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1212 lines
56 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 10.05
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===============================================
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Genode Labs
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With version 10.05, the Genode project aimed at creating the infrastructure
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needed to accommodate usage scenarios of ever increasing complexity. We are
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excited to have reached the milestone to run the first version the
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fully-fledged Arora web browser as native Genode process. The other major leap
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regarding Genode's infrastructure is a new configuration concept that lets us
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realize usage scenarios that we have dreamed of for a long time.
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With the new configuration concept, we are now able to leverage the full power
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of Genode's hierarchical process structure. It enables us to implement
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fine-grained access control to all services that our system is comprised of.
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But the concept just as well offers extremely flexible ways of routing
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client-session requests throughout the Genode process tree to a matching
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server. We are looking forward to present several showcase scenarios of this
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new tool soon.
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The second major focus for the current release was adding support for audio
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output. We created a modular audio-streaming solution consisting of device
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drivers for popular sound cards, an audio-mixer component, and a client
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application interface. The combination of these new components with
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real-time priorities introduced with the previous release and Genode's new
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configuration concept lays the foundation for high-quality audio processing
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on Genode.
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Apart from these major topics, the new version comes with numerous functional
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improvements. For example, our ongoing efforts to tightly integrate the
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paravirtualized OKLinux kernel with native Genode components have culminated
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in the added support for the seamless integration of the X Window System with
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Genode's nitpicker GUI.
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To boost the productivity of the Genode developers, we have implemented
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a new build system, which is compatible with the original one but operates
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much faster, in particular when used on systems with multiple CPUs.
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Enabling mandatory access control
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#################################
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Since drafting the Genode architecture, we envisioned a flexible way to
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construct complex usage scenarios out of Genode's process nodes
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used as generic building blocks. Thanks to the strictly hierarchic and,
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at the same time, recursive structure of Genode, a parent has full control
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over the way, its children interact with each other and with the parent.
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The initial implementation provided three different examples of such
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policies, core's policy regarding the init process, the static policy
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of the init process, and a more dynamic policy of the interactive
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launchpad application.
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:Core's policy: assigns all resources not used by core itself to init.
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Session requests coming from init could only refer to one of core's
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locally implemented services. Because init is the only child of core,
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there is no policy about the interaction between multiple children.
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:Init's policy: is driven by a configuration file, which declares a number
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of children, their respective memory quotas and file names. Each child is
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able to announce services but each service can be announced only once. Any
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attempt of a child to announce an already existing service is denied. Session
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requests of all children are resolved in a uniform way. If the requested
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session refers to a service provided by core, init delegates the session
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request to its parent. These services are hard-coded to RAM, PD, RM, ROM,
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CPU, IRQ, IO_MEM, IO_PORT, CAP, SIGNAL, and LOG. Otherwise, the session
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request is delegated to one of the children. If the requested service is not
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yet announced, the aspiring client is put to halt until the service becomes
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available.
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:Launchpad's policy: enriches init's policy by a small detail, but with
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a great effect. Instead of using fixed set of service names to take the
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decision about whether to forward a session request to the parent or to one
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of the other children, it implements the following rule: If the requested
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service was announced by a child of launchpad, the request is delegated to
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the child. Otherwise, the request is delegated to the parent. This simple
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modification allows children to override arbitrary services normally provided
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by core. For example, the nitlog application implements core's LOG interface.
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After started, all requests for a LOG session end up at nitlog instead of
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core, and this way, LOG output could be easily routed to the screen rather
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than to core's debug output. Another example is exercised by the tutorial of
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Genode default demo scenario, which allows for starting a second instance of
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the nitpicker GUI server within a windowed frame buffer, which, in turn,
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relies on the first instance of nitpicker.
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Those three policies served us well for the past three years. Core's policy
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is simple and exactly what core needs for starting and accommodating the
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init process. Launchpad's policy illustrates well the power of Genode's
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recursive structure. But the limitations of init's policy have become
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apparent with our more recent use cases. We observed the following limitations.
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* The set of services provided by the parent is predefined and hard-coded
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in the source code of init. Even though init's configuration concept allows
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for running multiple nested init instances, the fixed set of parent services
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severe limits the practical use of this feature. In fact, for some use
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cases, we had to combine different init implementations to achieve our
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goals.
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* Within one instance of init, there is no way to restrict the access of one
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child to services provided by another child or to core's services.
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* Among children of one init instance, each service can be announced only
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once, based on a first-come-first-serve policy. There is no restriction
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about which child is permitted to announce which service. But there are
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legitimate uses of having multiple implementations of one interface present.
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For example, in the presence of more than one network cards, multiple network
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drivers may need to announce a NIC service each.
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Despite of these limitations, the init configuration has one strong point,
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which is ease of use. Our challenge with designing a new configuration
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concept was to overcome the mentioned limitations while preserving the
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ease of use as far as possible.
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Configuration
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=============
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At the parent-child interface, there are two operations that are subject to
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policy decisions of the parent, the child announcing a service and the
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child requesting a service. If a child announces a service, the parent is up
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to decide if and how to make this service accessible to its other children.
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When a child requests a service, the parent may deny the session request,
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delegate the request to its own parent, implement the requested service
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locally, or open a session at one of its other children. This decision may
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depend on the requested service or session-construction arguments provided
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by the child. Apart from assigning resources to children, the central
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element of the policy implemented in the parent is a set of rules to
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route session requests. Therefore, the new configuration concept is laid out
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around processes and the routing of session requests. The concept is best
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illustrated by an example (executable on Linux):
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! <config>
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! <parent-provides>
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! <service name="CAP"/>
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! <service name="LOG"/>
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! </parent-provides>
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! <start name="timer">
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! <resource name="RAM" quantum="1M"/>
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! <provides> <service name="Timer"/> </provides>
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! <route>
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! <service name="CAP"> <parent/> </service>
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! </route>
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! </start>
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! <start name="test-timer">
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! <resource name="RAM" quantum="1M"/>
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! <route>
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! <service name="Timer"> <child name="timer"/> </service>
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! <service name="LOG"> <parent/> </service>
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! </route>
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! </start>
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! </config>
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First, there is the declaration of services provided by the parent of the
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configured init instance. In this case, we declare that the parent provides a
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CAP service and a LOG service. For each child to start, there is a '<start>'
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node describing resource assignments, declaring services provided by the child
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and holding a routing table for session requests originating from the child.
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The first child is called "timer" and implements the "Timer" service. To
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implement this service, the timer requires a CAP session. In the routing table,
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we define that a CAP session request gets delegated to init's parent. The
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second process called "test-timer" is a client of the timer service. In its
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routing table, we see that requests for "Timer" sessions should be routed to
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the "timer" child whereas requests for "LOG" sessions should be delegated to
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init's parent. Per-child service routing rules provide a flexible way to
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express arbitrary client-server relationships. For example, service requests
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may be transparently mediated through special policy components acting upon
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session-construction arguments. There might be multiple children implementing
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the same service, each addressed by different routing tables. If there is no
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valid route to a requested service, the service is denied. In the example
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above, the routing tables act effectively as a whitelist of services the child
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is allowed to use.
