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787 lines
38 KiB
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===============================================
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Release notes for the Genode OS Framework 23.08
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===============================================
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Genode Labs
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The headline features of Genode 23.08 are concerned with developer tooling.
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First, we re-approached Genode's GDB debugging support with the grand vision
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of easy on-target debugging directly on Sculpt OS. Our new debug monitor
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introduced in Section [Multi-component debug monitor] combines the GDB
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protocol with Genode's init component. Thereby, the monitor can transparently
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be integrated in Genode subsystems and can be used to debug multiple
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components simultaneously.
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Second, the Goa tool, which started as an experiment in 2019, has been shaped
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into an all-encompassing alternative to Genode's traditional work flows for
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developing, porting, and publishing applications. The tool got vastly more
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flexible with respect to runtime testing, and even became able to handle
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dependencies between Goa projects. The massive improvements are covered in
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Section [Goa tool gets usability improvements and depot-index publishing support].
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Besides the headline features of the release, we admittedly deviated from the
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original plans laid out on our [http:/about/road-map - road map]. Early-on in
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the release cycle, we found ourselves drawn to code modernization, the
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retiring of legacies, and quality assurance. E.g., we finally updated some of
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the most veteran internals of the framework to our modern-day coding
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practices, we urged to continue the success story of our new Linux
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device-driver environment (DDE) by replacing old USB drivers by new components
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leveraging the modern approach, and created a new DDE-Linux-based NIC driver
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for PC hardware while retiring the aged iPXE-based traditional driver. The
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outcome of this tireless work may hardly be visible from a feature perspective.
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But it greatly improves the velocity and quality of the code to maintain down
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the road.
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It goes without saying that the other topics of the road map haven't been
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disregarded. In fact we celebrated a break-through with x86 virtualization
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on our base-hw kernel, are diving deep into the latest Intel platforms, and
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working on the user-visible side of the mobile version of Sculpt OS. But since
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those topics are not wrapped up yet, we all have to stay tuned for the next
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release.
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Multi-component debug monitor
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#############################
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The debugging of Genode components using the GNU debugger (GDB) was already
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an anticipated feature when we introduced the first version of the GDB monitor
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component in version
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[https://genode.org/documentation/release-notes/11.05#GDB_monitor_experiment - 11.05]
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and refined it in the subsequent releases
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[https://genode.org/documentation/release-notes/12.02#GDB_monitor_refinements_and_automated_test - 12.02],
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[https://genode.org/documentation/release-notes/13.11#GNU_Debugger - 13.11] (on-target GDB), and
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[https://genode.org/documentation/release-notes/16.05#Enhanced_GDB_support_on_NOVA - 16.05] (supporting NOVA).
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Despite these efforts, the feature remained rarely used in practice.
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In most situations, manual instrumentation with debug messages or the use
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of GDB with the Linux version of Genode remain to be the instruments of choice.
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Driven by the vision of easy on-target debugging on Sculpt OS, we identified
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the following limitations of the existing GDB monitor that stand in the way.
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# The GDB monitor supports only one component as debugging target, which makes
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the debugging of scenarios where components closely interact difficult.
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# The existing implementation re-uses the gdbserver code and thereby inherits
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many POSIX peculiarities that must be stubbed for Genode, yet make the
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overall implementation complex. Genode is not POSIX after all.
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# The integration of the GDB monitor into an existing scenario is a fairly
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invasive change that requires too much work.
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Given these limitations as a backdrop, two key ideas motivated a new approach
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for the revision of Genode's GDB support for this release:
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First, by using Genode's sandbox API as foundation for a new debug monitor,
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we would become able to use the monitor as drop-in replacement for 'init',
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potentially going as far as using the monitor for Sculpt's runtime subsystem.
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Wouldn't that approach vastly simplify the integration issue (3)?
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Second, GDB supports the debugging of multiple processes (called inferiors)
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within one session, which would in principle allow us to inspect and debug
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component compositions, addressing the first limitation.
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And third, the casual review of the documentation of the GDB protocol left
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the impression that a Genode-tailored implementation shouldn't be that
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complicated.
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The result of these ideas is the new *monitor* component at _os/src/monitor_
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as the designated successor of the traditional gdb_monitor. By leveraging the
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sandbox API, it can be used as a drop-in replacement for the init component
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and monitor multiple components. In real-world scenarios like Sculpt's
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runtime, we deliberately want/need to restrict the debugging to a few selected
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components, however, which calls for the support of a mix of monitored and
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regular components hosted side by side. Given this requirement, the sandbox
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API had to be enhanced to support the selective interception of PD and CPU
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sessions.
