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942 lines
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Plaintext
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===============================================
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Release notes for the Genode OS Framework 13.02
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===============================================
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Genode Labs
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Traditionally, the February release of Genode is focused on platform support.
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The version 13.02 follows this tradition by vastly improving Genode for the
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NOVA base platform and the extending the range of ARM SoCs supported by
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both our custom kernel platform and the Fiasco.OC kernel.
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The NOVA-specific improvements concern three major topics, namely the added
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support for running dynamic workloads on this kernel, the use of IOMMUs, and
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the profound integration of the Vancouver virtual machine monitor with the
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Genode environment. The latter point is particularly exciting to us because
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this substantial work is the first contribution by Intel Labs to the Genode
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code base. Thanks to Udo Steinberg and Markus Partheymüller for making that
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possible.
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Beyond the x86 architecture, the new version comes with principal support for
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the ARM Cortex-A15-based Exynos 5250 SoC and the Freescale i.MX53 SoC. The
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Exynos 5250 SoC has been enabled for our custom kernel as well as for the
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Fiasco.OC kernel. The most significant functional improvements are a new
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facility to detect faulting processes and a new mechanism for file-system
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notifications.
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Besides those added functionalities, the release cycle was taken as an
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opportunity to revisit several aspects under the hood of the framework. A few
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examples are the reworked synchronization primitives, the simplified base
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library structure, the completely redesigned audio-output interface, and a
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modernized timer interface.
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DMA protection via IOMMU
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########################
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Direct memory access (DMA) of devices is universally considered as the Achilles
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heel of microkernel-based operating systems. The most compelling argument in
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favour of using microkernels is that by encapsulating each system component
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within a dedicated user-level address space, the system as a whole becomes more
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robust and secure compared to a monolithic operating-system kernel. In the
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event that one component fails due to a bug or an attack, other components
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remain unaffected. The prime example for such buggy components are device
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drivers. By empirical evidence, those remain the most prominent trouble makers
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in today's operating systems. Unfortunately however, most commodity hardware
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used to render this nice argumentation moot because it left one giant loophole
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open, namely bus-master DMA.
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Via bus-master DMA, a device attached to the system bus is able to directly
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access the RAM without involving the CPU. This mechanism is crucial for all
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devices that process large amounts of data such as network adapters, disk
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controllers, or USB controllers. Because those devices can issue bus requests
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targeting the RAM directly and not involving the CPU altogether, such requests
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are naturally not subjected by the virtual-memory mechanism implemented in the
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CPU in the form of an MMU. From the device's point of view there is just
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physical memory. Hence, if a driver sets up a DMA transaction, let's say a disk
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driver wants to read a block from the disk, the driver tells the device about
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the address and size of a physical-memory buffer where the it wants to receive
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the data. If the driver lives in a user-level process, as is the case for a
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microkernel-based system, it still needs to know the physical address to
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program the device correctly. Unfortunately, there is nothing to prevent the
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driver from specifying any physical address to the device. Consequently, a
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malicious driver could misuse the device to read and manipulate all parts of
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the memory, including the kernel.
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[image no_iommu]
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Traditional machine without IOMMU. Direct memory accesses issued by the
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disk controller are not subjected to the MMU. The disk controller can
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access the entity of memory present in the system.
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So - does this loop hole render the micro-kernel approach useless? Of course not.
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Putting each driver in a dedicated address space is still beneficial in two
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ways. First, classes of bugs that are unrelated to DMA remain confined in the
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driver's address space. In practice most driver issues arise from issues like
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memory leaks, synchronization problems, deadlocks, flawed driver logic, wrong
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state machines, or incorrect device-initialization sequences. For those classes
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of problems, the microkernel argument still applies. Second, executing a driver
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largely isolated from other operating-system code minimizes the attack surface
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of the driver. If the driver interface is rigidly small and well-defined, it is
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hard to compromise the driver by exploiting its interface.
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Still the DMA issue remains to be addressed. Fortunately, modern PC hardware
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has closed the bus-master-DMA loophole by incorporating a so-called IOMMU into
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the system. As depicted in the following figure, the IOMMU sits between the RAM
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and the system bus where the devices are attached to. So each DMA request has
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to pass the IOMMU, which is not only able to arbitrate the access of DMA
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requests to the RAM but also able to virtualize the address space per device.
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Similar to how a MMU confines each process running on the CPU within a distinct
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virtual address space, the IOMMU is able to confine each device within a
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dedicated virtual address space. To tell the different devices apart, the IOMMU
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uses the PCI device's bus-device-function triplet as unique identification.
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[image iommu]
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An IOMMU arbitrates and virtualizes DMA accesses issued by a device to the
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RAM. Only if a valid IOMMU mapping exists for a given DMA access, the memory
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access is performed.
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Of the microkernels supported by Genode, NOVA is the first kernel that supports
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the IOMMU. NOVAs interface to the IOMMU is quite elegant. The kernel simply
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applies a subset of the (MMU) address space of a process (aka protection domain
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in NOVA speak) to the (IOMMU) address space of a device. So the device's
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address space can be managed in the same way as we normally manage the address
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space of a process. The only missing link is the assignment of device address
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spaces to process address spaces. This link is provided by the dedicated system
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call "assign_pci" that takes a process identifier and a device identifier as
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arguments. Of course, both arguments must be subjected to a security policy.
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Otherwise, any process could assign any device to any other process. To enforce
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security, the process identifier is a capability to the respective protection
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domain and the device identifier is a virtual address where the extended PCI
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configuration space of the device is mapped in the specified protection domain.
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Only if a user-level device driver got access to the extended PCI configuration
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space of the device, it is able to get the assignment in place.
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To make NOVA's IOMMU support available to Genode programs, we enhanced the
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ACPI/PCI driver with the ability to hand out the extended PCI configuration
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space of a device and added a NOVA-specific extension to the PD session
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interface. The new 'assign_pci' function allows the assignment of a PCI device
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to the protection domain.
