Alexander Boettcher 41380ff769 base: remove Cancelable_lock
- base/cancelable_lock.h becomes base/lock.h
- all members become private within base/lock.h
- solely Mutex and Blockade are friends to use base/lock.h

Fixes #3819
2020-07-30 08:49:23 +02:00

98 lines
1.8 KiB
C++

/*
* \brief Basic locking primitive
* \author Norman Feske
* \date 2006-07-26
*/
/*
* Copyright (C) 2006-2020 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__LOCK_H_
#define _INCLUDE__BASE__LOCK_H_
#include <base/lock_guard.h>
#include <base/blocking.h>
namespace Genode {
class Lock;
class Thread;
class Mutex;
}
class Genode::Lock
{
friend class Blockade;
friend class Mutex;
private:
class Applicant
{
private:
Thread *_thread_base;
Applicant *_to_wake_up;
public:
explicit Applicant(Thread *thread_base)
: _thread_base(thread_base), _to_wake_up(0) { }
void applicant_to_wake_up(Applicant *to_wake_up) {
_to_wake_up = to_wake_up; }
Applicant *applicant_to_wake_up() { return _to_wake_up; }
Thread *thread_base() { return _thread_base; }
/**
* Called from previous lock owner
*/
void wake_up();
bool operator == (Applicant &a) { return _thread_base == a.thread_base(); }
bool operator != (Applicant &a) { return _thread_base != a.thread_base(); }
};
/*
* Note that modifications of the applicants queue must be performed
* atomically. Hence, we use the additional spinlock here.
*/
volatile int _spinlock_state = 0;
volatile int _state = 0;
Applicant * volatile _last_applicant = nullptr;
Applicant _owner;
bool lock_owner(Applicant &myself) {
return (_state == LOCKED) && (_owner == myself); }
void lock(Applicant &);
enum State { LOCKED, UNLOCKED };
/**
* Constructor
*/
explicit Lock(State);
/**
* Try to acquire the lock and block while the lock is not free.
*/
void lock();
/**
* Release lock
*/
void unlock();
};
#endif /* _INCLUDE__BASE__LOCK_H_ */