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1016 lines
44 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 20.08
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===============================================
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Genode Labs
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There are two overarching themes of Genode version 20.08: Increasing the
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weight of native work loads, and strengthening the system's resilience against
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driver failures.
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With native work loads, we are speaking of software executed directly on
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Genode without relying on virtual machines. Compared to static systems or
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hypervisor scenarios, such work loads are brutally unforgiving when it comes
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to the quality of the POSIX runtime, the performance of Genode's protocol
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stacks, and the economics of the porting of software. By bringing the
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*Chromium* web engine alive, we expose Genode to one of the most heavy-weight
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commodity software stacks in existence. We are thrilled to report in Section
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[Improved Qt5 integration and work flows] that the Chromium-based Falkon web
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browser can be hosted on Sculpt OS now. The collateral effects of this work
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are at least as valuable as the particular application: Improved work flows
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for porting large software projects, and covering many formerly hidden corner
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cases of the C and C++ runtimes.
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With [https://genode.org/download/sculpt - Sculpt OS], the resilience of
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Genode in the event of failing graphics or input drivers came into focus.
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Section [The GUI stack, restacked] describes a complex surgery that puts
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the *low-level GUI stack* upside down, paving the ground for exciting features
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like swapping out or updating drivers on the fly without reboot.
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Besides these main topics, the current release features the continuation of of
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two long-term projects, namely the CBE block encrypter and the profound
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support of 64-bit ARM devices.
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Section [Consistent Block Encrypter] describes the CBE's new *pluggable crypto*
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and trust anchor facilities.
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Section [Device drivers] goes into detail about the steadily
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emerging *driver landscape on 64-bit ARM*.
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The GUI stack, restacked
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########################
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The current release breaks free from several limitations of Genode's low-level
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GUI stack. This architectural change was preceded by a two-years planning and
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exploration phase, spinning the following goals in our heads:
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* Achieving resilience against failing device drivers. Graphical applications
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on Genode shall be able to survive driver failures.
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We strive to keep overly complex device drivers out of the trusted computing
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base of security-critical applications.
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* Enabling the principal support for screen capturing and remote desktop
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scenarios without compromising the security and privacy of the user.
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* Paving the ground for sophisticated multi-head scenarios in the future,
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e.g., using more than one graphics card.
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* Starting, killing, and updating drivers at runtime without rebooting the
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system.
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* Optimizing the throughput of the pixel data path and the input latency,
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aiming at a highly responsive interactive experience without tearing
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artifacts.
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The key idea and plan for this change has been laid out in the dedicated article
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[https://genodians.org/nfeske/2020-06-23-gui-stack - Restacking the GUI stack].
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We executed the steps outlined in the article just in time for the current
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release.
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Consistent naming
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=================
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The starting point of Genode's GUI stack was the nitpicker GUI server,
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introduced in 2006 and based on prior research of the Genode developers
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([https://www.genode-labs.com/publications/secure-gui-2009.pdf - PDF]).
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Back then, the name of the implementation somehow proliferated throughout
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Genode from the API level, over the configuration level, up to the naming of
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related components. Over the years, the jargon crept into the project without
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much thought. This had to stop and now was the right time. The renaming
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affects the following areas.
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:Source tree:
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The _include/nitpicker_session_ headers moved to _include/gui_session_.
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Those headers are not tied to the specific nitpicker implementation but are
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much more general. For example, the window manager provides an alternative
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implementation of the same interface.
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The change also affects the corresponding depot API archive accordingly.
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:Configuration and run scripts:
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The "Nitpicker" service is now called "Gui" service. The upper/lower casing
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follows the convention for services provided outside of Genode's core
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component.
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:Packaged runtime definitions:
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The '<nitpicker>' nodes in runtime files are now named '<gui>'.
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:API level:
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The C++ namespace 'Nitpicker' has been renamed to 'Gui'.
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:Component names:
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The nit_fb server has become the gui_fb server.
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The nit_fader has become the gui_fader.
