genode/repos/os/include/gui_session/gui_session.h
Norman Feske b0803eabdb gui_session: simplify input/framebuffer aggregate
- Rename framebuffer_session to framebuffer and
  input_session to input as those RPC interfaces are no longer
  meant to be used as stand-alone sessions.

- Host Connection::input and Connection::framebuffer as public
  members, thereby removing the use of pointers. This simplifies
  the client-sized code. E.g., '_gui.input()->pending()' becomes
  '_gui.input.pending()'.

Issue #5242
2024-08-27 15:29:37 +02:00

336 lines
8.7 KiB
C++

/*
* \brief GUI session interface
* \author Norman Feske
* \date 2006-08-10
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__GUI_SESSION__GUI_SESSION_H_
#define _INCLUDE__GUI_SESSION__GUI_SESSION_H_
#include <session/session.h>
#include <os/surface.h>
#include <os/handle_registry.h>
#include <framebuffer_session/capability.h>
#include <input_session/capability.h>
namespace Gui {
using namespace Genode;
struct Session_client;
struct View;
struct Session;
using View_capability = Capability<View>;
using Rect = Surface_base::Rect;
using Point = Surface_base::Point;
using Area = Surface_base::Area;
}
struct Gui::Session : Genode::Session
{
/**
* \noapi
*/
static const char *service_name() { return "Gui"; }
/*
* A nitpicker session consumes a dataspace capability for the server's
* session-object allocation, a session capability, a dataspace capability
* for the command buffer, and the capabilities needed for the aggregated
* 'Framebuffer' and 'Input' sessions.
*/
static constexpr unsigned CAP_QUOTA = Framebuffer::Session::CAP_QUOTA
+ Input::Session::CAP_QUOTA + 3;
/**
* Session-local view handle
*
* When issuing commands to nitpicker via the 'execute' method, views
* are referenced by session-local handles.
*/
using View_handle = Handle<View>;
struct Command
{
enum Opcode { OP_GEOMETRY, OP_OFFSET,
OP_TO_FRONT, OP_TO_BACK, OP_BACKGROUND,
OP_TITLE, OP_NOP };
struct Nop { static Opcode opcode() { return OP_NOP; } };
struct Geometry
{
static Opcode opcode() { return OP_GEOMETRY; }
View_handle view;
Rect rect;
};
struct Offset
{
static Opcode opcode() { return OP_OFFSET; }
View_handle view;
Point offset;
};
struct To_front
{
static Opcode opcode() { return OP_TO_FRONT; }
View_handle view;
View_handle neighbor;
};
struct To_back
{
static Opcode opcode() { return OP_TO_BACK; }
View_handle view;
View_handle neighbor;
};
struct Background
{
static Opcode opcode() { return OP_BACKGROUND; }
View_handle view;
};
struct Title
{
static Opcode opcode() { return OP_TITLE; }
View_handle view;
String<64> title;
};
Opcode opcode;
union
{
Nop nop;
Geometry geometry;
Offset offset;
To_front to_front;
To_back to_back;
Background background;
Title title;
};
Command() : opcode(OP_NOP) { }
template <typename ARGS>
Command(ARGS args) : opcode(ARGS::opcode())
{
reinterpret_cast<ARGS &>(nop) = args;
}
};
/**
* Command buffer shared between nitpicker and client
*/
class Command_buffer
{
public:
enum { MAX_COMMANDS = 64 };
private:
unsigned _num = 0;
Command _commands[MAX_COMMANDS];
public:
bool full() const { return _num >= MAX_COMMANDS; }
unsigned num() const
{
/* copy out _num value to avoid use-after-check problems */
unsigned const num = _num;
return num <= MAX_COMMANDS ? num : 0;
}
void reset() { _num = 0; }
/**
* Enqueue command
*
* The command will be dropped if the buffer is full. Check for this
* condition by calling 'full()' prior calling this method.
*/
void enqueue(Command const &command)
{
if (!full())
_commands[_num++] = command;
}
Command get(unsigned i)
{
return (i < MAX_COMMANDS) ? _commands[i] : Command(Command::Nop());
}
};
/**
* Exception types
*/
struct Invalid_handle : Exception { };
virtual ~Session() { }
/**
* Request framebuffer RPC interface
*/
virtual Framebuffer::Session_capability framebuffer() = 0;
/**
* Request input RPC interface
*/
virtual Input::Session_capability input() = 0;
enum class Create_view_error { OUT_OF_RAM, OUT_OF_CAPS };
using Create_view_result = Attempt<View_handle, Create_view_error>;
/**
* Create a new top-level view at the buffer
*/
virtual Create_view_result create_view() = 0;
enum class Create_child_view_error { OUT_OF_RAM, OUT_OF_CAPS, INVALID };
using Create_child_view_result = Attempt<View_handle, Create_child_view_error>;
