Genode OS Framework
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Norman Feske bbe3ee8dc5 block_session: server-defined payload alignment
This patch replaces the formerly fixed 2 KiB data alignment within the
packet-stream buffer by a server-defined alignment. This has two
benefits.

First, when using block servers that provide small block sizes like 512
bytes, we avoid fragmenting the packet-stream buffer, which occurs when
aligning 512-byte requests at 2 KiB boundaries. This reduces meta data
costs for the packet-stream allocator and also allows fitting more
requests into the buffer.

Second, block drivers with alignment constraints dictated by the
hardware can now pass those constraints to the client, thereby easing
the use of zero-copy DMA directly into the packet stream.

The alignment is determined by the Block::Session_client at construction
time and applied by the Block::Session_client::alloc_packet method.
Block-session clients should always use this method, not the 'alloc_packet'
method of the packet stream (tx source) directly. The latter merely
applies a default alignment of 2 KiB.

At the server side, the alignment is automatically checked by
block/component.h (old API) and block/request_stream.h (new API).

Issue #3274
2019-05-03 13:53:12 +02:00
depot depot: pubkey and download for ssumpf 2019-02-28 11:34:07 +01:00
doc News item for Sculpt CE 2019-03-19 11:00:01 +01:00
repos block_session: server-defined payload alignment 2019-05-03 13:53:12 +02:00
tool tool/depot: use nullglob on stale archive removal 2019-04-09 12:30:35 +02:00
.gitignore Tool for assembling API/source/binary archives 2017-05-31 13:15:56 +02:00
LICENSE License update to AGPLv3 2017-02-28 12:59:28 +01:00
README Update README 2017-08-30 10:01:35 +02:00
VERSION version: 19.02 2019-02-28 14:19:59 +01:00

                      =================================
                      Genode Operating System Framework
                      =================================


This is the source tree of the reference implementation of the Genode OS
architecture. For a general overview about the architecture, please refer to
the project's official website:

:Official project website for the Genode OS Framework:

  [https://genode.org/documentation/general-overview]

The current implementation can be compiled for 8 different kernels: Linux,
L4ka::Pistachio, L4/Fiasco, OKL4, NOVA, Fiasco.OC, seL4, and a custom
kernel for running Genode directly on ARM-based hardware. Whereas the Linux
version serves us as development vehicle and enables us to rapidly develop the
generic parts of the system, the actual target platforms of the framework are
microkernels. There is no "perfect" microkernel - and neither should there be
one. If a microkernel pretended to be fit for all use cases, it wouldn't be
"micro". Hence, all microkernels differ in terms of their respective features,
complexity, and supported hardware architectures.

Genode allows the use of each of the kernels listed above with a rich set of
device drivers, protocol stacks, libraries, and applications in a uniform way.
For developers, the framework provides an easy way to target multiple different
kernels instead of tying the development to a particular kernel technology. For
kernel developers, Genode contributes advanced workloads, stress-testing their
kernel, and enabling a variety of application use cases that would not be
possible otherwise. For users and system integrators, it enables the choice of
the kernel that fits best with the requirements at hand for the particular
usage scenario.


Documentation
#############

The primary documentation is the book "Genode Foundations", which is available
on the front page of Genode website:

:Download the book "Genode Foundations":

  [https://genode.org]

The book describes Genode in a holistic and comprehensive way. It equips you
with a thorough understanding of the architecture, assists developers with the
explanation of the development environment and system configuration, and
provides a look under the hood of the framework. Furthermore, it contains the
specification of the framework's programming interface.

The project has a quarterly release cycle. Each version is accompanied with
detailed release documentation, which is available at the documentation
section of the project website:

:Release documentation:

  [https://genode.org/documentation/release-notes/]


Directory overview
##################

The source tree is composed of the following subdirectories:

:'doc':

  This directory contains general documentation. Please consider the following
  document for a quick guide to get started with the framework:

  ! doc/getting_started.txt

  If you are curious about the ready-to-use components that come with the
  framework, please review the components overview:

  ! doc/components.txt

:'repos':

  This directory contains the so-called source-code repositories of Genode.
  Please refer to the README file in the 'repos' directory to learn more
  about the roles of the individual repositories.

:'tool':

  Source-code management tools and scripts. Please refer to the README file
  contained in the directory.

:'depot' and 'public':

  Local depot and public archive of Genode packages. Please refer to

  ! doc/depot.txt

  for more details.


Additional community-maintained components
##########################################

The components found within the main source tree are complemented by a growing
library of additional software, which can be seamlessly integrated into Genode
system scenarios.

:Genode-world repository:

  [https://github.com/genodelabs/genode-world]


Contact
#######

The best way to get in touch with Genode developers and users is the project's
mailing list. Please feel welcome to join in!

:Genode Mailing Lists:

  [https://genode.org/community/mailing-lists]


Commercial support
##################

The driving force behind the Genode OS Framework is the German company Genode
Labs. The company offers commercial licensing, trainings, support, and
contracted development work:

:Genode Labs website:

  [https://www.genode-labs.com]