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Streamlined pixel format
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========================
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Genode's framebuffer session interface was traditionally based on the RGB565
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pixel format. We have now changed the format to 32-bit XRGB where the X part
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is ignored. We updated all affected libraries, graphical applications, and
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device drivers accordingly.
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This change also affects the users of the drivers_interactive packages. Now,
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we generally assign 64 MiB RAM and 1500 caps to the drivers subsystem, which
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is sufficient for covering high resolutions at 32 bits per pixel and to
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accommodate multi-component USB HID input stacks.
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New "Capture" and "Event" session interfaces
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============================================
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Traditionally, Genode's driver model for framebuffer and input drivers
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followed a layered architecture. Each framebuffer driver naturally provided a
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"Framebuffer" service and each user-input driver provided an "Input" service.
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At the next layer, the nitpicker GUI server would use those services as a
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client and, in turn, provide a higher-level "Nitpicker" service (which has now
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been renamed to "Gui"). In this architecture, higher levels naturally depend
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on all lower levels, specifically the framebuffer and input drivers at the
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bottom. The interplay of the components looks as follows. The arrows denote
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client-server relationships where the arrow points from the client to the
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server. The drivers and the nitpicker GUI server are displayed in red because
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they are servers. The GUI applications at the right are nitpicker clients.
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Nitpicker, in turn, is a client of the framebuffer and input drivers.
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[image nitpicker_orig]
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This architecture is flawed because it makes the trusted low-complexity GUI
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server (nitpicker) depend on high-complexity and potentially flaky device
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drivers. If a driver fails, the entire GUI stack - up to the applications -
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suffers. To put the risk into perspective: The binary of the nitpicker GUI
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server incorporates about 11,000 lines of code, which includes the Genode API.
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The actual nitpicker code is about 3000 lines of plain C++.
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In contrast, the Intel framebuffer driver comprises more than 122,000 lines of
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code (sloccount). Code complexity equals risk. The dependency of nitpicker on
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the Intel framebuffer driver is indefensible. For input devices like USB HID,
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the situation looks very similar.
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To solve this dilemma, we had to turn the client-server relationship between
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the GUI server and the drivers upside down. This approach is enabled by two
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new service interfaces. The new "Event" session replaces the former input
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session. The new "Capture" session replaces the former framebuffer session.
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The information that is flowing through those interfaces remains the same -
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input events and pixels - but the direction is reversed. An event client
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propagates input events to the server. A capture client obtains pixel data
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from the server.
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[image nitpicker_restacked]
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In the new architecture, nitpicker remains as the only server, providing the
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"Event", "Capture", and "Gui" interfaces. It does no longer depend on the
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well-being of any driver. This is reflected by the <start> node of nitpicker
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when integrating the GUI server into an init configuration:
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! <provides>
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! <service name="Gui"/> <service name="Capture"/> <service name="Event"/>
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! /provides>
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To retain support of cascaded usage scenarios of the GUI server, nitpicker can
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still be instructed to request a framebuffer session or input session by
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specifying the '<config>' attributes 'request_framebuffer="yes"' and
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'request_input="yes"'. If specified, nitpicker requests sessions for an
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"Input" and a "Framebuffer" service upon startup and uses those as
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input/output back end. Those services are usually provided by the gui_fb
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component. Note that this facility may eventually be replaced by a
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'request_gui' attribute (requesting a GUI session), eliminating the notion of
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framebuffer and input services altogether.
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Turning all framebuffer and input drivers into nitpicker clients
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================================================================
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Following the introduction of the new capture-session interface, we replaced
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the use of the "Framebuffer" session interface by the new "Capture" session
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interface in all framebuffer drivers. The new versions of all drivers had to
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be tested on the respective hardware. Generally, the drivers have become
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simpler.
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Analogously to the graphics drivers, all input drivers had to be reworked to
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operate as event clients instead of input servers. This came down to adjusting
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and testing the variety of PS/2 drivers and USB HID drivers on all supported
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platforms. As a minor side note, the server/acpi_input pseudo driver has
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turned into the app/acpi_event application. Similar to the framebuffer
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drivers, the transition from input servers to event clients generally made the
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drivers simpler.
