genode/repos/base
Norman Feske 3aa2119290 core: use 'release' in Trace::Subject destructor
This avoids having two different code paths for destruction and release.
2023-12-13 12:33:05 +01:00
..
board qemu: set default cpu model for x86_64 explicitly 2023-06-16 11:24:25 +02:00
etc tool chain: update version to 23.05 2023-05-30 12:03:27 +02:00
include base: statically check for reasonable Tslab block size 2023-12-13 12:32:19 +01:00
lib mk: remove implicit build of shared libraries 2023-11-28 14:44:29 +01:00
mk mk: .lib.so and .abi.so depend on linker scripts 2023-12-01 09:49:31 +01:00
ports grub2: add small default font 2023-02-27 08:20:46 +01:00
recipes depot: update recipe hashes 2023-11-30 15:11:36 +01:00
run Adapt run scripts to trace-subject filtering 2023-12-13 12:28:52 +01:00
src core: use 'release' in Trace::Subject destructor 2023-12-13 12:33:05 +01:00
xsd base_types.xsd: allow session labels of length 0 2018-11-16 14:37:19 +01:00
README Update README files 2023-03-13 14:32:53 +01:00

This is the generic Genode base system, which consists of two parts:

:_Core_: is the root of the Genode component tree. It provides abstractions for
  the lowest-level hardware resources such as RAM, ROM, CPU, and device access.
  All generic parts of core can be found here. For kernel-specific parts,
  refer to the appropriate 'base-<kernel>' directory.

:_Base libraries and interfaces: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.

Depending on the used kernel, core may export information about the hardware
platform as a ROM called 'platform_info'. For example, if the ACPI RSDT and
XSDT physical pointer are reported by the used kernel and/or bootloader, core
provides this information in the ROM as follows.

!<platform_info>
! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/>
! <boot>
!   <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/>
! </boot>
!</platform_info>

If the graphics device is initialised and can be directly used by a
framebuffer driver, core provides the physical pointer to the framebuffer, the
resolution, and color depth in bits.