mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-21 06:33:31 +00:00
aa4fa69987
Fixes #77.
586 lines
30 KiB
Plaintext
586 lines
30 KiB
Plaintext
|
|
==============================================
|
|
Release notes for the Genode OS Framework 9.05
|
|
==============================================
|
|
|
|
Genode Labs
|
|
|
|
|
|
Shortly after including support for the L4ka::Pistachio kernel in the
|
|
previous release, the Genode version 9.05 gives a further evidence of
|
|
Genode's high portability by making the framework available on top of
|
|
the OKL4 kernel. This kernel is a commercial-grade microkernel
|
|
developed by [http://ok-labs.com - Open Kernel Labs]. In Section
|
|
[Supporting the OKL4 kernel as new base platform], we elaborate on the
|
|
new base platform and summarize the experiences made during our porting
|
|
work.
|
|
|
|
The previous Genode release was accompanied by a source-code archive containing
|
|
the initial version of Qt4 for Genode. Our approach is to make the Qt4
|
|
framework available for building Genode applications running natively on the
|
|
microkernel rather than within a virtualization environment. As advertised in
|
|
our [http://genode.org/about/road-map - road map], we have now seamlessly
|
|
integrated the Qt4 framework into our mainline source tree. Furthermore, we
|
|
have adapted our port to the Qt4 version 4.5.1. Section [Integration of Qt4
|
|
into the mainline repository] gives a rough overview of the changes and an
|
|
introduction on how to use the Qt4 framework with Genode.
|
|
|
|
The third major feature of the release is the addition of preliminary USB
|
|
support. We have been able to port major parts of Linux' USB infrastructure
|
|
to Genode using the DDE Kit introduced in autumn 2008. Section [USB support]
|
|
presents an overview about the pursued design and the current state of
|
|
implementation.
|
|
|
|
Section [OKLinux on Genode] outlines our ongoing efforts of running Linux
|
|
as a node in Genode's process tree.
|
|
|
|
|
|
Supporting the OKL4 kernel as new base platform
|
|
###############################################
|
|
|
|
The OKL4 kernel developed by Open Kernel Labs started as a fork of the
|
|
L4ka::Pistachio kernel. Whereas L4ka::Pistachio remained true to the L4
|
|
x.2 specification, OKL4 was subject of major API changes geared towards high
|
|
performance on the ARM architecture. OKL4 earned much fame for executing a
|
|
user-level variant of Linux (OKLinux) on top the microkernel, which turned out
|
|
to be faster than executing Linux natively on the ARM9 architecture. Even
|
|
though OKL4 is primary targeted at the ARM architecture, we wanted to go for
|
|
the x86 variant because of two reasons. First, there exists the just mentioned
|
|
user-level port of Linux for OKL4, which looks like an attractive way to execute
|
|
Linux on Genode once Genode runs on OKL4. Second, we think that distributing
|
|
Genode in the form of ISO images bootable on plain PC hardware is the best
|
|
way to reach the OS community. Therefore, we decided to use OKL4 version 2.1 as
|
|
the base for our work. In contrast to later releases, this version supports
|
|
both x86 and ARM. The following section reviews the unique features of the
|
|
OKL4 kernel from our perspective.
|
|
|
|
|
|
OKL4 viewed from the angle of a Genode developer
|
|
================================================
|
|
|
|
On the kernel-API level, OKL4 has several interesting properties that had been
|
|
both welcome and challenging. We want to highlight the following points:
|
|
|
|
In contrast to prior L4 kernels, OKL4 has *removed wall-clock timeouts* from
|
|
the kernel interface. On L4, timeouts were used as arguments for for blocking
|
|
IPC operations serving two purposes. First, specifying IPC timeouts allowed the
|
|
IPC caller for regaining control over the blocking thread after the specified
|
|
time elapsed. This is considered as important in the case that the called
|
|
thread misbehaves and never answers the call. However, the problem of choosing
|
|
an appropriate timeout was never properly resolved. When dimensioning the
|
|
timeout too small, the called thread may miss the timeout just because it had
|
|
no chance to be selected by the scheduler in time. Such timeouts rely on the
|
|
presumption that there is low load on the system. On the other hand, when
|
|
dimensioning the timeout too high, the system will become sluggish when the
|
|
called thread misbehaves. For example, a simple GUI server may want to send
|
|
input events to its clients with a timeout to be robust against misbehaving
|
|
clients that never wait for events. When choosing a timeout too small, chances
|
|
are high that an event will occur at a time when the receiver is handling a
|
|
previous event. The timeout would trigger and the event would get lost. When
|
|
choosing the timeout too large, say 1 second, any misbehaving client could make
|
|
the GUI server freeze for 1 second. Therefore, timeouts for regaining control
|
|
over a blocked thread seem to be a bad idea. So we welcome their absence in
|
|
OKL4. The second use of timeouts is their use as user-level time source. On L4,
|
|
sleep is typically implemented as a blocking IPC with a timeout set to the
|
|
sleep value. For this purpose, a system built on top of OKL4 has to employ a
|
|
user level device driver accessing a timer device. In Genode, we already have a
|
|
timer service for this purpose. So we won't miss timeouts at all.