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In practice, usage scenarios become more complex than the basic example,
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increasing the size of routing tables. Furthermore, in many practical cases,
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multiple children may use the same set of services, and require duplicated
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routing tables within the configuration. In particular during development, the
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elaborative specification of routing tables tend to become an inconvenience.
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To alleviate this problem, there are two mechanisms, wildcards and a default
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route. Instead of specifying a list of single service routes targeting the same
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destination, the wildcard '<any-service>' becomes handy. For example, instead
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of specifying
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! <route>
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! <service name="ROM"> <parent/> </service>
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! <service name="RAM"> <parent/> </service>
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! <service name="RM"> <parent/> </service>
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! <service name="PD"> <parent/> </service>
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! <service name="CPU"> <parent/> </service>
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! </route>
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the following shortcut can be used:
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! <route>
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! <any-service> <parent/> </any-service>
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! </route>
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The latter version is not as strict as the first one because it permits the
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child to create sessions at the parent, which were not whitelisted in the
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elaborative version. Therefore, the use of wildcards is discouraged for
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configuring untrusted components. Wildcards and explicit routes may be combined
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as illustrated by the following example:
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! <route>
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! <service name="LOG"> <child name="nitlog"/> </service>
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! <any-service> <parent/> </any-service>
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! </route>
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The routing table is processed starting with the first entry. If the route
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matches the service request, it is taken, otherwise the remaining
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routing-table entries are visited. This way, the explicit service route of
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"LOG" sessions to "nitlog" shadows the LOG service provided by the parent.
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To emulate the traditional init policy, which allows a child to use services
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provided by arbitrary other children, there is a further wildcard called
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'<any-child>'. Using this wildcard, the traditional policy can be expressed
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as follows:
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! <route>
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! <any-service> <parent/> </any-service>
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! <any-service> <any-child/> </any-service>
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! </route>
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This rule would delegate all session requests referring to one of the parent's
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services to the parent. If no parent service matches the session request, the
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request is routed to any child providing the service. The rule can be further
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reduced to:
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! <route>
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! <any-service> <parent/> <any-child/> </any-service>
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! </route>
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Potential ambiguities caused by multiple children providing the same service
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are detected automatically. In this case, the ambiguity must be resolved using
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an explicit route preceding the wildcards.
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To reduce the need to specify the same routing table for many children
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in one configuration, there is a '<default-route>' mechanism. The default
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route is declared within the '<config>' node and used for each '<start>'
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entry with no '<route>' node. In particular during development, the default
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route becomes handy to keep the configuration tidy and neat.
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We believe that with the combination of explicit routes and wildcards, we
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have designed a solution that scales well from being convenient to use during
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development towards being highly secure at deployment time. If only explicit
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rules are present in the configuration, the permitted relationships between all
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processes are explicitly defined and can be easily verified. Note however that
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the degree those rules are enforced at the kernel-interface level depends on
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the used base platform.
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Advanced features
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=================
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In addition to the service routing facility described in the previous section,
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the following features are worth noting:
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Resource quota saturation
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~~~~~~~~~~~~~~~~~~~~~~~~~
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If a specified resource (i.e., RAM quota) exceeds the available resources.
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The available resources are assigned completely to the child. This makes
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it possible to assign all remaining resources to the last child by
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simply specifying an overly large quantum.
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Multiple instantiation of a single ELF binary
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Each '<start>' node requires a unique 'name' attribute. By default, the
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value of this attribute is used as file name for obtaining the ELF
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binary at the parent's ROM service. If multiple instances of the same
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ELF binary are needed, the binary name can be explicitly specified
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using a '<binary>' sub node of the '<start>' node:
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! <binary name="filename"/>
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This way, the unique child names can be chosen independently from the
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binary file name.
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Nested configuration
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~~~~~~~~~~~~~~~~~~~~
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Each '<start>' node can host a '<config>' sub node. The content of this sub
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node is provided to the child when a ROM session for the file name "config" is
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requested. Thereby, arbitrary configuration parameters can be passed to the
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child. For example, the following configuration starts 'timer-test' within an
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init instance within another init instance. To show the flexibility of init's
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service routing facility, the "Timer" session of the second-level 'timer-test'
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child is routed to the timer service started at the first-level init instance.
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! <config>
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! <parent-provides>
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! <service name="CAP"/>
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! <service name="LOG"/>
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! <service name="ROM"/>
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! <service name="RAM"/>
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! <service name="CPU"/>
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! <service name="RM"/>
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! <service name="PD"/>
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! </parent-provides>
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! <start name="timer">
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! <resource name="RAM" quantum="1M"/>
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! <provides><service name="Timer"/></provides>
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! <route>
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! <service name="CAP"> <parent/> </service>
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! </route>
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! </start>
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! <start name="init">
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! <resource name="RAM" quantum="1M"/>
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! <config>
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! <parent-provides>
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! <service name="Timer"/>
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! <service name="LOG"/>
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! </parent-provides>
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! <start name="test-timer">
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! <resource name="RAM" quantum="1M"/>
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! <route>
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! <service name="Timer"> <parent/> </service>
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! <service name="LOG"> <parent/> </service>
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! </route>
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! </start>
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! </config>
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! <route>
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! <service name="Timer"> <child name="timer"/> </service>
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! <service name="LOG"> <parent/> </service>
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! <service name="ROM"> <parent/> </service>
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! <service name="RAM"> <parent/> </service>
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! <service name="CAP"> <parent/> </service>
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! <service name="CPU"> <parent/> </service>
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! <service name="RM"> <parent/> </service>
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! <service name="PD"> <parent/> </service>
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! </route>
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! </start>
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! </config>
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The services ROM, RAM, CPU, RM, and PD are required by the second-level
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init instance to create the timer-test process.
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As illustrated by this example, the use of the nested configuration feature
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enables the construction of arbitrarily complex process trees via a single
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configuration file.
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Priority support
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~~~~~~~~~~~~~~~~
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The number of CPU priorities to be distinguished by init can be specified with
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'prio_levels' attribute of the '<config>' node. The value must be a power of
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two. By default, no priorities are used. To assign a priority to a child
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process, a priority value can be specified as 'priority' attribute of the
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corresponding '<start>' node. Valid priority values lie in the range of
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-prio_levels + 1 (maximum priority degradation) to 0 (no priority degradation).
