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792 lines
39 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 14.02
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===============================================
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Genode Labs
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During the release cycle of version 14.02, our development has been focused on
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storage and virtualization. It goes without saying that proper support for
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block-device access and file systems is fundamental for the use of
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Genode as general-purpose OS. Virtualization is relevant as well because
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it bridges the gap between the functionality we need and the features
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natively available on Genode today.
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Our work on the storage topic involved changes of the block-driver APIs to an
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asynchronous mode of operation, overhauling most of the existing block-level
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components, as well as the creation of new block services, most importantly a
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block cache. At file-system level, we continued our line of work on FUSE-based
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file systems, adding support for NTFS-3g. A new highlight, however, is a new
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file-system service that makes the file systems of the NetBSD kernel available
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to Genode. This is made possible by using rump kernels as described in Section
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[NetBSD file systems using rump kernels].
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Virtualization on Genode has a long history, starting with the original
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support of OKLinux on the OKL4 kernel (OKLinux is no longer supported), over
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the support of L4Linux on top of the Fiasco.OC kernel, to the support of the
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Vancouver VMM on top of NOVA. However, whereas each of those variants has
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different technical merits, all of them were developed in the context of
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university research projects and were never exposed to real-world scenarios.
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We were longing for a solution that meets the general expectations from a
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virtualization product, namely the support for a wide range of guest OSes,
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guest-host integration features, ease of use, and an active development.
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VirtualBox is one of the most popular commodity virtualization products as of
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today. With the current release, we are happy to announce the availability of
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VirtualBox on top of Genode/NOVA. Section
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[VirtualBox on top of the NOVA microhypervisor] gives insights into the
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background of this development, the technical challenges we had to overcome,
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and the current state of the implementation.
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In addition to addressing storage and virtualization, the current release
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comes with a new pseudo file system called trace_fs that allows the
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interactive use of Genode's tracing facilities via Unix commands,
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a profound unification of the various graphics back ends used throughout
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the framework, a new facility for propagating status reports, and
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improvements of the Noux runtime for executing Unix software on Genode.
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VirtualBox on top of the NOVA microhypervisor
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#############################################
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Virtualization is an important topic for Genode for two distinct reasons.
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It is repeatedly requested by users of the framework who consider
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Genode as a microkernel-based hosting platform for virtual machines,
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and it provides a smooth migration path from using Linux-based systems
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towards using Genode as day-to-day OS.
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Why do people consider Genode as a hosting platform for virtual machines
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if there is an abundance of mature virtualization solutions on the market?
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What all existing popular solutions have in common is the staggering complexity
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of their respective trusted-computing base (TCB). The user of a virtual
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machine on a commodity hosting platform has to trust millions of lines of
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code. For example, with Xen, the TCB comprises the hypervisor and the Linux
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system running as DOM0. For security-sensitive application areas, it is
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almost painful to trust such a complex foundation. In contrast, the TCB of a
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hosting platform based on Genode/NOVA is two orders of magnitude less complex.
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Lowering the complexity reduces the likelihood for vulnerabilities and thereby
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mitigates the attack surface of the system. It also enables the assessment of
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security properties by thorough evaluation or even formal verification. In the
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light of the large-scale privacy issues of today, the desire for systems that
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are resilient against malware and zero-day exploits has never been higher.
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Microkernel-based operating systems promise a solution. Virtualization enables
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compatibility to existing software. Combining both seems natural. This is what
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Genode/NOVA stands for.
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From the perspective of us Genode developers who are in the process of
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migrating from Linux-based OSes to Genode as day-to-day OS, we consider
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virtualization as a stop-gap solution for all those applications that
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do not exist natively on Genode, yet. Virtualization makes our transition
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an evolutionary process.
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Until now, NOVA was typically accompanied with a co-developed virtual machine
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monitor called Seoul (formerly called Vancouver), which is executed as a
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regular user-level process on top of NOVA. In contrast to conventional wisdom
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about the performance of microkernel-based systems, the Seoul VMM on top of
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NOVA is extremely fast, actually faster then most (if not all) commonly used
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virtualization solutions. However, originating from a research project, Seoul
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is quite challenging to use and not as mature as commodity VMMs that were
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developed as real-world products. For example, there is a good chance that an
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attempt to boot an arbitrary version of a modern Linux distribution might just
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fail. In our experience, it takes a few days to investigate the issues, modify
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the guest OS configuration, and tweak the VMM here and there, to run the OS
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inside the Seoul VMM. That is certainly not a show stopper in appliance-like
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scenarios, but it rules out Seoul as a general solution. Running Windows
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OS as guest is not supported at all, which further reduces the application
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areas of Seoul. With this in mind, it is unrealistic to propose the use
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of Genode/NOVA as an alternative for popular VM hosting solutions.