|
|
|
|
Classical L4 kernels provide two variants of *synchronous IPC*. So called long
|
|
IPC could copy any amount of memory from the sending to the receiving address
|
|
space. This is complicated operation because either communication partner may
|
|
specify communication buffers that contain unmapped pages. Hence, page faults
|
|
may occur during long-IPC operations. On L4, page faults, in turn, are handled
|
|
by the user land. Not until a user-level pager thread resolves the page fault
|
|
by establishing a mapping at the faulting address, the kernel can proceed the
|
|
IPC operation. This sounds pretty complicated, and it is. The second IPC
|
|
variant is called short IPC. It constrains the transferable payload to CPU
|
|
registers. Hence, these IPC operations should only be used for messages with a
|
|
payload of a maximum of 2 machine words. Because short IPCs are never touching
|
|
user-level memory pages, no page faults can occur.
|
|
On OKL4, there is only one IPC operation, which copies payload from the
|
|
sender's user-level thread-control block (UTCB) to the receiver's UTCB. An
|
|
UTCB is an always-mapped memory region. Hence no page faults can occur during
|
|
IPC operations. On Genode, the UTCB size of 256 bytes may become a limitation
|
|
when RPC messages get large. For example, session requests may include large
|
|
session-argument strings specifying session-constructor arguments. Current
|
|
services rely only on a few arguments so the size limitation is not an
|
|
apparent problem. But that may change for future services. Furthermore, in
|
|
contrast to L4 x.2, OKL4 does not allow for transferring payload other than
|
|
plain data. In particular, OKL4 does not support the transfer of memory
|
|
mappings via IPC. Removing memory mappings from the IPC operation is a very
|
|
good idea. On Genode, only roottask (core) establishes mappings and shared
|
|
memory is implemented as a user-level protocol (data spaces). There is no need
|
|
to allow arbitrary processes to establish memory mapping via IPC.
|
|
|
|
The *boot procedure* of OKL4 largely differs from other L4 kernels. This is
|
|
attributed to Open Kernel Labs' focus on embedded systems, which mostly rely on
|
|
single-image boot loading. OKL4 employs a tool (elfweaver) for creating a
|
|
bootable image from a bunch of files and an XML configuration file. Among the
|
|
declarations about which processes to be loaded and which policies to enforce,
|
|
the configuration file contains platform parameters such as the amount of
|
|
physical memory of the machine. This static approach to configure a system is
|
|
certainly useful for embedded systems but PC hardware uses to vary a lot. In
|
|
this case, evaluating boot-time memory descriptors would be the preferred
|
|
solution.
|
|
|
|
OKL4 introduces kernel support for *user-level synchronization*. Prior L4
|
|
kernels facilitated user-level synchronization through a combination of
|
|
synchronous IPC operations with either priorities or delayed preemption.
|
|
OKL4's mutexes can make the life in the user land much easier. However, we have
|
|
not looked into OKL4 mutexes yet.
|
|
|
|
There does not exist a recursive *map operation* as the source operand of the
|
|
map operation is a physical memory descriptor rather than a virtual address in
|
|
the mapper's address space. Consequently, this design eliminates the need for
|
|
having a recursive unmap operation and thereby, the need to maintain a mapping
|
|
data base in the kernel. This is cool because Genode keeps track of the
|
|
mappings at the user level anyway (within core). From our perspective, there is
|
|
no need to maintain mapping relationships in the kernel. Removing the mapping
|
|
database effectively discards a lot of much-discussed problems about how to
|
|
manage the mapping database in a clever way.
