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0056167157
This patch make the handling of resizing the virtual framebuffer more consistent. Liquid_fb keeps track of two sizes. The "next size" is the size of the framebuffer handed out via the next call of 'dataspace'. The "designated size" is the size as demanded by the user. The latter size may be updated more often than the "next" size, depending on the responsiveness of the framebuffer client to mode-change signals. The patch also removes the synchronization with refresh calls because the synchronization made the flickering artifacts worse when executing nitpicker within liquid_fb. So it was not properly working anyway. In the future, we might reimplement such a synchronization mechanism when switching to the server API. Issue #1056 |
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