genode/repos/base/include/log_session/connection.h
2016-08-29 17:29:36 +02:00

53 lines
1.3 KiB
C++

/*
* \brief Connection to LOG service
* \author Norman Feske
* \date 2008-08-22
*/
/*
* Copyright (C) 2008-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__LOG_SESSION__CONNECTION_H_
#define _INCLUDE__LOG_SESSION__CONNECTION_H_
#include <log_session/client.h>
#include <base/connection.h>
#include <base/session_label.h>
namespace Genode { struct Log_connection; }
struct Genode::Log_connection : Connection<Log_session>, Log_session_client
{
/**
* Constructor
*/
Log_connection(Env &env, Session_label label = Session_label())
:
Connection<Log_session>(env, session(env.parent(),
"ram_quota=8K, label=\"%s\"",
label.string())),
Log_session_client(cap())
{ }
/**
* Constructor
*
* \noapi
* \deprecated Use the constructor with 'Env &' as first
* argument instead
*/
Log_connection(Session_label label = Session_label())
:
Connection<Log_session>(session("ram_quota=8K, label=\"%s\"",
label.string())),
Log_session_client(cap())
{ }
};
#endif /* _INCLUDE__LOG_SESSION__CONNECTION_H_ */