|
|
|
|
There exists *no root memory manager* (sigma0). Because the map operation
|
|
takes a physical memory descriptor as argument instead of a virtual address
|
|
in the mapper's address space. The mapper does not need to have the mapped
|
|
page locally mapped within its own address space. In fact, core (as the only
|
|
mapper in a Genode system) does only have very little memory mapped locally.
|
|
This design accelerates the boot time because there is no need to map each
|
|
physical page in core at startup as performed when running core on the other
|
|
L4 kernels.
|
|
|
|
These differences of OKL4 compared with the microkernels already supported
|
|
by Genode posed a number of interesting challenges and opportunities. We have
|
|
thoroughly documented the process in
|
|
[http://genode.org/documentation/articles/genode-on-okl4 - Bringing Genode to OKL4].
|
|
|
|
|
|
Usage
|
|
=====
|
|
|
|
For using Genode with OKL4, please refer to the following dedicated page:
|
|
|
|
:[http://genode.org/documentation/platforms/okl4 - Genode on the OKL4 microkernel]:
|
|
Site about building and using Genode with the OKL4 kernel.
|
|
|
|
|
|
Limitations of the current implementation
|
|
=========================================
|
|
|
|
The current implementation is able to execute the complete Genode demonstration
|
|
scenario on OKL4. This means, we can build and destroy arbitrary trees of
|
|
processes, have all the needed infrastructure in place to execute user-level
|
|
device drivers such as VESA and PS/2, perform inter-process communication
|
|
via RPC and shared memory, and have all basic framework API functions available.
|
|
We regard the current state as the first functional version. However, there are
|
|
the following points that need improvement and are subject to our future work.
|
|
|
|
:Incomplete timer driver:
|
|
|
|
On x86, the timer driver should program the PIT to dispatch sleep requests.
|
|
However, the I/O ports of the PIT can only by made available to one party in
|
|
the system (which naturally would be the timer driver). Unfortunately, there
|
|
are some VESA BIOSes around, which try using the PIT directly. The current
|
|
version of our VESA driver does not virtualize these accesses. It rather
|
|
tries to gain direct access to the I/O ports from core. This would not work
|
|
if the timer already uses this device resource. Our plan is to supplement
|
|
our VESA driver with a virtual PIT that uses the timer service as back end.
|
|
Then we can safely use the PIT by the timer driver.
|
|
|
|
:Signalling framework not yet implemented:
|
|
|
|
We have not yet implemented Genode's API for asynchronous notifications
|
|
in the OKL4 version. In fact, the goal of the initial version of the
|
|
OKL4 support was running the default demonstration scenario, which does
|
|
not rely on signals. The second and more technical reason is that we
|
|
consider exploiting OKL4's event mechanism for implementing the signalling
|
|
API but have not finalized the design. The generic implementation as used
|
|
on the other platforms cannot be used on OKL4 because this implementation
|
|
utilizes one helper thread per signal transmitter. Within core, each RM
|
|
session is a potential signal transmitter, which means that we need to
|
|
create a helper thread per process. Unfortunately, by default, OKL4
|
|
limits the number of threads within roottask (core) to only 8 threads,
|
|
which would impose a severe limit on the number of processes we could
|
|
run on OKL4.
|
|
|
|
:OKL4's kernel mutexes yet to be used:
|
|
|
|
We have not yet explored the use of mutexes provided by the OKL4 kernel
|
|
for implementing Genode synchronization APIs but we rather rely on a
|
|
yielding spin lock for now. This has a number of drawbacks such as high
|
|
wake-up latencies in the contention case (depending on the scheduling
|
|
time slice), no support for priorities, and no fairness. Although it
|
|
is a simple and robust solution to start with, we plan to facilitate
|
|
the OKL4 kernel feature with our upcoming work.
|
|
|
|
:Overly simplistic UTCB allocation:
|
|
|
|
Right now, we allocate a fixed amount of 32 UTCBs per address space and
|
|
thereby limit the maximum number of threads per process. In the future,
|
|
this limit should be made configurable.
|
|
|
|
:Managed dataspaces not yet supported:
|
|
|
|
The support of managed dataspaces relies on the signal API, which is
|
|
not yet available for OKL4.
|
|
|
|
:Message buffers are limited to 256 bytes:
|
|
|
|
Because OKL4 performs message-based inter-process communication by
|
|
copying data between the UTCBs of the communicating threads, the
|
|
UTCB size constaints the maximum message size. Therefore, message
|
|
must not exceed 256 bytes. This is not a huge problem for the currently
|
|
available Genode programs but we can imagine session argument-lists
|
|
to become larger in the future.
