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22d71d5a8b
Issue #3612
150 lines
2.8 KiB
C++
150 lines
2.8 KiB
C++
/*
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* \brief Ring buffer
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* \author Norman Feske
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* \date 2007-09-28
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*/
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/*
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* Copyright (C) 2007-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__OS__RING_BUFFER_H_
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#define _INCLUDE__OS__RING_BUFFER_H_
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#include <base/semaphore.h>
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#include <base/exception.h>
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#include <util/string.h>
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namespace Genode {
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struct Ring_buffer_unsynchronized;
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struct Ring_buffer_synchronized;
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template <typename, int, typename SYNC_POLICY = Ring_buffer_synchronized>
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class Ring_buffer;
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}
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struct Genode::Ring_buffer_unsynchronized
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{
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struct Sem
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{
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void down() { }
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void up() { }
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};
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struct Mutex
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{
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void acquire() { }
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void release() { }
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};
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struct Mutex_guard
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{
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Mutex_guard(Mutex &) { }
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};
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};
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struct Genode::Ring_buffer_synchronized
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{
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typedef Genode::Semaphore Sem;
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typedef Genode::Mutex Mutex;
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typedef Genode::Mutex::Guard Mutex_guard;
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};
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/**
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* Ring buffer template
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*
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* \param ET element type
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* \param QUEUE_SIZE number of element slots in the ring. the maximum number of
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* ring-buffer elements is QUEUE_SIZE - 1
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*
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* The ring buffer manages its elements as values.
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* When inserting an element, a copy of the element is
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* stored in the buffer. Hence, the ring buffer is suited
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* for simple plain-data element types.
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*/
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template <typename ET, int QUEUE_SIZE, typename SYNC_POLICY>
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class Genode::Ring_buffer
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{
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private:
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int _head = 0;
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int _tail = 0;
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typename SYNC_POLICY::Sem _sem { }; /* element counter */
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typename SYNC_POLICY::Mutex _head_lock { }; /* synchronize add */
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ET _queue[QUEUE_SIZE] { };
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public:
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class Overflow : public Exception { };
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/**
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* Constructor
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*/
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Ring_buffer() { }
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/**
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* Place element into ring buffer
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*
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* \throw Overflow the ring buffer is full
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*/
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void add(ET ev)
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{
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typename SYNC_POLICY::Mutex_guard mutex_guard(_head_lock);
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if ((_head + 1)%QUEUE_SIZE != _tail) {
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_queue[_head] = ev;
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_head = (_head + 1)%QUEUE_SIZE;
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_sem.up();
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} else
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throw Overflow();
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}
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/**
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* Take element from ring buffer
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*
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* \return element
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*
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* If the ring buffer is empty, this method blocks until an element
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* gets available.
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*/
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ET get()
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{
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_sem.down();
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ET e = _queue[_tail];
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_tail = (_tail + 1)%QUEUE_SIZE;
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return e;
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}
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/**
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* Return true if ring buffer is empty
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*/
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bool empty() const { return _tail == _head; }
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/**
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* Return the remaining capacity
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*/
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int avail_capacity() const
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{
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if (_head >= _tail)
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return QUEUE_SIZE - _head + _tail - 1;
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else
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return _tail - _head - 1;
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}
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/**
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* Discard all ring-buffer elements
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*/
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void reset() { _head = _tail; }
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};
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#endif /* _INCLUDE__OS__RING_BUFFER_H_ */
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