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Like the original gdb_monitor, the new monitor speaks the GDB remote serial
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protocol over Genode's terminal session. But the protocol implementation does
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not re-use any gdbserver code, sidestepping the complexities of POSIX.
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The monitor supports the essential GDB remote protocol commands for reading
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and writing of memory and registers, for stopping and resuming of threads
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including single-stepping, and it reports the occurrence of page faults and
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exceptions to GDB. Breakpoints are managed by GDB using software breakpoint
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instructions. The GDB protocol is operated in GDB's 'non-stop' mode, which
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means that threads of multiple inferiors can be stopped and resumed
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individually or in groups, depending on the GDB commands issued by the user.
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As of now, the monitor supports NOVA on 64-bit x86 as well as Genode's custom
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base-hw kernel on 64-bit ARM and x86. The 64-bit ARM support required a change
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in Genode's customized GDB port to enable shared-library support for this
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architecture. So in order to use Genode's host GDB with the monitor on 64-bit
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ARM, the Genode tool chain needs to be rebuilt with the _tool/tool_chain_
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script.
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There exist three run scripts illustrating the new component. The
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_os/run/monitor.run_ script exercises memory inspection via the 'm' command
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and memory modification via the 'M' command by letting a test program monitor
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itself. The _os/run/monitor_gdb.run_ script performs automated tests of various
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GDB commands and the _os/run/monitor_gdb_interactive.run_ script allows for the
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interactive use of GDB to interact with monitored components.
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Details about the configuration of the monitor component are given by the
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README file at the _os/src/monitor/_ directory.
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Goa tool gets usability improvements and depot-index publishing support
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#######################################################################
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Moving the Goa tool under the umbrella of Genode Labs in the previous release
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unleashed a wave of substantial improvements.
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Most significantly, we were able to integrate support for depot-index projects
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into Goa (Section [Support of index projects]). This greatly simplifies the
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publishing of user-specific Goa projects for the upcoming Sculpt release.
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One of the game-changing features of Goa is its ability to easily test-run
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applications on the host system leveraging Genode's ABI compatibility between
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different kernels. However, in various instances, we still required customized
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runtime scenarios in order to render an application runnable by Goa. With this
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release, we further streamlined Goa's base-linux runtime with Sculpt OS
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(Section [Run-stage generalization]).
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Apart from these major changes, the lately added shared-library support and
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Rust support have seen practical improvements.
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Support of index projects
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=========================
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With an increasing number of Genode applications being developed with Goa,
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being able to manage and publish a personal depot index with Goa became due.
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In the past, we needed to build, export, and publish each individual Goa
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project and manually add it to the depot index in order to make it available
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for a particular Sculpt release.
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For this purpose, we added support for index projects to Goa. An index project
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is defined by an 'index' file. This file follows the structure of a depot index
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but only names the archive names (lacking depot user and version). The
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'goa export' command augments these names with the current depot user and
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version information. By running 'goa publish', the result is published as a
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depot index for the current Sculpt version.
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As Goa supports a hierarchical project structure, an index project may
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contain subdirectories with other Goa projects that provide the corresponding
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pkg archives. The 'goa export' command issued within such an index project
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recursively scans the working directory for any Goa project providing the
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required depot archives or any of their dependencies, and exports these
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subprojects as well.
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To make working with index projects an even more joyful experience, we changed
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the way Goa looks up version information. Goa used to expect the current
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version of each required depot archive to be specified in a goarc file. For
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each Goa project, however, a 'version' file may be used to specify the current
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version. This file was only evaluated on export of the particular project.
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With this release, Goa now scans the working directory for Goa subprojects in
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order to look up their 'version' file. This spares us keeping the 'version'
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files and goarc files in sync. The new 'bump-version' command adds another
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level of convenience as it automatically updates the 'version' file of a Goa
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project. In combination with the '-r' switch, we are now able to update the
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version information of all subprojects with a single command.
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An example of an index project is found at _examples/index_ in the Goa
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repository.
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:Goa tool:
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[https://github.com/genodelabs/goa/]
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Run-stage generalization
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========================
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In addition to building, exporting, and publishing of depot archives, Goa
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supports test-running an application project directly on the development
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system by utilizing base-linux. Similarly to how Goa modularized the build
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stage to support various build systems, we generalized the run stage to pave
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the way for other targets than base-linux. The interface of the generalized
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run stage and the current feature set of the linux target is documented by
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'goa help targets'.
