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Genode OS Framework
armcpluspluscppframeworkgenodegoahypervisorlinuxmicrokernelnovaobject-capabilitiesoperating-systemosdevriscvsculpt-ossel4virtualizationx86
8082aa980e
By enhancing the Framebuffer::Session interface by the new RPC functions 'blit' and 'panning', GUI clients become able to attain tearing-free output. Two modes of operations are supported. 1. Atomic back-to-front blitting GUI clients that partially update their user interface like regular application dialogs, can now implement double buffering by placing both the back buffer and front buffer within the GUI session's framebuffer and configuring a view that shows only the front buffer. The 'blit' operation allows the client to atomically flush pixels from the back buffer to the front buffer. 2. Atomic buffer flipping GUI clients that always update all pixels like a media player or a game can now use the 'panning' feature to atomically redirect the displayed pixels to a different portion of the GUI session's virtual frame buffer. The virtual framebuffer always contains two frames, the displayed one and the next one. Once the next frame is complete, the client changes the panning position to the portion containing the next frame. Issue #5350 |
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================================= Genode Operating System Framework ================================= This is the source code of Genode, which is a framework for creating component-based operating systems. It combines capability-based security, microkernel technology, sandboxed device drivers, and virtualization with a novel operating system architecture. For a general overview about the architecture, please refer to the project's official website: :Website for the Genode OS Framework: [https://genode.org/documentation/general-overview] Genode-based operating systems can be compiled for a variety of kernels: Linux, L4ka::Pistachio, L4/Fiasco, OKL4, NOVA, Fiasco.OC, seL4, and a custom "hw" microkernel for running Genode without a 3rd-party kernel. Whereas the Linux version serves us as development vehicle and enables us to rapidly develop the generic parts of the system, the actual target platforms of the framework are microkernels. There is no "perfect" microkernel - and neither should there be one. If a microkernel pretended to be fit for all use cases, it wouldn't be "micro". Hence, all microkernels differ in terms of their respective features, complexity, and supported hardware architectures. Genode allows for the use of each of the supported kernels with a rich set of device drivers, protocol stacks, libraries, and applications in a uniform way. For developers, the framework provides an easy way to target multiple different kernels instead of tying the development to a particular kernel technology. For kernel developers, Genode contributes advanced workloads, stress-testing their kernel, and enabling a variety of application use cases that would not be possible otherwise. For users and system integrators, it enables the choice of the kernel that fits best with the requirements at hand for the particular usage scenario. Documentation ############# The primary documentation is the book "Genode Foundations", which is available on the front page of the Genode website: :Download the book "Genode Foundations": [https://genode.org] The book describes Genode in a holistic and comprehensive way. It equips you with a thorough understanding of the architecture, assists developers with the explanation of the development environment and system configuration, and provides a look under the hood of the framework. Furthermore, it contains the specification of the framework's programming interface. The project has a quarterly release cycle. Each version is accompanied with detailed release documentation, which is available at the documentation section of the project website: :Release documentation: [https://genode.org/documentation/release-notes/] Directory overview ################## The source tree is composed of the following subdirectories: :'doc': This directory contains general documentation along with a comprehensive collection of release notes. :'repos': This directory contains the source code, organized in so-called source-code repositories. Please refer to the README file in the 'repos' directory to learn more about the roles of the individual repositories. :'tool': Source-code management tools and scripts. Please refer to the README file contained in the directory. Additional hardware support ########################### The framework supports a variety of hardware platforms such as different ARM SoC families via supplemental repositories. :Repositories maintained by Genode Labs: [https://github.com/orgs/genodelabs/repositories] Additional community-maintained components ########################################## The components found within the main source tree are complemented by a growing library of additional software, which can be seamlessly integrated into Genode system scenarios. :Genode-world repository: [https://github.com/genodelabs/genode-world] Community blog ############## Genodians.org presents ideas, announcements, experience stories, and tutorials around Genode, informally written by Genode users and developers. :Genodians.org: [https://genodians.org] Contact ####### The community forum is organized by Genode users to help newcomers, share ideas and experiences, and discuss Genode-related projects. :Community forum: [https://genode.discourse.group] The mailing list is the primary way for reaching out to Genode's core developers, for receiving announcements, and for the project's annual road-map discussion. :Genode Mailing List: [https://genode.org/community/mailing-lists] Commercial support ################## The driving force behind the Genode OS Framework is the German company Genode Labs. The company offers commercial licensing, trainings, support, and contracted development work: :Genode Labs website: [https://www.genode-labs.com]