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[image iommu_aware]
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NOVAs management of the IOMMU address spaces facilities the use of
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driver-local virtual addresses as DMA addresses.
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Even though these mechanisms combined principally
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suffice to let drivers operate with the IOMMU enabled, in practice, the
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situation is a bit more complicated. Because NOVA uses the same
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virtual-to-physical mappings for the device as it uses for the process, the DMA
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addresses the driver needs to supply to the device must be virtual addresses
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rather than physical addresses. Consequently, to be able to make a device
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driver usable on systems without IOMMU as well as on systems with IOMMU, the
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driver needs to be IOMMU-aware and distinguish both cases. This is an
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unfortunate consequence of the otherwise elegant mechanism provided by NOVA. To
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relieve the device drivers from caring about both cases, we came up with a
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solution that preserves the original device interface, which expects physical
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addresses. The solution comes in the form of so called device PDs. A device PD
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represents the address space of a device as a Genode process. Its sole purpose
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is to hold mappings of DMA buffers that are accessible by the associated
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device. By using one-to-one physical-to-virtual mappings for those buffers
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within the device PD, each device PD contains a subset of the physical address
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space. The ACPI/PCI server performs the assignment of device PDs to PCI
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devices. If a device driver intends to use DMA, it asks the ACPI/PCI driver for
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a new DMA buffer. The ACPI/PCI driver allocates a RAM dataspace at core,
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attaches it to the device PD using the dataspace's physical address as virtual
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address, and hands out the dataspace capability to the driver. If the driver
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requests the physical address of the dataspace, the returned address will be a
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valid virtual address in the associated device PD. From this design follows
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that a device driver must allocate DMA buffers at the ACPI/PCI server (while
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specifying the PCI device the buffer is intended for) instead of using core's
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RAM service to allocate buffers anonymously. The current implementation of the
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ACPI/PCI server assigns all PCI devices to only one device PD. However, the
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design devises a natural way to partition devices into different device PDs.
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[image iommu_agnostic]
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By modelling a device address space as a dedicated process (device PD),
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the traditional way of programming DMA transactions can be maintained,
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even with the IOMMU enabled.
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Because the changed way of how DMA buffers are allocated, our existing drivers
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such as the AHCI disk driver, the OSS sound driver, the iPXE network driver,
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and the USB driver had to be slightly modified. We also extended DDE Kit with
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the new 'dde_kit_pci_alloc_dma_buffer' function for allocating DMA buffers.
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With those changes, the complete Genode user land can be used on systems with
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IOMMU enabled. Hence, we switched on the IOMMU on NOVA by default.
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Full virtualization on NOVA/x86
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###############################
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Vancouver is a x86 virtual machine monitor that is designed to run as
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user-level process on top of the NOVA hypervisor. In
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[https://genode.org/documentation/release-notes/11.11#Faithful_x86_PC_Virtualization_enabled_by_the_Vancouver_VMM - Genode version 11.11],
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we introduced the preliminary adaptation of Vancouver to Genode. This version
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was meant as a mere proof of concept, which allowed the bootup of small Guest
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OSes (such as Fiasco.OC or Pistachio) inside the VMM. However, it did not
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support any glue code to Genode's session interface, which limited the
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usefulness of this virtualization solution at that point. We had planned to
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continue the integration of Vancouver with Genode once we observed public
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demand.
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The move of NOVA's development to Intel Labs apparently created this demand.
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It is undeniable that combining the rich user land provided by Genode with the
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capabilities of the Vancouver VMM poses an attractive work load for NOVA. So
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the stalled line of the integration work of Vancouver with Genode was picked up
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within Intel Labs, more specifically by Markus Partheymüller. We are delighted
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to be able to merge the outcome of this undertaking into the mainline Genode
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development. Thanks to Intel Labs and Markus in particular for this substantial
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contribution!
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The features added to the new version of Vancouver for Genode are as follows:
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:VMX support:
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Our initial version supported AMD's SVM technology only because this was
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readily supported by Qemu. With the added support for Intel VMX, Vancouver
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has become able to operate on both Intel and AMD processors with hardware
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virtualization support.
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:Timer support:
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With added support for timer interrupts, the VMM has become able to
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boot a complete Linux system.
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:Console support:
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With this addition, the guest VM can be provided with a frame buffer and
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keyboard input.
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For the frame-buffer size in Vancouver, the configuration value in the
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machine XML node is used. It is possible to map the corresponding memory
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area directly to the guest regardless if it comes from nitpicker, a virtual
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frame buffer, or the VESA driver. The guest is provided with two modes (text
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mode 3 and graphics mode 0x114 (0x314 in Linux).
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Pressing LWIN+END while a VM has focus resets the virtual machine. Also,
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RESET and DEBUG key presses will not be forwarded to the VM anymore.
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It is possible to dump a VM's state by pressing LWIN+INS keys.
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The text console is able to detect idle mode, unmaps the buffer from the
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guest and stops interpreting. Upon the next page fault in this area, it
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resumes operation again. The code uses a simple checksum mechanism instead
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of a large buffer and 'memcmp' to detect an idle text console. False
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positives don't matter very much.
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:Network support:
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The VMM has become able to use the Intel 82576 device model from the NUL
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user land to give VMs access to the network via Genode's NIC bridge service
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or a NIC driver.
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:Disk support:
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The VMM can now assign block devices to guests using Genode's block-session
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interface. The machine has to be configured to use a specified drive, which
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could be theoretically routed to different partitions or services via policy
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definitions. Currently the USB driver only supports one device. Genode's AHCI
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driver is untested.
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:Real-time clock:
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By using the new RTC session interface, Vancouver is able to provide the
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wall-clock time to guest OSes.
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To explore the new version of the Vancouver VMM, there exists a ready-to-use
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run script at 'ports/run/vancouver.run'. Only the guest OS binaries such as a
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Linux kernel image and a RAM disk must be manually supplied in the
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'<build-dir>/bin' directory. The run script is able to start one or multiple
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instances of the VMM using the graphical launchpad.