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In the course of generalizing the run stage, we introduced various plausibility
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checks to further accelerate application development. For instance, we check
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for typos in required and provided services of a runtime, and verify the
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availability of required ROM modules.
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Furthermore, the linux target underwent a major revision to streamline the
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application development for Sculpt OS.
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* Scenarios using a terminal component require a fonts file system.
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In Sculpt OS, this is typically provided by instantiating a fonts_fs
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component. Doing the same in Goa lifts the need to wrap Goa-managed
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Sculpt packages in a separate test project.
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* A route for the mesa_gpu_drv.lib.so ROM module was implicitly added when
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a Gpu was required. For consistency with existing packages, we now require
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the runtime file to mention the mesa_gpu_drv.lib.so ROM explicitly.
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* For NIC requirements, we used to take the label as the tap-device name to
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which the NIC driver was bound. Since the 'label' attribute might be
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evaluated differently by Sculpt OS, we introduced the 'tap_name' attribute
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instead. For each distinct tap device, we now instantiate a pair of NIC
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driver and NIC router. Each router uses a distinct subnet for its default
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domain, starting at 10.0.10.0/24 and ending at 10.0.255.0/24.
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* The clipboard ROM and Report requirements are now routed to a report_rom
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component.
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* Arbitrary ROM requirements are routed to an lx_fs component that provides
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the files found in the project's _var/rom_ directory as individual ROM
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modules. An example resides in _examples/external_rom_. Thanks to Pirmin
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Duss for this useful contribution.
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* Remaining service requirements that are not handled otherwise will be routed
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to a black-hole component.
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Improved support for building shared libraries
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==============================================
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Since release 23.02, we are able to
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[https://genode.org/documentation/release-notes/23.02#Building_and_packaging_CMake-based_shared_libraries__via_Goa_ - build CMake-based shared libraries in Goa].
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In this release, this feature has seen a few improvements:
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* If available, Goa now calls 'make install' during build in order to install
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artifacts into _<build_dir>/install_. For libraries, this typically also
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installs include files into this directory. Having all include files in the
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build directory is a prerequisite for extracting these as api artifacts
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(see 'goa help api').
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* We added support for publishing api archives.
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* 'goa export' now respects the 'common_var_dir' configuration variable and
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'--common-var-dir' command-line option when exporting api archives.
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* We fixed an issue that resulted in large binaries when building shared
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libraries with Goa.
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Quality assurance and usability tweaks
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======================================
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Increasing our development efforts for the Goa tool demands means to catch
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regressions early on. For this purpose, we added a basic testing facility,
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which validates that our examples still work as expected. Note that we are
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going to address automated testing for arbitrary Goa projects at some point in
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the future.
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With this release, we changed the name of the '.goarc' files to 'goarc'. The
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original intention of these files was to allow user-specific settings
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analogously to, e.g., '.bashrc'. However, these files may contain arbitrary Tcl
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code, thus having various '.goarc' files checked into git repositories, made
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things a little bit too obscure because those files are hidden. When a user
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clones a Git repo and invokes Goa commands, this code gets executed. Hence, it
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is only fair to bring this code to the user's attention by not hiding it.
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In addition to all the aforementioned major changes, we added a couple of minor
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usability tweaks:
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* We added 'goa help import' in order to document the syntax of the 'import'
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file.
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* We added the 'goa depot-dir' command that allows initializing a custom depot
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directory with the default depot users.
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* We added a 'goa run-dir' command that prepares the run directory without
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actually running the scenario. This is helpful when the run time of 'goa run'
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is automatically evaluated by external scripts since 'goa run-dir' may take a
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while downloading the required depot archives.
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* We added the 'run_as' configuration variable and '--run-as' command-line
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option. This allows changing the depot user from which 'goa run' downloads
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the required archives. See 'goa help config' for more details.
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Support for the mainline Rust toolchain
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=======================================
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When we reintroduced Rust on Genode in the
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[https://genode.org/documentation/release-notes/23.05#Initial_Rust_support - previous]
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release, our implementation relied on a slightly adapted Rust toolchain to
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work around missing support for versioned library symbols in our linker. With
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this release, we are now able to use the mainline 'x86_64-unknown-freebsd'
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target provided by Rust project, eliminating the need for a custom toolchain.
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On top of the streamlined Rust support, we created a Goa package for a popular
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Rust command-line application, which will be published along with updated
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system packages in the upcoming Sculpt release.
