Alexander Boettcher 2e92b7ae32 nova: enable FPU AVX support
Add extended FPU state detection and handling (via xsave and friends) to the
kernel, which has to store/load more FPU state (~512 -> 2k++) during context
switching of threads. Additional the referenced nova branch contains various
optimization during VM destruction and cross core IPC resource caching.

This FPU work is based upon upstream NOVA kernel and Hedron commits.

Issue #5314
Fixes #3914
2024-08-27 15:29:37 +02:00
..
2023-05-30 12:03:27 +02:00
2024-08-27 15:29:37 +02:00
2024-07-02 11:59:16 +02:00
2024-07-02 12:00:11 +02:00
2024-06-20 12:59:00 +02:00
2023-03-13 14:32:53 +01:00

This is the generic Genode base system, which consists of two parts:

:_Core_: is the root of the Genode component tree. It provides abstractions for
  the lowest-level hardware resources such as RAM, ROM, CPU, and device access.
  All generic parts of core can be found here. For kernel-specific parts,
  refer to the appropriate 'base-<kernel>' directory.

:_Base libraries and interfaces: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.

Depending on the used kernel, core may export information about the hardware
platform as a ROM called 'platform_info'. For example, if the ACPI RSDT and
XSDT physical pointer are reported by the used kernel and/or bootloader, core
provides this information in the ROM as follows.

!<platform_info>
! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/>
! <boot>
!   <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/>
! </boot>
!</platform_info>

If the graphics device is initialised and can be directly used by a
framebuffer driver, core provides the physical pointer to the framebuffer, the
resolution, and color depth in bits.