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The drivers_interactive packages for various boards have changed their public
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interface. The drivers subsystem no longer provides "Framebuffer" and "Input"
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services but needs a valid route to the "Capture" and "Event" services
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provided by nitpicker. It goes without saying that this change affected all
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run scripts that make use of nitpicker.
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Replacing the input filter with an event filter
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===============================================
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The transition from the "Input" session to the "Event" session is not limited
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to the drivers only but also affected Genode's input-filtering mechanism. The
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functionality of the input_filter is now provided by the event_filter. The
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event filter requests only one "Event" session as destination for the filter
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results, which is usually routed to the nitpicker GUI server. It provides an
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"Event" service to which any number of event sources can connect.
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The configuration of the filter chain remains almost the same. Only the
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declaration of the '<input>' nodes is no longer needed. Instead, the
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configuration must specify '<policy>' nodes, which define the mapping of
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"Event" clients (event sources) to the inputs used in the filter chain.
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Improved Qt5 integration and work flows
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#######################################
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Streamlined build-system integration
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====================================
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Up to now, Qt libraries and applications for Genode had been built using the
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Genode build system. The Qt library build files in the _libports/lib/mk_
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directory were in part generated with a shell script from the GNU make files
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which the _qmake_ tool had generated when building Qt for Linux. Also there
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was some rudimentary support for building Qt applications from qmake project
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files by just interpreting the qmake project files as GNU make files and
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translating the relevant qmake variables to corresponding Genode build-system
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variables.
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But this approach was not feasible anymore when building the 'qtwebengine'
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module (the successor of the deprecated 'qtwebkit' module), which is based on
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the Chromium web engine source code and mostly built with the Ninja build
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system on officially supported platforms instead of qmake.
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We also wanted to make it easier for Genode users to build Qt applications, in
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particular by using the [https://github.com/nfeske/goa - goa] tool. It would
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be better to be able to actually process qmake project files with the qmake
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tool instead of interpreting them as GNU make files and aborting when a
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project file contains qmake-specific code not understood by GNU make.
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For these reasons, we reworked the Qt build process such that it now uses
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qmake with a tailored Genode platform configuration for building both Qt
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libraries and applications.
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If you have already built a Qt application for Genode and want to continue
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using it with the new release and you cannot use the goa tool yet (for example
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because additional Qt libraries cannot be built with goa or because other
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architectures than x86_64 are not supported by goa currently), you need to
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update the 'target.mk' file (and any run scripts) of your project. For the
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details, please have a look at the updated Qt example projects in the
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'libports' repository and feel free to ask on the Genode mailing list if any
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problems arise with the conversion. It is also necessary to rebuild the Qt
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tool chain with the 'tool/tool_chain_qt5' script to get the qmake tool built
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and installed.
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While converting the run scripts of the Qt example projects, we switched to
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usage of the 'drivers_interactive' package, which is the preferred way to
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start drivers for interactive scenarios nowadays. A downside might be that
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network or storage drivers are not loaded this way. If these features are
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needed for a Qt project, the suggested solution is to use goa or to run the
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scenario with Sculpt OS instead, if possible.
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Another Qt-related feature in this release is that the 'qt5_component' library
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now extracts command line arguments and environment variables from the
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'config' ROM, like the 'posix' library already did for non-Qt applications.
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Chromium engine and Falkon web browser
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======================================
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Since the previously ported 'Arora' web browser has not been maintained
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upstream for years and the 'qtwebkit' Qt module it depended on has also been
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deprecated in the meantime, it was eventually time to try to port the newer
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Chromium-based 'qtwebengine' module to Genode as well as to find a new and
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maintained qtwebengine-based web browser which could replace Arora. At first
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glance, porting qtwebengine to Genode appeared to be quite a challenging task,
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since officially only Linux, Windows, and macOS are supported and most of the
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qtwebengine code, which also contains a huge amount of third-party libraries,
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is not built with qmake for the most part like other Qt modules, but with the
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Ninja build system.
