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9d233b73a3
Nitpicker's 'Session:focus' call used to trigger a one-off focus change at call time. This focus change did not pass the same code paths as a focus change triggered by a "focus" ROM update, which led to inconsistencies. This patch changes the implementation of 'Session::focus' such that the relationship of the caller and the focused session is preserved after call time. Whenever the calling session is focused in the future, the specified session will receive the focus instead. So 'Session::focus' represents no longer a single operation but propagates the information about the inter-session relationship. This information is taken into account whenever the focus is evaluated regardless of how the change is triggered. This makes the focus handling in scenarios like the window manager more robust. Issue #2746
373 lines
9.9 KiB
C++
373 lines
9.9 KiB
C++
/*
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* \brief Nitpicker session interface
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* \author Norman Feske
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* \date 2006-08-10
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*
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* A Nitpicker session handles exactly one buffer.
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*/
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/*
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* Copyright (C) 2006-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__NITPICKER_SESSION__NITPICKER_SESSION_H_
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#define _INCLUDE__NITPICKER_SESSION__NITPICKER_SESSION_H_
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#include <session/session.h>
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#include <os/surface.h>
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#include <os/handle_registry.h>
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#include <framebuffer_session/capability.h>
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#include <input_session/capability.h>
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namespace Nitpicker {
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using Genode::size_t;
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struct Session_client;
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struct View;
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struct Session;
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typedef Genode::Capability<View> View_capability;
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typedef Genode::Surface_base::Rect Rect;
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typedef Genode::Surface_base::Point Point;
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typedef Genode::Surface_base::Area Area;
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typedef Genode::Out_of_ram Out_of_ram;
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typedef Genode::Out_of_caps Out_of_caps;
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}
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struct Nitpicker::Session : Genode::Session
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{
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/**
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* \noapi
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*/
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static const char *service_name() { return "Nitpicker"; }
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/*
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* A nitpicker session consumes a dataspace capability for the server's
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* session-object allocation, a session capability, a dataspace capability
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* for the command buffer, and the capabilities needed for the aggregated
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* 'Framebuffer' and 'Input' sessions.
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*/
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enum { CAP_QUOTA = Framebuffer::Session::CAP_QUOTA
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+ Input::Session::CAP_QUOTA + 3 };
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typedef Session_client Client;
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/**
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* Session-local view handle
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*
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* When issuing commands to nitpicker via the 'execute' method, views
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* are referenced by session-local handles.
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*/
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typedef Genode::Handle<View> View_handle;
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struct Command
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{
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enum Opcode { OP_GEOMETRY, OP_OFFSET,
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OP_TO_FRONT, OP_TO_BACK, OP_BACKGROUND,
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OP_TITLE, OP_NOP };
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/*
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* Argument structures for nitpicker's command interface
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*/
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struct Nop { static Opcode opcode() { return OP_NOP; } };
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struct Geometry
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{
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static Opcode opcode() { return OP_GEOMETRY; }
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View_handle view;
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Rect rect;
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};
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struct Offset
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{
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static Opcode opcode() { return OP_OFFSET; }
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View_handle view;
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Point offset;
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};
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struct To_front
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{
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static Opcode opcode() { return OP_TO_FRONT; }
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View_handle view;
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View_handle neighbor;
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};
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struct To_back
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{
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static Opcode opcode() { return OP_TO_BACK; }
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View_handle view;
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View_handle neighbor;
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};
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struct Background
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{
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static Opcode opcode() { return OP_BACKGROUND; }
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View_handle view;
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};
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struct Title
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{
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static Opcode opcode() { return OP_TITLE; }
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View_handle view;
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Genode::String<64> title;
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};
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Opcode opcode;
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union
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{
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Nop nop;
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Geometry geometry;
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Offset offset;
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To_front to_front;
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To_back to_back;
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Background background;
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Title title;
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};
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Command() : opcode(OP_NOP) { }
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template <typename ARGS>
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Command(ARGS args) : opcode(ARGS::opcode())
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{
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reinterpret_cast<ARGS &>(nop) = args;
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}
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};
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/**
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* Command buffer shared between nitpicker and client
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*/
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class Command_buffer
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{
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public:
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enum { MAX_COMMANDS = 64 };
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private:
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unsigned _num = 0;
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Command _commands[MAX_COMMANDS];
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public:
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bool full() const { return _num >= MAX_COMMANDS; }
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/**
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* Return true if there is no space left in the command buffer
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*
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* \noapi
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* \deprecated use 'full' instead
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*/
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bool is_full() const { return full(); }
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unsigned num() const
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{
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/* copy out _num value to avoid use-after-check problems */
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unsigned const num = _num;
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return num <= MAX_COMMANDS ? num : 0;
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}
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void reset() { _num = 0; }
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/**
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* Enqueue command
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*
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* The command will be dropped if the buffer is full. Check for this
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* condition by calling 'full()' prior calling this method.
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*/
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void enqueue(Command const &command)
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{
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if (!full())
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_commands[_num++] = command;
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}
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Command get(unsigned i)
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{
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if (i >= MAX_COMMANDS) return Command(Command::Nop());
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return _commands[i];
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}
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};
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/**
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* Exception types
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*/
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struct Invalid_handle : Genode::Exception { };
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virtual ~Session() { }
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/**
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* Request framebuffer sub-session
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*/
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virtual Framebuffer::Session_capability framebuffer_session() = 0;
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/**
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* Request input sub-session
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*/
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virtual Input::Session_capability input_session() = 0;
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/**
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* Create a new view at the buffer
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*
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* \param parent parent view
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*
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* \throw Invalid_handle
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* \return handle for new view
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*
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* The 'parent' argument allows the client to use the location of an
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* existing view as the coordinate origin for the to-be-created view.