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Out of this realization, the idea was born to combine NOVA's virtualization
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interface with a time-tested and fully-featured commodity VMM. Out of the
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available Open-Source virtualization solutions, we decided to take a closer
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look at VirtualBox, which attracted us for several reasons: First, it is
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portable, supporting various host OSes such as Solaris, Windows OS, Linux,
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and Mac OS X. Second, it has all the guest-integration features we could
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wish for. There are extensive so-called guest additions for popular guest
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OSes that vastly improve the guest-OS performance and allow a tight
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integration with the host OS using shared folders or a shared clipboard.
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Third, it comes with sophisticated device models that support all
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important popular guest OSes. And finally, it is actively developed and
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commercially supported.
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However, moving VirtualBox over to NOVA presented us with a number of
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problems. As a precondition, we needed to gain a profound understanding
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of the VirtualBox architecture and the code base. To illustrate the challenge,
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the source-code distribution of VirtualBox comprises 2.8 million lines of
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code. This code contains build tools, the VMM, management tools, several
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3rd-party libraries, middleware, the guest additions, and tests. The pieces
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that are relevant for the actual VMM amount to 700 thousand lines. By
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reviewing the architecture, we found that the part of VirtualBox that
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implements the hypervisor functionality (the world switch) runs in the
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kernel of the host OS (it is loaded on demand by the user-level VM process
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through the _/dev/vboxdrv_ interface into the host OS kernel). It is
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appropriately named VMMR0. Once installed into the host OS kernel, it
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takes over the control over the machine. To put it blatantly simple, it runs
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"underneath" the host OS. The VMMR0 code is kernel agnostic, which explains
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the good portability of VirtualBox across various host OSes. Porting
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VirtualBox to a new host OS comes down to finding a hook for installing the
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VMMR0 code into the host OS kernel and adapting the VirtualBox runtime API
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to the new host OS.
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In the context of microkernel-based systems, however, it becomes clear that
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this classical approach of porting VirtualBox would subvert the microkernel
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architecture. Not only would we need to punch a hole into NOVA for loading
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additional kernel code, but also the VMMR0 code would inflate the amount of
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code executed in privileged mode by more than factor 20. Both implications
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are gross violations of the microkernel principle. Consequently, we needed to
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find a different way to marry NOVA with VirtualBox.
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Our solution was the creation of a drop-in replacement of the VMMR0 code that
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runs solely at user level and interacts with NOVA's virtualization
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interface. Our VMMR0 emulation code is co-located with the VirtualBox
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VM process. Architecturally, the resulting solution is identical to the
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use of Seoul on top of NOVA. There is one VM process per virtual machine,
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and each VM process is isolated from others by the NOVA kernel. In
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addition to creating the VMMR0 emulation code, we needed to replace some parts
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of the VirtualBox VMMR3 code with custom implementations because they
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overlapped with functionality provided by NOVA's virtualization interface,
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in particular the provisioning of guest-physical memory. Finally, we needed
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to interface the VM process with Genode's API to let the VM process
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interact with Genode's input, file-system, and framebuffer services.
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The result of this undertaking is available at the _ports_ repository.
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VirtualBox can be downloaded and integrated with Genode via the following
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command issued from within the repository:
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! make prepare PKG=virtualbox
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To illustrate the integration of VirtualBox into a Genode system, there
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is run script located at _ports/run/virtualbox.run_. It expects a
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bootable ISO image containing a guest OS at _<build-dir>/bin/test.iso_.
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The configuration of the VirtualBox process is as simple as
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! <config>
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! <image type="iso" file="/iso/test.iso" />
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! </config>
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VirtualBox will try to obtain the specified ISO file via a file-system
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session. Furthermore, it will open a framebuffer session and an input session.
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The memory assigned to the guest OS depends on the RAM quota assigned to the
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VirtualBox process. Booting a guest OS stored in a VDI file is supported. The
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image type must be changed to "vdi" accordingly.