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Fortunately, the situation turned out to be less problematic than expected, at
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least with regard to the initial goal of getting a lightweight web browser
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running and displaying regular web sites comparably to Arora. One reason for
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that is that there already existed a qtwebengine port for FreeBSD, which
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resolved most of the possible libc compatibility problems and thus served as
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the basis for the Genode port. There were still some operating system
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specifics in the code, which had to be dealt with, though, like supporting
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shared memory with 'mmap' or cache maintenance for JIT-compiled JavaScript
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code. Advanced web-engine features like multimedia support are disabled at the
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moment, also some security-related features like the verification of server
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certificates (requires a port of libnss), multi-processing, or sandboxing
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remain unused at the current time.
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The build system issue could eventually be resolved by adding a Genode
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platform back end for qmake and passing the correct compiler options to the
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Chromium build system.
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As qtwebengine-based web browser, we chose the [https://www.falkon.org - Falkon]
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browser, which was previously known as 'QupZilla'. Even though the current
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performance and memory footprint clearly call for further optimization work on
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our side, it looks quite promising so far:
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[image falkon_screenshot]
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For the upcoming release of the a Sculpt OS in September, Falkon will be
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offered as a ready-to-use package.
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The Arora web browser and qtwebkit module are no longer available with this
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release.
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Base framework and OS-level infrastructure
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##########################################
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Base API/ABI changes
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====================
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Synchronization primitives
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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With the current release, we wrap up the
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[https://genode.org/documentation/release-notes/20.05#Migration_from__Lock__to__Mutex__and__Blockade_ - migration]
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of the code base from the 'Lock' to the 'Mutex' and 'Blockade' types to
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improve diagnostics and clear the path towards future performance
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optimizations.
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Moved atexit handling from base library to C runtime
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Traditionally, Genode's base library took care of the execution of 'atexit'
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handlers as this mechanism was regarded as fundamental to both C and C++. In
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particular, the C++ compiler automatically generates calls to the
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'__cxa_atexit' function of the C++ ABI for objects instantiated as local
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static variables so that the destructors of such objects are called at the
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exit of the program.
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With the transition to Genode's modern component API (introduced in version
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[https://genode.org/documentation/release-notes/16.05#New_component_API - 16.05]),
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this mechanism became irrelevant for plain Genode components. But for
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higher-level components that rely on the C runtime, in particular POSIX
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applications, this mechanism remained crucial. Hence, we did not question the
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presence of the atexit mechanism in Genode's base library for a long time.
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However, we ultimately realized that the atexit functionality must be
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moved from the base library into the C runtime to fully adhere the
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[https://genode.org/documentation/release-notes/17.02#New_execution_model_of_the_C_runtime - execution model]
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of the C runtime. Atexit handlers may perform I/O such as the closing and
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syncing of files after all.
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This change has the positive side effect of reducing the complexity of the
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base library. Furthermore, it overcomes the limitations of the formerly
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statically dimensioned array of atexit handlers, which was wasteful for plain
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Genode components, yet insufficient for complex POSIX applications.
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Note that this change deliberately renders the atexit mechanism for plain
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Genode components (without C runtime) ineffective. Genode components that used
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to rely on the 'genode_exit' function for calling cleanup code must be changed
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to explicitly call cleanup code.
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This change also removes the implicit call of 'genode_exit(1)' by 'abort',
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which is triggered by, i.e., uncaught exceptions. Scenarios that relied on
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the former behavior for component monitoring should be changed to use Genode's
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[https://genode.org/documentation/release-notes/18.11#Component_health_monitoring - heartbeat monitoring]
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mechanism instead.
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As another minor but still noteworthy detail, shared-library destructors are
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no longer called via the atexit mechanism but explicitly by the dynamic
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linker. This slightly changes the call order of destructors: Functions marked
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as destructors are called after the libc-managed atexit handlers now.