|
|
|
|
:Advanced thread functions are incomplete:
|
|
|
|
Thread functions such as querying registers of remote threads are not yet
|
|
implemented.
|
|
|
|
|
|
Integration of Qt4 into the mainline repository
|
|
###############################################
|
|
|
|
Qt4 is a tool kit for developing platform-independent applications. It
|
|
comprises a complete platform-abstraction layer and a rich GUI tool kit
|
|
widely used for commercial and open-source applications. It is particularly
|
|
known as the technical foundation of the KDE project. The previous Genode
|
|
release was accompanied by a snapshot of our initial port of Qt4 to Genode. For
|
|
the current release, we have turned this proof-of-concept implementation into a
|
|
properly integrated part of the Genode mainline development. This enables Qt4
|
|
applications to be executed natively on the full range of kernels supported by
|
|
Genode.
|
|
|
|
|
|
Usage
|
|
=====
|
|
|
|
We complemented Genode's source tree with the new 'qt4' source-code repository,
|
|
which contains the Genode-specific parts of the Qt4 framework. The most
|
|
portions for the Qt4 framework are used unmodified and thereby have not been
|
|
made part of the Genode source tree. Instead, we fetch the original Qt4 source
|
|
code from Trolltech's FTP server. This way, our source tree remains tidy and
|
|
neat.
|
|
|
|
For using Qt4 for your Genode applications, you first need to download and
|
|
prepare the original Qt4 source codes and build a few Qt4 tools such as the
|
|
meta-object compiler and the resource compiler. The makefile found in the
|
|
top-level directory of the 'qt4' repository automates this task:
|
|
|
|
! make prepare
|
|
|
|
To include the 'qt4' repository into the Genode build process, just add the
|
|
'qt4' directory to the 'REPOSITORIES' declaration of the 'etc/build.conf' file
|
|
within your build directory. Make sure that the repositories 'demo' and 'libc'
|
|
are included as well. The 'qt4' repository comes with a couple of demo applications.
|
|
The 'qt_launchpad' is especially interesting because it makes use of both the
|
|
Qt4 framework and the Genode framework in one application.
|
|
|
|
|
|
Features and limitations
|
|
========================
|
|
|
|
The Qt4 port comprises Qt's Core library, GUI library, Script library, XML
|
|
library, and the UI tools library.
|
|
|
|
For using Qt4 on the Linux version of Genode, we recommend using the Genode
|
|
tool chain rather than your host's tool chain. Qt4 makes use of a lot of libc
|
|
functionality, supplied by Genode's 'libc' repository. However, on Linux we
|
|
still link against your host's libc. This becomes a problem if your host
|
|
compiler's C++ support code references libc functionality that is not part of
|
|
Genode's libc. Thereby the linker will silently create references to glibc
|
|
symbols, making both libraries collide. So if using Qt4, we recommend using the
|
|
Genode tool chain:
|
|
|
|
:[http://genode.org/download/tool-chain]:
|
|
Information about downloading and using the Genode tool chain
|
|
|
|
|
|
USB support
|
|
###########
|
|
|
|
This release introduces the first fragments of USB support to Genode, taking
|
|
the USB human-interface device (HID) class as starting point. With this work,
|
|
we follow our approach of reusing unmodified Linux device drivers executed
|
|
within a device-driver environment called DDE Linux. In the previous release,
|
|
we already utilized this approach for realizing basic networking on Genode.
|
|
With this release, we complement DDE Linux with support required by USB
|
|
drivers. We are grateful for being able to base our implementation on the
|
|
excellent foundation laid by Dirk Vogt. He described his work in
|
|
[http://os.inf.tu-dresden.de/papers_ps/beleg-vogt.pdf - USB for the L4 environment].
|
|
|
|
For USB HID support, we added the Linux USB and input subsystems to the DDE
|
|
Linux 2.6 framework. Besides the 'dde_linux26/net.h' API for network drivers
|
|
added in Genode 9.02, the current version also includes APIs for input
|
|
('dde_linux26/input.h') and USB ('dde_linux26/usb.h'). We intend these
|
|
interfaces to mature towards generic driver-library APIs in the future. For
|
|
example, BSD-based drivers shall transparently provide the same functionality
|
|
as the current Linux drivers, which permits the simple reuse of driver server
|
|
implementations.
