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ca971bbfd8
This patch changes the top-level directory layout as a preparatory step for improving the tools for managing 3rd-party source codes. The rationale is described in the issue referenced below. Issue #1082
152 lines
3.1 KiB
C++
152 lines
3.1 KiB
C++
/*
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* \brief Client-side Audio_out-session
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* \author Sebastian Sumpf
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* \date 2012-12-20
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*/
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/*
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* Copyright (C) 2012-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_
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#define _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_
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#include <base/env.h>
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#include <base/rpc_client.h>
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#include <audio_out_session/audio_out_session.h>
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namespace Audio_out {
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struct Signal;
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struct Session_client;
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}
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struct Audio_out::Signal
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{
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Genode::Signal_receiver recv;
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Genode::Signal_context context;
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Genode::Signal_context_capability cap;
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Signal() : cap(recv.manage(&context)) { }
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void wait() { recv.wait_for_signal(); }
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};
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class Audio_out::Session_client : public Genode::Rpc_client<Session>
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{
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private:
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Signal _progress;
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Signal _alloc;
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Genode::Signal_transmitter _data_avail;
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public:
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/**
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* Constructor
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*
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* \param session session capability
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* \param alloc_signal true, install 'alloc_signal' receiver
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* \param progress_signal true, install 'progress_signal' receiver
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*/
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Session_client(Genode::Capability<Session> session, bool alloc_signal,
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bool progress_signal)
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:
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Genode::Rpc_client<Session>(session),
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_data_avail(call<Rpc_data_avail_sigh>())
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{
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/* ask server for stream data space and attach it */
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_stream = static_cast<Stream *>(Genode::env()->rm_session()->attach(call<Rpc_dataspace>()));
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if (progress_signal)
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progress_sigh(_progress.cap);
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if (alloc_signal)
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alloc_sigh(_alloc.cap);
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}
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/*************
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** Signals **
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*************/
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void progress_sigh(Genode::Signal_context_capability sigh) {
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call<Rpc_progress_sigh>(sigh); }
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void alloc_sigh(Genode::Signal_context_capability sigh) {
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call<Rpc_alloc_sigh>(sigh); }
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Genode::Signal_context_capability data_avail_sigh() {
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return Genode::Signal_context_capability(); }
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/***********************
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** Session interface **
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***********************/
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void start()
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{
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call<Rpc_start>();
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/* reset tail pointer */
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stream()->reset();
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}
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void stop() { call<Rpc_stop>(); }
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/**********************************
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** Session interface extensions **
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**********************************/
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/**
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* Wait for progress signal
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*/
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void wait_for_progress()
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{
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if (!_progress.cap.valid()) {
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PWRN("Progress signal is not installed, will not block "
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"(enable in 'Audio_out::Connection')");
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return;
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}
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_progress.wait();
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}
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/**
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* Wait for allocation signal
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*
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* This can be used when the 'Stream' is full and the application wants
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* to block until the stream has free elements again.
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*/
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void wait_for_alloc()
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{
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if (!_alloc.cap.valid()) {
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PWRN("Alloc signal is not installed, will not block "
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"(enable in 'Audio_out::Connection')");
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return;
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}
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_alloc.wait();
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}
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/**
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* Submit a packet
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*/
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void submit(Packet *packet)
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{
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bool empty = stream()->empty();
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packet->_submit();
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if (empty)
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_data_avail.submit();
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}
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};
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#endif /* _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_ */
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