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Removal of deprecated interfaces
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Unsafe 'Xml_node' methods
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-------------------------
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The unsafe 'Xml_node' methods that were marked as deprecated in the
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[https://genode.org/documentation/release-notes/20.05#Deprecation_of_unsafe__Xml_node__methods - previous release]
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are removed now.
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Cancel-blocking interface
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-------------------------
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Closely related to the revised synchronization primitives mentioned above, we
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removed the outdated 'Cancelable_lock' API along with the underlying
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cancel-blocking mechanism, which had become obsolete by now. In past times,
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this mechanism was employed to cleanly wind down threads that are blocked at
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their destruction time. The move of Genode's API design away from blocking RPC
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to asynchronously working components marginalized the problem to the point
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where it ceased to exist.
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Delayed dispatch of 'Rpc_entrypoint'
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------------------------------------
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Similar to the cancel-blocking mechanism, the ability to delay the dispatching
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of RPC requests until an explicit call of 'Rpc_entrypoint::activate' is an API
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relic from a time when each RPC server was multi-threaded. The modern flow of
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execution has become much simpler, eliminating the need for this feature.
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C runtime
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=========
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Serialized VFS access
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~~~~~~~~~~~~~~~~~~~~~
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Unsurprisingly, the VFS is an integral part of the C runtime as _everything is_
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_a file_ in the UNIX philosophy. The basis for the libc VFS is the VFS library
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and its versatile plugin concept. As the libc (and other users of the library)
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may employ multiple threads, which could use the VFS, the integrity of data
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structures, esp. those of more complex plugins like the network stack in
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_vfs_lwip_, must be protected from concurrent access. From the beginning, we
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planned to move the serialization of accesses out of the plugins into code
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that uses the VFS library but missed to completely achieve this goal with the
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libc execution model. With Genode 20.08, we transform the lower parts of the
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libc into an execution monitor that ensures the aspired serialized processing
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of VFS operations. This paves the way towards the removal of synchronization
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measures in all VFS plugins with the upcoming release.
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Removal of libc_pipe LibC plugin
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The VFS pipe plugin was introduced in
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[https://genode.org/documentation/release-notes/19.11#VFS_plugin_for_emulating_POSIX_pipes - Genode 19.11]
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and matured into a suitable replacement for the aged libc_pipe plugin library.
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Now, we finalize this process by removing the old libc plugin from Genode and
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adapt all run scripts (most prominently those for Qt5 examples). Users can
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migrate to the VFS plugin with the following changes to their component
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configurations.
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* The libc must be configured to access the pipe mechanism from a VFS
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path by the 'pipe="..."' configuration attribute like follows.
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! <libc ... pipe="/pipe"/>
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* The pipe plugin must be instantiated in the VFS at the desired path.
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! <vfs>...
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! <dir name="pipe"> <pipe/> </dir>
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! </vfs>
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* Run scripts no longer need to integrate _libc_pipe.lib.so_ into the
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boot modules but _vfs_pipe.lib.so_.
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Placing pthreads on CPUs
|
|
~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
Up to now, pthreads experienced no affinity configuration on creation time and
|
|
ran implicitly on the first CPU available to the component only. With this
|
|
release, we add a placement strategy and configuration option to the C runtime
|
|
to enable the tuning of CPU placement for pthreads of libc components. The
|
|
default placement strategy is 'all-cpus', which means pthreads are assigned to
|
|
the available CPUs. round-robin.
|
|
|
|
The new '<pthread placement="manual">' libc configuration sub-node can be used
|
|
to manually place pthreads according to their 'id' on 'cpu' as follows.
|
|
|
|
! <config>
|
|
! <libc ...>
|
|
! <pthread placement="manual">
|
|
! . <thread id="0" cpu="0"/> <!-- pthread.0 placed on CPU 0 -->
|
|
! . <thread id="1" cpu="1"/> <!-- pthread.1 placed on CPU 1 -->
|
|
! . <thread id="2" cpu="2"/> <!-- pthread.2 placed on CPU 2 -->
|
|
! . <thread id="3" cpu="2"/> <!-- pthread.3 placed on CPU 2 -->
|
|
! </pthread>
|
|
! </libc>
|
|
|
|
Note, the current placement-strategy implementation is limited to 32 pthreads.
