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The visibility of the client's view is re-evaluated at each animation step. However, when the client appears long after the initial fade-in/out animation is completed, the initial visibility state remaines unchanged. This happens when booting the Sculpt scenario in Qemu where the the nit_fb instances of the leitzentrale could not be started in time. This patch fixes the issue by re-evaluating the view visibility also at the view-creation time.