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For details on the mainline Rust toolchain support and the ported package,
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take a look at the dedicated
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[https://genodians.org/atopia/2023-08-24-enabling-the-upstream-rust-toolchain - blog post on Genodians.org].
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Base framework and OS-level infrastructure
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##########################################
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Internal core and base-framework modernization
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==============================================
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Genode's API received multiple rounds of modernization in the past years. But
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some of the framework's deepest internals remained largely unchanged over that
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time. Even though one can argue that mature and battle-tested code should
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better not be disrupted, our programming practices are not carved in stone.
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To make Genode's internal code a delight for reviewers, auditors, and future
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maintainers, we revisited the following areas.
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Core's page-fault resolution code got reworked for improved clarity and
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safety, by introducing dedicated result types, reducing the use of basic
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types, choosing expressive names, and fostering constness. Along the way, we
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introduced a number of 'print' hooks that greatly ease manual instrumentation
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and streamlines diagnostic messages printed by core. Those messages no longer
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appear when a user-level page-fault handler is registered for the faulted-at
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region map. So the monitor component produces less noise on the attempt to
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dump non-existing memory.
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Closely related to the page-fault handling, we tightened the distinction
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between rx and rwx inside core by restricting 'Region_map::attach_executable'
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to create read-only mappings, while offering the option to map the full rights
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using a new 'attach_rwx' method. The 'attach_rwx' method is now used by the
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dynamic linker to explicitly attach the linker area with full rwx rights. With
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the old page-fault handling code, the execute flag was evaluated only for leaf
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dataspaces, not for managed dataspaces while traversing region-map
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hierarchies. With the new page-fault handling code, the execute bit is
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downgraded to no-execute when passing a managed dataspace that is not attached
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as executable.
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We ultimately removed the last traces of the global 'env_deprecated()'
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interface that was still relied-on within core and parts of the base library.
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Nowadays, we no longer use global accessors but generally employ
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dependency-injection patterns. Since the 'env_deprecated()' interface is
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closely related to initialization code, the startup code of core and regular
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components got largely refactored, eliminating the reliance on global side
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effects. As a collateral change, the legacy 'main' support for native Genode
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component as well as the now-obsolete 'Entrypoint::schedule_suspend' mechanism
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got removed.
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API changes
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===========
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Register framework update
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-------------------------
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The register framework has been updated to ease its use with '-Wconversion'
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warnings enabled, which is the default for Genode components.
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When reading from a bitfield, the new version returns the value in the
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smallest possible integer type, not the register-access type. This way,
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the user of the bitfield value can use appropriate types without the need for
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casting. The update also replaces 'bool' access types with 'uint8_t' access
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types.
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Thanks to this change, the net lib - used by Genode's low-level network
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routing components for parsing protocol headers via the register API - has
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been made compliant to strict conversion warnings.
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Hex-dump utility
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----------------
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To aid the monitoring, implementation, and debugging of binary protocols, a
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handy hex-dump utility got added to _util/formatted_output.h_. The new
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'Genode::Hex_dump' class can be used to print a hexadecimal dump of a byte
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range. The data is printed in a format similar to that used by the 'xxd'
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utility. In addition to the 'xxd' format, consecutive duplicate lines are
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replaced with a single "*\n".
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Libraries and applications
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##########################
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New NIC server for raw uplink connectivity
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==========================================
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With Genode
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[https://genode.org/documentation/release-notes/21.02#Pluggable_network_device_drivers - 21.02],
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we transitioned all network device drivers to act as session clients in order
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to make them pluggable. We achieved this by introducing a new _uplink_ service
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interface that is very similar to the NIC service but with the peer roles
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switched. Up to now, the only uplink server and uplink-to-NIC adapter was the
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NIC router. This is reasonable as it is the standard network multiplexer in
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Genode and therefore normally sits in front of each network device driver
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anyway. However, there is one major issue with this approach: It binds
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physical network access to layer 3 and 4 routing respectively layer 2
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multiplexing, which, in our case, means that NIC clients can talk to the
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physical network only with what is protocol-wise supported by the NIC router.
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That's why Genode 23.08 introduces the new NIC-uplink adapter component. It
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re-enables raw access to physical networks in Genode by forwarding packets
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unmodified and unfiltered between multiple NIC sessions and one uplink
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session. The new component is accompanied by a test script _nic_uplink.run_
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that demonstrates the low-level integration and a Sculpt package _pkg/pc_nic_
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that can be used for deployment in more sophisticated systems together with
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the PC NIC-driver as back end.