|
|
If more pthreads are running simultaneously further threads are placed on CPU
|
|
0.
|
|
|
|
|
|
Standard C++ library
|
|
====================
|
|
|
|
We enabled support for thread-related features like 'std::thread' or
|
|
'std::mutex' in the stdcxx library.
|
|
|
|
|
|
Ada/SPARK support
|
|
=================
|
|
|
|
With the development of the [Consistent Block Encrypter], Genode's Ada/SPARK
|
|
support was used in the context of a rather complex software project for the
|
|
first time. Therefore, we felt the necessity to make up our minds about a
|
|
generally accepted Ada/SPARK coding-style as long as this step still doesn't
|
|
entail the painstaking adaption of large amounts of code.
|
|
|
|
Fortunately, the GNAT compiler flags assist developers a lot in this affair.
|
|
That said, we added the consideration of two new environment Make-variables to
|
|
the Genode tool chain: 'CC_ADA_WARN' and 'CC_ADA_WARN_STRICT'. Analogously to
|
|
the C++ pendants ('CC_CXX_WARN' and 'CC_CXX_WARN_STRICT'), the variable
|
|
'CC_ADA_WARN' denotes the common warning-configuration of the compiler for
|
|
Ada/SPARK whereas 'CC_ADA_WARN_STRICT' applies additional configuration for a
|
|
much higher level of strictness by default. This strict mode might be
|
|
deactivated locally for code which is not subject to the Genode coding style -
|
|
e.g., ported third party code - by adding the following line to the
|
|
corresponding build description files.
|
|
|
|
! CC_ADA_WARN_STRICT =
|
|
|
|
The common, less strict warning mode for Ada/SPARK merely enables all warning
|
|
messages with the '-wa' flag. The strict mode, in addition to it, causes GNAT
|
|
to treat warnings like errors and to refuse compiling affected code. In
|
|
addition to that, the strict mode activates a broad variety of checks for
|
|
potential pitfalls and style consistency using the configuration
|
|
'-gnatyyBdSux', which is compatible to the GNAT standard style.
|
|
A comprehensive description of all the checks would be beyond the scope of
|
|
this document. Please have a look at the
|
|
[https://gcc.gnu.org/onlinedocs/gnat_ugn/Style-Checking.html - GNAT style-checking reference]
|
|
instead if you're interested.
|
|
|
|
Besides the style enforcement through compiler flags, we decided to generally
|
|
promote "Camel-Snake Casing" for Ada/SPARK code. The only exceptions from that
|
|
are abbreviations of initials that are completely upper case and language
|
|
keywords that are completely lower case. This would be a conform snippet of
|
|
code:
|
|
|
|
! function T1_Node_XML_Tag_Open (
|
|
! Node : Type_1_Node_Type;
|
|
! Node_Idx : Type_1_Node_Block_Index_Type;
|
|
! Show_Hsh : Boolean;
|
|
! VBA : Virtual_Block_Address_Type)
|
|
! return String;
|
|
|
|
Another minor improvement of Genode's Ada/SPARK runtime consists in the added
|
|
support for the exponential operator on integers.
|
|
|
|
|
|
Operating-system components
|
|
###########################
|
|
|
|
Consistent Block Encrypter
|
|
==========================
|
|
|
|
With the Genode 20.05 release, our
|
|
[https://genode.org/documentation/release-notes/20.05#Feature-completeness_of_the_consistent_block_encrypter - Consistent Block Encrypter]
|
|
(CBE) reached feature completeness by adding support for
|
|
[https://genodians.org/m-stein/2020-06-07-cbe-rekeying - online rekeying] and
|
|
[https://genodians.org/m-stein/2020-06-08-cbe-resizing - online resizing].
|
|
Furthermore, we were able to run a Linux virtual machine using a CBE device as
|
|
system partition. During the last three months, we mainly reviewed and
|
|
consolidated the code but also improved the integration in a notable way.
