genode/os/include/framebuffer_session/client.h
Norman Feske c35207d9c4 Add mode_sigh and release to framebuffer::Session
The 'mode_sigh' function allows the client to receive notifications
about server-side display-mode changes. To respond to such a signal, the
client can use the new 'release' function, which acknowledges the mode
change at the server and frees the original framebuffer dataspace. Via a
subsequent call of 'dataspace', a framebuffer dataspace corresponding to
the new mode can be obtained. Related to issue #11.
2012-01-25 16:08:24 +01:00

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1.0 KiB
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/*
* \brief Client-side framebuffer interface
* \author Norman Feske
* \date 2006-07-10
*/
/*
* Copyright (C) 2006-2012 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_
#define _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_
#include <framebuffer_session/capability.h>
#include <base/rpc_client.h>
namespace Framebuffer {
struct Session_client : Genode::Rpc_client<Session>
{
explicit Session_client(Session_capability session)
: Genode::Rpc_client<Session>(session) { }
Genode::Dataspace_capability dataspace() {
return call<Rpc_dataspace>(); }
void release() { call<Rpc_release>(); }
Mode mode() { return call<Rpc_mode>(); }
void mode_sigh(Genode::Signal_context_capability sigh) {
call<Rpc_mode_sigh>(sigh); }
void refresh(int x, int y, int w, int h) {
call<Rpc_refresh>(x, y, w, h); }
};
}
#endif /* _INCLUDE__FRAMEBUFFER_SESSION__CLIENT_H_ */