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04cf6ea3ab
Issue #23
574 lines
14 KiB
C++
574 lines
14 KiB
C++
/*
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* \brief Escape-sequence decoder
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* \author Norman Feske
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* \author Emery Hemingway
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* \date 2011-06-06
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*/
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/*
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* Copyright (C) 2011-2019 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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*/
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#ifndef _TERMINAL__DECODER_H_
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#define _TERMINAL__DECODER_H_
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#include <terminal/character_screen.h>
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#include <terminal/print.h>
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namespace Terminal { class Decoder; }
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class Terminal::Decoder
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{
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private:
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/**
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* Return digit value of character
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*/
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static inline int digit(char c)
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{
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if (c >= '0' && c <= '9') return c - '0';
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return -1;
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}
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/**
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* Return true if character is a digit
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*/
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static inline bool is_digit(char c)
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{
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return (digit(c) >= 0);
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}
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/**
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* Return true if number starts with the specified digit
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*
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* \param digit digit 0..9 to test for
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*/
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static inline bool starts_with_digit(int digit, int number)
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{
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for (; number > 9; number /= 10);
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return (number == digit);
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}
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/**
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* Return number with the first digit removed
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*/
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static inline int remove_first_digit(int number)
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{
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int factor = 1;
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for (; number/factor > 9; factor *= 10);
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return number % factor;
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}
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enum State {
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STATE_IDLE,
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STATE_ESC_CSI, /* read CONTROL SEQUENCE INTRODUCER */
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STATE_ESC_ECMA, /* read an ECMA-48 escape sequence */
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STATE_ESC_SCS, /* read an Select Character Set sequence */
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STATE_ESC_VT100, /* read a VT100 escape sequence */
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STATE_ESC_OSC /* skip an Operating System Command */
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};
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/**
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* Buffer used for collecting escape sequences
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*/
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class Escape_stack
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{
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private:
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Log_buffer _dump_log { };
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public:
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struct Entry
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{
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enum { INVALID, NUMBER, CODE };
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int type = INVALID;
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int value = 0;
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void print(Genode::Output &out, State state) const
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{
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if (type == NUMBER) {
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Genode::print(out, value);
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} else if (state == STATE_ESC_ECMA) {
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Ecma((unsigned char)value).print(out);
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} else {
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Ascii((unsigned char)value).print(out);
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}
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}
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void print(Genode::Output &out) const
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{
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print(out, STATE_ESC_VT100);
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}
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};
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struct Number_entry : Entry
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{
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Number_entry(int number) { type = NUMBER, value = number; }
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};
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struct Code_entry : Entry
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{
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Code_entry(int code) { type = CODE, value = code; }
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};
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struct Invalid_entry : Entry { };
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private:
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enum { MAX_ENTRIES = 32 };
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Entry _entries[MAX_ENTRIES];
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int _index;
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void _dump(State state)
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{
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_dump_log.print("ESC");
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for (int i = 0; i < _index; i++) {
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_dump_log.out_char(' ');
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_entries[i].print(_dump_log, state);
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}
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}
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public:
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Escape_stack() : _index(0) { }
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void reset() { _index = 0; }
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void discard(State state = STATE_ESC_VT100)
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{
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_dump_log.print("unhandled sequence ");
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_dump(state);
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_dump_log.flush_warning();
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_index = 0;
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}
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void push(Entry const &entry)
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{
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if (_index == MAX_ENTRIES - 1) {
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Genode::error("escape stack overflow");
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_dump(STATE_ESC_VT100);
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_dump_log.flush_error();
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reset();
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return;
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}
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_entries[_index++] = entry;
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}
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/**
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* Return number of stack elements
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*/
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unsigned num_elem() const { return _index; }
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/**
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* Return Nth stack entry
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*
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* 'index' is relative to the bottom of the stack.