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Low-latency audio output
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########################
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In version 10.05, we introduced an interface for the playback of audio data
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along with an audio mixer component and ALSA-based sound drivers ported from
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the Linux kernel. The original 'Audio_out' session interface was based on
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Genode's packet stream facility, which allows the communication of bulk data
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across address spaces via a combination of shared memory and signals. Whereas
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shared memory is used to transfer the payload in an efficient manner without
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the need to copy data via the kernel, signals are used to manage the data flow
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between the information source and sink.
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[image packet_stream]
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Figure [packet_stream] displays the life cycle of a packet of information
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transferred from the source to the sink. The original intent behind the
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packet-stream facility was the transmission of networking packets and blocks
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of block devices. At the time when we first introduced the 'Audio_out'
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interface, the packet stream seemed like a good fit for audio, too. However, in
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the meanwhile, we came to the conclusion that this is not the case when trying
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to accommodate streamed audio data and sporadic audio output at the same time.
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For the output of streamed audio data, a codec typically decodes a relatively
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large portion of an audio stream and submits the sample data to the mixer. The
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mixer, in turn, mixes the samples of multiple sources and forwards the result
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to the audio driver. Each of those components the codec, the mixer, and the
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audio driver live in a separate process. By using large buffer sizes between
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them, the context-switching overhead is hardly a concern. Also, the driver can
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submit large buffers of sample data to the sound device without any further
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intervention needed.
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In contrast, sporadic sounds are used to inform the user about an immediate
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event. It is ultimately expected that such sounds are played back without much
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latency. Otherwise the interactive experience (e.g., of games) would suffer.
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Hence, using large buffers between the audio source, the mixer, and the driver
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is not an option. By using the packet stream concept, we have to settle on a
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specific buffer size. A too small buffer increases CPU load caused by many
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context switches and the driver, which has to feed small chunks of sample data
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to the sound device. A too large buffer, however, makes sporadic sounds at low
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latencies impossible. We figured out that the necessity to find a sweet spot
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for picking a buffer size is a severe drawback. This observation triggered us
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to replace the packet-stream-based communication mechanism of the 'Audio_out'
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session interface by a new solution that we specifically designed to
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accommodate both corner cases of audio output.
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[image audio_out]
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Similarly to the packet-stream mechanism, the new interface is based on a
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combination of shared memory and signals. However, we dropped the notion of
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ownership of packets. When using the packet-stream protocol depicted as above,
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either the source or the sink is in charge of handling a given packet at a
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given time, not both. At the points 1, 2, and 4, the packet is owned by the
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source. At the points 3 and 4, the packet is owned by the sink. By putting a
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packet descriptor in the submit queue or acknowledgement queue, there is a
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handover of responsibility. The new interface weakens this notion of ownership
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by letting the source update once submitted audio frames even after submitting
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them. If there are solely continuous streams of audio arriving at the mixer,
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the mixer can mix those large batches of audio samples at once and pass the
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result to the driver.
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[image mixer_streaming]
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The mixer processes incoming data from multiple streaming sources as batches.
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Now, if a sporadic sound comes in, the mixer checks the
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current output position reported by the audio driver, and re-mixes those
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portions that haven't been played back yet by incorporating the sporadic sound.
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So the buffer consumed by the driver gets updated with new data.
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[image mixer_sporadic]
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A sporadic occuring sound prompts the mixer to remix packets that are
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already submitted in the output queue.
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Besides changing the way of how packets are populated with data, the second
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major change is turning the interface into a time-triggered concept. The
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driver produces periodic signals that indicate the completeness of a
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played-back audio packet. This signal triggers the mixer to become active,
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which in turn serves as a time base for its clients. The current playback
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position is denoted alongside the sample data as a field in the memory buffer
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shared between source and sink.
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The new 'Audio_out' interface has the potential to align the requirements of
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both streamed audio with those of sporadic sounds. As a side benefit, the now
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domain-specific interface has become simpler than the original packet-stream
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based solution. This becomes nowhere as evident as in the implementation of the
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mixer, which has become much simpler (30% less code). The interface change
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is accompanied with updates of components related to audio output, in
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particular the OSS sound drivers contained in 'dde_oss', the ALSA audio driver
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for Linux, the avplay media player, and the libSDL audio back-end.
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Base framework
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##############
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Signalling API improvements
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===========================
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The signalling API provided by 'base/signal.h' is fairly low level. For
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employing the provided mechanism by application software, we used to craft
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additional glue code that translates incoming signals to C++ method
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invocations. Because the pattern turned out to be not only useful but a good
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practice, we added the so called 'Signal_dispatcher' class template to the
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signalling API.
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In addition to being a 'Signal_context', a 'Signal_dispatcher' associates a
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member function with the signal context. It is intended to be used as a member
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variable of the class that handles incoming signals of a certain type. The
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constructor takes a pointer-to-member to the signal handling function as
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argument. If a signal is received at the common signal reception code, this
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function will be invoked by calling 'Signal_dispatcher_base::dispatch'. This
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pattern can be observed in the implementation of RAM file system
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('os/src/server/ram_fs').
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Under the hood, the signalling implementation received a major improvement with
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regard to the life-time management of signal contexts. Based on the observation
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that 'Signal' objects are often referring to non-trivial objects derived from
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'Signal_context', it is important to defer the destruction of such objects to a
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point when no signal referring to the context is in flight anymore. We solved
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this problem by modelling 'Signal' type as a shared pointer that operates on a
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reference counter embedded in the corresponding 'Signal_context'. Based on
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reference counter, the 'Signal_receiver::dissolve()' function does not return
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as long as the signal context to be dissolved is still referenced by one or
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more 'Signal' objects.
