Norman Feske fb66e733b5 base: add 'Connection' constructor accepting args
The new 'Connection' constructor accepts the session label, affinity,
and args as constructor arguments. The session arguments are passed as a
'Genode::String'. This allows for side-stepping the need for rendering a
format string passed to 'Env::session'.

Issue #2064
2023-03-13 14:32:37 +01:00
..
2023-01-24 12:07:29 +01:00
2023-02-27 08:22:45 +01:00
2023-02-27 08:20:46 +01:00
2023-02-27 08:22:51 +01:00
2023-03-13 14:32:37 +01:00

This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.

_Core_ may export information about the hardware platform by an ROM
called 'platform_info'. Depending on the platform, e.g. ARM or x86 or riscv,
and depending on the boot mode and boot loader and kernel, some nodes may not
be populated.

!<platform_info>
! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/>
! <boot>
!   <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/>
! </boot>
!</platform_info>

If the ACPI RSDT and XSDT physical pointer is reported by the used kernel
and/or bootloader, _Core_ may provide this information by the ROM.

If the graphic device is initialised and can be directly used by a framebuffer
driver, _Core_ may provide the physical pointer to the framebuffer, the
resolution and color depth in bits.