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This way, os components (i.e., input_filter) can use it for nonlinear interpolation. |
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.. | ||
clipping.h | ||
interpolate_rgb565.h | ||
interpolate_rgba.h | ||
line_painter.h | ||
polygon_painter_base.h | ||
shaded_polygon_painter.h | ||
textured_polygon_painter.h | ||
texturize_rgba.h |