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*/
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Entry operator [] (int index) const
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{
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return (index <= _index) ? _entries[index] : Invalid_entry();
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}
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} _escape_stack { };
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Character_screen &_screen;
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State _state = STATE_IDLE;
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int _number = -1; /* current number argument supplied in escape sequence */
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void _append_to_number(char c)
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{
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_number = (_number < 0 ? 0 : _number)*10 + digit(c);
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}
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void _enter_state_idle()
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{
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_state = STATE_IDLE;
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_escape_stack.reset();
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_number = -1;
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}
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void _enter_state_esc_csi()
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{
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_state = STATE_ESC_CSI;
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_escape_stack.reset();
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}
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void _enter_state_esc_ecma()
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{
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_state = STATE_ESC_ECMA;
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}
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void _enter_state_esc_vt100()
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{
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_state = STATE_ESC_VT100;
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}
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void _enter_state_esc_osc()
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{
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_state = STATE_ESC_OSC;
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}
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bool _sgr(int const p)
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{
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if (p < 30)
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return (_screen.sgr(p), true);
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/* p starting with digit '3' -> set foreground color */
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if (starts_with_digit(3, p))
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return (_screen.setaf(remove_first_digit(p)), true);
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/* p starting with digit '4' -> set background color */
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if (starts_with_digit(4, p))
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return (_screen.setab(remove_first_digit(p)), true);
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return false;
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}
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/**
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* Try to handle single-element escape sequence
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*
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* \return true if escape sequence was handled
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*/
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bool _handle_esc_seq_1()
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{
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switch (_escape_stack[0].value) {
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case 'H': return (_screen.hts(), true);
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case 'c': return true; /* prefixes 'rs2' */
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case 'E': return (_screen.nel(), true);
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case '>': return true; /* follows 'rmkx' */
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case '=': return true; /* follows 'smkx' */
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default: return false;
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}
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}
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bool _handle_esc_seq_2()
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{
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switch (_escape_stack[0].value) {
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case '[':
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switch (_escape_stack[1].value) {
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case 'A': return (_screen.cuu(), true);
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case 'B': return (_screen.cud(), true);
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case 'C': return (_screen.cuf(), true);
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case 'D': return (_screen.cub(), true);
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case 'G': return (_screen.cha(), true);
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case 'H': return (_screen.cup(1,1), true);
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case 'J': return (_screen.ed(), true);
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case 'K': return (_screen.el(), true);
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case 'L': return (_screen.il(), true);
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case 'M': return (_screen.dl(), true);
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case 'P': return (_screen.dch(), true);
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case 'm': return _sgr(0);
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case 'S': return (_screen.su(), true);
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case 'T': return (_screen.sd(), true);
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case 'c': return (_screen.da(), true);
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case 'd': return (_screen.vpa(), true);
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case 'n': return (_screen.vpb(), true);
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case '@': return (_screen.ich(), true);
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default: return false;
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}
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break;
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default: return false;
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}
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}
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bool _handle_esc_seq_3()
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{
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/*
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* All three-element sequences have the form \E[<NUMBER><COMMAND>
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*/
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if ((_escape_stack[0].value != '[')
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|| (_escape_stack[1].type != Escape_stack::Entry::NUMBER))
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return false;
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int const p1 = _escape_stack[1].value;
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int const command = _escape_stack[2].value;
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switch (command) {
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case 'A': return (_screen.cuu(p1), true);
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case 'B': return (_screen.cud(p1), true);
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case 'C': return (_screen.cuf(p1), true);
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case 'D': return (_screen.cub(p1), true);
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case 'd': return (_screen.vpa(p1), true);
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case 'g': return (p1 == 3) && (_screen.tbc(), true);
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case 'G': return (_screen.cha(p1), true);
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case 'h': return (_screen.decsm(p1), true);
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case 'l': return (_screen.decrm(p1), true);
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case 'J': return (_screen.ed(p1), true);
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case 'K': return (_screen.el(p1), true);
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case 'L': return (_screen.il(p1), true);
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case 'M': return (_screen.dl(p1), true);
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case 'm': return _sgr(p1);
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case 'n': return (_screen.vpb(p1), true);
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case 'P': return (_screen.dch(p1), true);
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case '@': return (_screen.ich(p1), true);
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case 'S': return (_screen.su(p1), true);
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case 'T': return (_screen.sd(p1), true);
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case 'X': return (_screen.ech(p1), true);
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default: break;
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}
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return false;
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}
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bool _handle_esc_seq_4()
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{
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/*
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* All four-element escape sequences have the form
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* \E[?<NUMBER><COMMAND>
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*/
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if ((_escape_stack[0].value != '[')
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|| (_escape_stack[1].value != '?')
