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5a1cef6381
This patch unconditionally applies the labeling of sessions and thereby removes the most common use case of 'Child_policy::filter_session_args'. Furthermore, the patch removes an ambiguity of the session labels of sessions created by the parent of behalf of its child, e.g., the PD session created as part of 'Child' now has the label "<child-name>" whereas an unlabeled PD-session request originating from the child has the label "<child-name> -> ". This way, the routing-policy of 'Child_policy::resolve_session_request' can differentiate both cases. As a consequence, the stricter labeling must now be considered wherever a precise label was specified as a key for a session route or a server- side policy selection. The simplest way to adapt those cases is to use a 'label_prefix' instead of the 'label' attribute. Alternatively, the 'label' attribute may used by appending " -> " (note the whitespace). Fixes #2171
142 lines
3.2 KiB
Plaintext
142 lines
3.2 KiB
Plaintext
#
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# Build
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#
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set build_components {
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core init
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drivers/timer
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drivers/audio
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drivers/framebuffer drivers/input
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app/dosbox
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}
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source ${genode_dir}/repos/base/run/platform_drv.inc
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# override default platform driver policy
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proc platform_drv_policy {} {
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return {
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<policy label_prefix="ps2_drv"> <device name="PS2"/> </policy>
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<policy label_prefix="usb_drv"> <pci class="USB"/> </policy>
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<policy label_prefix="fb_drv"> <pci class="VGA"/> </policy>
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<policy label_prefix="audio_drv"> <pci class="AUDIO"/> <pci class="HDAUDIO"/> </policy>}
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}
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append_platform_drv_build_components
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build $build_components
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create_boot_directory
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#
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# Generate config
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#
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append config {
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<config>
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<parent-provides>
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<service name="ROM"/>
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<service name="RAM"/>
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<service name="IRQ"/>
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<service name="IO_MEM"/>
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<service name="IO_PORT"/>
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<service name="PD"/>
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<service name="RM"/>
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<service name="CPU"/>
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<service name="LOG"/>
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</parent-provides>
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<default-route>
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<any-service> <parent/> <any-child/> </any-service>
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</default-route>}
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append_if [have_spec sdl] config {
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<start name="fb_sdl">
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<resource name="RAM" quantum="4M"/>
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<provides>
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<service name="Input"/>
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<service name="Framebuffer"/>
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</provides>
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<config width="640" height="480"/>
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</start>}
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append_platform_drv_config
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append_if [have_spec vesa] config {
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<start name="fb_drv">
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<resource name="RAM" quantum="4M"/>
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<provides><service name="Framebuffer"/></provides>
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<config buffered="yes"> </config>
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</start>}
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append_if [have_spec pl11x] config {
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<start name="fb_drv">
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<resource name="RAM" quantum="2M"/>
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<provides><service name="Framebuffer"/></provides>
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</start>}
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append_if [have_spec ps2] config {
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<start name="ps2_drv">
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<resource name="RAM" quantum="1M"/>
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<provides><service name="Input"/></provides>
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</start>}
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append config {
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<start name="audio_drv">
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<resource name="RAM" quantum="6M"/>
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<provides><service name="Audio_out"/></provides>
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</start>
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<start name="timer">
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<resource name="RAM" quantum="1M"/>
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<provides><service name="Timer"/></provides>
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</start>
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<start name="dosbox">
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<resource name="RAM" quantum="128M"/>
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<config>
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<sdl_audio_volume value="100"/>
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<libc stdout="/dev/log" stderr="/dev/log">
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<vfs>
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<tar name="dosbox.tar"/>
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<dir name="dev"> <log/> </dir>
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</vfs>
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</libc>
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</config>
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</start>
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</config>}
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install_config $config
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if {![file exists bin/dosbox.tar]} {
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puts ""
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puts "You need to provide 'bin/dosbox.tar' that contains the DOS game you want to"
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puts "play. Mount the directory from within DosBox by entering 'mount C: <dir>',"
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puts "change CWD to C: and play the game!"
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puts ""
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exit 1
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}
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#
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# Boot modules
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#
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# generic modules
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set boot_modules {
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core init timer audio_drv
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ld.lib.so
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libc.lib.so
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libm.lib.so lwip.lib.so libpng.lib.so
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stdcxx.lib.so sdl.lib.so sdl_net.lib.so pthread.lib.so zlib.lib.so
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dosbox dosbox.tar
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}
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# platform-specific modules
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lappend_if [have_spec linux] boot_modules fb_sdl
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lappend_if [have_spec vesa] boot_modules fb_drv
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lappend_if [have_spec ps2] boot_modules ps2_drv
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lappend_if [have_spec pl11x] boot_modules fb_drv
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append_platform_drv_boot_modules
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build_boot_image $boot_modules
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append qemu_args " -m 256 -soundhw es1370 "
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run_genode_until forever
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