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1034 lines
48 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 17.05
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===============================================
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Genode Labs
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According to the feedback we received for our this year's
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[https:/about/road-map - road map], version 17.05 is a highly anticipated
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release as it strives to be a suitable basis for being supported over a longer
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time frame. Guided by this theme, the release updates important parts
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of the framework's infrastructure with the expectation to stay stable
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over the next year or longer. In particular, the official tool chain has
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been updated to GCC 6.3 (Section [Tool chain]), Qt to version 5.8 (Section
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[Qt5 updated to version 5.8]), and VirtualBox to version 5.1.22
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([Feature-completeness of VirtualBox 5 on NOVA]). The latter is not just an
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update. VirtualBox 5 on NOVA has now reached feature parity with the previous
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VirtualBox version 4, including the support for guest additions and USB
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pass-through.
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As another aspect of being supportable over a longer time, the framework's
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architecture and API should not undergo significant changes in the foreseeable
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future. For this reason, all pending architectural changes had to be realized
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in this release cycle. Fortunately, there are not as many - compared to the
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sweeping changes of the previous releases. However, as explained in Section
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[Base framework], changes like the accounting and trading of capability
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resources or the consolidation of core services are user-visible.
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Since the previous edition of the "Genode Foundations" book was written prior
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to our great overhaul that started one year ago, it does no longer accurately
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represent the current state of Genode. Therefore, the current release is
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accompanied with a new edition of the book
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(Section [New revision of the Genode Foundations book]).
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Even though the overall theme of Genode 17.05 is long-term maintainability,
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we do not yet publicly commit to providing it as an "LTS" release. Our plan
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is to first gain the experience with the challenges that come with long-term
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support as an in-house experiment. Those uncertainties include the effort
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needed for upholding Genode's continuous test and integration infrastructure
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for multiple branches of development instead of just one as well as the
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selective back-porting of bug fixes. In short, we don't want to over-promise.
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In anticipation of architectural and API stability, however, now seems to be
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the perfect time to enter the next level of Genode's scalability by
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introducing a form of package management. We worked on this topic one-and-off
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for multiple years now, trying to find an approach that fits well with
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Genode's unusual architecture. We eventually ended up following an entirely
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new direction presented in Section [Package management].
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Further highlights of the current release are a new user-level timing facility
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that greatly improves the precision of time as observed by components
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[New API for user-level timing], added support for the Nim programming
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language (Section [Nim programming language]), and new components for
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monitoring network traffic and CPU load.
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Package management
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##################
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Genode's established work flows facilitate the framework's run tool for
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automated building, configuration, integration, and testing of Genode system
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scenarios. Thereby, the subject of work is usually the system scenario as a
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whole. The system may be composed of an arbitrary number of components or even
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host dynamic subsystems, but whenever a change of the system is desired, a new
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work-flow iteration is required. This procedure works well for appliance-like
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scenarios with a well-defined scope of features. But as indicated by our
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experience with using Genode as a general-purpose OS with the so-dubbed
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"Turmvilla" scenario, it does not scale well to scenarios where the shape of
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the system changes over time. In practice, modeling a general-purpose OS as
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one single piece becomes inconvenient.
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The natural solution is a package manager that relieves the system integrator
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from compiling all components from source and "abstracts away" low-level
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details into digestible packages. After reviewing several package-management
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approaches, we grew very fond of the [https://nixos.org/nix/ - Nix] package
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manager, which opened our eyes to package management done right. However, in
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the process of our intensive experimentation of combining Nix with Genode,
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we also learned that Nix solves a number problems that do not exist in the
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clean-slate Genode world. This realization prompted us to explore a custom
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approach. The current release bears the fruit of this line of work in the form
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of a new tool set called "depot":
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:New documentation of Genode's package management:
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[https://genode.org/documentation/developer-resources/package_management]
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In short, the new depot tools provide the following features:
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* Packaged content is categorized into different types of "archives" with
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each type being modeled after a specific purpose. We distinguish API,
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source, raw-data, binary, and package archives.
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* Flat build-time dependencies: Source archives can merely depend on API
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archives but not on other source archives. API archives cannot have any
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dependencies. Consequently, the sequence of building binary archives
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can be completely arbitrary, which benefits parallelization.
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* Loose coupling between source archives. Applications do not directly
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depend of libraries but merely on the library's API archives. Unless a
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bug fix of a library affects its API, the fixed library version is
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transparent to library-using applications.
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* Archives are organized in a hierarchic name space that includes its
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origin, type, and version.
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* Different versions of software can be installed side by side.
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That said, the new depot tools may not be the end of all means. In order to
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fully promote them, we first need to extensively use them and locate their
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weak spots. The current implementation should therefore be regarded as
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experimental. During the development, we stressed the tools intensively by
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realizing reasonably complex scenarios - in particular interactive scenarios
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that include the window manager. The immediate results of this playful process
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are more than 80 easily reusable archives, in particular archives for all of
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the framework's supported kernels.
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The new depot does not exist isolated from the run tool. The current release
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rather enhances the existing run tool with the ability to incorporate
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ready-to-use depot content into scenarios. This is best illustrated with the
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_gems/run/wm.run_ script, which creates a system image out of depot content
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only. Most of the other run scripts of the _gems_ repository leverage the
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depot in an even more interesting way: The majority of content is taken from
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the depot but a few components of particular interest are handled by the build
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system. The combination of the depot with the established work flow has three
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immediate benefits. First, once the depot is populated with binary archives,
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the start time of the scenarios decreases dramatically because most dependency
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checks and build steps are side-stepped. Second, the run scripts become more
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versatile. In particular, run scripts that were formerly supported on
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base-linux only (nit_fader, decorator, menu_view) have become usable on all
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base platforms that have a 'drivers_interactive' package defined. Finally, the
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run scripts have become much shorter.
