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a7b3072cc2
This patch supplements each existing connection type with an new constructor that is meant to replace the original one. The new one takes a reference to the component's environment as argument and thereby does not rely on the presence of the globally accessible 'env()' interface. The original constructors are marked as deprecated. Once we have completely abolished the use of the global 'env()', we will remove them. Fixes #1960
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
/*
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* \brief Connection to Loader service
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* \author Christian Prochaska
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* \author Norman Feske
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* \date 2009-10-05
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*/
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/*
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* Copyright (C) 2009-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__LOADER_SESSION__CONNECTION_H_
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#define _INCLUDE__LOADER_SESSION__CONNECTION_H_
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#include <loader_session/client.h>
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#include <base/connection.h>
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namespace Loader { struct Connection; }
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struct Loader::Connection : Genode::Connection<Session>, Session_client
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{
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/**
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* Constructor
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*/
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Connection(Genode::Env &env, size_t ram_quota)
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:
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Genode::Connection<Session>(env, session(env.parent(),
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"ram_quota=%zd", ram_quota)),
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Session_client(cap())
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{ }
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/**
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* Constructor
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*
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* \noapi
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* \deprecated Use the constructor with 'Env &' as first
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* argument instead
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*/
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Connection(size_t ram_quota)
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:
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Genode::Connection<Session>(session("ram_quota=%zd", ram_quota)),
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Session_client(cap())
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{ }
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};
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#endif /* _INCLUDE__LOADER_SESSION__CONNECTION_H_ */
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