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Trimmed and unified framework API
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=================================
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A though-provoking
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[https://sourceforge.net/mailarchive/forum.php?thread_name=CAGQ-%3Dq27%2B_UooBiJmz9RdTE1gDmVcg9v0w-8TNgEH5fzHYiA%2BQ%40mail.gmail.com&forum_name=genode-main - posting]
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on our mailing list prompted us to explore the idea to make shared libraries
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and dynamically linked executables binary compatible among different kernels.
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This sounds a bit crazy at first but it is not downright infeasible.
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As a baby step into this direction, we unified several public headers of the
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Genode API and tried to make headers private to the framework where possible.
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The latter is the case for the 'base/platform_env.h' header, which is actually
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not part of the generic Genode API. Hence, it was moved to the
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framework-internal 'src/base/env'. Another step was the removal of
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platform-specific types that are not necessarily platform-dependent. We could
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remove the 'Native_lock' type without any problems. Also, we were able to unify
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the IPC API, which was formerly split into the two parts 'base/ipc_generic.h'
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and 'base/ipc.h' respectively. Whereas 'base/ipc_generic.h' was shared among
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all platforms, the 'base/ipc.h' header used to contain platform-specific IPC
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marshalling and unmarshalling code. But by moving this code from the header to
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the corresponding (platform-specific) IPC library, we were able to discard the
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content of 'base/ipc.h' altogether. Consequently, the former
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'base/ipc_generic.h' could be renamed to 'base/ipc.h'. These changes imply no
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changes at the API level.
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Simplified structure of base libraries
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======================================
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The Genode base API used to come in the form of many small libraries, each
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covering a dedicated topic. Those libraries were 'allocator_avl', 'avl_tree',
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'console', 'env', 'cxx', 'elf', 'env', 'heap', 'server', 'signal', 'slab',
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'thread', 'ipc', and 'lock'. The term "library" for those bits of code was
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hardly justified as most of the libraries consisted of only a few .cc files.
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Still the build system had to check for their inter-dependencies on each run of
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the build process. Furthermore, for Genode developers, specifying the list of
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base libraries in their 'target.mk' files tended to be an inconvenience. Also,
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the number of libraries and their roles (core only, non-core only, shared by
|
|
both core and non-core) were not easy to capture. Hence, we simplified the way
|
|
of how those base libraries are organized. They have been reduced to the
|
|
following few libraries:
|
|
|
|
* 'cxx.mk' contains the C++ support library
|
|
* 'startup.mk' contains the startup code for normal Genode processes
|
|
On some platform, core is able to use the library as well.
|
|
* 'base-common.mk' contains the parts of the base library that are
|
|
identical by core and non-core processes.
|
|
* 'base.mk' contains the complete base API implementation for non-core
|
|
processes
|
|
|
|
Consequently, the 'LIBS' declaration in 'target.mk' files becomes simpler as
|
|
well. In the normal case, only the 'base' library must be mentioned.
|
|
|
|
|
|
New fault-detection mechanism
|
|
=============================
|
|
|
|
Until now, it was hardly possible for a parent process to respond to crashes of
|
|
child processes in a meaningful way. If a child process crashed, the parent
|
|
would normally just not take notice. Even though some special use cases such as
|
|
GDB monitor could be accommodated by the existing
|
|
'Cpu_session::exception_handler' facility, this mechanism requires the
|
|
virtualization of the 'Cpu_session interface' because an exception handler used
|
|
to refer to an individual thread rather than the whole process. For ordinary
|
|
parents, this mechanism is too cumbersome to use. However, there are several
|
|
situations where a parent process would like to actively respond to crashing
|
|
children. For example, the parent might like to restart a crashed component
|
|
automatically, or enter a special failsafe mode.
|
|
|
|
To ease the implementation of such scenarios, we enhanced the existing
|
|
'Cpu_session::exception_handler' mechanism with the provision of a
|
|
default signal handler that is used if no thread-specific handler is installed.
|
|
The default signal handler can be set by specifying an invalid thread
|
|
capability and a valid signal-context capability. So for registering a signal
|
|
handler to all threads of a process, no virtualization of the 'Cpu_session'
|
|
interface is needed anymore. The new mechanism is best illustrated by the
|
|
'os/run/failsafe.run' script, which creates a system that repeatedly spawns a
|
|
crashing child process.
|
|
|
|
|
|
Reworked synchronization primitives
|
|
===================================
|
|
|
|
We reworked the framework-internal lock interface in order to be able to use
|
|
the 'futex' syscall on the Linux base platform. Previously, the lock
|
|
implementation on Linux was based on Unix signals. In the contention case, the
|
|
applicant for a contended lock would issue a blocking system call, which gets
|
|
canceled by the occurrence of a signal. We used 'nanosleep' for this purpose.
|
|
Once the current owner of the lock releases the lock, it sends a signal to the
|
|
next applicant of the lock. Because signals are buffered by the kernel, they
|
|
are guaranteed to be received by the targeted thread. However, in situations
|
|
with much lock contention, we observed the case where the signal was delivered
|
|
just before the to-be-blocked thread could enter the 'nanosleep' syscall. In
|
|
this case, the signal was not delivered at the next entrance into the kernel
|
|
(when entering 'nanosleep') but earlier. Even though the signal handler was
|
|
invoked, we found no elegant way to handle the signal such that the subsequent
|
|
'nanosleep' call would get skipped. So we decided to leave our signal-based
|
|
solution behind and went for the mainstream 'futex' mechanism instead.
|
|
|
|
Using this mechanism required us to re-design the internal lock API, which was
|
|
originally designed with the notion of thread IDs. The 'Native_thread_id' type,
|
|
which was previously used in the lock-internal 'Applicant' class to identify a
|
|
thread to be woken up, was not suitable anymore for implementing this change.
|
|
Hence, we replaced it with the 'Thread_base*' type, which also has the positive
|
|
effect of making the public 'base/cancelable_lock.h' header file
|
|
platform-independent.
