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2e92b7ae32
Add extended FPU state detection and handling (via xsave and friends) to the kernel, which has to store/load more FPU state (~512 -> 2k++) during context switching of threads. Additional the referenced nova branch contains various optimization during VM destruction and cross core IPC resource caching. This FPU work is based upon upstream NOVA kernel and Hedron commits. Issue #5314 Fixes #3914 |
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README |
This is the generic Genode base system, which consists of two parts: :_Core_: is the root of the Genode component tree. It provides abstractions for the lowest-level hardware resources such as RAM, ROM, CPU, and device access. All generic parts of core can be found here. For kernel-specific parts, refer to the appropriate 'base-<kernel>' directory. :_Base libraries and interfaces: that are used by each Genode component to interact with other components. This is the glue that holds everything together. Depending on the used kernel, core may export information about the hardware platform as a ROM called 'platform_info'. For example, if the ACPI RSDT and XSDT physical pointer are reported by the used kernel and/or bootloader, core provides this information in the ROM as follows. !<platform_info> ! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/> ! <boot> ! <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/> ! </boot> !</platform_info> If the graphics device is initialised and can be directly used by a framebuffer driver, core provides the physical pointer to the framebuffer, the resolution, and color depth in bits.