|
|
|
|
One important step forward is that we implemented a new _reference_ trust
|
|
anchor. The trust anchor (TA) is a separate entity (might be a smartcard, a
|
|
USB dongle, or a piece of software) that the CBE relies on for key management
|
|
and for storing superblock hashes. In contrast to the dummy TA we used for
|
|
testing so far, the reference TA stores private key and superblock hashes
|
|
persistently through a file-system back-end and requires the user to enter a
|
|
passphrase to be unlocked. This enables the CBE to actually verify that the
|
|
CBE device is in the same state that it was left in the last time and that
|
|
only authorized users can access its data.
|
|
|
|
Furthermore, both the crypto and the TA back end of the CBE are now integrated
|
|
through VFS plugins. This change gives the user of the CBE more flexibility in
|
|
two ways. On one hand, one can switch between integrating those entities
|
|
locally (inside the CBE driver) or remotely (in a VFS server instance isolated
|
|
from the CBE driver) by merely altering the system configuration.
|
|
|
|
[image cbe_integration] Three different ways to integrate the CBE
|
|
|
|
On the other hand, the implementation of the crypto entity and the trust
|
|
anchor can now be swapped out through the means of configuration alone.
|
|
For instance, let us take a look at the VFS server in the CBE test scenario
|
|
_repos/cbe/run/vfs_cbe.run:_
|
|
|
|
! <start name="vfs_cbe" caps="120">
|
|
! <config>
|
|
! <vfs>
|
|
! <cbe_crypto_aes_cbc name="cbe_crypto"/>
|
|
! ...
|
|
! </vfs>
|
|
! ...
|
|
! </config>
|
|
! ...
|
|
! </start>
|
|
|
|
We may replace the plugin employing an AES-CBC ESSIV block-cipher in this test
|
|
with one using plain memcopy (in other words: disabling block encryption) by
|
|
changing one line only:
|
|
|
|
! <start name="vfs_cbe" caps="120">
|
|
! <config>
|
|
! <vfs>
|
|
! <cbe_crypto_memcopy name="cbe_crypto"/>
|
|
! ...
|
|
! </vfs>
|
|
! ...
|
|
! </config>
|
|
! ...
|
|
! </start>
|
|
|
|
The memcopy example may in fact be useful for contexts where only the
|
|
abilities of the CBE to manage snapshots and to ensure consistency are of
|
|
interest and encryption would only generate unnecessary overhead. However, the
|
|
primary motivation for this high modularity is the easy integration of other
|
|
cipher algorithms in the future.
|
|
|
|
In order to make things even more approachable, the VFS-plugin-related code
|
|
between CBE, crypto entity, and trust anchor relies on generic interfaces.
|
|
This simplifies supporting other existing cryptographic algorithms and TA
|
|
types as enabling them boils down to the implementation of a handful of well
|
|
defined hook functions.
|
|
|
|
As for the CBE demo scenario that we published with the previous Genode
|
|
release: The corresponding packages moved from the package source 'cnuke' to
|
|
'mstein'. Furthermore, the CBE demo is now based on the unaltered Genode
|
|
master branch and the new master branch in the CBE repository itself. Besides
|
|
that, for the most part, the procedure for reproducing the demo described in
|
|
the [https://genodians.org/m-stein/2020-06-12-cbe-linux-vm - demo article] and
|
|
the [https://genodians.org/m-stein/2020-06-17-cbe-linux-vm-video - demo video]
|
|
remained the same. But be prepared to find minor discrepancies.
|
|
|
|
|
|
Virtual file system (VFS)
|
|
=========================
|
|
|
|
We extended the 'zero' VFS plugin to limit the amount of data - the number of
|
|
zero bytes - it will provide on plain sequential reads. The file size can be
|
|
determined by setting the 'size' configuration attribute limiting readable
|
|
seek offsets to the configured size and resulting in EOF beyond that offset.
|
|
The attribute is parsed as 'Number_of_bytes', which caps the amount to the
|
|
maximum of the addressable memory on the platform.
