Norman Feske 8e7aa54493 base: drop session states of vanished clients
For asynchronously provided sessions, the parent has to maintain the
session state as long as the server hasn't explicitly responded to a
close request. For this reason, the lifetime of such session states is
bound to the server, not the client.

When the server responds to a close request, the session state gets
freed. The 'session_response' implementation does not immediately
destroy the session state but delegates the destruction to a client-side
callback, which thereby also notifies the client. However, the code did
not consider the case where the client has completely vanished at
session-response time. In this case, we need to drop the session state
immediately.

Fixes #2391
2017-05-31 13:15:52 +02:00
..
2017-05-31 13:15:50 +02:00
2017-05-31 13:15:49 +02:00

This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.