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* If an invalid handle is specified (default), the view will be a
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* top-level view.
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*/
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virtual View_handle create_view(View_handle parent = View_handle()) = 0;
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/**
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* Destroy view
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*/
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virtual void destroy_view(View_handle) = 0;
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/**
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* Return session-local handle for the specified view
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*
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* The handle returned by this method can be used to issue commands
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* via the 'execute' method.
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*
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* \param handle designated view handle to be assigned to the imported
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* view. By default, a new handle will be allocated.
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*
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* \throw Out_of_ram
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* \throw Out_of_caps
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*/
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virtual View_handle view_handle(View_capability,
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View_handle handle = View_handle()) = 0;
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/**
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* Request view capability for a given handle
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*
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* The returned view capability can be used to share the view with another
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* session.
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*/
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virtual View_capability view_capability(View_handle) = 0;
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/**
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* Release session-local view handle
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*/
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virtual void release_view_handle(View_handle) = 0;
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/**
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* Request dataspace used for issuing view commands to nitpicker
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*/
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virtual Genode::Dataspace_capability command_dataspace() = 0;
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/**
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* Execution batch of commands contained in the command dataspace
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*/
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virtual void execute() = 0;
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/**
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* Return physical screen mode
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*/
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virtual Framebuffer::Mode mode() = 0;
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/**
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* Register signal handler to be notified about mode changes
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*/
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virtual void mode_sigh(Genode::Signal_context_capability) = 0;
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/**
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* Define dimensions of virtual framebuffer
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*
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* \throw Out_of_ram session quota does not suffice for specified
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* buffer dimensions
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* \throw Out_of_caps
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*/
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virtual void buffer(Framebuffer::Mode mode, bool use_alpha) = 0;
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/**
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* Set focused session
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*
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* Normally, the focused session is defined by the 'focus' ROM, which is
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* driven by an external policy component. However, in cases where one
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* application consists of multiple nitpicker sessions, it is desirable to
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* let the application manage the focus among its sessions by applying an
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* application-local policy. The 'focus' RPC function allows a client to
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* specify another client that should receive the focus whenever the
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* session becomes focused. As the designated receiver of the focus is
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* referred to by its session capability, a common parent can manage the
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* focus among its children. But unrelated sessions cannot interfere.
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*/
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virtual void focus(Genode::Capability<Session> focused) = 0;
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typedef Genode::String<160> Label;
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enum Session_control { SESSION_CONTROL_HIDE, SESSION_CONTROL_SHOW,
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SESSION_CONTROL_TO_FRONT };
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/**
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* Perform control operation on one or multiple sessions
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*
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* The 'label' is used to select the sessions, on which the 'operation' is
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* performed. Nitpicker creates a selector string by concatenating the
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* caller's session label with the supplied 'label' argument. A session is
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* selected if its label starts with the selector string. Thereby, the
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* operation is limited to the caller session or any child session of the
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* caller.
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*/
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virtual void session_control(Label, Session_control) { }
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/**
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* Return number of bytes needed for virtual framebuffer of specified size
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*/
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static size_t ram_quota(Framebuffer::Mode mode, bool use_alpha)
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{
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/*
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* If alpha blending is used, each pixel requires an additional byte
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* for the alpha value and a byte holding the input mask.
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*/
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return (mode.bytes_per_pixel() + 2*use_alpha)*mode.width()*mode.height();
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}
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/*********************
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** RPC declaration **
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*********************/
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GENODE_RPC(Rpc_framebuffer_session, Framebuffer::Session_capability, framebuffer_session);
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GENODE_RPC(Rpc_input_session, Input::Session_capability, input_session);
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GENODE_RPC_THROW(Rpc_create_view, View_handle, create_view,
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GENODE_TYPE_LIST(Out_of_ram, Out_of_caps, Invalid_handle), View_handle);
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GENODE_RPC(Rpc_destroy_view, void, destroy_view, View_handle);
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GENODE_RPC_THROW(Rpc_view_handle, View_handle, view_handle,
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GENODE_TYPE_LIST(Out_of_ram, Out_of_caps), View_capability, View_handle);
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GENODE_RPC(Rpc_view_capability, View_capability, view_capability, View_handle);
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GENODE_RPC(Rpc_release_view_handle, void, release_view_handle, View_handle);
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GENODE_RPC(Rpc_command_dataspace, Genode::Dataspace_capability, command_dataspace);
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GENODE_RPC(Rpc_execute, void, execute);
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GENODE_RPC(Rpc_background, int, background, View_capability);
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GENODE_RPC(Rpc_mode, Framebuffer::Mode, mode);
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GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Genode::Signal_context_capability);
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GENODE_RPC(Rpc_focus, void, focus, Genode::Capability<Session>);
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GENODE_RPC(Rpc_session_control, void, session_control, Label, Session_control);
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GENODE_RPC_THROW(Rpc_buffer, void, buffer, GENODE_TYPE_LIST(Out_of_ram, Out_of_caps),
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Framebuffer::Mode, bool);
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GENODE_RPC_INTERFACE(Rpc_framebuffer_session, Rpc_input_session,
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Rpc_create_view, Rpc_destroy_view, Rpc_view_handle,
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Rpc_view_capability, Rpc_release_view_handle,
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Rpc_command_dataspace, Rpc_execute, Rpc_mode,
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Rpc_mode_sigh, Rpc_buffer, Rpc_focus, Rpc_session_control);
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};
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#endif /* _INCLUDE__NITPICKER_SESSION__NITPICKER_SESSION_H_ */
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