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The Lua runtime library is built in two variants: ANSI C and C++. The C++ provides all Lua API function with C++ linkage and uses C++ exceptions instead of setjmp/longjmp for protected execution of Lua chunks. The ported version of Lua is 5.1.5.
19 lines
566 B
Makefile
19 lines
566 B
Makefile
LUA = lua-5.1.5
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LUA_DIR = $(REP_DIR)/contrib/$(LUA)/src
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LIBS += libc libm
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INC_DIR += $(LUA_DIR)
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CC_DEF = -DLUA_ANSI -DLUA_USE_MKSTEMP
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# core objects
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LUA_CORE_C = lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c \
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lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c ltm.c \
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lundump.c lvm.c lzio.c
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# library objects, e.g. string handling
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LUA_LIB_C = lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c ltablib.c \
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lstrlib.c loadlib.c linit.c
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vpath %.c $(LUA_DIR)
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# vi: set ft=make :
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