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Right now, the depot tools are still focused on Genode's traditional work
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flows as they provide an immediate benefit for our everyday development.
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But they also represent the groundwork for the next step, which is on-target
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package management and system updates.
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Base framework
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##############
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New revision of the Genode Foundations book
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===========================================
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Genode underwent substantial changes over the course of the past year. This
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prompted us to update the "Genode Foundations" book to reflect the most current
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state of the framework. Specifically, the changes since the last year's
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edition are:
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: <div class="visualClear"><!-- --></div>
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: <p>
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: <div style="clear: both; float: left; margin-right:20px;">
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: <a class="internal-link" href="https://genode.org">
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: <img class="image-inline" src="http://genode.org/documentation/genode-foundations-title.png">
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: </a>
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: </div>
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: </p>
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* The consolidation of the PD and RAM services of core,
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* The assignment and trading of capability quota,
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* An extension of the getting-starting section with an example of a typical
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component skeleton and the handling of external events,
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* New init-configuration features including the use of unscoped labels,
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state report, service forwarding, and label rewriting,
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* The use of kernel-agnostic build directories,
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* A new under-the-hood description of the asynchronous parent-child interplay,
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* An updated API reference
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: <div class="visualClear"><!-- --></div>
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To examine the changes in detail, please refer to the book's
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[https://github.com/nfeske/genode-manual/commits/master - revision history].
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Completed component transition to the modern API
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================================================
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One year ago, we profoundly
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[https:/documentation/release-notes/16.05#The_great_API_renovation - overhauled Genode's API].
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The modernized framework interface promotes a safe programming style that
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greatly reduces the chances of memory-safety bugs, eases the assessment of
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code by shunning the use of global side effects, and models the internal
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state of components in an explicit way. We are happy to report that we have
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updated almost all of Genode's over 400 components to the new API, so that
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we can fade out the deprecated legacies from our past.
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Originally, we planned to drop the deprecated API altogether with the current
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release. But we will hold on for one release cycle as we identified a few
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components that are better replaced by new implementations rather than updating
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them, e.g., our old Mesa EGL back end that will be replaced in August, or a
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few libc plugins that are superseded by the recently introduced VFS
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infrastructure. By keeping the compatibility with the old API intact for a bit
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longer, we are not forced to drop those components before their replacements
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are in place.
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Streamlining exception types
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============================
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During the organic evolution of the Genode API, we introduced exception types
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as needed without a global convention. In particular the exception types as
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thrown by RPC functions were usually defined in the scope of the RPC
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interface. This approach ultimately led to a proliferation of ambiguously
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named exception types such as 'Root::Quota_exceeded' and
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'Ram_session::Quota_exceeded'.
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With the current release, we replace the organically grown exception landscape
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by a framework-wide convention. The following changes ease the error handling
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(there are fewer exceptions to handle), alleviate the need to convert
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exceptions along the session-creation call chain, and avoid possible aliasing
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problems (catching the wrong type with the same name but living in a different
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scope):
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* RPC functions that demand a session-resource upgrade no longer reflect this
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condition via a session-specific exception but via the new 'Out_of_ram'
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or 'Out_of_caps' exception types, declared in _base/quota_quard.h_.
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* The former 'Parent::Service_denied', 'Parent::Unavailable',
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'Root::Invalid_args', 'Root::Unavailable', 'Service::Invalid_args',
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'Service::Unavailable', and 'Local_service::Factory::Denied' types have
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been replaced by a single 'Service_denied' exception type defined in
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'session/session.h'.
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* The former 'Parent::Quota_exceeded', 'Service::Quota_exceeded', and
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'Root::Quota_exceeded' exceptions are covered by a single
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'Insufficient_ram_quota' exception type now.
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* The 'Parent' interface has become able to distinguish between 'Out_of_ram'
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(the child's RAM is exhausted) and 'Insufficient_ram_quota' (the child's
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RAM donation does not suffice to establish the session).
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* The 'Allocator::Out_of_memory' exception has become an alias for 'Out_of_ram'.
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Assignment and trading of capability quota
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==========================================
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Genode employs a resource-trading scheme for memory management. Under this
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regime, parent components explicitly assign memory to child components, and
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client components are able to "lend" memory to servers. (the details are
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described in the "Genode Foundations" book).
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Even though capabilities are data structures (residing in the kernel), their
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costs cannot be accounted via Genode's regular memory-trading scheme because
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those data structures are - generally speaking - not easily extensible by the
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user land on top of the kernel. E.g., on Linux where we use file descriptors
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to represent capabilities, we are bound by the fd-limit of the kernel. On
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base-hw, the maximum number of capabilities is fixed at kernel-build time
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and used to dimension statically allocated data structures. Even on
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seL4 (which in principle allows user memory to be turned into kernel memory),
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the maximum number of capabilities is somehow limited by the ID namespace
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within core. For this reason, capabilities should be regarded as a limited
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physical resource from the component's point of view, very similar to how
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physical memory is modeled as a limited physical resource.
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On Genode, any regular component implicitly triggers the allocation of
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capabilities whenever a RPC object or a signal context is created. As previous
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versions of Genode did not impose a limit on how many capabilities a component
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could allocate, a misbehaving component could have exhausted the system-global
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capability space and thereby posed a denial-of-service threat. The current
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version solves this problem by mirroring the accounting and trading scheme
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that Genode employs for physical memory for the accounting of capability
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allocations.
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Capability quota must now be explicitly assigned to subsystems by specifying
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a 'caps=<amount>' attribute to init's start nodes. Analogously to RAM quota,
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cap quota can be traded between clients and servers as part of the session
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protocol. The capability budget of each component is maintained by the
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component's corresponding PD session at core.
