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- Replace 'typedef' by 'using' - Avoid plain pointers - Import Genode namespace into Gui:: - Use enum class - Use Attr struct for passing multiple attributes - Turn testnit into proper Genode::Component - Use distinct types for top-level and child views - Remove dependency from timer - Use util/geometry.h
This source-code repository contains genuine low-level OS components and interfaces of Genode. It solely depends on the framework's base API.