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Using the new configuration concept
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===================================
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With the current release, the old configuration concept is still enabled by
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default. With the upcoming release, we will change the default to the new
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concept and declare the old concept as obsolete and to-be-removed. To enable
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the new concept now, all you need to do is adding the following line to your
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'<build-dir>/etc/specs.conf' file:
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! SPECS += use_new_init
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By adding this line, the build system will build the init variant at
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'os/src/init/experimental' rather than the default variant at 'os/src/init'.
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To get acquainted with the new configuration format, there are two example
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configuration files located at 'os/src/init/experimental', which are both
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ready-to-use with the Linux version of Genode. Both configurations produce the
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same scenario but they differ in the way policy is expressed. The
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'explicit_routing' example is an example for the elaborative specification
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of all service routes. All service requests not explicitly specified
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are denied. So this policy is a whitelist enforcing mandatory access
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control on each session request. The example illustrates well that such a
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elaborative specification is possible in an intuitive manner. However, it is
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significantly more comprehensive than a traditional configuration file of
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init. In cases where the elaborative specification of service routing is not
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fundamentally important, in particular during development, the use of wildcards
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can help to simplify the configuration. The 'wildcard' example demonstrates the
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use of a default route for session-request resolution and wildcards. This
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variant is less strict about which child uses which service. For development,
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its simplicity is beneficial but for deployment, we recommend to remove
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wildcards ('<default-route>', '<any-child>', and '<any-service>') altogether.
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The absence of such wildcards is easy to check automatically to ensure that
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service routes are explicitly whitelisted.
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Base framework
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##############
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This section provides a description of a number of small changes of the base
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framework. It is rather detailed to ease the migration of existing code to the
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new Genode version.
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New child management framework
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==============================
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To realize the new configuration concept of init, we completely reworked the
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child-management classes in 'base/child.h', 'base/service.h', and
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'init/child.h'. The 'Child' class used to implement the most basic policy that
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applies to all children, which comprises the protocols for trading memory quota
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and the handling of the child's environment sessions. It was meant to be
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derived by more a specialized policy such as init's policy. Thereby, each
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derived implementation of the 'Child' class used to tailor the policy to a
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further degree. We identified two problems with this approach. First, the
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policy resulting from tweaking one or more inherited policies became hard to
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grasp because it was spread in multiple files. For example, launchpad's policy
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is influenced by 'launchpad.h', 'init/child.h', and 'base/child.h'. Second, we
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observed that the generic program logic for resource trading was closely
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intermingled with policy-specific code. This way, modifying an inherited policy
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resulted in duplicating program logic code of the inherited class.
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With the new implementation, we completely separated the raw mechanisms
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needed for running a child process from its policy. To illustrate the change,
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lets look at the difference between the old and new 'Child' constructor:
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The original version looked a follows:
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! Child(const char *name,
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! Dataspace_capability elf_ds,
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! Ram_session_capability ram,
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! Cpu_session_capability cpu,
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! Cap_session *cap,
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! char *args[])
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The 'Child' class used to aggregate several pieces needed to run a child.
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In particular, it contained a dedicated entry point and server-activation
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thread to serve the parent interface for the child. The 'cap' argument
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was merely required to construct the entry point. This design resulted
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in a number of problems: The stack size of the server-activation thread
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was fixed and could not be changed by an inherited class. Because the
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entry point and server-activation thread were embedded in the child,
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special accessor functions were needed to let the creator of a 'Child'
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interact with them. For example, the start of the server activation
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had to be triggered by a special 'finalize_construction' call. For using
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the entry point for serving additional local services, the special accessor
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function 'parent_entrypoint' was needed.
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The new 'Child' constructor looks as follows:
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! Child(Dataspace_capability elf_ds,
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! Ram_session_capability ram,
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! Cpu_session_capability cpu,
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! Server_entrypoint *entrypoint,
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! Child_policy *policy)
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One prominent change is that the entry point is now supplied as an argument,
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which in principle allows for sharing one entry point by multiple children and
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local services, and enables the use of arbitrary stack sizes. The more
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significant change is the new 'Child_policy' argument, supplied to the
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new child. The 'Child_policy' interface consists of the following functions:
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! const char *name() const;
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The 'name' function returns the name of the child, which was previously be
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directly supplied as argument to the 'Child' constructor.
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! Service *resolve_session_request(const char *service_name,
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! const char *args);
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This function is central to routing service requests to service providers.
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A 'Service' is either a locally implemented service, a service provided by the
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parent, or a service provided by another child. If the service request is
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denied altogether, the function returns 0. Thanks to the 'args' argument, the
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resolution of the service requests can be made dependent on session-construction
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|
arguments, for example a 'filename' argument supplied to a new 'ROM' session.
|
|
|
|
! void filter_session_args(const char *service,
|
|
! char *args, size_t args_len);
|
|
This function enables the transformation of session-construction arguments. Its
|
|
uses are manifold. For example, labeling each session by prefixing the 'label'
|
|
session argument with the child name informs the server about the identity of
|
|
the client (see 'Child_policy_enforce_labeling'). Another example is the
|
|
transformation applied to the CPU priority as introduced by the Genode version
|
|
10.02 (see 'Child_policy_handle_cpu_priorities').
|
|
|
|
! bool announce_service(const char *name,
|
|
! Root_capability root,
|
|
! Allocator *alloc)
|
|
This function takes note of new service announcements coming from the child.
|
|
An announcement can be denied by returning 0. Otherwise, the policy is free
|
|
to consider the new service for subsequent 'resolve_session_request' calls
|
|
coming from other children.
|
|
|
|
With this policy toolkit, it was not only possible to easily reconstruct the
|
|
original behaviour of 'Core_child', 'Init::Child', and 'Launchpad::Child', it
|
|
also enabled the new configuration concept and service routing described in
|
|
Section [Enabling mandatory access control]. The 'Child' class defined in
|
|
'base/child.h' is no longer meant as a base class for customized child policies
|
|
but it solely contains the program logic for managing open sessions and
|
|
performing resource trading.
|
|
|
|
Because 'base/child.h' is closely related to 'base/service.h', the classes
|
|
defined in the latter were also subject to a major overhaul. The new 'Service'
|
|
interface removed the need for differently typed service pools. Instead
|
|
there is now a single 'Service_registry'. Since the 'Service' class abstracts
|
|
from parent, local, or child servers, it obsoleted the 'Session_control'
|
|
interface.
|
|
|
|
|
|
Flexible page sizes
|
|
===================
|
|
|
|
Core's generic page-fault handling code has become able to handle any page size
|
|
supported by underlying platforms. On OKL4, L4ka::Pistachio, NOVA, and
|
|
L4/Fiasco, core uses flexpages as big as possible. The used subset of supported
|
|
page size can be tailored for each platform using a new helper function in the
|
|
platform-specific 'core/include/util.h'. The function 'constrain_map_size_log2'
|
|
takes a page size (log2) as argument and returns a nearest (lower or equal than
|
|
the argument) possible page size to be used for a mapping on this platform.