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Please note that this first version of VirtualBox is far from being complete
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as it lacks many features (SMP, guest-addition support, networking), is not
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optimized, and must be considered as experimental. However, we could
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successfully run GNU/Linux, Android, Windows XP, Windows 7, HelenOS, Minix-3,
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GNU Hurd, and of course Genode inside VirtualBox.
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One point we are pretty excited about is that the porting effort to
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Genode/NOVA did not require any change of Genode. From Genode's point of
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view, VirtualBox is just an ordinary leaf node of the process tree, which
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can happily co-exist with other processes - even if it is the Seoul VMM.
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[image seoul-vbox-win7-tinycore]
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In the screenshot above, VirtualBox is running besides the Seoul VMM on top of
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Genode/NOVA. Seoul executes Tinycore Linux as guest OS. VirtualBox executes MS
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Windows 7. Both VMMs are using hardware virtualization (VT-x) but are plain
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user-level programs with no special privileges.
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NetBSD file systems using rump kernels
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######################################
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In the previous release, we made FUSE-based file systems available to Genode
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via a custom implementation of the FUSE API. Even though this step made
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several popular file systems available, we found that the file systems most
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important to us (such as ext) are actually not well supported by FUSE. For
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example, write support on ext2 is declared as an experimental feature. In
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hindsight it is clear why: FUSE is primarily being used for accessing file
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systems not found in the Linux kernel. So it shines with supporting NTFS
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but less so with file systems that are well supported by the Linux kernel.
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Coincidentally, when we came to this realization, we stumbled upon the
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wonderful work of Antti Kantee on so-called rump kernels:
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:[https://wiki.netbsd.org/rumpkernel/]:
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Rump kernel Wiki
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The motivation behind the rump kernels was the development of
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NetBSD kernel subsystems (referred to as "drivers") in the NetBSD user land.
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Such subsystems like file systems, device drivers, or the TCP/IP stack are
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linked against a stripped-down version of the NetBSD kernel that can be
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executed in user mode and uses a fairly small "hypercall" interface to
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interact with the outside world. A rump kernel contains everything needed to
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execute NetBSD kernel subsystems but hardly anything else. In particular, it
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does not support the execution of programs on top. From our perspective,
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having crafted device-driver environments (DDEs) for Linux, iPXE, and OSS over
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the years, a rump kernel sounded pretty much like a DDE for NetBSD. So we
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started exploring rump kernels with the immediate goal of making time-tested
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NetBSD file systems available to Genode.
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To our delight, the integration of rump kernels into the Genode system went
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fairly smooth. The most difficult part was the integration of the NetBSD build
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infrastructure with Genode's build system. The glue between rump kernels and
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Genode is less than 3,000 lines of code. This code enables us to reuse all
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NetBSD file systems on Genode. A rump kernel instance that contains several
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file systems such as ext2, iso9660, msdos, and ffs takes about 8 MiB of memory
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when executed on Genode.
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The support for rump kernels comes in the form of the dedicated _dde_rump_
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repository. For downloading and integrating the required NetBSD source code,
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the repository contains a Makefile providing the usual 'make prepare'
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mechanism. To build the file-system server, make sure to add the _dde_rump_
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repository to the 'REPOSITORIES' declaration of your _etc/build.conf_ file
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within your build directory. The server then can be built via
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! make server/rump_fs
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There is a run script located at _dde_rump/run/rump_ext2.run_ to execute
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a simple test scenario:
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! make run/rump_ext2
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The server can be configured as follows:
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!<start name="rump_fs">
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! <resource name="RAM" quantum="8M" />
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! <provides><service name="File_system"/></provides>
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! <config fs="ext2fs"><policy label="" root="/" writeable="yes"/></config>
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!</start>
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On startup, it requests a service that provides a block session. If
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there is more than one block session in the system, the block session must be
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routed to the right block-session server. The value of the _fs_ attribute of
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the '<config>' node can be one of the following: _ext2fs_ for EXT2, _cd9660_ for
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ISO-9660, or _msdos_ for FAT file-system support. _root_ defines the directory
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of the file system as seen as root directory by the client. The server hands
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most of its RAM quota to the rump kernel. This means the larger the quota is,
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the larger the internal block caches of the rump kernel will be.