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At the current stage, the accounting is applied to RPC capabilities,
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signal-context capabilities, dataspace capabilities, and static per-session
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capability costs. Capabilities that are dynamically allocated via core's CPU
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and TRACE services are not yet covered. Also, the capabilities allocated by
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resource multiplexers outside of core (like nitpicker) must be accounted by
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the respective servers, which is not covered yet. The static per-session
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capability costs are declared via the new 'CAP_QUOTA' enum value in the scope
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of the respective session type. The value is used by clients to dimension a
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session's initial quota donation. At the server side, the session-construction
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argument is validated against the 'CAP_QUOTA' value as written in the
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"contract" (the session interface).
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If a component runs out of capabilities, core's PD service issues a warning.
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To observe the consumption of capabilities per component in detail, the PD
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service is equipped with a diagnostic mode, which can be enabled via the
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'diag' attribute in the target node of init's routing rules. E.g., the
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following route enables the diagnostic mode for the PD session of the "timer"
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component:
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! <default-route>
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! <service name="PD" unscoped_label="timer">
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! <parent diag="yes"/>
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! </service>
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! ...
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! </default-route>
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For subsystems based on a sub-init instance, init can be configured to report
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the capability-quota information of its subsystems by adding the attribute
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'child_caps="yes"' to init's '<report>' configuration node. Init's own
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capability quota can be reported by adding the attribute 'init_caps="yes"'.
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Merged RAM and PD services of the core component
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================================================
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Genode's core component used to decouple the management of RAM from the notion
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of protection domains (PD). Both concerns were addressed by separate core
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services. While nice from an academic point of view, in practice, this
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separation did not provide any tangible benefit. As a matter of fact, there is
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a one-to-one relationship between PD sessions and RAM sessions in all current
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Genode systems. As this superficial flexibility is needless complexity, we
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identified the potential to simplify core as well as the framework libraries
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by merging the RAM session functionality into the PD session interface.
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With the implementation of capability-quota accounting - as explained in
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Section [Assignment and trading of capability quota] - PD sessions already
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serve the role of an accountant for physical resources, which was previously a
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distinctive feature of RAM sessions. That includes the support for trading
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resource quota between sessions and the definition of a reference account.
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The only unique functionality provided by the RAM service is the actual
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allocation and deallocation of RAM. So the consolidation appeared as a natural
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step to take.
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From the framework's API perspective, this change mainly affects the use case
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of the 'Ram_session' interface as a physical-memory allocation back end. This
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use case is covered by the new 'Ram_allocator' interface, which is implemented
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by the 'Pd_session' and contains the subset of the former RAM session
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interface needed to satisfy the 'Heap' and 'Sliced_heap'. Its narrow scope
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makes it ideal for intercepting memory allocations as done by the new
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'Constrained_ram_allocator' wrapper class, which is meant to replace the
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existing _base/allocator_guard.h_ and _os/ram_session_guard.h_.
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From a system integrator's point of view, the change makes the routing of
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environment sessions to core's RAM service superfluous. Routes to core's RAM
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service along with the corresponding '<parent-provides>' declarations can
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safely be removed from run scripts.
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Explicit execution of static constructors
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=========================================
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Static constructors and constructor functions marked by
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'__attribute__(constructor)__' enable the compiler and developer to specify
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code that should be executed before any other application code is running.
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That sounds innocent but comes with a couple of implications. First, there is
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no chance to explicitly pass parameters to these functions. Therefore,
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additional context must be globally accessible, which contradicts to the
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capability-based programming model at heart. Also, beside some weird static
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priority scheme there is no approach to specify an inter-dependency of
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constructor functions, which results in an arbitrary execution order and
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limits the practical applicability.
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On that account, we have been shunning static constructors since the early
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times of Genode. For existing applications and libraries that's not an option
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and we also implemented the required mechanisms in our startup code. With this
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release, we took the next step to banish static constructors from native
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Genode components by making the execution of those constructors optional. Our
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dynamic linker does no longer automatically execute static constructors of the
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binary and shared libraries the binary depends on. If static construction is
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required (e.g., if a shared library with constructors is used or a compilation
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unit contains global statics) the component needs to execute the constructors
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explicitly in 'Component::construct()' via 'Genode::Env::exec_static_constructors()'.
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In case of C library components, this is done automatically by the libc
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startup code, i.e., the 'Component::construct()' implementation within the
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libc. The loading of shared objects at runtime is not affected by this change
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and constructors of those objects are executed immediately.
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Separation of I/O signals from application-level signals
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========================================================
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The use of signals and signal handlers can be found across the entire Genode
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code base in a diverse range of contexts. IRQs, timeouts, and completion of
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requests in block-device or file-system sessions apply signals just like
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notifications of configuration ROM updates. As a consequence, components must
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handle different types of signals at any given time. This sounds tricky but is
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quite challenging when it comes to ported software with inherent requirements
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for the execution model.
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The most prominent example of ported software is our C library in combination
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with any POSIX program using I/O facilities like files or sockets. In this
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case, our adaption layer that maps the library back end to Genode services has
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to support synchronous calls to classical POSIX API functions, which require
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that the operation has completed to a certain degree before the function call
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returns. While a function blocks for external I/O signals (e.g., file-system
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session), application-level signal handlers are not expected to be triggered.
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Instead, they must be deferred until the component enters its idle state.