|
|
|
|
In addition to reworking the basic locking primitives, we changed the
|
|
'Object_pool' data structure to become safer to use. The former 'obj_by_*'
|
|
functions have been replaced by 'lookup_and_lock' that looks up an object and
|
|
locks it in one atomic operation. Additionally, the case that an object may
|
|
already be in destruction is handled gracefully. In this case, the lookup will
|
|
return that the object is not available anymore.
|
|
|
|
|
|
Low-level OS infrastructure
|
|
###########################
|
|
|
|
Notification mechanism for the file-system interface
|
|
====================================================
|
|
|
|
To support dynamic system scenarios, we extended Genode's file-system interface
|
|
with the ability to monitor changes of files or directories, similar to the
|
|
inotify mechanism on Linux but simpler. The new 'File_system::sigh' function
|
|
can be used to install a signal handler for an open file node. When a node is
|
|
closed after a write operation, a prior registered signal handler for this file
|
|
gets notified. Signal handlers can also be installed for directories. In this
|
|
case, the signal handler gets informed about changes of immediate nodes hosted
|
|
in the directory, i.e., the addition, renaming, or removal of nodes.
|
|
|
|
The 'ram_fs' server has been enhanced to support the new interface. So any file
|
|
or directory change can now be observed by 'ram_fs' clients.
|
|
|
|
|
|
New adapter from file-system to ROM session interface
|
|
=====================================================
|
|
|
|
The new 'fs_rom' server translates the 'File_system' session interface to the
|
|
'ROM' session' interface. Each request for a ROM file is handled by looking
|
|
up an equally named file on the file system. If no such file can be found,
|
|
then the server will monitor the file system for the creation of the
|
|
corresponding file. Furthermore, the server reflects file changes as signals
|
|
to the ROM session.
|
|
|
|
There currently exist two limitations: First, symbolic links are not handled.
|
|
Second, the server needs to allocate RAM for each requested file. The RAM is
|
|
always allocated from the RAM session of the server. Thereby, the RAM quota
|
|
consumed by the server depends on the client requests and the size of the
|
|
requested files. Therefore, one instance of the server should not be used by
|
|
untrusted clients and trusted clients at the same time. In such situations,
|
|
multiple instances of the server could be used.
|
|
|
|
The most interesting feature of the 'fs_rom' server is the propagation of
|
|
file-system changes as ROM module changes. This clears the way to use this
|
|
service to supply dynamic configurations to Genode programs.
|
|
|
|
|
|
Dynamic re-configuration of the init process
|
|
============================================
|
|
|
|
The init process has become able to respond to configuration changes by
|
|
restarting the scenario using the new configuration. To make this feature
|
|
useful in practice, init must not fail under any circumstances. Even on
|
|
conditions that were considered previously as fatal and led to the abort of
|
|
init (such as ambiguous names of the children or misconfiguration in general),
|
|
init must stay alive and responsive to configuration changes.
|
|
|
|
With this change, the init process is one of the first use cases of the dynamic
|
|
configuration feature enabled via the 'fs_rom' service and the new file-system
|
|
notifications. By supplying the configuration of an init instance via the
|
|
'fs_rom' and 'ram_fs' services, the configuration of this instance gets fetched
|
|
from a file of the 'ram_fs' service. Each time, this file is changed, for
|
|
example via VIM running within a Noux runtime environment, the init process
|
|
re-evaluates its configuration.
|
|
|
|
In addition to the support for dynamic re-configurations, we simplified the use
|
|
of conditional session routing, namely the '<if-args>' mechanism. When matching
|
|
the 'label' session argument using '<if-args>' in a routing table, we can omit
|
|
the child name prefix because it is always the same for all sessions
|
|
originating from the child anyway. By handling the matching of session labels
|
|
as a special case, the expression of label-specific routing
|
|
becomes more intuitive.
|
|
|
|
|
|
Timer interface turned into asynchronous mode of operation
|
|
==========================================================
|
|
|
|
The 'msleep' function of 'Timer::Session' interface is one of the last relics
|
|
of blocking RPC interfaces present in Genode. As we try to part away from
|
|
blocking RPC calls inside servers and as a means to unify the timer
|
|
implementation across the many different platforms supported by Genode, we
|
|
changed the interface to an asynchronous mode of operation.
|
|
|
|
Synchronous blocking RPC interfaces turned out to be constant sources of
|
|
trouble and code complexity. E.g., a timer client that also wants to respond to
|
|
non-timer events was forced to be a multi-threaded process. Now, the blocking
|
|
'msleep' call has been replaced by a mechanism for programming timeouts and
|
|
receiving wakeup signals in an asynchronous fashion. Thereby signals
|
|
originating from the timer can be handled, along with signals from other signal
|
|
sources, by a single thread. Once a timer client has registered a signal
|
|
handler using the 'Timer::sigh' function, it can program timeouts using the
|
|
functions 'trigger_once' and 'trigger_periodic', which take an amount of
|
|
microseconds as argument. For maintaining compatibility and convenience, the
|
|
interface still contains the virtual 'msleep' function. However, it is not an
|
|
RPC function anymore but a mere client-side wrapper around the 'sigh' and
|
|
'trigger_once' functions. For use cases where sleeping at the granularity of
|
|
milliseconds is too coarse (such as udelay calls by device drivers), we added
|
|
a new 'usleep' call, which takes a number of microseconds as argument.
|
|
|
|
As a nice side effect of the interface changes, the platform-specific
|
|
implementations could be vastly unified. On NOVA and Fiasco.OC, the need to use
|
|
one thread per client has vanished. As a further simplification, we changed the
|
|
timer to use the build system's library-selection mechanism instead of
|
|
providing many timer targets with different 'REQUIRES' declarations. This
|
|
reduces the noise of the build system. For all platforms, the target at
|
|
'os/src/drivers/timer' is built. The target, in turn, depends on a 'timer'
|
|
library, which is platform-specific. The various library description files are
|
|
located under 'os/lib/mk/<platform>'. The common bits are contained in
|
|
'os/lib/mk/timer.inc'.