|
|
|
|
[image usb_current]
|
|
|
|
Image [usb_current] illustrates the current implementation of the USB-based
|
|
human-interface device (HID) driver. In this monolithic setup, all parts of the
|
|
USB stack and the device API are executed within one address space. These parts
|
|
are
|
|
|
|
* Input server glue code
|
|
* HID driver and input subsystem
|
|
* Core functions for management of USB request buffers (URBs),
|
|
attached devices, and registered drivers
|
|
* Host controller drivers for UHCI, OHCI, and EHCI
|
|
|
|
[image usb_aspired]
|
|
|
|
We regard this as an intermediate step towards our goal to decompose the USB
|
|
stack. Image [usb_aspired] shows our aspired design. In this design, the
|
|
USB server and one or more USB gadget drivers run in dedicated address spaces.
|
|
The USB server provides two interfaces called USB session interface and USB
|
|
device interface. A USB session interface corresponds to a virtual root hub,
|
|
from which USB devices can be queried. The client of the USB session interface
|
|
is usually an USB gadget driver that uses the USB device interface. Because
|
|
this interface is used for transferring the actual payload at a potentially
|
|
high bandwidth, it is based on shared memory and signals. The USB server
|
|
consists of the following components:
|
|
|
|
* USB server glue code
|
|
* Virtual USB device driver managing all attached devices
|
|
* Core functions including hardware hub management
|
|
* Host controller drivers
|
|
|
|
The USB server presents a virtual USB hub to each USB gadget driver. Such
|
|
a driver consists of:
|
|
|
|
* Device interface, e.g., input server glue code
|
|
* Gadget driver, e.g., HID driver and input subsystem
|
|
* Core functions
|
|
* Virtual host controller
|
|
* USB client glue code
|
|
|
|
The HID driver uses the USB session API to monitor ports of its virtual root
|
|
hub and submit URBs to attached devices. The session interface facilitates the
|
|
signalling framework for event notification and a shared-memory dataspace for
|
|
URB transmission.
|
|
|
|
The 'os' repository already contains the USB session and USB device interfaces.
|
|
However, the decomposition is not yet in a functional state.
|
|
|
|
|
|
:Current limitations:
|
|
|
|
The current monolithic implementation of the USB HID service can already be
|
|
used as a replacement of the PS/2 driver. However, both drivers cannot be used
|
|
at the same time, yet. To enable the use of both USB HID and PS/2, we plan to
|
|
create a further component that merges multiple streams of input events and
|
|
passes the result to the GUI server.
|
|
|
|
|
|
OKLinux on Genode
|
|
#################
|
|
|
|
According to our road map, we pursued the goal to run Linux as a node in
|
|
Genode's process tree. We explored two approaches:
|
|
|
|
:Reanimating the Afterburner project conducted by the [http://l4ka.org - L4Ka group]:
|
|
This approach is the result of the L4Ka groups's long-year experience with
|
|
manually supporting L4Linux on top of the L4ka::Pistachio kernel. Because of
|
|
the high costs of maintaining the paravirtualized Linux kernel, a
|
|
semiautomatic paravirtualization technique was created. According to the
|
|
impressive results presented in
|
|
[http://www.l4ka.org/l4ka/publ_2006_levasseur-ua_soft-layering.pdf - Pre-Virtualization: Soft Layering for Virtual Machines],
|
|
this approach is able to drastically reduce maintenance costs while retaining
|
|
good performance. Furthermore, the approach was applied not only to Linux
|
|
running on the L4 kernel but also for using Xen or Linux as underlying
|
|
host operating systems.
|
|
|
|
:Porting the OKL4-specific version of L4Linux to Genode:
|
|
Open Kernel Labs maintain a custom version of L4Linux that runs on OKL4. This
|
|
version is mostly referred to as OKLinux aka Wombat. Since Genode can now use OKL4
|
|
as base platform, the reuse of OKLinux in combination with Genode has become
|
|
a feasible option.
|
|
|
|
Both approaches have pros and cons. Whereas Afterburner is a intriguing
|
|
approach, this project seems to be stalled. It relies on a rather old tool
|
|
chain, and recent Linux features such as thread-local storage support are not
|
|
considered, yet. To pick up this solution for Genode will require us to fully
|
|
understand the mechanisms and the code. So we consider this as a mid-term
|
|
solution. In short term, running OKLinux on Genode is more feasible. We were
|
|
already able to create a prototype version of OKLinux running on Genode. This
|
|
version starts up the kernel including all Linux kernel threads, mounts the
|
|
boot partition supplied as memory image, and starts the init process. The
|
|
engineering costs had been rather low. We replaced the Iguana user land
|
|
libraries as originally used by Wombat by a Genode-specific reimplementation to
|
|
keep our manual adaptions of the Linux kernel code as small as possible.
