Norman Feske ff68d77c7d base: new 'Ram_allocator' interface
The 'Ram_allocator' interface contains the subset of the RAM session
interface that is needed to satisfy the needs of the 'Heap' and
'Sliced_heap'. Its small size makes it ideal for intercepting memory
allocations as done by the new 'Constrained_ram_allocator' wrapper
class, which is meant to replace the existing 'base/allocator_guard.h'
and 'os/ram_session_guard.h'.

Issue #2398
2017-05-31 13:16:04 +02:00
..
2017-05-31 13:16:04 +02:00
2017-05-31 13:15:50 +02:00
2017-05-31 13:15:56 +02:00
2017-05-31 13:15:49 +02:00
2017-05-31 13:16:04 +02:00

This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.