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From this background, we decided to classify signal handlers and so signal
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contexts. For application-level signals, the existing 'Signal_handler' class
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is used, but for I/O signals we introduced the 'Io_signal_handler' class
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template. In regular Genode components, both classes of signals are handled
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equally by the entrypoint. The difference is that components (or libraries)
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that use 'wait_and_dispatch_one_io_signal()' to complete I/O operations in
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place defer application-level signals and dispatch only I/O-level signals. An
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illustrative example of I/O-signal declaration in combination with
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'wait_and_dispatch_one_io_signal()' can be found in the USB-raw session
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utility in _os/include/usb/packet_handler.h_ to provide synchronous semantics
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for packet submission and reception.
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OS-level libraries and components
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#################################
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Dynamic resource management and service forwarding via init
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===========================================================
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The
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[https:/documentation/release-notes/17.02#Dynamically_reconfigurable_init_component - previous release]
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equipped Genode's init component with the ability to be used as dynamic
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component-composition engine. The current release extends this approach by
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dynamically balancing of memory assignments and introduces the forwarding of
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session requests from init's parent to init's children.
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Responding to binary-name changes
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---------------------------------
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By subjecting the ROM-module request for an ELF binary to init's regular
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routing and label-rewriting mechanism instead of handling it as a special case,
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init's '<binary>' node has become merely syntactic sugar for a route like the
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following:
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!<start name="test"/>
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! <route>
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! <service name="ROM" unscoped_label="test">
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! <parent label="test-binary-name"/> </service>
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! ...
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! </route>
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! ...
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!</start>
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A change of the binary name has an effect on the child's ROM route to the
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binary and thereby implicitly triggers a child restart due to the existing
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re-validation of the routing.
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Optional version attribute for start nodes
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------------------------------------------
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The new 'version' attribute allows a forced restart of a child with an
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otherwise unmodified start node. The specified value is also reflected in
|
|
init's state report such that a subsystem-management component is able to
|
|
validate the effects of an init configuration change.
|
|
|
|
|
|
Applying changes of '<provides>' nodes
|
|
--------------------------------------
|
|
|
|
The new version of init is able to apply changes of any server's '<provides>'
|
|
declarations in a differential way. Servers can in principle be extended by
|
|
new services without re-starting them. Of course, changes of the '<provides>'
|
|
declarations may affect clients or would-be clients as this information is
|
|
taken into account for session routing.
|
|
|
|
|
|
Responding to RAM-quota changes
|
|
-------------------------------
|
|
|
|
If the RAM quota is decreased, init withdraws as much quota from the child's
|
|
RAM session as possible. If the child's RAM session does not have enough
|
|
available quota, a resource-yield request is issued to the child. Cooperative
|
|
children may respond to such a request by releasing memory.
|
|
|
|
If the RAM quota is increased, the child's RAM session is upgraded. If the
|
|
configuration exceeds init's available RAM, init re-attempts the upgrade
|
|
whenever new slack memory becomes available (e.g., by disappearing children).
|
|
|
|
The formerly built-in policy of responding to resource requests with handing
|
|
out slack quota does not exist anymore. Instead, resource requests have to be
|
|
answered by an update of the init configuration with adjusted quota values.
|
|
|
|
Note that this change may break run scripts that depend on init's original
|
|
policy. Those run scripts may be adjusted by increasing the quota for the
|
|
components that inflate their RAM usage during runtime such that the specified
|
|
quota suffices for the entire lifetime of the component.
|
|
|
|
|
|
Service forwarding
|
|
------------------
|
|
|
|
Init has become able to act as a server that forwards session requests to its
|
|
children. Session requests can be routed depending on the requested service
|
|
type and the session label originating from init's parent.
|
|
|
|
The feature is configured by one or multiple '<service>' nodes hosted in
|
|
init's '<config>' node. The routing policy is selected via the regular
|
|
server-side policy-selection mechanism, for example:
|
|
|
|
! <config>
|
|
! ...
|
|
! <service name="LOG">
|
|
! <policy label="noux">
|
|
! <child name="terminal_log" label="important"/>
|
|
! </policy>
|
|
! <default-policy> <child name="nitlog"/> </default-policy>
|
|
! </service>
|
|
! ...
|
|
! </config>
|
|
|
|
Each policy node must have a '<child>' sub node, which denotes the name of the
|
|
server via the 'name' attribute. The optional 'label' attribute defines the
|
|
session label presented to the server, analogous to how the rewriting of
|
|
session labels works in session routes. If not specified, the client-provided
|
|
label is presented to the server as is.
|
|
|
|
|
|
New API for user-level timing
|
|
=============================
|
|
|
|
In the past, application-level timing was almost directly built upon the bare
|
|
'Timer' session interface. Thus, developers had to manually deal with the
|
|
deficiencies of the cross-component protocol:
|
|
|
|
* A timer session can not manage multiple timeouts at once,
|
|
|
|
* Binding timeout signals to handler methods must be done manually,
|
|
|
|
* The precision is limited to milliseconds, and
|
|
|
|
* The session interface leaves a lot to be desired which leads to individual
|
|
front end implementations making maintenance of timing aspects harder
|
|
in general.
|
|
|
|
The new timeout API is a wrapper for the timer session. It raises the
|
|
abstraction level and narrows the interface according to our experiences with
|
|
previous solutions. The API design is guided by the broadly used 'Signal_handler'
|
|
class and in that is a clear step away from blocking timeouts (e.g., usleep,
|
|
msleep). Furthermore, it offers scheduling of multiple timeouts at one timer
|
|
session, local time-interpolation for higher precision, and integrated
|
|
dispatching to individual handler methods.
|
|
|
|
The timing API is composed of three classes 'Timer::Connection',
|
|
'Timer::Periodic_timeout', and 'Timer::One_shot_timeout' that can be found
|
|
in the _timer_session/connection.h_ header. Let's visualize their application
|
|
with small examples. Assume you have two object members that you'd like to
|
|
sample every 1.5 seconds respectively every 2 seconds. You can achieve this as
|
|
follows:
|
|
|
|
! #include <timer_session/connection.h>
|
|
!