|
|
Our custom reimplementation of the needed Iguana APIs consists of less than
|
|
1,000 lines of code (SLOC). The diff for our changes to the OKLinux kernel code
|
|
comprises less than 1,000 lines. We plan to make a snapshot of this prototype
|
|
publicly available soon.
|
|
|
|
|
|
Operating-system services and libraries
|
|
#######################################
|
|
|
|
Nitpicker GUI server
|
|
====================
|
|
|
|
We optimized the performance of the 'refresh' call, which updates all views of
|
|
a session, which display a given buffer portion. The new implementation restricts
|
|
the redraw operations to the fragment of each view that displays the specified
|
|
buffer portion. The performance improvement becomes most visible when updating
|
|
only small parts of a buffer.
|
|
|
|
|
|
USB session interface
|
|
=====================
|
|
|
|
Genode's emerging USB support introduces two new interfaces to the 'os' repository,
|
|
which are called USB session and USB device.
|
|
|
|
An _USB_session_ is a virtual USB bus with just one root hub with 'MAX_PORTS'
|
|
downstream ports. The client of such as session submits USB request blocks
|
|
(URBs) and is, in turn, informed about port changes on the root hub as well as
|
|
request completion. Connected USB devices can be referenced by USB device
|
|
capabilities and are associated with one port at the virtual root hub on
|
|
server side.
|
|
|
|
An _USB_device_ references a hardware device connected to a virtual USB bus's
|
|
root hub. The device capability enables the client to send USB request
|
|
blocks to the hardware device.
|
|
|
|
|
|
Input interface
|
|
===============
|
|
|
|
We updated the key codes of the input interface in response to recent changes
|
|
of Linux' 'dev/event' definitions.
|
|
|
|
|
|
VESA driver
|
|
===========
|
|
|
|
Until now, there existed different processes that tried to access the PCI bus
|
|
via I/O ports, in particular the VESA framebuffer driver and the PCI bus
|
|
driver.
|
|
|
|
Since core enforces that each I/O port can only be assigned exclusively to one
|
|
component in the system, multiple processes that need access to the same I/O
|
|
ports cannot run at the same time. For our default demonstration scenario, we
|
|
had been able to allow the VESA driver to use the PCI I/O ports because nobody
|
|
else needed them. However, our growing base of device drivers relies on the
|
|
PCI bus driver. To be able to use the VESA driver together with other drivers,
|
|
we virtualized the access to the PCI bus from within the VESA driver.
|
|
|
|
Our current PCI virtualization code is pretty limited. The VESA driver sees a
|
|
virtual PCI bus with only the VGA card attached. For now, we only allow reading
|
|
the PCI configuration space of this device, but not writing to it. Apparently,
|
|
this simple approach is sufficient to run the VESA BIOS of Qemu. However, other
|
|
VESA BIOS implementations may need further access to the PCI device's
|
|
configuration space. For example, for querying the size of a PCI resource,
|
|
write access to base address registers is required. In such an event, the VESA
|
|
driver will print a message about the missing virtualization feature:
|
|
! writing data register not supported
|
|
If you see such a message, we are very interested to see your log output such
|
|
that we can enhance our PCI virtualization code as needed. Please contact us!
|
|
|
|
|
|
Base framework
|
|
##############
|
|
|
|
In the process of bringing Genode to the OKL4 kernel, we have generalized much
|
|
of former platform-specific code:
|
|
|
|
* The initialization of C++ exception handling has now become part of the
|
|
generic 'cxx' library in the 'base' repository. All platforms except
|
|
Linux are using this generic library now.
|
|
|
|
* The 'server' library used to contain a platform-specific part that
|
|
implemented the 'manage' function of a 'Server_entrypoint'. The
|
|
generalized version of this library is now being used on all platforms
|
|
other than Linux.
|
|
|
|
* We unified core-internal interfaces and their implementations such as
|
|
'Dataspace_component', 'Cap_session_component', 'Rm_session_component',
|
|
and 'Irq_session_component'. The result has become part of the 'base'
|
|
repository.