|
|
|
|
To further unify the code among different kernels, we made the generic code
|
|
agnostic about the mapping source. On some kernels (e.g., OKL4, Codezero), map
|
|
operations refer to a physical address as source. On other kernels (typically,
|
|
kernels that rely on a mapping database), a core-local virtual address is used
|
|
as mapping source. Now, we introduced the function 'map_src_addr', which takes
|
|
both a core-local and a physical address as argument and returns one of those,
|
|
depending on the kernel.
|
|
|
|
|
|
Miscellaneous changes
|
|
=====================
|
|
|
|
:Exception types:
|
|
|
|
* Structured exception types of 'Parent' interface
|
|
* Introduced 'Rom_connection_failed' exception to the 'Rom_connection'
|
|
interface. Often, 'Rom_connection' errors are caused by user errors, which
|
|
are hard to come by when the program aborts with a 'Parent::Service_denied'
|
|
exception. The new exception type make the problem cause easier to spot.
|
|
* Removed redundant 'Rom_file_missing' exception from the 'Rom_session'
|
|
interface. By definition, this exception cannot occur because a ROM session
|
|
for a non-existing file will throw a 'Parent::Service_denied' exception.
|
|
|
|
|
|
:Growing heap chunks:
|
|
|
|
The heap used to grow by chunks of 16 KB (on 32 bit) respectively 32 KB (on 64
|
|
bit) blocks for small allocations. Each block is backed by an independent
|
|
dataspace. On Linux, this is problematic because each dataspace is represented
|
|
as a distinct file attached to the local address space via 'mmap'. Because on
|
|
Linux, the maximum number of open file descriptors is limited to 1024, Genode
|
|
processes on Linux could not use more than 16/32 MB of small memory blocks.
|
|
This limitation became noticeable with Qt4 applications, which rely on a large
|
|
number of small allocations. To alleviate this problem, we changed the
|
|
allocation of heap chunks from a fixed block size to an exponentially growing
|
|
block size, capped at a maximum block size of 4/8 MB.
|
|
|
|
|
|
:String parsing functions:
|
|
|
|
We unified the various ascii-parsing functions such as 'ascii_to_ulong',
|
|
'ascii_to_long', 'ascii_to_size', 'ascii_to_double' defined in
|
|
'util/string.h' to be overloads of a single function template called
|
|
'ascii_to<T>':
|
|
! template <typename T>
|
|
! size_t ascii_to(const char *s, T *result,
|
|
! unsigned base = 0);
|
|
There are specializations for 'long', 'unsigned long', and 'double'. For
|
|
parsing size values suffixed with 'K', 'M', or 'G', there is a helper class
|
|
called 'Number_of_bytes' wrapping 'size_t'. When passing a pointer to such an
|
|
object as argument to 'ascii_to', the suffix-handling specialization is
|
|
selected.
|
|
|
|
The use of overloading makes it easier to use the parsing functionality from
|
|
function templates which can thereby stay type-independent. For example,
|
|
'Xml_node::value' already benefits from this unification. Please note that we
|
|
removed the string-length argument that was supported by some of the previous
|
|
parsing functions. All 'ascii_to' implementations do expect null-terminated
|
|
strings.
|
|
|
|
|
|
:Tokenizer:
|
|
|
|
The 'Token' class is used by the 'Arg_string' class and the XML parser, which
|
|
used to employ the same syntactic rules for identifiers. Because this is no
|
|
longer the case, we made those rules customizable by turning the 'Token' class
|
|
into a class template taking a scanner policy as argument. The scanner policy
|
|
consists of a boolean function 'identifier_char' for classifying a character as
|
|
part of an identifier.
|
|
|
|
|
|
:Synchronization:
|
|
|
|
* Removed a rare race condition in the generic 'Cancelable_lock'
|
|
implementation introduced by a compiler optimization. We discovered this
|
|
problem first while running multiple instances of OKLinux under heavy load.
|
|
|
|
* Corrected the handling of lock cancellations for locks that were doubly
|
|
locked by the same thread. The cancellation condition is detected by
|
|
verifying the current lock owner when being waked up. If the unblocking
|
|
was caused by a regular 'unlock' by the old lock owner, the unblocked
|
|
thread is the new lock owner. Otherwise, the blocking was canceled.
|
|
However, if a thread took a lock twice, it is the lock owner, regardless
|
|
of the cause of getting unblocked. So lock cancellations went undetected
|
|
in this special case. We solved this ambiguity by reseting the lock
|
|
ownership when the current lock owner tries to take the lock again.
|
|
|
|
|
|
:Startup code and C++ runtime:
|
|
|
|
In '_main', we make sure to initialize the exception handling prior processing
|
|
global constructors. This way, exceptions that occur while executing such
|
|
constructors can be handled. Because the exception-handling initialization
|
|
relies on 'malloc', which in turn relies on the heap, which in turn, depends on
|
|
'Genode::env()', global constructors must no longer be used in the base
|
|
framework. Otherwise, this change would result in cyclic dependencies. Hence,
|
|
we replaced the last few occurrences of global constructors with local static
|
|
constructors. For example, in 'base-okl4/src/base/console/okl4_console.cc', we
|
|
replaced:
|
|
! static Okl4_console okl4_console;
|
|
with
|
|
! static Okl4_console &okl4_console()
|
|
! {
|
|
! static Okl4_console static_okl4_console;
|
|
! return static_okl4_console;
|
|
! }
|
|
and replaced the use of the 'okl4_console' object by the respective call
|
|
of 'okl4_console()'.
|
|
|
|
Of course, global constructors outside the Genode base frameworks are fully
|
|
supported.
|
|
|
|
|
|
:Dedicated I/O-port thread in core:
|
|
|
|
To reduce the temporal inter-dependency of I/O port accesses from core's
|
|
services, we moved the I/O port service to a separate thread within core.
|
|
This way, I/O port operations are performed out of band with other core's
|
|
services. The immediate effect is an improved accuracy of the PIC timer
|
|
driver.
|
|
|
|
|
|
Operating-system services and libraries
|
|
#######################################
|
|
|
|
XML parser
|
|
==========
|
|
|
|
Since the initial Genode release, we employ a simple XML parser for runtime
|
|
configuration purposes. The parser comes in the form of the single header file
|
|
'os/include/util/xml_node.h'. We tied the feature set of the parser to the
|
|
simple structures that we use for the init process, supporting nested '<tags>'
|
|
and '</endtags>' as well as XML comments. This simple parser served as well
|
|
over the last two years. The new configuration concept introduced with the
|
|
current release, however, prompted us to reconsider its feature set. We noted
|
|
that although using the existing markup to express complex attributes and
|
|
relations is principally possible, the resulting configuration files tend to
|
|
become incomprehensible and hard to maintain. After exemplarily applying XML
|
|
attributes and empty-element tags to our show-case configurations, we observed
|
|
that those negative effects could be entirely mitigated. On the other hand,
|
|
extending the XML parser would imply an increase in code complexity, which we
|
|
generally want to avoid. Fortunately, with around 100 lines of code added for
|
|
the provisioning of XML attributes and empty-element tags, the effect on code
|
|
complexity turned out to be reasonably low so that we decided for the extension
|
|
of the XML parser. Because this extension would require an API change, we took
|
|
the chance of further streamlining the interface and implementation of the
|
|
XML parser. The changes are:
|
|
|
|
* The length-limited parsing of XML data is now fully implemented.
