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The 'Ram_allocator' interface contains the subset of the RAM session interface that is needed to satisfy the needs of the 'Heap' and 'Sliced_heap'. Its small size makes it ideal for intercepting memory allocations as done by the new 'Constrained_ram_allocator' wrapper class, which is meant to replace the existing 'base/allocator_guard.h' and 'os/ram_session_guard.h'. Issue #2398
This is generic part of the Genode implementation. It consists of two parts: :_Core_: is the ultimate root of the Genode application tree and provides abstractions for the lowest-level hardware resources such as RAM, ROM, CPU, and generic device access. All generic parts of Core can be found here - for system-specific implementations refer to the appropriate 'base-<system>' directory. :_Base libraries and protocols_: that are used by each Genode component to interact with other components. This is the glue that holds everything together.