genode/repos/os/include/file_system/node_handle_registry.h
2015-05-06 10:55:17 +02:00

222 lines
5.0 KiB
C++

/*
* \brief Facility for managing the session-local node-handle namespace
* \author Norman Feske
* \date 2012-04-11
*/
#ifndef _FILE_SYSTEM__NODE_HANDLE_REGISTRY_H_
#define _FILE_SYSTEM__NODE_HANDLE_REGISTRY_H_
#include <file_system/node.h>
namespace File_system {
class Node;
class Directory;
class File;
class Symlink;
/**
* Type trait for determining the node type for a given handle type
*/
template<typename T> struct Node_type;
template<> struct Node_type<Node_handle> { typedef Node Type; };
template<> struct Node_type<Dir_handle> { typedef Directory Type; };
template<> struct Node_type<File_handle> { typedef File Type; };
template<> struct Node_type<Symlink_handle> { typedef Symlink Type; };
/**
* Type trait for determining the handle type for a given node type
*/
template<typename T> struct Handle_type;
template<> struct Handle_type<Node> { typedef Node_handle Type; };
template<> struct Handle_type<Directory> { typedef Dir_handle Type; };
template<> struct Handle_type<File> { typedef File_handle Type; };
template<> struct Handle_type<Symlink> { typedef Symlink_handle Type; };
class Node_handle_registry
{
private:
/* maximum number of open nodes per session */
enum { MAX_NODE_HANDLES = 128U };
Lock mutable _lock;
Node_base *_nodes[MAX_NODE_HANDLES];
/**
* Each open node handle can act as a listener to be informed about
* node changes.
*/
Listener _listeners[MAX_NODE_HANDLES];
/**
* Allocate node handle
*
* \throw Out_of_node_handles
*/
int _alloc(Node_base *node)
{
Lock::Guard guard(_lock);
for (unsigned i = 0; i < MAX_NODE_HANDLES; i++)
if (!_nodes[i]) {
_nodes[i] = node;
return i;
}
throw Out_of_node_handles();
}
bool _in_range(int handle) const
{
return ((handle >= 0) && (handle < MAX_NODE_HANDLES));
}
public:
Node_handle_registry()
{
for (unsigned i = 0; i < MAX_NODE_HANDLES; i++)
_nodes[i] = 0;
}
template <typename NODE_TYPE>
typename Handle_type<NODE_TYPE>::Type alloc(NODE_TYPE *node)
{
typedef typename Handle_type<NODE_TYPE>::Type Handle;
return Handle(_alloc(node));
}
/**
* Release node handle
*/
void free(Node_handle handle)
{
Lock::Guard guard(_lock);
if (!_in_range(handle.value))
return;
/*
* Notify listeners about the changed file.
*/
Node_base *node = dynamic_cast<Node_base *>(_nodes[handle.value]);
if (!node) { return; }
node->lock();
node->notify_listeners();
/*
* De-allocate handle
*/
Listener &listener = _listeners[handle.value];
if (listener.valid())
node->remove_listener(&listener);
_nodes[handle.value] = 0;
listener = Listener();
node->unlock();
}
/**
* Lookup node using its handle as key
*
* \throw Invalid_handle
*/
template <typename HANDLE_TYPE>
typename Node_type<HANDLE_TYPE>::Type *lookup(HANDLE_TYPE handle)
{
Lock::Guard guard(_lock);
if (!_in_range(handle.value))
throw Invalid_handle();
typedef typename Node_type<HANDLE_TYPE>::Type Node;
Node *node = dynamic_cast<Node *>(_nodes[handle.value]);
if (!node)
throw Invalid_handle();
return node;
}
/**
* Lookup node using its handle as key
*
* The node returned by this function is in a locked state.
*
* \throw Invalid_handle
*/
template <typename HANDLE_TYPE>
typename Node_type<HANDLE_TYPE>::Type *lookup_and_lock(HANDLE_TYPE handle)
{
Lock::Guard guard(_lock);
if (!_in_range(handle.value))
throw Invalid_handle();
typedef typename Node_type<HANDLE_TYPE>::Type Node_base;
Node_base *node = dynamic_cast<Node_base *>(_nodes[handle.value]);
if (!node)
throw Invalid_handle();
node->lock();
return node;
}
bool refer_to_same_node(Node_handle h1, Node_handle h2) const
{
Lock::Guard guard(_lock);
if (!_in_range(h1.value) || !_in_range(h2.value)) {
PDBG("refer_to_same_node -> Invalid_handle");
throw Invalid_handle();
}
return _nodes[h1.value] == _nodes[h2.value];
}
/**
* Register signal handler to be notified of node changes
*/
void sigh(Node_handle handle, Signal_context_capability sigh)
{
Lock::Guard guard(_lock);
if (!_in_range(handle.value))
throw Invalid_handle();
Node_base *node = dynamic_cast<Node_base *>(_nodes[handle.value]);
if (!node) {
PDBG("Invalid_handle");
throw Invalid_handle();
}
node->lock();
Node_lock_guard node_lock_guard(node);
Listener &listener = _listeners[handle.value];
/*
* If there was already a handler registered for the node,
* remove the old handler.
*/
if (listener.valid())
node->remove_listener(&listener);
/*
* Register new handler
*/
listener = Listener(sigh);
node->add_listener(&listener);
}
};
}
#endif /* _FILE_SYSTEM__NODE_HANDLE_REGISTRY_H_ */