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One constellation, in which the NIC-uplink server will be especially useful for
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us is the planned enablement of IPv6 on different layers of Genode's network
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stack. More specifically, the tool will allow us to work at IPv6 support in
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both Genode's ported TCP/IP stacks and the NIC router at the same time.
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New depot-remove component
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==========================
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_The work described in this section was contributed by Alice Domage._
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_Thanks for this welcome addition._
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Genode's on-target package management allows for the installation of multiple
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versions of the same package side by side, which is useful to roll back the
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system to an earlier state, or to accommodate software depending on an older
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library version. Software is installed into the so-called _depot_ stored on
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the target and populated with downloads on demand. Until now, however, the
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on-target depot could only grow, not shrink. Even though this limitation
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hasn't been a pressing concern for Sculpt OS on the PC, it impeded embedded
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use cases.
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The new depot-remove component lifts this limitation by providing an orderly
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way to remove depot content and orphaned dependencies. It operates by reading
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its configuration and processes delete operations based on the provided rules.
|
|
A typical configuration looks as follows.
|
|
|
|
! <config arch="x86_64" report="yes">
|
|
! <remove user="alice" pkg="nano3d"/>
|
|
! <remove user="bob" pkg="wm" version="2042-42-42"/>
|
|
! <remove-all>
|
|
! <keep user="alice" pkg="fonts_fs"/>
|
|
! </remove-all>
|
|
! </config>
|
|
|
|
For more details about the configuration options, please refer to the README
|
|
file at _/gems/src/app/depot_remove/_. Furthermore, the
|
|
_gems/run/depot_remove.run_ script illustrates the component by exercising
|
|
several practical use cases.
|
|
|
|
|
|
DDE-Linux changes
|
|
=================
|
|
|
|
With this release, we changed how external events are treated within the
|
|
Linux emulation environment.
|
|
|
|
Whenever an external event occurred, for example timer or interrupt, the
|
|
corresponding I/O signal handler was triggered. This handler unblocked the
|
|
task waiting for the event and also initiated the immediate execution of all
|
|
unblocked tasks. This, however, could lead to nested execution because these
|
|
tasks might hit serialization points, e.g., synchronously waiting for packet
|
|
stream operations, that under the hood also require handling of other I/O
|
|
signals. Such an execution model is not supported and confusing as it mixes
|
|
application and I/O level signal handling.
|
|
|
|
So the flagging of the scheduling intent is now decoupled from its execution by
|
|
using an application-level signal handler that is run in the context of the
|
|
component's main entrypoint. The I/O signal handler now triggers the scheduling
|
|
execution by sending a local signal to the EP and only flags the occurrence
|
|
of the external event by unblocking the corresponding task.
|
|
In this context, we reworked the interrupt handling itself. Previously all
|
|
interrupts were immediately processed in the I/O signal handler and only the
|
|
currently pending one was handled. Due to the decoupling change the occurrence
|
|
of interrupts becomes merely flagging a state and requires recording all
|
|
interrupts and dispatch them consecutively in one go.
|
|
|
|
To facilitate this convention, the Lx_kit initialization function got extended,
|
|
and it is now necessary to pass in a signal handler that is used to perform the
|
|
normally occurring scheduler execution. As this signal handler is part of
|
|
the main object of the DDE-Linux based component it is the natural place to
|
|
perform any additional steps that are required by the component before or after
|
|
executing the scheduler.
|
|
|
|
As it is sometimes necessary to execute a pending schedule from the EP directly,
|
|
in case the scheduler is called from within an RPC function, the scheduler is
|
|
extended with the 'execute' member function that performs the check that the
|
|
scheduler is called from within the EP and triggers the execution afterwards.
|
|
|
|
|
|
Tresor block encryptor
|
|
======================
|
|
|
|
Following the introduction of the tresor library in the
|
|
[https://genode.org/documentation/release-notes/23.05#Revision_of_Genode_s_custom_block-encryption_infrastructure - previous]
|
|
release, we further polished the tresor tester in order to make it run on a
|
|
broad spectrum of target platforms. For instance, the test can now be run
|
|
without entropy input (permanently warning the user about the security risk)
|
|
because some of our test hardware lacks support for it. Besides that, we
|
|
mainly worked at the resource consumption of the test - made it more adaptable
|
|
or reduced it through improvements. This pleased not only less powerful
|
|
hardware but our test management as well.
|
|
|
|
Furthermore, we fixed a significant former deficiency with the tresor library.
|
|
The library used to work on the raw on-disc data without decoding first. This
|
|
worked fine for some platforms but caused alignment faults on others. That
|
|
said, the tresor library now always decodes into naturally typed and aligned
|
|
C++ structs before accessing the data.