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Base framework
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##############
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The base API has not underwent major changes apart from the addition of
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a few new utilities and minor refinements. Under the hood, however, the inner
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workings of the framework received much attention, including an extensive
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unification of the startup code and stack management.
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New 'construct_at' utility
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==========================
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A new utility located at 'base/include/util/construct_at.h' allows for the
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manual placement of objects without the need to have a global placement new
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operation nor the need for type-specific new operators.
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New utility for managing volatile objects
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=========================================
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Throughout Genode, we maintain a programming style that largely avoids dynamic
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memory allocations. For the most part, higher-level objects aggregate
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lower-level objects as class members. For example, the nitpicker GUI server
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is actually a compound of such aggregations (see
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[https://github.com/genodelabs/genode/blob/master/os/src/server/nitpicker/main.cc#L803 - Nitpicker::Main]).
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This functional programming style leads to robust programs but it poses a
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problem for programs that are expected to adopt their behaviour at runtime.
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For the example of nitpicker, the graphics back end of the GUI server takes
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the size of the screen as constructor argument. If the screen size changes,
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the once constructed graphics back end becomes inconsistent with the new
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screen size. We desire a way to selectively replace an aggregated object by a
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new version with updated constructor arguments. The new utilities found in
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'os/include/util/volatile_object.h' solve this problem. A so-called
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'Volatile_object' wraps an object of the type specified as template argument.
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In contrast of a regular object, a 'Volatile_object' can be re-constructed any
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number of times by calling 'construct' with the constructor arguments. It is
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accompanied with a so-called 'Lazy_volatile_object', which remains
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unconstructed until 'construct' is called the first time.
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Changed interface of 'Signal_rpc_member'
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========================================
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We unified the 'Signal_rpc_member' interface to be more consistent with the
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'Signal_rpc_dispatcher'. The new version takes an entrypoint as argument and
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cares for dissolving itself from the entrypoint when destructed.
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Filename as default label for ROM connections
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=============================================
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Since the first version of Genode, ROM services used to rely on a "filename"
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provided as session argument. In the meanwhile, we established the use of the
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session label to select routing policies as well as server-side policies.
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Strictly speaking, the name of a ROM module is used as a key to a server-side
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policy of ROM services. So why not to use the session label to express the
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key as we do with other services? By assigning the file name as label for ROM
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sessions, we may become able to remove the filename argument in the future by
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just interpreting the last part of the label as filename. By keeping only the
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label, we won't need to consider conditional routing (via '<if-arg>') based on
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session arguments other than the label anymore, which would simplify Genode
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configurations in the long run. This change is transparent at API level but
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may be taken into consideration when configuring Genode systems.
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New 'Genode::Deallocator' interface
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===================================
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By splitting the new 'Genode::Deallocator' interface from the former
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'Genode::Allocator' interface, we become able to restrict the accessible
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operations for code that is only supposed to release memory, but not
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perform any allocations.
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Closely related to the allocator interface, we introduced variants of the
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'new' operator that take a reference (as opposed to a pointer) to a
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'Genode::Allocator' as argument.
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Unified main-stack management and startup code among all platforms
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==================================================================
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In contrast to the stacks of regular threads, which are located within a
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dedicated virtual-address region called thread-context area, the stack of
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the main thread of a Genode program used to be located within the BSS
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segment. If the stack of a normal thread overflows, the program produces
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an unresolvable page fault, which can be easily debugged. However,
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an overflowing main stack would silently corrupt the BSS segment. With
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the current release, we finally resolved this long-standing problem by
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moving the main stack to the context area, too. The tricky part was that
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the context area is created by the main thread. So we hit a hen-and-egg
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problem. We overcame this problem by splitting the process startup
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into two stages, both called from the crt0 assembly code. The first
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stage runs on a small stack within the BSS and has the sole purpose
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of creating the context area and a thread object for the main thread.
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This code path (and thereby the stack usage) is the same for all programs.
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So we can safely dimension the stage-1 stack. Once the first stage
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returns to the crt0 assembly code, the stack pointer is loaded with the
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stack that is now located within the context area. Equipped with the
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new stack, the actual startup code ('_main') including the global
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constructors of the program is executed.
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This change paved the ground for several further code unifications and
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simplifications, in particular related to the dynamic linker.
