genode/repos/os/include/platform_session/connection.h
2017-02-28 12:59:29 +01:00

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1.0 KiB
C++

/*
* \brief Connection to platform service
* \author Stefan Kalkowski
* \date 2013-04-29
*/
/*
* Copyright (C) 2013-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__PLATFORM_SESSION__CONNECTION_H_
#define _INCLUDE__PLATFORM_SESSION__CONNECTION_H_
#include <platform_session/client.h>
#include <util/arg_string.h>
#include <base/connection.h>
namespace Platform { class Connection; }
struct Platform::Connection : Genode::Connection<Session>, Client
{
/**
* Constructor
*/
Connection(Genode::Env &env)
: Genode::Connection<Session>(env, session(env.parent(), "ram_quota=6K")),
Client(cap()) { }
/**
* Constructor
*
* \noapi
* \deprecated Use the constructor with 'Env &' as first
* argument instead
*/
Connection() __attribute__((deprecated))
: Genode::Connection<Session>(session("ram_quota=6K")),
Client(cap()) { }
};
#endif /* _INCLUDE__PLATFORM_SESSION__CONNECTION_H_ */