|
|
* The supported forms for tag names are no longer a subset of the XML
|
|
standard. Now, underline, colon, dot, and minus characters are supported.
|
|
* Optimized the search through an XML node for a specified node type by
|
|
omitting a call of '_num_sub_nodes'. This way, the XML node is walked only
|
|
once per call, not twice.
|
|
* The accessor functions for the content of an XML node ('content', 'read')
|
|
had been unified to the template function 'value', which allows for the
|
|
interpretation of all types supported by the 'ascii_to' overloads defined
|
|
in 'base/include/util/string.h'.
|
|
* Renamed function 'is_type' to 'has_type'
|
|
* Added support for empty-element tags of the form '<element/>
|
|
* Added support for XML attributes using the new 'Xml_node::Attribute'
|
|
class
|
|
* Renamed exception type 'Nonexistent_subnode' to 'Nonexistent_sub_node' to
|
|
foster consistence with the Genode coding style
|
|
|
|
|
|
Timed semaphore
|
|
===============
|
|
|
|
We added a semaphore variant supporting timeouts to the 'os' repository.
|
|
The new 'Timed_semaphore' extends the interface of the original semaphore
|
|
with a new 'down' function taking a timeout as argument. The implementation
|
|
relies on a jiffies thread that is started the first time a timeout is
|
|
used. The timeout granularity is set to 50 ms to accommodate our current
|
|
use cases (TCP timeouts and 'select' timeouts).
|
|
|
|
|
|
Added 'select' to C library
|
|
===========================
|
|
|
|
We enhanced our C library with a 'select' implementation that interplays
|
|
with the libc plugin concept. This way, a libc plugin such as the lwIP back
|
|
end can wake up blocking 'select' calls that include their respective file
|
|
descriptors. Furthermore, the new 'select' implementation includes support
|
|
for timeouts. The timeout handling is provided via a timed semaphore.
|
|
|
|
Further changes are the addition of 'lseek' and '_open' to the plugin
|
|
interface, and the a sanitized dummy for 'gai_strerror', which is required
|
|
for running Arora.
|
|
|
|
|
|
Device-class interfaces for NIC and Audio-out
|
|
=============================================
|
|
|
|
While looking into implementing further device class interfaces, we observed
|
|
recurring patterns in the use of Genode's packet stream API. Naturally, there
|
|
are four use cases that are related to packet streams.
|
|
# A client transmits packets
|
|
# A server receives packets
|
|
# A client receives packets
|
|
# A server transmits packets
|
|
For each of these cases, we have created utility classes to ease the
|
|
realization of packet-stream-based inter-component interfaces. We grouped the
|
|
first two cases (transmit channel - TX) and the latter two cases (receive
|
|
channel - RX). The corresponding utility classes reside in
|
|
'os/include/packet_stream_rx/' and 'os/include/packet_stream_tx/'.
|
|
Each of both directories contain the usual elements of an RPC interface, an
|
|
abstract interface shared between client and server (called 'packet_steam_rx.h'
|
|
or 'packet_stream_tx.h'), the client-side interface ('client.h') and the
|
|
server-side interface ('server.h').
|
|
|
|
By applying these new generalized utility classes to the existing 'Nic_session'
|
|
interface, we were able significantly reduce the code complexity of this
|
|
device-class interface and expect less code duplications when introducing
|
|
further device classes.
|
|
|
|
Note that the change of the 'Nic_session' interface implies a slight API
|
|
change. The former wrapper functions such as 'rx_packet_avail()' were removed
|
|
in favor for a generic accessor to the stream interface. So this code must be
|
|
changed to 'rx()->packet_avail()' and respectively for the other wrapper
|
|
functions.
|
|
|
|
|
|
Audio playback sessions
|
|
-----------------------
|
|
|
|
The audio-out interface extends Genode's device-class interfaces by a
|
|
facility for audio-stream playback. It is based on the packet-stream
|
|
framework and uses one TX stream per audio channel. Therefore, the
|
|
channel configuration is not limited by the interface and audio-out
|
|
servers are free to provide custom channel configurations to clients.
|
|
For example, standard stereo playback creates to sessions - one for
|
|
"left" and one for "right". More sophisticated applications may
|
|
request 5.1 surround sound with channels for front left/center/right
|
|
and rear left/right plus low-frequency effects (LFE).
|
|
|
|
The actual PCM stream data uses 32-bit floating point numbers. This
|
|
implementation fosters complex audio applications with multi-channel
|
|
mixers and effect chains on all platforms supported by Genode.
|
|
|
|
|
|
Servers
|
|
=======
|
|
|
|
Nitpicker
|
|
~~~~~~~~~
|
|
|
|
We implemented the per-client background handling. Each client is free
|
|
to select one of its views as background. If the user activates the client,
|
|
the background view gets displayed as desktop background. In the presence
|
|
of multiple window systems as nitpicker clients, each window system can
|
|
have its own fully operational desktop. Depending on the client the user
|
|
is currently interacting with, the corresponding desktop is displayed.
|
|
|
|
|
|
Audio-out mixer
|
|
~~~~~~~~~~~~~~~
|
|
|
|
Based on the new audio-out session interface, we implemented an audio
|
|
mixer, which currently supports up to 16 stereo inputs and uses one
|
|
stereo output. We also added a simple audio-test program that plays
|
|
configured raw stereo float-PCM streams. The configuration snippet
|
|
configures input to direct all 'Audio_out' sessions to the mixer
|
|
except for the mixer itself, which uses the audio driver as back end.
|
|
The complete example can be found in 'os/config/mixer':
|
|
|
|
! <config>
|
|
! ...
|
|
! </parent-provides>
|
|
! <default-route>
|
|
! <!-- all clients use the mixer for audio per default -->
|
|
! <service name="Audio_out"> <child name="mixer"/> </service>
|
|
! <any-service> <parent/> <any-child/> </any-service>
|
|
! </default-route>
|
|
! ...
|
|
! <start name="audio_out_drv">
|
|
! <resource name="RAM" quantum="8M"/>
|
|
! <provides> <service name="Audio_out"/> </provides>
|
|
! </start>
|
|
!