|
|
|
|
Since the 'msleep' call is still available from the client's perspective,
|
|
the change of the timer interface does not imply an API incompatibility.
|
|
However, it provides the opportunity to simplify clients in cases that required
|
|
the maintenance of a separate thread for the sole purpose of
|
|
periodic signal generation.
|
|
|
|
|
|
Loader
|
|
======
|
|
|
|
The loader is a service that enables its clients to dynamically create Genode
|
|
subsystems. Leveraging the new fault-detection support described in section
|
|
[New fault-detection mechanism], we enabled loader clients to respond to
|
|
failures that occur inside the spawned subsystem. This is useful for scenarios
|
|
where subsystems should be automatically restarted or in situations where the
|
|
system should enter a designated failsafe mode once an unexpected fault
|
|
happens.
|
|
|
|
The loader provides this feature by installing an optional client-provided
|
|
fault handler as default CPU exception handler and a RM fault handler for all
|
|
CPU and RM sessions of the loaded subsystem. This way, the failure of any
|
|
process within the subsystem gets reflected to the loader client as a signal.
|
|
|
|
The new 'os/run/failsafe.run' test illustrate this mechanism. It covers two
|
|
cases related to the loader, which are faults produced by the immediate child
|
|
of the loader and faults produced by indirect children.
|
|
|
|
|
|
Focus events for the nitpicker GUI server
|
|
=========================================
|
|
|
|
To enable a way for applications to provide visual feedback to changed keyboard
|
|
focus, we added a new 'FOCUS' event type to the 'Input::Event' structure. To
|
|
encode whether the focus was entered or left, the former 'keycode' member is
|
|
used (value 0 for leaving, value 1 for entering). Because 'keycode' is
|
|
misleading in this context, the former 'Input::Event::keycode' function was
|
|
renamed to 'Input::Event::code'. The nitpicker GUI server has been adapted to
|
|
deliver focus events to its clients.
|
|
|
|
|
|
NIC bridge with support for static IP configuration
|
|
===================================================
|
|
|
|
NIC bridge is a service that presents one physical network adaptor as many
|
|
virtual network adaptors to its clients. Up to now, it required each client
|
|
to obtain an IP address from a DHCP server at the physical network. However,
|
|
there are situations where the use of static IPs for virtual NICs is useful.
|
|
For example, when using the NIC bridge to create a virtual network between
|
|
the lighttpd web server and the Arora web browser, both running as Genode
|
|
processes without real network connectivity.
|
|
|
|
The static IP can be configured per client of the NIC bridge using a '<policy>'
|
|
node of the configuration. For example, the following policy assigns a static
|
|
address to a client with the session label "lighttpd".
|
|
!<start name="nic_bridge">
|
|
! ...
|
|
! <config>
|
|
! <policy label="lighttpd" ip_addr="10.0.2.55"/>
|
|
! </config>
|
|
!</start>
|
|
|
|
Of course, the client needs to configure its TCP/IP stack to use the assigned
|
|
IP address. This can be done via configuration arguments examined by the
|
|
'lwip_nic_dhcp' libc plugin. For the given example, the configuration for the
|
|
lighttpd process would look as follows.
|
|
!<start name="lighttpd">
|
|
! <config>
|
|
! <interface ip_addr="10.0.2.55"
|
|
! netmask="255.255.255.0"
|
|
! gateway="10.0.2.1"/>
|
|
! </config>
|
|
!</start>
|
|
|
|
|
|
Libraries and applications
|
|
##########################
|
|
|
|
New terminal multiplexer
|
|
========================
|
|
|
|
The new 'terminal_mux' server located at 'gems/src/server/terminal_mux' is able
|
|
to provide multiple terminal sessions over one terminal-client session. The
|
|
user can switch between the different sessions using a keyboard shortcut, which
|
|
brings up an ncurses-based menu.
|
|
|
|
The terminal sessions provided by terminal_mux implement (a subset of) the
|
|
Linux terminal capabilities. By implementing those capabilities, the server
|
|
is interchangeable with the graphical terminal ('gems/src/server/terminal').
|
|
The terminal session used by the server is expected to by VT102 compliant.
|
|
This way, terminal_mux can be connected via an UART driver with terminal
|
|
programs such as minicom, which typically implement VT102 rather than the Linux
|
|
terminal capabilities.
|
|
|
|
When started, terminal_mux displays a menu with a list of currently present
|
|
terminal sessions. The first line presents status information, in particular
|
|
the label of the currently visible session. A terminal session can be selected
|
|
by using the cursor keys and pressing return. Once selected, the user is able
|
|
to interact with the corresponding terminal session. Returning to the menu is
|
|
possible at any time by pressing control-x.
|
|
|
|
For trying out the new terminal_mux component, the 'gems/run/termina_mux.run'
|
|
script sets up a system with three terminal sessions, two instances of Noux
|
|
executing VIM and a terminal_log service that shows the log output of both Noux
|
|
instances.
|
|
|
|
|
|
New ported 3rd-party libraries
|
|
==============================
|
|
|
|
To support our forthcoming port of Git to the Noux runtime environment, we
|
|
have made the following libraries available via the libports repository:
|
|
|
|
* libssh-0.5.4
|
|
* curl-7.29.0 (for now the port is x86_* only because it depends on libcrypto,
|
|
which is currently not tested on ARM)
|
|
* iconv-1.14
|
|
|
|
|
|
Device drivers
|
|
##############
|
|
|
|
Besides the changes concerning the use of IOMMUs, the following device driver
|
|
have received improvements:
|
|
|
|
:UART drivers:
|
|
|
|
The OMAP4 platform support has been extended by a new UART driver, which
|
|
enables the use of up to 4 UART interfaces. The new driver is located at
|
|
'os/src/drivers/uart/omap4'.