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|| (_escape_stack[2].type != Escape_stack::Entry::NUMBER))
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return false;
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int const p1 = _escape_stack[2].value;
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int const command = _escape_stack[3].value;
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switch (command) {
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case 'h': return (_screen.decsm(p1), true);
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case 'l': return (_screen.decrm(p1), true);
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default: break;
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}
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return false;
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}
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bool _handle_esc_seq_5()
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{
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/*
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* All five-element escape sequences have the form
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* \E[<NUMBER1>;<NUMBER2><COMMAND>
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*/
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if ((_escape_stack[0].value != '[')
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|| (_escape_stack[1].type != Escape_stack::Entry::NUMBER)
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|| (_escape_stack[2].value != ';')
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|| (_escape_stack[3].type != Escape_stack::Entry::NUMBER))
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return false;
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int const p[2] = { _escape_stack[1].value,
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_escape_stack[3].value };
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int const command = _escape_stack[4].value;
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switch (command) {
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case 'r': return (_screen.csr(p[0], p[1]), true);
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case 'H': return (_screen.cup(p[0], p[1]), true);
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case 'm':
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if (p[0] == 39 && p[1] == 49)
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return (_screen.op(), true);
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for (int i = 0; i < 2; i++)
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if (!_sgr(p[i]))
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Genode::warning("Number ", p[i],
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" in sequence '[",
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p[0], ";",
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p[1], "m' is not implemented");
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return true;
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default: return false;
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}
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}
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bool _handle_esc_seq_6()
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{
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/*
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* All five-element escape sequences have the form
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* \E[?<NUMBER1>;<NUMBER2><COMMAND>
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*/
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if ((_escape_stack[0].value != '[')
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|| (_escape_stack[1].value != '?')
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|| (_escape_stack[2].type != Escape_stack::Entry::NUMBER)
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|| (_escape_stack[3].value != ';')
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|| (_escape_stack[4].type != Escape_stack::Entry::NUMBER))
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return false;
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int const p[2] = { _escape_stack[2].value,
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_escape_stack[4].value };
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switch (_escape_stack[5].value) {
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case 'h': return (_screen.decsm(p[0], p[1]), true);
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case 'l': return (_screen.decrm(p[0], p[1]), true);
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default: return false;
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}
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}
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bool _handle_esc_seq_7()
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{
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/*
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* All six-element escape sequences have the form
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* \E[<NUMBER1>;<NUMBER2>;<NUMBER3><COMMAND>
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*/
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if ((_escape_stack[0].value != '[')
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|| (_escape_stack[1].type != Escape_stack::Entry::NUMBER)
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|| (_escape_stack[2].value != ';')
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|| (_escape_stack[3].type != Escape_stack::Entry::NUMBER)
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|| (_escape_stack[4].value != ';')
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|| (_escape_stack[5].type != Escape_stack::Entry::NUMBER))
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return false;
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int const p[3] = { _escape_stack[1].value,
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_escape_stack[3].value,
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_escape_stack[5].value };
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int const command = _escape_stack[6].value;
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switch (command) {
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case 'm':
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for (int i = 0; i < 3; i++)
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if (!_sgr(p[i]))
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Genode::warning("Number ", p[i],
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" in sequence '[",
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p[0], ";",
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p[1], ";",
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p[2], "m' is not implemented");
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return true;
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default: return false;
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}
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return true;
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}
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bool _complete()
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{
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return (((_escape_stack.num_elem() == 1) && _handle_esc_seq_1())
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|| ((_escape_stack.num_elem() == 2) && _handle_esc_seq_2())
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|| ((_escape_stack.num_elem() == 3) && _handle_esc_seq_3())