|
|
|
|
|
|
Device drivers
|
|
##############
|
|
|
|
Intel GPU
|
|
=========
|
|
|
|
The handling of GPUs is somewhat special within the driver world. A GPU is a
|
|
standalone execution unit that can be programmed much like a CPU. In the past,
|
|
there were fixed function GPUs, which have been gradually replaced by
|
|
dynamically programmable units that execute compiled machine code (think
|
|
shader compilers like GLSL or general purpose computing like CUDA or OpenCL).
|
|
This leads to a situation where a GPU driver cannot trust the client that
|
|
sends its machine code to be executed by the GPU. There exists no sufficient
|
|
way of inspecting the compiled machine code for malicious behavior by the GPU
|
|
driver. Therefore, the only reasonable solution for a GPU driver is to send
|
|
the code to the GPU and hope for the best. In case the code execution is not
|
|
successful, GPUs tend to just hang and the only thing a driver can do is to
|
|
make sure via an IOMMU that the code does not access arbitrary memory and
|
|
program a watchdog timer and reset the GPU to a graceful state in case there
|
|
is no proper response. With the current Genode release, we have implemented
|
|
this behavior for GEN9 (HD graphics) and GEN12 (Intel Iris Xe).
|
|
|
|
|
|
Intel display
|
|
=============
|
|
|
|
The ported Linux Intel display driver now supports USB Type-C connectors as
|
|
used with modern notebooks.
|
|
|
|
|
|
New PC network driver based on DDE-Linux
|
|
========================================
|
|
|
|
Since 2010, we use Ethernet drivers ported from the iPXE project in a tiny
|
|
emulation layer on Genode. While those drivers did a good job for the common
|
|
cases, they always had some rough edges that may not hurt in the original
|
|
network-booting use case but had become a nuisance in Sculpt OS and Genode
|
|
in general. Most prominently the dropped link speed with Intel E1000e cards
|
|
on cable unplug/plug and the moderate throughput on GBit links had to be
|
|
addressed.
|
|
|
|
Our new DDE Linux approach introduced this year makes the porting of drivers
|
|
from the Linux kernel much easier and less labour-intensive as in the past.
|
|
Also, Linux is a very tempting Ethernet driver donor because of the variety
|
|
of supported devices and the well known excellent performance (especially on
|
|
Intel devices). Moreover, the Intel E1000e driver addresses all issues we
|
|
had with the iPXE implementation and promises a smooth interplay with Intel
|
|
AMT/ME. Note, Intel AMT Serial-over-LAN is still an important debug console
|
|
while deploying Genode on Intel-based notebooks.
|
|
|
|
Hence, the current release brings the new _pc_nic_drv_ for Intel e1000/e1000e,
|
|
Realtek 8169, and AMD PCnet32 (Qemu) devices on PC and is fully integrated
|
|
into Sculpt OS. Performance-wise the driver easily saturates 1 GBit links in
|
|
our throughput tests.
|
|
|
|
|
|
USB host controller
|
|
===================
|
|
|
|
The USB host controller driver ports for Raspberry Pi 1 and i.MX 6 Quad got
|
|
updated to Linux kernel version 6.1.37 resp. 6.1.20. Both driver ports share
|
|
the renewed device-driver environment approach for Linux introduced in release
|
|
[https://genode.org/documentation/release-notes/21.08#Linux-device-driver_environment_re-imagined - 21.08].
|
|
|
|
Besides the update of the last remaining outdated USB host controller drivers,
|
|
we have reworked the common C/C++ Linux-to-Genode USB back end used by all USB
|
|
host controller driver incarnations. The internal changes were necessary to
|
|
address issues regarding races during USB session close attempts, resets of
|
|
USB endpoints, and potential stalls during synchronous USB RPC calls.
|
|
|
|
|
|
PC audio refinements
|
|
====================
|
|
|
|
In this release, we simplified the memory allocator in the OpenBSD-based
|
|
audio-driver component and thereby decreased its memory usage. The memory
|
|
subsystem implementation was initially brought over from DDE Linux and is
|
|
geared towards use cases where a high-performing allocator is desired. For the
|
|
audio driver with its clear memory usage pattern, such an allocator is not
|
|
necessary and since no other driver that could benefit from it was ported in
|
|
the meantime, we opted for replacing the implementation with a simpler one
|
|
with less overhead.
|
|
|
|
We also adapted the mixer state report mechanism to always generate a new
|
|
report on head-phone jack sense events.
