Josef Söntgen 90e151e2c4 gpu: add 'complete' RPC call
This call allows for checking if the given execution buffer has been
completed and complements the completion signal. Initially the GPU
multiplexer always sent such a signal when the currently scheduled
execution buffer has been completed. During enablement of the 'iris'
driver it became necessary to properly check of sequence number.

In case of the Intel GPU multiplexer the sequence numbers are
continous, which prompted the greater-than-or-equal check in the
DRM back end. By hidding this implementation detail behind the
interface, GPU drivers are free to deal with sequence numbers any
way they like and allows for polling in the client, where the
completion signal is now more of a progress signal.

Issue #4265.
2021-10-13 14:46:52 +02:00
..
2020-05-18 10:16:13 +02:00
2021-10-13 14:46:52 +02:00
2021-10-13 14:46:52 +02:00
2017-05-31 13:16:21 +02:00

This source-code repository contains genuine low-level OS components and
interfaces of Genode. It solely depends on the framework's base API.