|
|
! <start name="mixer">
|
|
! <resource name="RAM" quantum="1M"/>
|
|
! <provides> <service name="Audio_out"/> </provides>
|
|
! <route>
|
|
! <!-- use the actual driver as mixer back end -->
|
|
! <service name="Audio_out"> <child name="audio_out_drv"/> </service>
|
|
! <any-service> <parent/> <any-child/> </any-service>
|
|
! </route>
|
|
! </start>
|
|
!
|
|
! <start name="test-audio_out">
|
|
! <resource name="RAM" quantum="12M"/>
|
|
! <config>
|
|
! <!-- a bunch of raw media files in 2-channel FLOAT -->
|
|
! <filename>silence.f32</filename>
|
|
! <filename>silence.f32</filename>
|
|
! </config>
|
|
! </start>
|
|
! </config>
|
|
|
|
The scenario includes the audio test with two configured PCM-stream
|
|
files.
|
|
|
|
|
|
Device drivers
|
|
##############
|
|
|
|
Audio out
|
|
=========
|
|
|
|
With the introduction of the audio-out session interface, we
|
|
implemented drivers for certain audio back ends. Currently, each of
|
|
them provides two channels - "front left" and "front right".
|
|
|
|
On Linux, the 'audio_out_drv' uses the ALSA libraries and opens the
|
|
ALSA device 'hw'. Therefore, it needs exclusive access to the sound
|
|
hardware and other media applications should be closed. For real
|
|
hardware support, we ported the following drivers in DDE Linux 2.6:
|
|
|
|
* Ensoniq ES1370 (ens1370.c)
|
|
* Intel earlier ICH and before (intel8x0.c)
|
|
* Intel HD Audio
|
|
|
|
If you use the Qemu emulator to run Genode, activate the sound
|
|
hardware with the '-soundhw all' command line switch. Please note that
|
|
the default sound back end may stutter on some systems. In this case,
|
|
you may try other back ends by configuring the 'QEMU_AUDIO_DRV'
|
|
environment variable (see 'qemu -audio-help' for more information).
|
|
The following worked best on our systems:
|
|
|
|
! QEMU_AUDIO_DRV=oss qemu -soundhw all -cdrom genode.iso
|
|
|
|
Timer
|
|
=====
|
|
|
|
We improved the accuracy of the Linux-specific and PIT-based timer
|
|
implementations. On Linux, the timer relies on absolute time provided by the
|
|
'gettimeofday' system call rather than accumulated sleep times. For the PIT
|
|
timer driver, we removed the caching of the current time and instead read the
|
|
PIT counter register directly as needed.
|
|
|
|
Input
|
|
=====
|
|
|
|
Added input driver for PL050 PS/2 mouse and keyboard as found on the
|
|
VersatilePB platform.
|
|
|
|
|
|
Protocol stacks and libraries
|
|
#############################
|
|
|
|
zlib and libpng
|
|
===============
|
|
|
|
Since the first Genode release, the 'demo' repository contains ports of
|
|
'zlib' and 'libpng' to enable the Scout tutorial browser to display PNG
|
|
images. These libraries were meant to be used with the 'mini_libc' that
|
|
is also part of the 'demo' repository. For other use cases than Scout,
|
|
this port is incomplete. To provide a fully-fledged zlib and libpng to
|
|
Qt4, we renamed the old library ports to 'libz_static' and 'libpng_static',
|
|
and added fresh ports of the current zlib-1.2.5 and libpng-1.4.1 to the
|
|
'libports' repository. In contrast to the old libraries, the new versions
|
|
are built as shared objects.
|
|
|
|
|
|
libSDL
|
|
======
|
|
|
|
We integrated Stefan Kalkowski's original port of libSDL-1.2.13 into the
|
|
libports repository. Currently, it comes with back ends for SDL video
|
|
using Genode's 'Framebuffer' interface and SDL events using Genode's 'Input'
|
|
interface.
|
|
|
|
|
|
Qt4
|
|
===
|
|
|
|
* Enabled support for handling JPEG, GIF, and PNG files. Qt4 does no
|
|
longer depends on the 'libz' and 'libpng' libraries of the 'demo'
|
|
depository. It uses shared libraries provided by the 'libports'
|
|
repository instead.
|
|
* Qt4 threads are now named as "Qt <noname>"
|
|
* Let Qt4 use the standard C++ library that comes with the GCC tool chain.
|
|
This change removed the need for custom 'new' and 'delete' operators.
|
|
* The timeout handling is now accomplished using the new 'select'
|
|
implementation of the C library.
|
|
* Added support for more mouse buttons than only the left one
|
|
* Avoid unsupported timezone conversions
|
|
* Some Qt4 applications use to rely on local pipes for internal thread
|
|
synchronization. Such pipes do not carry payload but are used only as
|
|
a mechanism to block and wake up threads. To support such applications,
|
|
we added a libc plugin with a simplified implementation of 'pipe()',
|
|
which is essentially a lock. The libc plugin is called 'qt_libc_pipe'
|
|
and comes as a shared library with the 'qt4' repository.
|
|
* Enabled networking support by reverting to the original event dispatcher
|
|
implementation using the new 'select()' and 'pipe()' functions of the
|
|
C library
|
|
* Added 'Thread_qt::stack_base()' function to return the stack base of a
|
|
thread as this function is required by Webkit's Javascript engine.
|
|
* We moved the Dejavu-Sans font to a library because we use to link this
|
|
TTF font as a static resource to various Qt4 applications. By placing
|
|
it into a library, we avoid duplicating the font file in the source
|
|
tree.
|
|
|
|
|
|
lwIP stack
|
|
==========
|
|
|
|
* The lwIP-specific timed semaphore implementation and the corresponding alarm
|
|
thread have been replaced by the new generic timed semaphore provided by
|
|
the 'os' repository.
|
|
|
|
* We improved the integration of lwIP with the C library. The 'libc_lwip'
|
|
plugin supports the new 'select' implementation. To improve the convenience
|
|
of configuring lwIP, we added two helper libraries 'libc_lwip_loopback' and
|
|
'libc_lwip_nic_dhcp'. If either of both libraries is linked against a
|
|
lwIP-using target, the IP stack gets configured to use a loopback device or
|
|
a NIC adaptor with a dynamically acquired IP address. This facilitates the
|
|
reuse of existing BSD-socket-based networking code on Genode without
|
|
modifications. For an example, please see 'libports/src/test/lwip/loopback'.
|
|
The 'http_srv' example is still using lwIP directly without relying on the
|
|
'libc_lwip' plugin.
|
|
|
|
|
|
X event tracker
|
|
===============
|
|
|
|
We refined our window event tracker used for the seamless integration of the
|
|
X Window System with the nitpicker GUI. (either on Linux using Xvfb, or with
|
|
OKLinux using our Genode-FB stub driver) We improved the accuracy of window
|
|
stack operations and reduced pixel artifacts regarding the mouse cursor. The
|
|
latter problem, however, is not yet completely solved. Unfortunately, the X
|
|
mouse cursor is not captured by the X damage extension used to track screen
|
|
updates. Therefore, we need to employ heuristics, which have still room for
|
|
improvement.