|
|
|
|
* On OKL4, threads need to execute small startup code for querying their
|
|
own thread IDs. Therefore, we have extended the 'Thread_base' interface
|
|
with a platform-specific hook function called '_thread_bootstrap'.
|
|
|
|
* The types defined in 'base/native_types.h' had been complemented by a
|
|
new 'Native_thread_id' type. This type is exclusively used by core and the
|
|
framework libraries. For using the Genode API, this type is meaningless.
|
|
|
|
* For the 64bit support, we slightly refined the interfaces of some utility
|
|
template functions in 'util/misc_math.h'. Furthermore, parts of the generic
|
|
marshalling code of the IPC framework needed refinement, but no API changes
|
|
were needed.
|
|
|
|
|
|
Linux-specific changes
|
|
######################
|
|
|
|
Adaptation to 64 bit
|
|
====================
|
|
|
|
Because most Genode developers tend to work with the Linux version of Genode,
|
|
supporting 64-bit Linux becomes increasingly important. With the current release,
|
|
we start to officially support 64-bit Linux as base platform. This comes
|
|
along with the following changes:
|
|
|
|
* We replaced the 'spec-x86.mk' file with new 'spec-x86_32.mk' and 'spec-x86_64.mk'
|
|
files. The default version of 'base-linux/etc/specs.conf' automatically
|
|
chooses the right spec file according to the output of 'uname -m'. Therefore,
|
|
output of the build processes matches your host architecture. This behaviour
|
|
can be changed by placing a customized 'spec.conf' file in your build directory's
|
|
'etc/' subdirectory.
|
|
|
|
* We added type definitions for 64-bit-specific fixed-size integers in the form
|
|
of a 64-bit-specific 'fixed_stdint.h' file.
|
|
|
|
* Because using 64 bit instead of 32 bit changes the payload size of RPC
|
|
messages, we had to adjust several message buffers such as 'Ram_session_client'
|
|
and 'Input::Session_client', and adapted the used stack sizes.
|
|
|
|
* Towards the goal of completely dissolving Genode's dependency on the Linux' glibc,
|
|
we implemented custom system-call bindings. Apparently, Linux' syscall interface
|
|
differs between 32 bit and 64 bit. For example, the 32-bit version handles
|
|
all socket-related calls via a compound 'socketcall' whereas the 64-bit
|
|
version uses distinct syscalls. Another difference is the handling of the
|
|
'mmap' syscall and different behaviour of 'tkill'. The latter problem was
|
|
resolved by replacing 'tkill' with 'tgkill' and setting the thread-group
|
|
argument of the corresponding PID. Therefore, a 'Native_thread_id' on Linux
|
|
now comprises both the TID and the PID.
|
|
|
|
* The 'Platform_env' on Linux contains a local implementation of the 'Rm_session'
|
|
interface, which uses 'mmap' to attach dataspaces to the process' address
|
|
space and maintains the region list in the form of a static array. This array
|
|
was dimensioned to 256 entries, which constrained the maximum amount of
|
|
usable memory when allocating a lot of small blocks via Genode's heap. Since
|
|
the heap allocates backing store at the granularity of only 16KB, the worst
|
|
case for reaching this limit was about 4MB. This was OK for our simple test
|
|
applications. But for using Qt4, in particular on 64 bit, this has become a
|
|
serious limitation. For now, we increased the region limit to 4096 and plan
|
|
to replace the static array with a dynamically growing data structure.
|
|
Furthermore, we made the heap granularity depend on the actual machine-word
|
|
size. Therefore, the heap allocates its backing store in 32KB blocks when
|
|
running on 64 bit.
|
|
|
|
|
|
Debugging hooks
|
|
===============
|
|
|
|
On Linux, we use gdb for debugging Genode. This is feasible as long as the
|
|
targeted process is running. However, during low-level debugging, we had the
|
|
recurring problem of a thread dying shortly after starting up. So we added a hook
|
|
for halting a thread at the startup in order to be able to attach gdb to the
|
|
thread before it dies. This simple hook lets the thread wait for a key press by
|
|
directly calling the 'read' syscall. We also added a simple debug facility for
|
|
printing debug messages bypassing Genode's LOG service by calling the 'write'
|
|
syscall directly. Both hooks are now part of the Linux version of the 'env'
|
|
library (see 'base-linux/src/base/env/debug.cc'). Note that these hooks are not
|
|
part of the Genode API. There exists no header file.
|
|
|