|
|
! using namespace Genode;
|
|
!
|
|
! struct Data
|
|
! {
|
|
! unsigned value_1, value_2;
|
|
!
|
|
! void handle_timeout_1(Duration elapsed) { log("Value 1: ", value_1); }
|
|
! void handle_timeout_2(Duration elapsed) { log("Value 2: ", value_2); }
|
|
!
|
|
! Timer::Periodic_timeout<Data> timeout_1, timeout_2;
|
|
!
|
|
! Data(Timer::Connection &timer)
|
|
! : timeout_1(timer, *this, &Data::handle_timeout_1, Microseconds(1500000)),
|
|
! timeout_2(timer, *this, &Data::handle_timeout_2, Microseconds(2000000))
|
|
! { }
|
|
! };
|
|
|
|
The periodic timeouts take a timer connection as construction argument. One
|
|
can use the same timer connection for multiple timeouts. Additionally, you
|
|
have to tell the timeout constructor what handler method to call on which
|
|
object. A handler method has no return value and one parameter 'elapsed',
|
|
which contains the time since the creation of the underlying timer connection.
|
|
As its last argument the timeout constructor takes the period duration.
|
|
Periodic timeouts automatically call the registered handler methods of the
|
|
given objects.
|
|
|
|
If you now would like to sample the members only once, adapt the example as
|
|
follows:
|
|
|
|
! struct Data
|
|
! {
|
|
! ...
|
|
!
|
|
! Timer::One_shot_timeout<Data> timeout_1, timeout_2;
|
|
!
|
|
! Data(Timer::Connection &timer)
|
|
! : timeout_1(timer, *this, &Data::handle_timeout_1),
|
|
! timeout_2(timer, *this, &Data::handle_timeout_2)
|
|
! {
|
|
! timeout_1.schedule(Microseconds(1500000));
|
|
! timeout_2.schedule(Microseconds(2000000));
|
|
! }
|
|
! };
|
|
|
|
In contrast to a periodic timeout, a one-shot timeout is started manually with
|
|
the 'schedule' method. It can be started multiple times with different timeout
|
|
lengths. One can also restart the timeout inside the handler method itself:
|
|
|
|
! struct Data
|
|
! {
|
|
! Timer::One_shot_timeout<Data> timeout;
|
|
!
|
|
! void handle(Duration elapsed) { timeout.schedule(Microseconds(1000)); }
|
|
!
|
|
! Data(Timer::Connection &timer) : timeout(timer, *this, &Data::handle)
|
|
! {
|
|
! timeout.schedule(Microseconds(2000));
|
|
! }
|
|
! };
|
|
|
|
Furthermore, you can discard a one-shot timeout and check whether it is active
|
|
or not:
|
|
|
|
! struct Data
|
|
! {
|
|
! Timer::One_shot_timeout<Data> timeout;
|
|
!
|
|
! ...
|
|
!
|
|
! void abort_sampling()
|
|
! {
|
|
! if (timeout.scheduled()) {
|
|
! timeout.discard();
|
|
! }
|
|
! }
|
|
! };
|
|
|
|
The lifetime of a timer connection can be read independent of any timeout via
|
|
the 'Timer::Connection::curr_time' method. In general, the timer session's
|
|
lifetime returned by 'curr_time' or the timeout-handler parameter is
|
|
transparently calculated using the remote time as well as local interpolation.
|
|
This raises the precision up to the level of microseconds. The only thing to
|
|
remember is that a timer connection always needs some time (approximately 1
|
|
second) after construction to reach this precision because the interpolation
|
|
parameters are determined empirically.
|
|
|
|
Although having this improved new timeout interface, the timer connection
|
|
stays backwards-compatible as of now. However, the modern and the legacy
|
|
interface cannot be used in parallel. Thus, a timer connection now has two
|
|
modes. Initially it is in legacy mode with the raw session interface and
|
|
blocking calls like 'usleep' and 'msleep' are available. But as soon as the
|
|
new timeout interface is used for the first time, the connection is
|
|
permanently switched to modern mode. Attempts to use the legacy interface in
|
|
modern mode cause an exception.
|
|
|
|
The timeout API is part of the base library, which means that it is
|
|
automatically available in each Genode component.
|
|
|
|
For technical reasons, the lifetime precision up to microseconds cannot be
|
|
provided when using Fiasco.OC or Linux on ARM platforms.
|
|
|
|
For a comprehensive example of how to use the timeout API, see the run
|
|
script 'os/run/timeout.run' respectively the corresponding test component
|
|
'os/src/test/timeout'.
|
|
|
|
|
|
In-band notifications in the file-system session
|
|
================================================
|
|
|
|
With capability accounting in place, we are compelled to examine the framework
|
|
for any wasteful allocation of capabilities. Prior to this release, it was
|
|
convenient to allocate signal contexts for any number of application contexts.
|
|
It is now apparent that signals should instead drive a fixed number of state
|
|
machine transitions that monitor application state by other means. A good
|
|
example of this is the 'File_system' session.
|
|
|
|
Previously, a component would observe changes to a file by associating a
|
|
signal context at the client with an open file context at the server. As
|
|
signals carry no payload or metadata, the client would be encouraged to
|
|
allocate a new signal context for each file it monitored. In practice, this
|
|
rarely caused problems but nevertheless there lurked a limit to scalability.
