Norman Feske ebd9f36b0d os: Pixel_rgba::transfer interface
The new 'transfer' function interface defines how pixel/alpha values
sampled from texture are applied to a destination pixel, similar to the
role of a fragment shader in GPU-based rendering. The transfer function
can be customized by defining custom pixel types, which may be (but
don't need to be) derived from 'Pixel_rgba'.

Issue #3221
2019-03-18 15:56:24 +01:00
..
2018-11-27 11:36:35 +01:00
2017-05-31 13:16:21 +02:00

This source-code repository contains genuine low-level OS components and
interfaces of Genode. It solely depends on the framework's base API.