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b3727a9b46
Issue #3159
242 lines
5.4 KiB
C++
242 lines
5.4 KiB
C++
/*
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* \brief AVL tree
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* \author Norman Feske
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* \date 2006-04-12
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*/
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/*
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* Copyright (C) 2006-2017 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _INCLUDE__UTIL__AVL_TREE_H_
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#define _INCLUDE__UTIL__AVL_TREE_H_
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#include <util/misc_math.h>
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#include <util/noncopyable.h>
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namespace Genode {
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class Avl_node_base;
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template <typename> class Avl_node;
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template <typename> class Avl_tree;
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}
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class Genode::Avl_node_base : Noncopyable
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{
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protected:
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/**
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* Internal policy interface
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*
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* The implementation of this interface is provided by the AVL tree.
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*/
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struct Policy
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{
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virtual ~Policy() { }
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/**
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* Compare two nodes
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*
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* \retval false if n2 is lower than n1
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* \retval true if n2 is higher than or equal to n1
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*
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* This method must be provided by the derived class.
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* It determines the order of nodes inside the AVL tree.
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*/
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virtual bool higher(Avl_node_base *n1, Avl_node_base *n2) const = 0;
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/**
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* Node recomputation hook
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*
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* If a node gets rearranged, this method is called.
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* It can be used to update AVL-tree-position dependent
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* meta data.
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*/
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virtual void recompute(Avl_node_base *) { }
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};
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struct {
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Avl_node_base *_child[2]; /* left and right subtrees */
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Avl_node_base *_parent; /* parent of subtree */
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unsigned char _depth; /* depth of subtree */
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};
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public:
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typedef bool Side;
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enum { LEFT = false, RIGHT = true };
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private:
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/**
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* Determine depth of subtree
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*/
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inline int _child_depth(Side i) {
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return _child[i] ? _child[i]->_depth : 0; }
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/**
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* Update depth of node
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*/
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void _recompute_depth(Policy &policy);
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/**
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* Determine left-right bias of both subtrees
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*/
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inline Side _bias() {
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return (_child_depth(RIGHT) > _child_depth(LEFT)); }
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/**
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* Insert subtree into specified side of the node
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*/
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void _adopt(Avl_node_base *node, Side i, Policy &policy);
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/**
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* Rotate subtree
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*
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* \param side direction of rotate operation
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* \param node subtree to rotate
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*
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* The local node_* variable names describe node locations for
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* the left (default) rotation. For example, node_r_l is the
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* left of the right of node.
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*/
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void _rotate_subtree(Avl_node_base *node, Side side, Policy &policy);
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/**
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* Rebalance subtree
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*
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* \param node immediate child that needs balancing
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*
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* 'this' is parent of the subtree to rebalance
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*/
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void _rebalance_subtree(Avl_node_base *node, Policy &policy);
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public:
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/**
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* Constructor
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*/
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Avl_node_base();
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/**
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* Insert new node into subtree
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*/
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void insert(Avl_node_base *node, Policy &policy);
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/**
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* Remove node from tree
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*/
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void remove(Policy &policy);
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};
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/**
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* AVL node
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*
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* \param NT type of the class derived from 'Avl_node'
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*
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* Each object to be stored in the AVL tree must be derived from 'Avl_node'.
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* The type of the derived class is to be specified as template argument to
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* enable 'Avl_node' to call virtual methods specific for the derived class.
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*
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* The NT class must implement a method called 'higher' that takes a pointer to
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* another NT object as argument and returns a bool value. The bool value is
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* true if the specified node is higher or equal in the tree order.
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*/
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template <typename NT>
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struct Genode::Avl_node : Avl_node_base
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{
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/**
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* Return child of specified side, or nullptr if there is no child
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*
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* This method can be called by the NT objects to traverse the tree.
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*/
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inline NT *child(Side i) const { return static_cast<NT *>(_child[i]); }
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/**
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* Default policy
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*
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* \noapi
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*/
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void recompute() { }
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/**
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* Apply a functor (read-only) to every node within this subtree
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*
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* \param functor function that takes a const NT reference
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*/
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template <typename FUNC>
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void for_each(FUNC && functor) const
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{
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if (NT * l = child(Avl_node<NT>::LEFT)) l->for_each(functor);
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functor(*static_cast<NT const *>(this));
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if (NT * r = child(Avl_node<NT>::RIGHT)) r->for_each(functor);
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}
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};
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/**
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* Root node of the AVL tree
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*
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* The real nodes are always attached at the left branch of this root node.
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*/
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template <typename NT>
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class Genode::Avl_tree : Avl_node<NT>
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{
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private:
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/**
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* Auto-generated policy class specific for NT
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*/
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class Policy : public Avl_node_base::Policy
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{
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bool higher(Avl_node_base *n1, Avl_node_base *n2) const override
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{
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return static_cast<NT *>(n1)->higher(static_cast<NT *>(n2));
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}
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void recompute(Avl_node_base *node) override
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{
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static_cast<NT *>(node)->recompute();
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}
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} _policy { };
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public:
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/**
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* Insert node into AVL tree
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*/
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void insert(Avl_node<NT> *node) { Avl_node_base::insert(node, _policy); }
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/**
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* Remove node from AVL tree
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*/
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void remove(Avl_node<NT> *node) { node->remove(_policy); }
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/**
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* Request first node of the tree
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*
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* \return first node, or nullptr if the tree is empty
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*/
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inline NT *first() const { return this->child(Avl_node<NT>::LEFT); }
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/**
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* Apply a functor (read-only) to every node within the tree
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*
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* \param functor function that takes a const NT reference
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*
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* The iteration order corresponds to the order of the keys
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*/
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template <typename FUNC>
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void for_each(FUNC && functor) const {
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if (first()) first()->for_each(functor); }
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};
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#endif /* _INCLUDE__UTIL__AVL_TREE_H_ */
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