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Low-level OS infrastructure
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###########################
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Revised block-driver framework
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==============================
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Whereas Genode's block-session interface was designed to work asynchronously
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and supports the out-of-order processing of requests, those capabilities
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remained unused by the existing block services as those services used to
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operate synchronously to keep their implementation simple. However, this
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simplicity came at the prize of two disadvantages: First, it prevented us
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to fully utilize native command queuing of modern disk controllers. Second,
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when chaining components such as a block driver, the part_blk server, and
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a file system, latencies accumulated along the chain of services. This
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hurts the performance of random access patterns.
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To overcome this limitation, we changed the block-component framework to work
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asynchronously and to facilitate the recently introduced server API.
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Consequently, all users of the API underwent an update. The affected
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components are rom_loopdev, atapi_drv, fb_block_adapter, http_block, usb_drv,
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and part_blk. For some components, in particular part_blk, this step led to a
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complete redesign.
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Besides the change of the block-component framework, the block-session
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interface got extended to support logical block addresses greater than
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32bit (LBA48). Thereby, the block component framework can now support
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devices that exceed 2 TiB in size.
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Block cache
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===========
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The provisioning of a block cache was one of the primary motivations behind the
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[https://genode.org/documentation/release-notes/13.11#Dynamic_resource_balancing - dynamic resource balancing]
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concept that was introduced in Genode 13.11. We are now introducing the first
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version of such a cache.
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The new block cache component located at _os/src/server/blk_cache/_ is both
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a block-session client as well as a block-session server serving a single
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client. It is meant to sit between a block-device driver and a file-system
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server. When accessing the block device, it issues requests at a granularity
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of 4K and thereby implicitly reads ahead whenever a client requests a smaller
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amount of blocks. Blocks obtained from the device or written by the client
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are kept in memory. If memory becomes scarce, the block cache first tries
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to request further memory resources from its parent. If the request
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gets denied, the cache evicts blocks from memory to the block device following
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a least-recently-used replacement strategy. As of now, the block cache supports
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dynamic resource requests to grow on demand but support for handling yield
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requests is not yet implemented. So memory once handed out to the block cache
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cannot be regained. Adding support for yielding memory on demand will be
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complemented in the next version.
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To see how to integrate the block cache in a Genode scenario, there is a
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ready-to-use run script available at _os/run/blk_cache.run_.
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File-system infrastructure
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==========================
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In addition to the integration of NetBSD's file systems, there are
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file-system-related improvements all over the place.
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First, the 'File_system::Session' interface has been extended with a 'sync'
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RPC function. This function allows the client of a file system to force
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the file system to write back its internal caches.
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Second, we extended the FUSE implementation introduced with the previous
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release.
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Since file systems tend to have a built-in caching mechanism, we need to
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sync these caches at the end of a session when using the fuse_fs server.
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Therefore, each FUSE file system port has to implement a 'Fuse::sync_fs()'
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function that executes the necessary actions if requested. Further
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improvements are related to the handling of symbolic links and error
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handling. Finally, we added a libc plugin for accessing NTFS file systems
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via the ntfs-3g library.
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Third, we complemented the family of FUSE-based libc plugins with a family of
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FUSE-based file-system servers. To utilize a FUSE file system, there is a
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dedicated binary (e.g., _os/src/server/fuse_fs/ext2_) for each FUSE
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file-system server.
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Note that write support is possible but considered to be experimental at this
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point. For now, using it is not recommended.
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To use the ext2_fuse_fs server in Noux, the following configuration snippet
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may be used:
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! <start name="ext2_fuse_fs">
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! <resource name="RAM" quantum="8M"/>
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! <provides> <service name="File_system"/> </provides>
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! <config>
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! <policy label="noux -> fuse" root="/" writeable="no" />
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! </config>
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! </start>
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Finally, the libc file-system plugin has been extended to support 'unlink'.
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Trace file system
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=================
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The new _trace_fs_ server provides access to a trace session by providing a
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file-system session as front end. Combined with Noux, it allows for the
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interactive exploration and tracing of Genode's process tree using
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traditional Unix tools.
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Each trace subject is represented by a directory ('thread_name.subject') that
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contains specific files, which are used to control the tracing process of the
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thread as well as storing the content of its trace buffer:
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:'enable': The tracing of a thread is activated if there is a valid policy
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installed and the intend to trace the subject was made clear by writing '1'
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to the 'enable' file. The tracing of a thread may be deactivated by writing a
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'0' to this file.
