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203 lines
4.2 KiB
C++
203 lines
4.2 KiB
C++
/*
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* \brief Object pool - map ids to objects
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* \author Norman Feske
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* \author Alexander Boettcher
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* \date 2006-06-26
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__BASE__OBJECT_POOL_H_
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#define _INCLUDE__BASE__OBJECT_POOL_H_
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#include <util/avl_tree.h>
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#include <base/capability.h>
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#include <base/lock.h>
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namespace Genode {
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/**
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* Map object ids to local objects
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*
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* \param OBJ_TYPE object type (must be inherited from Object_pool::Entry)
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*
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* The local names of a capabilities are used to differentiate multiple server
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* objects managed by one and the same object pool.
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*/
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template <typename OBJ_TYPE>
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class Object_pool
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{
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public:
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class Guard
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{
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private:
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OBJ_TYPE * _object;
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public:
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operator OBJ_TYPE*() const { return _object; }
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OBJ_TYPE * operator->() const { return _object; }
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OBJ_TYPE * object() const { return _object; }
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template <class X>
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explicit Guard(X * object) {
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_object = dynamic_cast<OBJ_TYPE *>(object); }
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~Guard()
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{
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if (!_object) return;
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_object->release();
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}
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};
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class Entry : public Avl_node<Entry>
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{
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private:
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Untyped_capability _cap;
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short int _ref;
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bool _dead;
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Lock _entry_lock;
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inline unsigned long _obj_id() { return _cap.local_name(); }
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friend class Object_pool;
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friend class Avl_tree<Entry>;
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/**
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* Support functions for atomic lookup and lock
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* functionality of class Object_pool.
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*/
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void lock() { _entry_lock.lock(); };
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void unlock() { _entry_lock.unlock(); };
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void add_ref() { _ref += 1; }
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void del_ref() { _ref -= 1; }
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bool is_dead(bool set_dead = false) {
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return (set_dead ? (_dead = true) : _dead); }
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bool is_ref_zero() { return _ref <= 0; }
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public:
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enum { OBJ_ID_INVALID = 0 };
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/**
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* Constructors
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*/
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Entry() : _ref(0), _dead(false) { }
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Entry(Untyped_capability cap) : _cap(cap), _ref(0), _dead(false) { }
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/**
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* Avl_node interface
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*/
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bool higher(Entry *e) { return e->_obj_id() > _obj_id(); }
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void recompute() { } /* for gcc-3.4 compatibility */
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/**
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* Support for object pool
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*/
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Entry *find_by_obj_id(unsigned long obj_id)
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{
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if (obj_id == _obj_id()) return this;
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Entry *obj = this->child(obj_id > _obj_id());
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return obj ? obj->find_by_obj_id(obj_id) : 0;
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}
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/**
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* Assign capability to object pool entry
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*/
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void cap(Untyped_capability c) { _cap = c; }
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Untyped_capability const cap() const { return _cap; }
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/**
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* Function used - ideally - solely by the Guard.
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*/
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void release() { del_ref(); unlock(); }
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void acquire() { lock(); add_ref(); }
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};
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private:
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Avl_tree<Entry> _tree;
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Lock _lock;
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public:
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void insert(OBJ_TYPE *obj)
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{
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Lock::Guard lock_guard(_lock);
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_tree.insert(obj);
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}
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void remove_locked(OBJ_TYPE *obj)
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{
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obj->is_dead(true);
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obj->del_ref();
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while (true) {
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obj->unlock();
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{
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Lock::Guard lock_guard(_lock);
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if (obj->is_ref_zero()) {
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_tree.remove(obj);
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return;
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}
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}
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obj->lock();
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}
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}
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/**
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* Lookup object
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*/
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OBJ_TYPE *lookup_and_lock(addr_t obj_id)
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{
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OBJ_TYPE * obj_typed;
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{
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Lock::Guard lock_guard(_lock);
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Entry *obj = _tree.first();
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if (!obj) return 0;
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obj_typed = (OBJ_TYPE *)obj->find_by_obj_id(obj_id);
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if (!obj_typed || obj_typed->is_dead())
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return 0;
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obj_typed->add_ref();
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}
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obj_typed->lock();
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return obj_typed;
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}
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OBJ_TYPE *lookup_and_lock(Untyped_capability cap)
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{
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return lookup_and_lock(cap.local_name());
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}
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/**
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* Return first element of tree
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*
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* This function is used for removing tree elements step by step.
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*/
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OBJ_TYPE *first()
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{
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Lock::Guard lock_guard(_lock);
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return (OBJ_TYPE *)_tree.first();
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}
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};
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}
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#endif /* _INCLUDE__BASE__OBJECT_POOL_H_ */
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