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This patch changes the top-level directory layout as a preparatory step for improving the tools for managing 3rd-party source codes. The rationale is described in the issue referenced below. Issue #1082
51 lines
1.0 KiB
C++
51 lines
1.0 KiB
C++
/*
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* \brief Regulator-driver interface
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* \author Stefan Kalkowski
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* \date 2013-06-13
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*/
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/*
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* Copyright (C) 2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__REGULATOR__DRIVER_H_
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#define _INCLUDE__REGULATOR__DRIVER_H_
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#include <regulator/consts.h>
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namespace Regulator {
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/**
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* Interface to be implemented by the device-specific driver code
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*/
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struct Driver
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{
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virtual void level(Regulator_id id, unsigned long level) = 0;
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virtual unsigned long level(Regulator_id id) = 0;
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virtual void state(Regulator_id id, bool enable) = 0;
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virtual bool state(Regulator_id id) = 0;
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};
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/**
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* Interface for constructing the driver object
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*/
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struct Driver_factory
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{
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/**
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* Construct new driver
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*/
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virtual Driver &create(Regulator_id regulator) = 0;
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/**
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* Destroy driver
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*/
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virtual void destroy(Driver &driver) = 0;
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};
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}
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#endif /* _REGULATOR__DRIVER_H_ */
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