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:'policy': A policy may be changed by overwriting the currently used one in the
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'policy' file. In this case, the old policy is replaced by the new one and
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automatically used by the framework.
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:'buffer_size': Writing a value to the 'buffer_size' file changes the size of
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the trace buffer. This value is evaluated only when reactivating the tracing
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of the thread.
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:'events': The trace-buffer contents may be accessed by reading from the
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'events' file. New trace events are appended to this file.
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:'active': Reading the file will return whether the tracing is active (1) or
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not (0).
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:'cleanup': Nodes of untraced subjects are kept as long as they do not change
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their tracing state to dead. Dead untraced nodes are automatically removed
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from the file system. Subjects that were traced before and are now untraced
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can be removed by writing '1' to the 'cleanup' file.
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To use the trace_fs, a configuration similar to the following may be used:
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! <start name="trace_fs">
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! <resource name="RAM" quantum="128M"/>
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! <provides><service name="File_system"/></provides>
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! <config>
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! <policy label="noux -> trace"
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! interval="1000"
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! subject_limit="512"
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! trace_quota="64M" />
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! </config>
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! </start>
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:'interval': sets the period the Trace_session is polled. The
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time is given in milliseconds.
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:'subject_limit': specifies how many trace subjects should by acquired at
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max when the Trace_session is polled.
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:'trace_quota': is the amount of quota the trace_fs should use for the
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Trace_session connection. The remaining amount of RAM quota will be used
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for the actual nodes of the file system and the 'policy' as well as the
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'events' files.
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In addition, there are 'buffer_size' and 'buffer_size_limit' that define
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the initial and the upper limit of the size of a trace buffer.
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A ready-to-use run script can by found in 'ports/run/noux_trace_fs.run'.
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Unified interfaces for graphics
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===============================
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Genode comes with several programs that perform software-based graphics
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operations. A few noteworthy examples are the nitpicker GUI server,
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the launchpad, the scout tutorial browser, or the terminal. Most of those
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programs were equipped with their custom graphics back end. In some
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cases such as the terminal, nitpicker's graphics back end was re-used.
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But this back end is severely limited because its sole purpose is the
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accommodation of the minimalistic (almost invisible) nitpicker GUI server.
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The ongoing work on Genode's new user interface involves the creation of
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new components that rely on a graphics back end. Instead of further
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diversifying the zoo of graphics back ends, we took the intermediate step
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to consolidate the existing back ends into one unified concept such that
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application-specific graphics back ends can be created and extended using
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modular building blocks. The new versions of nitpicker, scout, launchpad,
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liquid_fb, nitlog, and terminal have been changed to use the new common
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interfaces:
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:os/include/util/geometry.h: Basic data structures and operations needed
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for 2D graphics.
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:os/include/util/color.h: Common color representation and utilities.
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:os/include/os/pixel_rgba.h: Class template for representing a pixel.
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:os/include/os/pixel_rgb565.h: Template specializations for RGB565 pixels.
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:os/include/os/surface.h: Target surface, onto which graphics operations
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can be applied.
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:os/include/os/texture.h: Source texture for graphics operations that
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transfer 2D pixel data to a surface.
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The former _os/include/nitpicker_gfx/_ directory is almost deserted. The only
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remainders are functors for the few graphics operations actually required by
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nitpicker. For the scout widgets, the corresponding functors have become
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available at the public headers at _demo/include/scout_gfx/_.
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Because the scout widget set is used by at least three programs and will
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most certainly play a role in new GUI components, we undertook a major
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cleanup of the parts worth reusing. The result can be found at
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_demo/include/scout/_.
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New session interface for status reporting
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==========================================
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Genode has a uniform way of how configuration information is passed from
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parents to children within the process tree by the means of "config" ROM
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modules. Using this mechanism, a parent is able to steer the behaviour of
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its children, not just at their start time but also during runtime.
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Until now, however, there was no counterpart to the config mechanism, which
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would allow a child to propagate runtime information to its parent. There
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are many use cases for such a mechanism. For example, a bus-controller driver
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might want to propagate a list of devices attached to the bus. When a new
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device gets plugged in, this list should be updated to let the parent
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take the new device resource into consideration. Another use case would be the
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propagation of status information such as the feature set of a plugin.
