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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* \brief Connection to Loader service
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* \author Christian Prochaska
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* \author Norman Feske
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* \date 2009-10-05
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*/
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/*
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* Copyright (C) 2009-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__LOADER_SESSION__CONNECTION_H_
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#define _INCLUDE__LOADER_SESSION__CONNECTION_H_
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#include <loader_session/client.h>
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#include <base/connection.h>
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namespace Loader { struct Connection; }
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struct Loader::Connection : Genode::Connection<Session>, Session_client
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{
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/**
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* Constructor
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*/
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Connection(Genode::Env &env, size_t ram_quota)
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:
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Genode::Connection<Session>(env, session(env.parent(),
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"ram_quota=%ld", ram_quota)),
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Session_client(cap())
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{ }
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/**
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* Constructor
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*
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* \noapi
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* \deprecated Use the constructor with 'Env &' as first
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* argument instead
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*/
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Connection(size_t ram_quota) __attribute__((deprecated))
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:
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Genode::Connection<Session>(session("ram_quota=%ld", ram_quota)),
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Session_client(cap())
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{ }
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};
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#endif /* _INCLUDE__LOADER_SESSION__CONNECTION_H_ */
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