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|| ((_escape_stack.num_elem() == 4) && _handle_esc_seq_4())
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|| ((_escape_stack.num_elem() == 5) && _handle_esc_seq_5())
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|| ((_escape_stack.num_elem() == 6) && _handle_esc_seq_6())
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|| ((_escape_stack.num_elem() == 7) && _handle_esc_seq_7()));
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}
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public:
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Decoder(Character_screen &screen) : _screen(screen) { }
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void insert(Character character)
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{
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auto const c = character.value;
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switch (_state) {
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case STATE_IDLE:
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enum { ESC_PREFIX = 0x1b };
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if (c == ESC_PREFIX) {
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_enter_state_esc_csi();
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break;
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}
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/* handle special characters */
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/* handle normal characters */
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_screen.output(character);
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break;
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case STATE_ESC_CSI:
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/* check that the second byte is in set C1 - ECMA-48 5.3 */
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switch (c) {
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case '7':
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_screen.decsc();
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_enter_state_idle();
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break;
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case '8':
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_screen.decrc();
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_enter_state_idle();
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break;
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case '(':
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case ')':
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_escape_stack.push(Escape_stack::Code_entry(c));
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_state = STATE_ESC_SCS;
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break;
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case ']':
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_enter_state_esc_osc();
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break;
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case 'M':
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_screen.reverse_index();
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_enter_state_idle();
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break;
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case '=':
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case '>':
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/* keypad mode, not useful enough to handle */
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_enter_state_idle();
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break;
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default:
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if (0x40 <= c && c <= 0x5f) {
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_escape_stack.push(Escape_stack::Code_entry(c));
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_enter_state_esc_ecma();
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break;
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}
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Genode::error("unknown CSI ESC", Ascii((unsigned char)c));
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_enter_state_idle();
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}
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break;
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case STATE_ESC_ECMA:
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case STATE_ESC_VT100:
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/*
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* We received the prefix character of an escape sequence,
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* collect the escape-sequence elements until we detect the
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* completion of the sequence.
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*/
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/* check for start of a number argument */
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if (is_digit((char)c)) {
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_append_to_number((char)c);
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}
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else /* non-number character of escape sequence */
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{
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if (-1 < _number) {
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_escape_stack.push(Escape_stack::Number_entry(_number));
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_number = -1;
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}
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_escape_stack.push(Escape_stack::Code_entry(c));
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/* check for Final Byte - ECMA-48 5.4 */
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if (_state == STATE_ESC_ECMA && c > 0x3f && c < 0x7f) {
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if (!_complete()) {
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_escape_stack.discard(_state);
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}
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_enter_state_idle();
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} else {
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if (_complete())
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_enter_state_idle();
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}
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}
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break;
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case STATE_ESC_SCS:
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switch (_escape_stack[0].value) {
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case '(': _screen.scs_g0(c); break;
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case ')': _screen.scs_g1(c); break;
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}
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_enter_state_idle();
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break;
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case STATE_ESC_OSC:
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enum { BELL = 07 };
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_escape_stack.push(Escape_stack::Code_entry(c));
|
|
if (c == BELL) {
|
|
_escape_stack.discard(_state);
|
|
_enter_state_idle();
|
|
}
|
|
|
|
break;
|
|
}
|
|
};
|
|
};
|
|
|
|
#endif /* _TERMINAL__DECODER_H_ */
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