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This patch integrate the scout widgets with Genode's new API headers 'util/geometry.h', 'os/surface.h' and 'os/texture.h'. Thereby, we get almost rid of the platform-abstraction shim that was never used anyway. Furthermore, it extracts the parts that are worth reusing from the scout implementation to the public location 'demo/include/scout'. |
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horizontal_shadow_painter.h | ||
icon_painter.h | ||
random.h | ||
refracted_icon_painter.h | ||
sky_texture_painter.h |