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Taken to the extreme, a process might expose its entire internal state to its
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parent in order to allow the parent to kill and restart the process, and
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feed the saved state back to the new process instance.
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To cover these use cases, we introduced the new report-session interface. When
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a client opens a report session, it transfers a part of its RAM quota to the
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report server. In return, the report server hands out a dataspace dimensioned
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according to the donated quota. Upon reception of the dataspace, the client
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can write its status reports into the dataspace and inform the server about
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the update via the 'submit' function. In addition to the mere reporting of
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status information, the report-session interface is designed to allow the
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server to respond to reports. For example, if the report mechanism is used to
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implement a desktop notification facility, the user may interactively respond
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to an incoming notification. This response can be reflected to the originator
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of the notification via the 'response_sigh' and 'obtain_response' functions.
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The new _report_rom_ component is both a report service and a ROM service. It
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reflects incoming reports as ROM modules. The ROM modules are named
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after the label of the corresponding report session.
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Configuration
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-------------
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The report-ROM server hands out ROM modules only if explicitly permitted by a
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configured policy. For example:
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! <config>
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! <rom>
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! <policy label="decorator -> pointer" report="nitpicker -> pointer"/>
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! <policy ... />
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! ...
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! </rom>
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! </config>
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The label of an incoming ROM session is matched against the 'label' attribute
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of all '<policy>' nodes. If the session label matches a policy label, the
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client obtains the data from the report client with the label specified in the
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'report' attribute. In the example above, the nitpicker GUI server sends
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reports about the pointer position to the report-ROM service. Those reports
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are handed out to a window decorator (labeled "decorator") as ROM module.
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XML generator utility
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=====================
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With the new report-session interface in place, comes the increased
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need to produce XML data. The new XML generator utility located at
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_os/include/util/xml_generator.h_ makes this extremely easy, thanks to
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C++11 language features. For an example application, refer to
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_os/src/test/xml_generator/_ and the corresponding run script at
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_os/run/xml_generator.run_.
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Dynamic ROM service for automated testing
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=========================================
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The new _dynamic_rom_ service provides ROM modules that change during the
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lifetime of a ROM session according to a timeline. The main purpose of this
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service is the automated testing of programs that are able to respond to ROM
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module changes, for example configuration changes.
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The configuration of the dynamic ROM server contains a '<rom>' sub node per
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ROM module provided by the service. Each '<rom>' node hosts a 'name' attribute
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and contains a sequence of sub nodes that define the timeline of the ROM
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module. The possible sub nodes are:
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:'<inline>': The content of the '<inline>' node is assigned to the content
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of the ROM module.
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:'<sleep>': Sleeps a number of milliseconds as specified via the 'milliseconds'
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attribute.
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:'<empty>': Removes the ROM module.
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At the end of the timeline, it re-starts at the beginning.
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Nitpicker GUI server
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====================
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The nitpicker GUI server has been enhanced to support dynamic screen
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resizing. This is needed to let nitpicker respond to screen-resolution
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changes, or when using a nested version of nitpicker within a resizable
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virtual framebuffer window.
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To accommodate Genode's upcoming user-interface concept, we introduced the
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notion of a parent-child relationship between nitpicker views. If an existing
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view is specified as parent at construction time of a new view, the parent
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view's position is taken as the origin of the child view's coordinate space.
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This allows for the grouping of views, which can be atomically repositioned by
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moving their common parent view. Another use case is the handling of popup
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menus in Qt5, which can now be positioned relative to their corresponding
|
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top-level window. The relative position is maintained transparently to Qt when
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the top-level window gets repositioned.
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Libraries and applications
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##########################
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Noux runtime for executing Unix software
|
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========================================
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Noux plays an increasingly important role for Genode as it allows the use
|
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of the GNU software stack. Even though it already supported a variety of
|
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packages including bash, gcc, binutils, coreutils, make, and vim, some
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programs were still limited by Noux' not fully complete POSIX semantics,
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in particular with regard to signal handling. For example, it was not
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possible to cancel the execution of a long-running process via Control-C.
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To overcome those limitations, we enhanced Noux by adding the _kill_ syscall,
|
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reworking the _wait_ and _execve_ syscalls, as well as adding
|
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signal-dispatching code to the Noux libc. Special attention had to be paid to
|
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the preservation of pending signals during the process creation via _fork_ and
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_execve_.