|
|
|
|
Furthermore, we decreased the internal buffer size to implicitly limit the
|
|
number of blocks provisioned for recording that brings them in line with the
|
|
number of blocks used for playback (2).
|
|
|
|
|
|
Wifi
|
|
====
|
|
|
|
With the [DDE-Linux changes] in place, we had to adapt the initialization
|
|
procedure in the wireless LAN driver since it behaves differently to all other
|
|
DDE-Linux-based driver components. The driver is actually a 'Libc::Component'
|
|
due to its incorporation of the 'wpa_spplicant' application and the driver
|
|
itself is confined to its own shared-object to better separate the Linux code.
|
|
|
|
Since we implement the Linux initcalls as static constructors, we have to
|
|
initialize the Lx_kit before those are executed. This is normally not a
|
|
problem because they are executed manually from within the drivers main object
|
|
on construction. However, in a 'Libc::Component' this happens before our main
|
|
object is constructed. In the past, we used a VFS plugin to perform the
|
|
initialization - as the VFS is also constructed beforehand - but this is no
|
|
longer possible as the driver's main signal handler that now dispatches the
|
|
Lx_kit event signals is not available at this point.
|
|
|
|
We decided therefore to perform a multi-staged boot-up process where the
|
|
component is now implemented as regular 'Genode::Component' that triggers the
|
|
'Libc::Component' construction manually after performing the Lx_kit
|
|
initialization. This change enabled us to remove the VFS 'wifi' plugin that no
|
|
longer has to be specified in the VFS configuration.
|
|
|
|
Furthermore, we removed the handcrafted MAC address reporter in favor of the
|
|
Genode C API utility that was recently made available.
|
|
|
|
|
|
PinePhone support for buttons and screensaver
|
|
=============================================
|
|
|
|
To equip the mobile version of Sculpt OS on the PinePhone with a proper
|
|
screensaver, we added drivers for detecting user interactions with the
|
|
PinePhone's physical buttons, namely the volume buttons and the power button.
|
|
|
|
The volume buttons are connected via cascaded resistors to a single ADC of the
|
|
A64 SoC. The corresponding driver has been added to the genode-allwinner
|
|
repository at _src/drivers/button/pinephone/_ and is accompanied by the
|
|
_button_pinephone.run_ script. It reports KEY_VOLUMEUP and KEY_VOLUMEDOWN
|
|
input events to an event session.
|
|
|
|
Sensing the power button has been a slightly more delicate issue because the
|
|
power button is connected to the power-management IC (PMIC), which shall only
|
|
be accessed via the system-control processor (SCP). To detect state changes,
|
|
the PMIC's IRQ (routed through the R_INTC to the GIC) is now handled by the
|
|
power driver. This has the added benefit that also other interesting PMIC
|
|
events (like connecting AC) get immediately reported.
|
|
|
|
With the button drivers in place, we finally equipped Sculpt OS with a
|
|
screensaver as a crucial battery-conserving feature. The screensaver kicks in
|
|
after the user remained inactive in the administrative user interface for some
|
|
time. It also can be manually activated by pressing the power button. While
|
|
the screen is blanked, a press of the power button enables the display again.
|
|
|
|
Under the hood, Sculpt completely removes the drivers for the display and the
|
|
touchscreen while the screen is blanked, which considerably reduces the power
|
|
draw. The system also switches the CPU to economic mode while the screen is
|
|
blanked. Here are some illustrative data points:
|
|
|
|
! Max brightness in performance mode: 2.8 W
|
|
! Max brightness in economic mode: 2.6 W
|
|
! Low brightness in economic mode: 1.7 W
|
|
! Screensaver: 1.1 W
|
|
|
|
You can find the screensaver feature integrated in the latest mobile Sculpt OS
|
|
images published by _nfeske_.
|
|
|
|
|
|
Platforms
|
|
#########
|
|
|
|
NXP i.MX SoC family
|
|
===================
|
|
|
|
Certain parts of i.MX specific code, like the base support for the hw kernel,
|
|
and the GPIO driver for i.MX got moved from Genode's main repository to the
|
|
corresponding genode-imx repository.