|
|
|
|
|
|
DDE Kit
|
|
=======
|
|
|
|
We added support for handling sub-page-size I/O memory regions. To hand out
|
|
different I/O resources that reside on the same page to different processes,
|
|
we changed the I/O memory allocator in core to use byte granularity.
|
|
A page is handed out if the requested sub range is still available.
|
|
Consequently, one and the same I/O memory page may be mapped to multiple
|
|
drivers, each meant to access a portion of the page. At the DDE Kit API
|
|
level, small I/O regions are handled completely transparent to the user
|
|
of the API.
|
|
|
|
|
|
GUI and sound for paravirtualized Linux
|
|
#######################################
|
|
|
|
With the current release, we brought forward the integration of OKLinux with
|
|
native Genode components. This integration is achieved by so-called stub
|
|
drivers --- Linux device drivers that use Genode's services instead of hardware
|
|
devices. Our original port of OKLinux to Genode came with stub drivers for
|
|
virtual timer, user input, and framebuffer devices using Genode's timer-session,
|
|
input-session, and framebuffer-session interfaces. We have now complemented
|
|
our stub driver with drivers for the seamless integration of the X Window System
|
|
with the nitpicker GUI and sound. The Genode stub drivers are unconditionally
|
|
compiled into the OKLinux kernel. There is no need to enable them in the Linux
|
|
kernel configuration.
|
|
|
|
GUI
|
|
===
|
|
|
|
The seamless integration of the X Window System running on OKLinux with the
|
|
natively running nitpicker GUI is achieved by an enhanced Linux framebuffer
|
|
device. The number of virtual framebuffer devices can be declared in the
|
|
Genode configuration of the OKLinux kernel as follows:
|
|
! <config>
|
|
! <screens>
|
|
! <framebuffer/>
|
|
! <nitpicker/>
|
|
! </screens>
|
|
! </config>
|
|
The order in the 'screens' section determine the order of visible devices in
|
|
Linux. A '<framebuffer/>' entry declares a regular 'fb' device corresponding
|
|
to the 'Framebuffer' session. A '<nitpicker/>' entry declares an enhanced 'fb'
|
|
device that supports the propagation with window-stacking events (via 'ioctl'),
|
|
which are needed for the seamless integration of the X Window System. The first
|
|
device is typically used as boot console. For this reason, it should be a
|
|
regular '<framebuffer/>'. To run the X Window System in seamless mode using the
|
|
configuration above, the X server must be configured to use the '/dev/fb1'
|
|
device and the X session must start the X event tracker application, which
|
|
feeds window-state transitions to the enhanced '/dev/fb1' device. The X event
|
|
tracker is a plain Linux program located at 'oklinux/src/app/xev_track'. Note
|
|
that this program must be build for a Linux host platformm using a separate
|
|
build directory. This build directory must use the 'base-host' repository and
|
|
extend the 'SPECS' variable with 'x11', 'xtest', and 'xdamage'.
|
|
|
|
[image red_green_screenshot]
|
|
|
|
The screenshot shows two Linux instances and the native launchpad application
|
|
seamlessly integrated into a single GUI. We slightly modified nitpicker to tint
|
|
each client using a different color when activating the X-Ray mode. Even though
|
|
multiple window systems are running in parallel, the tinting and nitpicker's
|
|
floating labels reveal the information about which part of the screen belongs
|
|
to which protection domain.
|
|
|
|
|
|
Applications
|
|
############
|
|
|
|
In the line of the 'libports' repository, we added a new 'ports' repository.
|
|
Whereas 'libports' is meant as a place for 3rd-party libraries, 'ports' is the
|
|
designated place for 3rd-party applications. The mechanism for downloading
|
|
and preparing upstream source-code distributions is exactly the same.
|
|
The first application is the Qt4-based Arora web browser.
|
|
|
|
Arora web browser
|
|
=================
|
|
|
|
Arora has its origin as an example application for Qt4. However, it emancipated
|
|
itself to be a separate project.
|
|
|
|
:[https://arora.googlecode.com]: Arora project website
|
|
|
|
Even though compared with other browsers, its popularity is relatively small
|
|
but for us, it is perfect to stretch the bounds of our Genode infrastructure.
|
|
The following screenshot shows Arora running as native Genode process.
|
|
|
|
[image arora_screenshot]
|
|
|
|
Porting Arora to Genode motivated many improvements of our C library, the Qt4
|
|
port, and the lwIP stack. In the current state, the application is fully
|
|
functional and can be used to browse complex websites. However, our port is
|
|
still a proof of concept and not fully stable. As one interesting detail, Arora
|
|
on Genode is directly linked against the lwIP stack, which obtains an IP
|
|
address via DHCP.
|
|
|
|
To download the Arora source code, issue 'make prepare' from the 'ports'
|
|
repository. For building the application, make sure to have also prepared the
|
|
'qt4' and 'libports' repositories and specified those repositories in
|
|
your '<build-dir>/etc/build.conf' file. From within your build directory, you
|
|
can then issue 'make app/arora'.
|
|
|
|
For a first test drive, we recommend to use the Linux version of Genode.
|
|
On Linux, we can use Genode's TUN/TAP device driver located at
|
|
'os/src/drivers/nic/linux'. This driver uses the 'tap0' device to send and
|
|
receive raw Ethernet packets. To create such a device, issue the following
|
|
command (use 'sudo'):
|
|
! tunctl -b -u <username>
|
|
This command should return the name of the TAP device. If no other
|
|
TAP devices were created prior executing 'tunctl', this should be 'tap0'.
|
|
You can activate the device via:
|
|
! ifconfig tap0 up
|
|
To associate 'tap0' with your Ethernet device connected to the internet,
|
|
you will further need a bridge device:
|
|
! brctl addbr br0
|
|
This command creates a new bridge device called br0. Let's now associate
|
|
the bridge with both, your 'eth0' device (connected to the internet) and
|
|
the 'tap0' device:
|
|
! brctl addif br0 eth0
|
|
! brctl addif br0 tap0
|
|
Now you can activate the bridge and try to obtain a fresh IP address.