|
|
|
|
This release eliminates the allocation of additional signal contexts over the
|
|
lifetime of a 'File_system' session by incorporating notifications into the
|
|
existing asynchronous I/O channel. I/O at the 'File_system' session operates
|
|
via a circular packet buffer. Each packet contains metadata associating an
|
|
operation with an open file handle. In this release, we define the new packet
|
|
type 'CONTENT_CHANGED' to request and to receive notifications of changes to
|
|
an open file. This limits the signal capabilities allocated to those of the
|
|
packet handlers and consolidates I/O and notification handling to no less than
|
|
a single per-session signal handler at client and server side.
|
|
|
|
|
|
Log-based CPU-load display
|
|
==========================
|
|
|
|
The new component 'top' obtains information about the existing trace subjects
|
|
from core's "TRACE" service, like the cpu_load_monitor does, and shows the
|
|
highest CPU consumers per CPU in percentage via the LOG session. The tool is
|
|
especially handy if no graphical setup is available, in contrast to the
|
|
existing cpu_load_monitor. Additionally, the actual thread and component name
|
|
can be obtained from the logs. By the attribute 'period_ms' the time frame for
|
|
requesting, processing, and presenting the CPU load can be configured:
|
|
|
|
!<config>
|
|
! <parent-provides>
|
|
! <service name="TRACE"/>
|
|
! </parent-provides>
|
|
! ...
|
|
! <start name="top">
|
|
! <resource name="RAM" quantum="2M"/>
|
|
! <config period_ms="2000"/>
|
|
! </start>
|
|
!</config>
|
|
|
|
An example output looks like:
|
|
|
|
! [init -> top] cpu=0.0 98.16% thread='idle0' label='kernel'
|
|
! [init -> top] cpu=0.0 0.74% thread='test-thread' label='init -> test-trace'
|
|
! [init -> top] cpu=0.0 0.55% thread='initial' label='init -> test-trace'
|
|
! [init -> top] cpu=0.0 0.23% thread='threaded_time_source' label='init -> timer'
|
|
! [init -> top] cpu=0.0 0.23% thread='initial' label='init -> top'
|
|
! [init -> top] cpu=0.0 0.04% thread='signal handler' label='init -> test-trace'
|
|
! [init -> top] cpu=1.0 100.00% thread='idle1' label='kernel'
|
|
|
|
|
|
Network-traffic monitoring
|
|
==========================
|
|
|
|
The new 'nic_dump' server at _os/src/server/nic_dump_ is a bump-in-the-wire
|
|
component for NIC service. It performs deep packet inspection for each passing
|
|
packet and dumps the gathered information to its LOG session. This includes
|
|
information about Ethernet, ARP, IPv4, TCP, UDP, and DHCP by now. The
|
|
monitored information can also be stored to a file by using the 'fs_log'
|
|
server or printed to a terminal session using the 'terminal_log' server.
|
|
|
|
Here is an exemplary snippet of an init configuration that integrates the NIC
|
|
dump into a scenario between a NIC bridge and a NIC router.
|
|
|
|
! <start name="nic_dump">
|
|
! <resource name="RAM" quantum="6M"/>
|
|
! <provides> <service name="Nic"/> </provides>
|
|
! <config uplink="bridge" downlink="router" time="yes"/>
|
|
! <route>
|
|
! <service name="Nic"> <child name="nic_bridge"/> </service>
|
|
! ...
|
|
! </route>
|
|
! </start>
|
|
|
|
NIC dump accepts three config parameters. The parameters 'uplink' and
|
|
'downlink' determine how the two NIC sessions are named in the output. The
|
|
'time' parameter decides whether to print a time stamp in front of each packet
|
|
dump or not. Should further protocol information be required, the 'print'
|
|
methods of the corresponding protocol classes provide a suitable hook. You can
|
|
find them in the 'net' library under 'os/src/lib/net' respectively
|
|
'os/include/net'.
|
|
|
|
For a comprehensive example of how to use the NIC dump, see the
|
|
run script 'libports/run/nic_dump.run'.
|
|
|
|
|
|
POSIX libc profile as shared library
|
|
====================================
|
|
|
|
As described in the
|
|
[https:/documentation/release-notes/17.02#New_execution_model_of_the_C_runtime - previous release notes],
|
|
the 'posix' library supplements Genode's libc with an implementation of a
|
|
'Libc::Component::construct' function that calls a traditional 'main'
|
|
function. It is primarily being used for ported 3rd-party software. As the
|
|
library is just a small supplement to the libc, we used to provide it as a
|
|
static library. However, by providing it as shared object with an ABI, we
|
|
effectively decouple the posix-library-using programs from the library
|
|
implementation, which happens to depend on several OS-level APIs such as the
|
|
VFS. We thereby eliminate the dependency of pure POSIX applications from
|
|
Genode-API details.
|
|
|
|
This change requires all run scripts that depend on POSIX components to extend
|
|
the argument list of 'build_boot_image' with 'posix.lib.so'.
|
|
|
|
|
|
State reporting of block-device-level components
|
|
================================================
|
|
|
|
Before this release, it was impossible to gain detailed information about
|
|
available block devices in Genode at runtime. The information was generated
|
|
offline and used as quite static configuration policies for the AHCI driver
|
|
and partition manager. As this is a top requirement for a Genode installer, we
|
|
addressed this issue in the relaxing atmosphere of this years Hack'n'Hike.
|
|
|
|
Our AHCI driver now supports a configuration node to enable reporting of port
|
|
states.
|
|
|
|
! <report ports="yes"/>
|
|
|
|
The resulting report contains information about active ports and types of
|
|
attached devices in '<port>' nodes. In case of ATA disks, the node also
|
|
contains the block count and size as well as model and serial information.