|
|
|
|
All UART drivers implement the 'Terminal::Session' interface, which
|
|
provides read/write functionality accompanied by a function to determine
|
|
the terminal size. The generic UART driver code shared among the various
|
|
implementations has been enhanced to support the detection of the terminal
|
|
size using a protocol of escape sequences. This feature can be enabled by
|
|
including the attribute 'detect_size="yes"' in the policy of a UART client.
|
|
This is useful for combining UART drivers with the new 'terminal_mux'
|
|
server.
|
|
|
|
:ACPI support for 64-bit machines:
|
|
|
|
In addition to IOMMU-related modifications, the ACPI driver has been enhanced
|
|
to support 64-bit machines and MCFG table parsing has been added.
|
|
|
|
:PCI support for IOMMUs:
|
|
|
|
With the added support of IOMMUs, the 'Pci::Session' interface has been
|
|
complemented with a way to obtain the extended PCI configuration space in the
|
|
form of a 'Genode::Dataspace'. Also, the interface provides a way to allocate
|
|
DMA buffers for a given PCI device. Device drivers that are meant to be used
|
|
on system with and without IOMMUs should use this interface rather than
|
|
core's RAM session interface to allocate DMA buffers.
|
|
|
|
:Real-time clock on x86:
|
|
|
|
Up to now, the x86 real-time clock driver served as a mere example for
|
|
accessing I/O ports on x86 machines but the driver did not expose any service
|
|
interface. With the newly added 'os/include/rtc_session' interface and the
|
|
added support of this interface in the RTC driver, Genode programs have now
|
|
become able to read the real-time clock. Currently, the interface is used by
|
|
the Vancouver VMM.
|
|
|
|
:USB driver restructured, support for Arndale board added:
|
|
|
|
While adding support for the Exynos-5-based Arndale board, we took the
|
|
chance to restructure the driver to improve portability to new
|
|
platforms. The most part of the driver has become a library, which is
|
|
built in a platform-specific way. The build system automatically selects
|
|
the library that fits for the platform as set up for the build directory.
|
|
|
|
|
|
Platforms
|
|
#########
|
|
|
|
NOVA
|
|
====
|
|
|
|
The NOVA base platform received major improvements that address the kernel
|
|
as well as Genode's NOVA-specific code. We pursued two goals with this line
|
|
of work. The first goal was the use of NOVA in highly dynamic settings, which
|
|
was not possible before, mainly due to lacking kernel features. The second
|
|
goal was the use of IOMMUs.
|
|
|
|
NOVA is ultimately designed for accommodating dynamic workloads on top of the
|
|
kernel. But we found that the implementation of crucial functionality was
|
|
missing. In particular, the kernel lacked the ability to destroy all kinds of
|
|
kernel objects and to reuse memory of kernel objects that had been destroyed.
|
|
Consequently, when successively creating and destroying kernel objects such as
|
|
threads and protection domains, the kernel would eventually run out of memory.
|
|
This issue became a show stopper for running the Genode tool chain on NOVA
|
|
because this scenario spawns and destroys hundreds of processes. For this
|
|
reason, we complemented the kernel with the missing functionality. This step
|
|
involved substantial changes in the kernel code. So our approach of using the
|
|
upstream kernel and applying a hand full of custom patches started to show its
|
|
limitations.
|
|
|
|
To streamline our work flow and to track the upstream kernel in a structured
|
|
way, we decided to fork NOVA's Git repository and maintain our patches in our
|
|
fork. For each upstream kernel revision that involves kernel ABI changes, we
|
|
create a separate branch called "r<number>". This branch corresponds to the
|
|
upstream kernel with our series of custom patches applied (actually rebased) on
|
|
top. This way, our additions to the upstream kernel are well documented. The
|
|
'make prepare' mechanism in the base-nova repository automates the task of
|
|
checking out the right branch. So from the Genode user's point of view, this
|
|
change is transparent.
|
|
|
|
The highly dynamic application scenarios executed on NOVA triggered several
|
|
synchronization issues in Genode's core process that had not been present on
|
|
other base platforms. The reason for those issues to occur specifically on NOVA
|
|
lies in the concurrent page fault handling as employed on this base platform.
|
|
For all classical L4-like kernels and Fiasco.OC, we use one global pager thread
|
|
to resolve all page faults that occur in the whole Genode system. In contrast,
|
|
on NOVA we use one pager thread per user thread. Consequently, proper
|
|
fine-grained synchronization between those pager threads and the other parts of
|
|
core is mandated. Even though the immediate beneficiary of these changes is the
|
|
NOVA platform, many of the improvements refer to generic code. This paves the
|
|
ground for scaling the page-fault handling on other base platforms (such as
|
|
Fiasco.OC) to multiple threads. With these improvements in place, we are able
|
|
to successfully execute the 'noux_tool_chain_nova' scenario on the NOVA kernel
|
|
and build Genode's core on NOVA. That said, however, not all issues are covered
|
|
yet. So there is still a way left to go to turn base-nova into a base platform
|
|
that is suitable for highly dynamic scenarios.
|
|
|
|
The second goal was the use of NOVA's IOMMU support on Genode. This topic is
|
|
covered in detail in section [DMA protection via IOMMU].
|
|
|
|
To be able to use and debug Genode on NOVA on modern machines that lack legacy
|
|
comports, we either use UART PCI cards or the Intel's Active Management
|
|
Technology (AMT) mechanism. In both cases, the I/O ports to access the serial
|
|
interfaces differ from the legacy comports. To avoid the need for adjusting the
|
|
I/O port base addresses per platform, we started using the chain-boot-loader
|
|
called "bender" developed by the Operating Systems Group of TU Dresden,
|
|
Germany. This boot loader is started prior the kernel, searches the PCI bus for
|
|
the first suitable device and registers the corresponding I/O port base address
|
|
at the bios data area (BDA). Genode's core, in turn, picks the I/O port base
|
|
address up from the BDA and uses the registered i8250 serial controller for its
|
|
LOG service.