/**
* Create a new child view at the buffer
*
* \param parent parent view
* \return handle for new view
*
* The 'parent' argument allows the client to use the location of an
* existing view as the coordinate origin for the to-be-created view.
*/
virtual Create_child_view_result create_child_view(View_handle parent) = 0;
/**
* Destroy view
*/
virtual void destroy_view(View_handle) = 0;
enum class View_handle_error { OUT_OF_RAM, OUT_OF_CAPS };
using View_handle_result = Attempt<View_handle, View_handle_error>;
/**
* Return session-local handle for the specified view
*
* The handle returned by this method can be used to issue commands
* via the 'execute' method.
*
* \param handle designated view handle to be assigned to the imported
* view. By default, a new handle will be allocated.
*/
virtual View_handle_result view_handle(View_capability,
View_handle handle = View_handle()) = 0;
/**
* Request view capability for a given handle
*
* The returned view capability can be used to share the view with another
* session.
*/
virtual View_capability view_capability(View_handle) = 0;
/**
* Release session-local view handle
*/
virtual void release_view_handle(View_handle) = 0;
/**
* Request dataspace used for issuing view commands to nitpicker
*/
virtual Dataspace_capability command_dataspace() = 0;
/**
* Execution batch of commands contained in the command dataspace
*/
virtual void execute() = 0;
/**
* Return physical screen mode
*/
virtual Framebuffer::Mode mode() = 0;
/**
* Register signal handler to be notified about mode changes
*/
virtual void mode_sigh(Signal_context_capability) = 0;
enum class Buffer_result { OK, OUT_OF_RAM, OUT_OF_CAPS };
/**
* Define dimensions of virtual framebuffer
*/
virtual Buffer_result buffer(Framebuffer::Mode mode, bool use_alpha) = 0;
/**
* Set focused session
*
* Normally, the focused session is defined by the 'focus' ROM, which is
* driven by an external policy component. However, in cases where one
* application consists of multiple nitpicker sessions, it is desirable to
* let the application manage the focus among its sessions by applying an
* application-local policy. The 'focus' RPC function allows a client to
* specify another client that should receive the focus whenever the
* session becomes focused. As the designated receiver of the focus is
* referred to by its session capability, a common parent can manage the
* focus among its children. But unrelated sessions cannot interfere.
*/
virtual void focus(Capability<Session> focused) = 0;
/**
* Return number of bytes needed for virtual framebuffer of specified size
*/
static size_t ram_quota(Framebuffer::Mode mode, bool use_alpha)
{
/*
* If alpha blending is used, each pixel requires an additional byte
* for the alpha value and a byte holding the input mask.
*/
return (mode.bytes_per_pixel() + 2*use_alpha)*mode.area.count();
}
/*********************
** RPC declaration **
*********************/
GENODE_RPC(Rpc_framebuffer, Framebuffer::Session_capability, framebuffer);
GENODE_RPC(Rpc_input, Input::Session_capability, input);
GENODE_RPC(Rpc_create_view, Create_view_result, create_view);
GENODE_RPC(Rpc_create_child_view, Create_child_view_result, create_child_view, View_handle);
GENODE_RPC(Rpc_destroy_view, void, destroy_view, View_handle);
GENODE_RPC(Rpc_view_handle, View_handle_result, view_handle, View_capability, View_handle);
GENODE_RPC(Rpc_view_capability, View_capability, view_capability, View_handle);
GENODE_RPC(Rpc_release_view_handle, void, release_view_handle, View_handle);
GENODE_RPC(Rpc_command_dataspace, Dataspace_capability, command_dataspace);
GENODE_RPC(Rpc_execute, void, execute);
GENODE_RPC(Rpc_background, int, background, View_capability);
GENODE_RPC(Rpc_mode, Framebuffer::Mode, mode);
GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Signal_context_capability);
GENODE_RPC(Rpc_focus, void, focus, Capability<Session>);
GENODE_RPC(Rpc_buffer, Buffer_result, buffer, Framebuffer::Mode, bool);
GENODE_RPC_INTERFACE(Rpc_framebuffer, Rpc_input,
Rpc_create_view, Rpc_create_child_view, Rpc_destroy_view,
Rpc_view_handle, Rpc_view_capability, Rpc_release_view_handle,
Rpc_command_dataspace, Rpc_execute, Rpc_mode,
Rpc_mode_sigh, Rpc_buffer, Rpc_focus);
};
#endif /* _INCLUDE__GUI_SESSION__GUI_SESSION_H_ */