|
|
|
|
! <ports>
|
|
! <port num="0" type="ATA" block_count="32768" block_size="512"
|
|
! model="QEMU HARDDISK" serial="QM00005"/>
|
|
! <port num="1" type="ATAPI"/>
|
|
! <port num="2" type="ATA" block_count="32768" block_size="512"
|
|
! model="QEMU HARDDISK" serial="QM00009"/>
|
|
! </ports>
|
|
|
|
In a similar fashion, 'part_blk' now supports partition reporting, which can
|
|
be enabled via the <report> configuration node.
|
|
|
|
! <report partitions="yes"/>
|
|
|
|
The partition report contains information about the partition table type and
|
|
available partitions with number, type, first block, and the length of the
|
|
partition. In case of GPT tables, the report also contains name and GUID per
|
|
partition.
|
|
|
|
! <partitions type="mbr">
|
|
! <partition number="1" type="12" start="2048" length="2048"/>
|
|
! <partition number="2" type="15" start="4096" length="16384"/>
|
|
! <partition number="5" type="12" start="6144" length="4096"/>
|
|
! <partition number="6" type="12" start="12288" length="8192"/>
|
|
! </partitions>
|
|
! <partitions type="gpt">
|
|
! <partition number="1" name="one" type="ebd0a0a2-b9e5-4433-87c0-68b6b72699c7"
|
|
! guid="5f4061cc-8d4a-4e6f-ad15-10b881b79aee" start="2048" length="2048"/>
|
|
! <partition number="2" name="two" type="ebd0a0a2-b9e5-4433-87c0-68b6b72699c7"
|
|
! guid="87199a83-d0f4-4a01-b9e3-6516a8579d61" start="4096" length="16351"/>
|
|
! </partitions>
|
|
|
|
We would like to thank Boris Mulder for contributing the 'part_blk' reporting
|
|
facility.
|
|
|
|
|
|
Runtimes and applications
|
|
#########################
|
|
|
|
Feature-completeness of VirtualBox 5 on NOVA
|
|
============================================
|
|
|
|
We updated our Virtualbox 5 port to version 5.1.22 and enabled missing
|
|
features like SMP support, USB pass-through, audio, and guest additions
|
|
features like shared folders, clipboard, and dynamic desktop resizing.
|
|
|
|
The configuration of VBox 5 remains the same as for VBox 4 on Genode - so the
|
|
existing run scripts must only be adjusted with respect to the build and
|
|
binary names only.
|
|
|
|
|
|
Nim programming language
|
|
========================
|
|
|
|
In the previous release, we were proud to debut a
|
|
[http://genode.org/documentation/release-notes/17.02#Linux_TCP_IP_stack_as_VFS_plugin - pluggable TCP/IP stack]
|
|
for the VFS library. This required an overhaul of the Berkley sockets and
|
|
'select' implementation within the POSIX runtime, but scrutiny of the POSIX
|
|
standard leaves us reluctant to endorse it as a network API.
|
|
|
|
We have committed to maintaining our own low-level "socket_fs" API but we
|
|
would not recommend using it directly in applications, nor would we commit to
|
|
creating a high-level, native API. An economic approach would be to support
|
|
existing network libraries, or one step further, support existing high-level
|
|
languages with well integrated standard libraries.
|
|
|
|
One such language would be [https://nim-lang.org/ - Nim]. This release adds
|
|
supports for Nim targets to the build-system and the Nim 0.17 release adds
|
|
Genode support to the Nim runtime. Nim supports compilation to C++, which
|
|
yields high integration at a low maintenance cost, and a full-featured
|
|
standard library that supports high-level application programming. Nim
|
|
features an intuitive asynchronous socket API for single-threaded applications
|
|
that abstracts the POSIX interface offered by the Genode C runtime. This has
|
|
the benefit of easing high-level application development while supplying
|
|
additional test coverage of the low-level runtime.
|
|
|
|
Thanks to the portable design of the language and compiler it only took a few
|
|
relatively simple steps to incorporate Genode platform support:
|
|
|
|
* Platform declarations were added to the compiler to standardize
|
|
compile-time conditional code for Genode.
|
|
|
|
* An additional template for generating C++ code was defined to wrap application
|
|
entry into 'Libc::component' rather than the conventional 'main' function.
|
|
|
|
* Nim procedures were defined for mapping pages into heaps managed by Nim's garbage
|
|
collector.
|
|
|
|
* Some of the standard library procedures for missing platform facilities
|
|
such as command line arguments were stubbed out.
|
|
|
|
* Threading, synchronization, and TLS support was defined in C++ classes and
|
|
wrapped into the Nim standard platform procedures.
|
|
|
|
To build Nim targets, the Genode toolchain invokes the Nim compiler to produce
|
|
C++ code and a JSON formatted build recipe. These recipes are then processed
|
|
into conventional makefiles for the generated C++ files and imported to
|
|
complete the dependency chain.
|
|
|
|
To get started with Nim, a local installation of the 0.17 Nim compiler is
|
|
required along with the 'jq' JSON parsing utility. Defining components in pure
|
|
Nim is uncomplicated and unchanged from normal targets, however defining
|
|
libraries is unsupported at the moment. A sample networked server is provided
|
|
at _repos/libports/src/test/nim_echo_server_. For a comprehensive introduction
|
|
to the language, please refer to [https://nim-lang.org/documentation.html].
|
|
|
|
If Nim proves to be well suited to Genode then further topics of development
|
|
will be support for the Nimble package manager, including Genode signals in
|
|
Nim event dispatching, and replacing POSIX abstractions with a fully native
|
|
OS layer.