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The current implementation delivers signals each time a Noux syscall
|
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returns. Signal handlers are executed as part of the normal control flow. This
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|
is in contrast to traditional Unix implementations, which allow the
|
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asynchronous invocation of signal handlers out of band with the regular
|
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program flow. The obvious downside of our solution is that a program that got
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stuck in a busy loop (and thereby not issuing any system calls) won't respond
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to signals. However, as we regard the Unix interface just as a runtime and not
|
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as the glue that holds the system together, we think that this compromise is
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justified to keep the implementation simple and kernel-agnostic. In the worst
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case, if a Noux process gets stuck because of such a bug, we certainly can
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live with the inconvenience of restarting the corresponding Noux subsystem.
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To complement our current activities on the block and file-system levels,
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the e2fsprogs-v1.42.9 package as been ported to Noux. To allow the
|
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block-device utilities to operate on Genode's block sessions, we added a new
|
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"block" file system to Noux. Such a block file system can be mounted using a
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'<block>' node within the '<fstab>'. By specifying a label attribute, each
|
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block session request can be routed to the proper block session provider:
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! <fstab>
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! ...
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! <dir name="dev">
|
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! <block name="blkdev0" label="block_session_0" />
|
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! </dir>
|
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! ...
|
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! </fstab>
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In addition to this file system, support for the DIOCGMEDIASIZE ioctl
|
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request was added. This request is used by FreeBSD and therefore by our
|
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libc to query the size of the block device in bytes.
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Qt5 refinements
|
|
===============
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Our port of Qt5 used to rely on custom versions of synchronization
|
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primitives such as 'QWaitCondition' and 'QMutex'. However, since most of the
|
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usual pthread synchronization functions as relied on by Qt5's regular POSIX
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back end have been added to Genode's pthread library by now, we could replace
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our custom implementations by Qt5's POSIX version.
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Platforms
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#########
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Execution on bare hardware (base-hw)
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|
====================================
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|
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The development of our base-hw kernel platform during this release cycle was
|
|
primarily geared towards adding multi-processor support. However, as we
|
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haven't exposed the code to thorough testing yet, we deferred the integration
|
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of this feature for the current release.
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|
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We increased the number of usable ARM platforms by adding basic support for
|
|
the ODROID XU board.
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NOVA microhypervisor
|
|
====================
|
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|
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The port of VirtualBox to Genode prompted us to improve the NOVA platform in
|
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the following respects.
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NOVA used to omit the propagation of the FPU state of the guest OS to the
|
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virtual machine monitor (VMM) during the world switch between the guest OS and
|
|
the VMM. With the Vancouver VMM, which is traditionally used on NOVA, this
|
|
omission did not pose any problem because Vancouver would never touch the FPU
|
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state of the guest. So the FPU context of the guest was always preserved
|
|
throughout the handling of virtualization events. However, in contrast to the
|
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Vancouver VMM, VirtualBox relies on the propagation of the FPU state between
|
|
the guest running in VT-X non-root mode and the guest running within the
|
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VirtualBox recompiler. Without properly propagating the FPU state between both
|
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virtualization back ends, both the guest OS in non-root mode and VirtualBox's
|
|
recompiler would corrupt each other's FPU state. After first implementing an
|
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interim solution in our custom version of the kernel, the missing FPU context
|
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propagation had been implemented in the upstream version of NOVA as well.
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|
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In contrast to most kernels, NOVA did not allow a thread to yield its current
|
|
time slice to another thread. The only way to yield CPU time was to block on
|
|
a semaphore or to perform an RPC call. Unfortunately both of those instruments
|
|
require the time-receiving threads to explicitly unblock the yielding thread
|
|
(by releasing the semaphore or replying to the RPC call). However, there are
|
|
situations where the progress of a thread may depend on an external
|
|
condition or a side effect produced by another (unknown) thread. One
|
|
particular example is the spin lock used to protect (an extremely short)
|
|
critical section of Genode's lock metadata. Apparently VirtualBox presented
|
|
us with several more use cases for thread-yield semantics. Therefore, we
|
|
decided to extend NOVA's kernel interface with a new 'YIELD' opcode to the
|
|
'ec_control' system call.
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|