mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-26 00:41:08 +00:00
5ed5fddb7c
This commit removes APIs that were previously marked as deprecated. This change has the following implications: - The use of the global 'env()' accessor is not possible anymore. - Boolean accessor methods are no longer prefixed with 'is_'. E.g., instead of 'is_valid()', use 'valid()'. - The last traces of 'Ram_session' are gone now. The 'Env::ram()' accessor returns the 'Ram_allocator' interface, which is a subset of the 'Pd_session' interface. - All connection constructors need the 'Env' as argument. - The 'Reporter' constructor needs an 'Env' argument now because the reporter creates a report connection. - The old overload 'Child_policy::resolve_session_request' that returned a 'Service' does not exist anymore. - The base/printf.h header has been removed, use base/log.h instead. - The old notion of 'Signal_dispatcher' is gone. Use 'Signal_handler'. - Transitional headers like os/server.h, cap_session/, volatile_object.h, os/attached*_dataspace.h, signal_rpc_dispatcher.h have been removed. - The distinction between 'Thread_state' and 'Thread_state_base' does not exist anymore. - The header cpu_thread/capability.h along with the type definition of 'Cpu_thread_capability' has been removed. Use the type 'Thread_capability' define in cpu_session/cpu_session.h instead. - Several XML utilities (i.e., at os/include/decorator) could be removed because their functionality is nowadays covered by util/xml_node.h. - The 'os/ram_session_guard.h' has been removed. Use 'Constrained_ram_allocator' provided by base/ram_allocator.h instead. Issue #1987
175 lines
3.9 KiB
C++
175 lines
3.9 KiB
C++
/*
|
|
* \brief Utility for in-place (re-)construction of objects
|
|
* \author Norman Feske
|
|
* \date 2014-01-10
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2014-2017 Genode Labs GmbH
|
|
*
|
|
* This file is part of the Genode OS framework, which is distributed
|
|
* under the terms of the GNU Affero General Public License version 3.
|
|
*/
|
|
|
|
#ifndef _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
|
|
#define _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
|
|
|
|
#include <util/construct_at.h>
|
|
#include <base/stdint.h>
|
|
#include <util/noncopyable.h>
|
|
|
|
namespace Genode {
|
|
template<typename> class Reconstructible;
|
|
template<typename> class Constructible;
|
|
}
|
|
|
|
|
|
/**
|
|
* Place holder for an object to be repeatedly constructed and destructed
|
|
*
|
|
* This class template acts as a smart pointer that refers to an object
|
|
* contained within the smart pointer itself. The contained object may be
|
|
* repeatedly constructed and destructed while staying in the same place. This
|
|
* is useful for replacing aggregated members during the lifetime of a compound
|
|
* object.
|
|
*
|
|
* \param MT type
|
|
*/
|
|
template <typename MT>
|
|
class Genode::Reconstructible : Noncopyable
|
|
{
|
|
private:
|
|
|
|
/**
|
|
* Static reservation of memory for the embedded object
|
|
*/
|
|
char _space[sizeof(MT)] __attribute__((aligned(sizeof(addr_t))));
|
|
|
|
/**
|
|
* True if the volatile object contains a constructed object
|
|
*/
|
|
bool _constructed = false;
|
|
|
|
template <typename... ARGS> void _do_construct(ARGS &&... args)
|
|
{
|
|
construct_at<MT>(_space, args...);
|
|
_constructed = true;
|
|
}
|
|
|
|
MT *_ptr() { return reinterpret_cast<MT *>(_space); }
|
|
MT const *_const_ptr() const { return reinterpret_cast<MT const *>(_space); }
|
|
|
|
void _check_constructed() const
|
|
{
|
|
if (!_constructed)
|
|
throw Deref_unconstructed_object();
|
|
}
|
|
|
|
protected:
|
|
|
|
/**
|
|
* Dummy type used as a hook for 'Constructible' to bypass the
|
|
* default constructor by invoking the 'Reconstructible(Lazy *)'
|
|
* constructor.
|
|
*/
|
|
struct Lazy { };
|
|
|
|
/**
|
|
* Constructor that omits the initial construction of the object
|
|
*/
|
|
Reconstructible(Lazy *) { }
|
|
|
|
public:
|
|
|
|
class Deref_unconstructed_object { };
|
|
|
|
/**
|
|
* Constructor
|
|
*
|
|
* The arguments are forwarded to the constructor of the embedded
|
|
* object.
|
|
*/
|
|
template <typename... ARGS>
|
|
Reconstructible(ARGS &&... args)
|
|
{
|
|
_do_construct(args...);
|
|
}
|
|
|
|
~Reconstructible() { destruct(); }
|
|
|
|
/**
|
|
* Construct new object in place
|
|
*
|
|
* If the 'Reconstructible' already hosts a constructed object, the old
|
|
* object will be destructed first.
|
|
*/
|
|
template <typename... ARGS>
|
|
void construct(ARGS &&... args)
|
|
{
|
|
destruct();
|
|
_do_construct(args...);
|
|
}
|
|
|
|
/**
|
|
* Destruct object
|
|
*/
|
|
void destruct()
|
|
{
|
|
if (!_constructed)
|
|
return;
|
|
|
|
/* invoke destructor */
|
|
_ptr()->~MT();
|
|
|
|
_constructed = false;
|
|
}
|
|
|
|
/**
|
|
* Return true of volatile object contains a constructed object
|
|
*/
|
|
bool constructed() const { return _constructed; }
|
|
|
|
/**
|
|
* Construct or destruct volatile object according to 'condition'
|
|
*/
|
|
template <typename... ARGS>
|
|
void conditional(bool condition, ARGS &&... args)
|
|
{
|
|
if (condition && !constructed())
|
|
construct(args...);
|
|
|
|
if (!condition && constructed())
|
|
destruct();
|
|
}
|
|
|
|
/**
|
|
* Access contained object
|
|
*/
|
|
MT *operator -> () { _check_constructed(); return _ptr(); }
|
|
MT const *operator -> () const { _check_constructed(); return _const_ptr(); }
|
|
|
|
MT &operator * () { _check_constructed(); return *_ptr(); }
|
|
MT const &operator * () const { _check_constructed(); return *_const_ptr(); }
|
|
|
|
void print(Output &out) const
|
|
{
|
|
if (_constructed)
|
|
_const_ptr()->print(out);
|
|
else
|
|
out.out_string("<unconstructed>");
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Reconstructible object that holds no initially constructed object
|
|
*/
|
|
template <typename MT>
|
|
struct Genode::Constructible : Reconstructible<MT>
|
|
{
|
|
Constructible()
|
|
: Reconstructible<MT>((typename Reconstructible<MT>::Lazy *)nullptr) { }
|
|
};
|
|
|
|
#endif /* _INCLUDE__UTIL__RECONSTRUCTIBLE_H_ */
|