|
|
|
|
|
|
Qt5 updated to version 5.8
|
|
==========================
|
|
|
|
We updated our Qt5 port to version 5.8. In the process, we removed the use of
|
|
deprecated Genode APIs, which has some implications for Qt5 application
|
|
developers, as some parts of Qt5 now need to be initialized with the Genode
|
|
environment:
|
|
|
|
* Qt5 applications with a 'main()' function need to link with the new
|
|
'qt5_component' library instead of the 'posix' library.
|
|
|
|
* Qt5 applications implementing 'Libc::Component::construct()' must
|
|
initialize the QtCore and QtGui libraries by calling the
|
|
'initialize_qt_core(Genode::Env &)' and 'initialize_qt_gui(Genode::Env &)'
|
|
functions.
|
|
|
|
* Qt5 applications using the 'QPluginWidget' class must implement
|
|
'Libc::Component::construct()' and call 'QPluginWidget::env(Genode::Env &)'
|
|
in addition to the QtCore and QtGui initialization functions.
|
|
|
|
|
|
Platforms
|
|
#########
|
|
|
|
Execution on bare hardware (base-hw)
|
|
====================================
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Under the hood, the Genode variant for running on bare hardware is under heavy
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maintenance. Originally started as an experiment, this kernel - written from
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scratch - has evolved to a serious kernel component of the Genode building
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blocks. While more and more hardware architectures and boards got supported,
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the internal structure got too complicated recently. We started to reduce the
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code parts that are included implicitly via so called SPEC values, and
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describe the code structure more explicitly now to aid reviewers and
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developers that are new to Genode. This progress has not been entirely
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finished.
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Another important change of the base-hw internals is the introduction of a
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component that bootstraps the kernel resp. core. Instead of combining the
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hardware initialization and kernel run-time in one component, those functions
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are now split into separate ones. Thereby, complex procedures and custom-built
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assembler code that is needed during initialization only, is not accessible by
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the kernel at run-time anymore. It is discarded once the kernel initialization
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is finished. Genode's core component now starts in an environment where the
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MMU is already enabled, while the kernel is not necessarily mapped one-to-one
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anymore.
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The introduction of the bootstrap component for base-hw is the last
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preparation step to execute Genode's core as privileged kernel-code inside the
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protection domain of every component. Nowadays, each kernel entry on base-hw
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implies an address-space switch. With the next Genode release 17.08, this will
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finally change to a solution with better performance and low-complexity kernel
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entry/exit paths.
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Additionally, our port of the RISC-V platform has been updated from privileged
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ISA version 1.7 to 1.9.1. This step became necessary because of the tool-chain
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update described below. With this update, we now take advantage of the
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Supervisor Binary Interface (SBI) of RISC-V and where able to drop
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machine-mode handling altogether. Machine mode is implemented by the Berkeley
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Boot Loader (BBL) which now bootstraps core. Through the SBI interface core is
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able to communicate with BBL and transparently take advantage of features like
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serial output, timer programming, inter-processor interrupts, or CPU
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information. Note that the ISA update is still work in progress. While we are
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able to execute statically linked scenarios, support for dynamically linked
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binaries remains an open issue.
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Muen separation kernel update
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=============================
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The Muen Separation Kernel port has been brought up to date. Most relevant to
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Genode are the build-system adaptations, which enable smoother integration
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with the Genode's autopilot testing infrastructure.
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Aside from this change, other features include support for xHCI debug,
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addition of Lenovo x260 and Intel NUC 6i7KYK hardware configurations, support
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for Linux 4.10 and many other improvements.
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Fiasco.OC kernel update
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=======================
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Four years have elapsed since the Fiasco.OC kernel used by the Genode OS
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framework was updated last. Due to the tool-chain update of the current
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release, we took the opportunity to replace this kernel with the most recent
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open-source version (r72) that is publicly available.
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Upgrading to a newer kernel version after such a long period of time always
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means to invest some effort. To lower the hurdle, some kernel-specific
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features got dropped. On the one hand, they would have needed additional
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patches of the original kernel code, but primarily they were not used by
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anyone actively. Those features are:
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* GDB debugging extensions for Genode/Fiasco.OC
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* i.MX53 support for Fiasco.OC
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* A terminal driver to access the Fiasco.OC kernel debugger
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Apart from the features that got omitted, the new Fiasco.OC version comprises
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support of new architectures and boards, as well as several bugfixes. Thereby,
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it serves as a more sustainable base for the integrator looking for an
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appropriate kernel component.
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Tool chain
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##########
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GNU compiler collection (GCC) 6.3 including Ada support
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=======================================================
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Genode's official tool chain has received a major update to GCC version 6.3
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and binutils version 2.28. The new tool-chain build script facilitates
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Genode's ports mechanism for downloading the tool-chain's source code. This
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way, the tool-chain build for the host system is created from the exact same
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source code as the version that runs inside Genode's Noux runtime.
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Furthermore, the new version includes support for the Ada programming
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language. This addition was motivated by several members of the Genode
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community. In particular, it paves the ground for new components jointly
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developed with Codelabs (the developers of the Muen separation kernel), or the
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potential reuse of recent coreboot device drivers on Genode.
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Separated debug versions of built executables
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=============================================
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The _<build-dir>/bin/_ directory used to contain symbolic links to the
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unstripped build results. However, since the new depot tool introduced with
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Genode's package management extracts the content of binary archives from
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_bin/_, the resulting archives would contain overly large unstripped binaries,
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which is undesired. On the other hand, unconditionally stripping the build
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results is not a good option either because we rely on symbol information
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during debugging.
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For this reason, build results are now installed at a new 'debug/' directory
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located aside the existing 'bin/' directory. The debug directory contains
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symbolic links to the unstripped build results whereas the bin directory
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contains stripped binaries that are palatable for packaging (depot tool) and
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for assembling boot images (run tool).
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