|
|
! ifconfig br0 up
|
|
! dhclient br0
|
|
|
|
After following these steps, the 'os/src/drivers/nic/linux' driver should
|
|
be functional and you can use the following init configuration (using the
|
|
traditional version of init) for starting Arora on Linux:
|
|
! <config>
|
|
! <start>
|
|
! <filename>fb_sdl</filename>
|
|
! <ram_quota>2M</ram_quota>
|
|
! </start>
|
|
! <start>
|
|
! <filename>timer</filename>
|
|
! <ram_quota>0x20000</ram_quota>
|
|
! </start>
|
|
! <start>
|
|
! <filename>nitpicker</filename>
|
|
! <ram_quota>1M</ram_quota>
|
|
! </start>
|
|
! <start>
|
|
! <filename>nic_drv</filename>
|
|
! <ram_quota>1M</ram_quota>
|
|
! </start>
|
|
! <start>
|
|
! <filename>arora</filename>
|
|
! <ram_quota>2G</ram_quota>
|
|
! </start>
|
|
! </config>
|
|
|
|
Note that the default memory pool used by Genode on Linux might be too small
|
|
for running Arora. To increase the amount of usable memory, change the
|
|
'_some_mem' declaration in 'base-linux/src/core/platform.cc'.
|
|
|
|
|
|
Platform-specific changes
|
|
#########################
|
|
|
|
:Codezero:
|
|
|
|
* Adapted Genode to the development branch of Codezero version 0.3 and the
|
|
'gcc-4.4' tool chain
|
|
|
|
* Implemented the Genode lock using Codezero's kernel mutex as block/unblock
|
|
mechanism. This way, the lock supports the full semantics of the lock
|
|
API including lock cancellation. The design is the same as for the lock on
|
|
NOVA. There is one kernel mutex per thread, which is part of the thread
|
|
context. A tread can block itself by trying to acquire the mutex twice.
|
|
Another thread can then wake up the thread by releasing the mutex.
|
|
|
|
* Added a new mechanism for ROM modules via a separate ROM ELF image. The
|
|
new mechanism relies on the new 'gen_romfs' tool at 'base-codezero/tool'.
|
|
For changing the set of boot modules, core must no longer be modified
|
|
or recompiled.
|
|
|
|
* Implemented core's IRQ service for Codezero
|
|
|
|
|
|
:NOVA:
|
|
|
|
To use NOVA on recent hardware, which often lacks RS232 ports, a serial PCI
|
|
card can be used for debugging. Because such a card is not initialized by the
|
|
BIOS, we added proper serial initialization code to NOVA core console.
|
|
|
|
|
|
Build system
|
|
############
|
|
|
|
New two-stage build system
|
|
==========================
|
|
|
|
Since the thorough
|
|
[https://www.genode-labs.com/publications/scons-vs-make-2008.pdf - analysis of the Genode build system]
|
|
by Ludwig Hähne in 2008, we were planning to incorporate his findings into
|
|
Genode. In his study, he reimplemented Genode's make-based build system using
|
|
SCons and compared both implementations. For us, the two most interesting
|
|
conclusions were that recursive make is evil and that SCons scales worse than
|
|
make with regard to memory usage.
|
|
|
|
The statement about recursive make was not entirely new to us but because we
|
|
were not aware of a good alternative, our build system relies on this scheme
|
|
for handling inter-library dependencies. This becomes troublesome if enabling
|
|
parallel builds using '-j'. If two libraries A and B depend on the same
|
|
library C, both A and B can be build concurrently, and both will issue the
|
|
build process for library C. However, if one and the same library C is build
|
|
twice in parallel, race conditions happen. For this reason, we explicitly
|
|
disabled parallel execution of make rules using GNU make's '.NOTPARALLEL'
|
|
feature. But this severe limits the scalability of the build system.
|
|
|
|
But according to the findings of the study, 'SCons' seemed to be no viable
|
|
alternative for other reasons, most importantly its memory foot print when
|
|
dealing with large source trees. SCons uses to create a complete dependency
|
|
graph by reading all SConscript files of the source tree. For building the
|
|
complete tree, this is of course needed but most of the time, only little parts
|
|
of the tree are of interest. In contrast, the Genode build system processes
|
|
only those build-description files that are required for the current build,
|
|
resulting in a constant memory usage regardless of the size of the source tree.
|
|
|
|
Finally, the study evidenced that flat make outperformed both SCons and
|
|
recursive make in terms of performance, scalability regarding parallelism,
|
|
and memory footprint.
|
|
|
|
Consequently, we sticked with our make-based solution but were seeking for
|
|
a way to avoid recursive make. We have now realized a solution that replaces
|
|
our original single-pass recursive make by a two-stage approach.
|
|
|
|
At the first stage, a library-dependency graph is generated by using recursive
|
|
make with no parallelism. Starting from the set of targets specified at the
|
|
top-level make instance, all library-description files required by those
|
|
targets are traversed in a recursive manner. So libraries can depend on further
|
|
libraries. During this process, a dependency graph for the particular set of
|
|
targets is generated. It is represented as a makefile called
|
|
'<build-dir>/var/libdeps'.
|
|
|
|
The second stage is driven by the generated '<build-dir>/var/libdeps' file,
|
|
taking full advantage of parallelism. Because all inter-library dependencies
|
|
are now specified at one flat makefile, race conditions cannot occur and the
|
|
build performance effectively corresponds to a flat make. For building
|
|
each single leaf of the dependency graph (either a library or a target),
|
|
a sub make is used, which encapsulates the leaf-specific build environment
|
|
such as custom compiler flags or defines.
|
|
|
|
Following the lines of the original build system, both stages visit only
|
|
those build-description files that are required for the current set of
|
|
targets. If this set is large, the first stage causes a clearly visible delay
|
|
prior the actual build, which was formerly obscured in the call sequence of
|
|
recursive make instances. The work flow of developing interdependent components
|
|
such as an application, a protocol stack, and a device driver often comprehends
|
|
a build command that is repetitively used. For example,
|
|
! make drivers server app/stresstest
|
|
To avoid the costs for regenerating the same dependency graph again and again,
|
|
the first stage can be skipped by using:
|
|
! make again
|
|
This way, the current version of 'var/libdeps' is reused for the second
|
|
stage. In practice, this shortcut provides a welcome performance boost for such
|
|
work flows.
|
|
|
|
From the developer's point of view, the new build system is fully compatible
|
|
with the old one but faster. No build-description files need to be changed to
|
|
take advantage of it. We slightly changed the build output because the grouping
|
|
of build steps to targets is no longer useful when building in parallel. The
|
|
best way for directing the build system to work in parallel is specifying a
|
|
'-j' argument in your '<build-dir>/etc/build.conf' file, for example
|
|
! 'MAKE += -j 4'
|
|
|
|
Further improvements are a much faster clean rule, an improved handling of
|
|
defect or missing libraries, and the detection of ambiguous target names.
|
|
|
|
|
|
Improved interplay between shared objects and static libraries
|
|
==============================================================
|
|
|
|
We reworked the interplay between static libraries and shared objects to cover
|
|
cases where static libraries are linked against shared objects. Because this is
|
|
possible, all libraries are now compiled as position-independent code (using
|
|
the '-fPIC' compiler option) unless specified otherwise. This behaviour can be
|
|
disabled per library by adding 'CC_OPT_PIC =' to its library-description file.
|
|
|