|
|
|
|
|
|
Execution on bare hardware (base-hw)
|
|
====================================
|
|
|
|
The base-hw platform enables the use of Genode on ARM-based hardware without
|
|
the need for a 3rd-party kernel.
|
|
|
|
With the new release, the range of supported ARM-based hardware has been
|
|
extended to cover the following additional platforms. With the previous
|
|
release, we introduced the support for Freescale i.MX family of SoC, starting
|
|
with i.MX31. The current release adds support for the i.MX53 SoC and adds
|
|
a user-level timer driver for this platform. With the Samsung Exynos 5, the
|
|
first Cortex-A15-based SoC has entered the list of supported SoCs. Thanks to
|
|
this addition, Genode has become able to run on the
|
|
[http://www.arndaleboard.org - Howchip Arndale board]. At the current state,
|
|
core and multiple instances of init can be executed but drivers for peripherals
|
|
are largely missing. Those will be covered by our ongoing work with this SoC.
|
|
The added platforms are readily available via the 'create_builddir' tool.
|
|
|
|
To make base-hw practically usable on real hardware (i.e., the Pandaboard),
|
|
support for caches has been implemented. Furthermore, the implementation of the
|
|
signalling API underwent a redesign, which leverage the opportunities that
|
|
arise with tailoring a kernel specifically to the Genode API. As a side-benefit
|
|
of this endeavour, we could unify the 'base/signal.h' header with the generic
|
|
version and thereby took another step towards the unification of the Genode
|
|
headers across different kernels.
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|
|
|
|
|
Microblaze platform removed
|
|
===========================
|
|
|
|
The 'base-mb' platform has been removed because it is no longer maintained.
|
|
This platform enabled Genode to run directly on the Xilinx Microblaze softcore
|
|
CPU. For supporting the Microblaze CPU architecture in the future, we might
|
|
consider integrating support for this architecture into base-hw. Currently
|
|
though, there does not seem to be any demand for it.
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|
|
|
|
|
Fiasco.OC forked, support for Exynos 5 SoC added
|
|
================================================
|
|
|
|
In the last release cycle, we went beyond just using the Fiasco.OC kernel and
|
|
started to engage with the kernel code more intensively. To avoid that the
|
|
management of a growing number of kernel patches goes out of hand, we forked
|
|
the Fiasco.OC kernel and conduct our development in our Fiasco.OC Git
|
|
repository. When using the 'make prepare' mechanism in the 'base-foc'
|
|
repository, the new Git repository will be used automatically. There exists a
|
|
dedicated branch for each upstream SVN revision that we use. We started with
|
|
updating Fiasco.OC to the current revision 47. Hence, the current branch used
|
|
by Genode is named "r47". The branch contains the unmodified state of the
|
|
upstream SVN repository with our modifications appearing as individual commits
|
|
on top. This makes it easy to keep track of the Genode-specific modifications.
|
|
Please note that the update to Fiasco.OC requires minor adaptations inside
|
|
the 'ports-foc' repository. So for using L4Linux, "make prepare" must be
|
|
issued in both repositories 'base-foc' and 'ports-foc'.
|
|
|
|
Speaking of engaging with the kernel code, the most profound improvement is
|
|
the support for the Samsung Exynos-5-based Arndale board that we added to the
|
|
kernel. This goes hand in hand with the addition of this platform to Genode.
|
|
For creating a build directory targeting the Arndale board, just specify
|
|
"foc_arndale" to the 'create_builddir' tool. At the time of the release,
|
|
several basic scenarios including the timer driver and the USB driver are
|
|
working. Also, both Cortex-A15 CPUs of the Exynos 5 SoC are operational.
|
|
However, drivers for most of the peripherals of the Exynos-5 SoC are missing,
|
|
which limits the current scope of Genode on this platform.
|
|
|
|
|
|
Linux
|
|
=====
|
|
|
|
Since the base-linux platform became used for more than a mere development
|
|
vehicle, we are revisiting several aspects of this base platform. In the last
|
|
release, we changed the synchronous inter-process-communication mechanism to
|
|
the use of SCM rights. For the current release, it was time to have a closer
|
|
look at the memory management within core. The Linux version of core used a
|
|
part of the BSS to simulate access to physical memory. All dataspaces would
|
|
refer to a portion of 'some_mem'. So each time when core would access the
|
|
dataspace contents, it would access its local BSS. For all processes outside of
|
|
core, dataspaces were represented as files. We have now removed the distinction
|
|
between core and non-core processes. Now, core uses the same 'Rm_session_mmap'
|
|
implementation as regular processes. This way, the 'some_mem' could be
|
|
abandoned. We still use a BSS variable for allocating core-local meta data
|
|
though. The major benefit of this change is the removal of the artificial
|
|
quota restriction that was imposed by the predefined size of the 'some_mem'
|
|
array. Now, the Linux base platform can use as much memory as it likes. Because
|
|
the Linux kernel implements virtual memory, we are not bound by the physical
|
|
memory. Hence, the available quota assigned to the init process is almost
|
|
without bounds.
|
|
|
|
To implement the fault-detection mechanism described in section
|
|
[New fault-detection mechanism] on Linux, we let core catch SIGCHLD signals of
|
|
all Genode processes. If such a signal occurs, core determines the process that
|
|
produced the signal by using 'wait_pid', looks up the CPU session that belongs
|
|
to the process and delivers an exception signal to the registered exception
|
|
handler. This way, abnormal terminations of Genode processes are reflected to
|
|
the Genode API in a clean way and Genode processes become able to respond to
|
|
terminating Genode child processes.
|
|
|
|
|
|
OKL4
|
|
====
|
|
|
|
The audio stub driver has been removed from OKLinux. Because of the changed
|
|
'Audio_out::Session' interface, we needed to decide on whether to adapt the
|
|
OKLinux stub driver to the changed interface or to remove the stub driver.
|
|
Given the fact that OKLinux is not actively used, we decided for the latter.
|