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This patch changes the top-level directory layout as a preparatory step for improving the tools for managing 3rd-party source codes. The rationale is described in the issue referenced below. Issue #1082
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/*
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* \brief Client-side implementation of the signal session interface
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* \author Martin Stein
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* \date 2012-05-05
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*/
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/*
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* Copyright (C) 2012-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__SIGNAL_SESSION__CLIENT_H_
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#define _INCLUDE__SIGNAL_SESSION__CLIENT_H_
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/* Genode includes */
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#include <signal_session/capability.h>
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#include <signal_session/signal_session.h>
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#include <base/rpc_client.h>
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namespace Genode
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{
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/**
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* Client-side implementation of the signal session interface
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*/
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struct Signal_session_client : Rpc_client<Signal_session>
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{
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/**
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* Constructor
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*
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* \param s targeted signal session
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*/
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explicit Signal_session_client(Signal_session_capability const s)
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: Rpc_client<Signal_session>(s) { }
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/******************************
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** Signal_session interface **
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******************************/
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Signal_receiver_capability alloc_receiver()
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{ return call<Rpc_alloc_receiver>(); }
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Signal_context_capability
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alloc_context(Signal_receiver_capability const r,
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unsigned const imprint) {
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return call<Rpc_alloc_context>(r, imprint); }
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void free_receiver(Signal_receiver_capability cap) {
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call<Rpc_free_receiver>(cap); }
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void free_context(Signal_context_capability cap) {
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call<Rpc_free_context>(cap); }
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};
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}
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#endif /* _INCLUDE__SIGNAL_SESSION__CLIENT_H_ */
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