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This patch integrate the scout widgets with Genode's new API headers 'util/geometry.h', 'os/surface.h' and 'os/texture.h'. Thereby, we get almost rid of the platform-abstraction shim that was never used anyway. Furthermore, it extracts the parts that are worth reusing from the scout implementation to the public location 'demo/include/scout'. |
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.. | ||
alloc.h | ||
canvas.h | ||
element.h | ||
event.h | ||
fader.h | ||
graphics_backend.h | ||
misc_math.h | ||
nitpicker_graphics_backend.h | ||
parent_element.h | ||
platform.h | ||
printf.h | ||
string.h | ||
texture_allocator.h | ||
tick.h | ||
types.h | ||
user_state.h | ||
window.h |