mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-20 22:23:16 +00:00
1aa4f29300
Issue #23
221 lines
5.4 KiB
C++
221 lines
5.4 KiB
C++
/*
|
|
* \brief Scout GUI element
|
|
* \author Norman Feske
|
|
* \date 2006-08-30
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2006-2017 Genode Labs GmbH
|
|
*
|
|
* This file is part of the Genode OS framework, which is distributed
|
|
* under the terms of the GNU Affero General Public License version 3.
|
|
*/
|
|
|
|
#ifndef _INCLUDE__SCOUT__ELEMENT_H_
|
|
#define _INCLUDE__SCOUT__ELEMENT_H_
|
|
|
|
#include <scout/event.h>
|
|
#include <scout/canvas.h>
|
|
|
|
namespace Scout {
|
|
class Element;
|
|
class Parent_element;
|
|
}
|
|
|
|
|
|
class Scout::Element
|
|
{
|
|
private:
|
|
|
|
/*
|
|
* Noncopyable
|
|
*/
|
|
Element(Element const &);
|
|
Element &operator = (Element const &);
|
|
|
|
protected:
|
|
|
|
Point _position { }; /* relative position managed by parent */
|
|
Area _size { }; /* size managed by parent */
|
|
Area _min_size { }; /* min size managed by element */
|
|
Parent_element *_parent; /* parent in element hierarchy */
|
|
Event_handler *_evh; /* event handler object */
|
|
struct {
|
|
unsigned mfocus : 1; /* element has mouse focus */
|
|
unsigned selected : 1; /* element has selected state */
|
|
unsigned takes_focus : 1; /* element highlights mouse focus */
|
|
unsigned chapter : 1; /* display element as single page */
|
|
unsigned findable : 1; /* regard element in find function */
|
|
unsigned bottom : 1; /* place element to the bottom */
|
|
} _flags { };
|
|
|
|
public:
|
|
|
|
Element mutable *next = { 0 }; /* managed by parent */
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
Element() : _parent(0), _evh(0)
|
|
{
|
|
_flags.mfocus = _flags.selected = 0;
|
|
_flags.takes_focus = 0;
|
|
_flags.chapter = 0;
|
|
_flags.findable = 1;
|
|
_flags.bottom = 0;
|
|
}
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~Element();
|
|
|
|
/**
|
|
* Accessor functionse
|
|
*/
|
|
Point position() const { return _position; }
|
|
Area size() const { return _size; }
|
|
Area min_size() const { return _min_size; }
|
|
bool bottom() const { return _flags.bottom; }
|
|
|
|
void findable(bool flag) { _flags.findable = flag; }
|
|
|
|
/**
|
|
* Set geometry of the element
|
|
*
|
|
* This function should only be called by the immediate parent
|
|
* element.
|
|
*/
|
|
virtual void geometry(Rect rect)
|
|
{
|
|
_position = rect.p1();
|
|
_size = rect.area();
|
|
}
|
|
|
|
/**
|
|
* Set/reset the mouse focus
|
|
*/
|
|
virtual void mfocus(bool flag)
|
|
{
|
|
if ((_flags.mfocus == flag) || !_flags.takes_focus) return;
|
|
_flags.mfocus = flag;
|
|
refresh();
|
|
}
|
|
|
|
/**
|
|
* Define/request parent of an element
|
|
*/
|
|
void parent(Parent_element *parent) { _parent = parent; }
|
|
Parent_element *parent() { return _parent; }
|
|
|
|
bool has_parent(Parent_element const *parent) const { return parent == _parent; }
|
|
|
|
/**
|
|
* Define event handler object
|
|
*/
|
|
void event_handler(Event_handler *evh) { _evh = evh; }
|
|
|
|
/**
|
|
* Check if element is completely clipped and draw it otherwise
|
|
*/
|
|
void try_draw(Canvas_base &canvas, Point abs_position)
|
|
{
|
|
Rect const abs_rect = Rect(abs_position + _position, _size);
|
|
|
|
/* check if element is completely outside the clipping area */
|
|
if (!Rect::intersect(canvas.clip(), abs_rect).valid())
|
|
return;
|
|
|
|
/* call actual drawing function */
|
|
draw(canvas, abs_position);
|
|
}
|
|
|
|
/**
|
|
* Format element and all child elements to specified width
|
|
*/
|
|
virtual void format_fixed_width(int) { }
|
|
|
|
/**
|
|
* Format element and all child elements to specified width and height
|
|
*/
|
|
virtual void format_fixed_size(Area) { }
|
|
|
|
/**
|
|
* Draw function
|
|
*
|
|
* This function must not be called directly.
|
|
* Instead, the function try_draw should be called.
|
|
*/
|
|
virtual void draw(Canvas_base &, Point) { }
|
|
|
|
/**
|
|
* Find top-most element at specified position
|
|
*
|
|
* The default implementation can be used for elements without
|
|
* children. It just the element position and size against the
|
|
* specified position.
|
|
*/
|
|
virtual Element *find(Point);
|
|
|
|
/**
|
|
* Find the back-most element at specified y position
|
|
*
|
|
* This function is used to query a document element at
|
|
* the current scroll position of the window. This way,
|
|
* we can adjust the y position to the right value
|
|
* when we browse the history.
|
|
*/
|
|
virtual Element *find_by_y(int y);
|
|
|
|
/**
|
|
* Request absolute position of an element
|
|
*/
|
|
Point abs_position() const;
|
|
|
|
/**
|
|
* Update area of an element on screen
|
|
*
|
|
* We propagate the redraw request through the element hierarchy to
|
|
* the parent. The root parent should overwrite this function with
|
|
* a function that performs the actual redraw.
|
|
*/
|
|
virtual void redraw_area(int x, int y, int w, int h);
|
|
|
|
/**
|
|
* Trigger the refresh of an element on screen
|
|
*/
|
|
void refresh() { redraw_area(0, 0, _size.w(), _size.h()); }
|
|
|
|
/**
|
|
* Handle user input or timer event
|
|
*/
|
|
void handle_event(Event const &ev) { if (_evh) _evh->handle_event(ev); }
|
|
|
|
/**
|
|
* Request the chapter in which the element lives
|
|
*/
|
|
Element *chapter();
|
|
|
|
/**
|
|
* Fill image cache for element
|
|
*/
|
|
virtual void fill_cache(Canvas_base &) { }
|
|
|
|
/**
|
|
* Flush image cache for element
|
|
*/
|
|
virtual void flush_cache(Canvas_base &) { }
|
|
|
|
/**
|
|
* Execute function for each sibling including the element itself
|
|
*
|
|
* The functor FUNC takes a reference to the element as argument.
|
|
*
|
|
* This function template is implemented in 'scout/parent_element.h'.
|
|
*/
|
|
template <typename FUNC>
|
|
inline void for_each_sibling(FUNC func);
|
|
};
|
|
|
|
#endif /* _INCLUDE__SCOUT__ELEMENT_H_ */
|