|
|
|
|
Sculpt OS image creation for MNT Reform2
|
|
----------------------------------------
|
|
|
|
With this release, we introduce mainline support for Sculpt OS on the MNT
|
|
Reform2. To build a Sculpt OS image for this board you can use the common
|
|
_gems/run/sculpt_image.run_ script, like the following:
|
|
|
|
! make run/sculpt_image KERNEL=hw BOARD=mnt_reform2 DEPOT=omit
|
|
|
|
To be effective, you need to extend your RUN_OPT variable accordingly:
|
|
|
|
! RUN_OPT += --include image/imx8mq_mmc
|
|
|
|
|
|
seL4 microkernel
|
|
================
|
|
|
|
With the update of the seL4 kernel in the
|
|
[https://genode.org/documentation/release-notes/23.05#Updated_seL4_microkernel - previous]
|
|
release we now added several improvements, which reduce the boot-up time of
|
|
Genode's 'core' roottask on seL4 by converting untyped memory to I/O memory on
|
|
demand.
|
|
|
|
|
|
Build system and tools
|
|
######################
|
|
|
|
Depot autopilot on-target test orchestrator
|
|
===========================================
|
|
|
|
As the rough plan to support automated testing in Goa is shaping up, it makes
|
|
sense to share one convention about expressing the success criteria for a
|
|
package under test between the depot autopilot and Goa. This prospect motivated
|
|
us to review the convention that was used with the depot autopilot up until
|
|
now. The old syntax looked as follows:
|
|
|
|
! <runtime ...>
|
|
! <events>
|
|
! <timeout meaning="failed" sec="20"/>
|
|
! <log meaning="succeeded">
|
|
! [init -> rom_logger] ROM 'generated':*
|
|
! [init -> dynamic_rom] xray: change (finished)
|
|
! </log>
|
|
! <log meaning="succeeded">child exited</log>
|
|
! <log meaning="failed">Error: </log>
|
|
! </events>
|
|
! ...
|
|
! </runtime>
|
|
|
|
We applied the following simplifications to this syntax:
|
|
* Dropped the intermediate '<events>' tag,
|
|
* Replaced '<log meaning="succeeded">' by '<succeed>',
|
|
* Replaced '<log meaning="failed">' by '<fail>',
|
|
* Replaced '<timeout meaning="failed" sec="20"/>' by an 'after_seconds'
|
|
attribute of the '<succeed>' or '<fail>' tags.
|
|
|
|
So, the above example becomes the following:
|
|
! <runtime ...>
|
|
! <fail after_seconds="20"/>
|
|
! <succeed>
|
|
! [init -> rom_logger] ROM 'generated':*
|
|
! [init -> dynamic_rom] xray: change (finished)
|
|
! </succeed>
|
|
! <succeed>child exited</succeed>
|
|
! <fail>Error: </fail>
|
|
! ...
|
|
! </runtime>
|
|
|
|
For now, the depot autopilot maintains backwards-compatibility to allow Genode
|
|
users to adapt to the change progressively. The old scheme is used whenever
|
|
the package runtime contains an '<event>' tag. Note that backwards
|
|
compatibility will be removed after a short transition period.
|
|
All test packages of the official Genode repositories have been updated
|
|
to the new convention.
|
|
|
|
Furthermore, we took the opportunity to also add a new feature. The optional
|
|
'log_prefix' attribute in the '<succeed>' and '<fail>' tags is a simple but
|
|
handy white-list filter when it comes to typical Genode logs. When matching
|
|
the test log against the pattern given in the affected '<succeed>' or '<fail>'
|
|
tag, the depot autopilot considers only those log lines that start with the
|
|
given prefix. This is an easy way to watch only specific Genode components and
|
|
solve problems with the log order of simultaneously running components.
|
|
|
|
Last but not least, the transition prompted us to fix a minor issue with the
|
|
depot autopilot log-processing. Color sequences will now be forwarded correctly
|
|
from the test runtime to the log output of the depot autopilot, making the
|
|
analysis of test batteries a more pleasant experience.
|
|
|
|
|
|
Updated run-tool defaults for x86_64
|
|
====================================
|
|
|
|
With the update of the seL4 kernel and the update of the toolchain to GNU GCC
|
|
12 in the previous release, certain x86 assembly instructions like POPCNT are
|
|
generated, which are not supported by the Qemu CPU models we used.
|
|
Previously, the used CPU model was either the default model, or
|
|
'-cpu core2duo' for NOVA, or '-cpu phenom' for SVM virtualization.
|
|
The current release changes the default model to '-cpu Nehalem-v2', and
|
|
selects '-cpu EPYC' for SVM virtualization.
|
|
|
|
Note that the _build.conf_ file in the x86 build directory must be
|
|
re-generated by you, which otherwise may contain an older Qemu "-cpu " model,
|
|
which can collide with the new default Qemu CPU settings.
|