|
|
|
|
This addition comes in handy when needing to provide a synthetic empty file
|
|
with a fixed size:
|
|
|
|
! <vfs>
|
|
! <ram/>
|
|
! <import>
|
|
! <zero name="block_file" size="32M"/>
|
|
! </import>
|
|
! </vfs>
|
|
|
|
|
|
Furthermore, we added an option to the 'terminal' VFS plugin to ignore control
|
|
characters. Usually this plugin is used in interactive configurations where
|
|
reacting to control characters, e.g. ^C, is vital. That being said, the plugin
|
|
lends itself as general transport mechanism for low-traffic data transfers.
|
|
Those transfers, however, may contain arbitrary data that could very well be
|
|
interpreted as control characters. Therefore, we introduced the 'raw'
|
|
configuration attribute. Setting the attribute instructs the plugin to pass
|
|
all data through as-is without further interpretation.
|
|
|
|
! <vfs>
|
|
! <dir name="/dev">
|
|
! <terminal name="io" raw="yes"/>
|
|
! </dir>
|
|
! </vfs>
|
|
|
|
|
|
Block server backed by VFS content
|
|
==================================
|
|
|
|
This release adds a new component that provides access to a VFS file via the
|
|
block-session interface. Block requests will be translated to VFS requests
|
|
operating directly on the file.
|
|
|
|
The client access is configured by setting the attributes of the 'policy' node
|
|
appropriately. The assumed block size of the underlying file must be specified
|
|
via the 'block_size' attribute. It defaults to 512 bytes.
|
|
|
|
The block count is determined by querying the file and dividing its size by
|
|
the block size. Pseudo file systems, which do not return a proper size in
|
|
their 'stat' implementation will therefore not work. The 'writeable' attribute
|
|
denotes if the block session is allowed to perform write requests. However,
|
|
should the underlying file be read-only, such requests will nonetheless fail.
|
|
The default value is 'no'.
|
|
|
|
The following snippet shows a configuration where the 'vfs_block' component
|
|
grants the component 'the_client' writeable access to the 'ext2_disk.img'
|
|
file. In return, this file is accessed via a file-system session.
|
|
|
|
! <start name="vfs_block">
|
|
! <resource name="RAM" quantum="3M"/>
|
|
! <provides> <service name="Block"/> </provides>
|
|
! <config>
|
|
!
|
|
! <vfs>
|
|
! <fs buffer_size="2M" label="backend"/>
|
|
! </vfs>
|
|
!
|
|
! <policy label="the_client" file="/ext2_disk.img" block_size="512"
|
|
! writeable="yes"/>
|
|
! </config>
|
|
! <route>
|
|
! <service name="File_system" label="backend">
|
|
! <child name="fs_provider"/> </service>
|
|
! <any-service> <parent/> </any-service>
|
|
! </route>
|
|
! </start>
|
|
|
|
Since the 'vfs_block' is - by using the VFS library - flexible enough to cover
|
|
the use-cases of components like 'ram_block' and 'rom_block', we were able to
|
|
remove those components.
|
|
|
|
For example a typical 'rom_block' use-case is implemented by using the
|
|
following configuration:
|
|
|
|
! <start name="vfs_block">
|
|
! <resource name="RAM" quantum="2M"/>
|
|
! <provides> <service name="Block"/> </provides>
|
|
! <config>
|
|
!
|
|
! <vfs>
|
|
! <rom name="genode.iso"/>
|
|
! </vfs>
|
|
!
|
|
! <default-policy file="/genode.iso" block_size="2048"/>
|
|
! </config>
|
|
! <route>
|
|
! <any-service> <parent/> </any-service>
|
|
! </route>
|
|
! </start>
|
|
|
|
On a technical note, the server currently allows a single session only and
|
|
processes requests sequentially.
|
|
|
|
|
|
Device drivers
|
|
##############
|
|
|
|
System management privilege
|
|
===========================
|
|
|
|
The PD session interface of the base library got extended by a
|
|
system-management call:
|
|
|
|
! Managing_system_state managing_system(Managing_system_state const & state)
|
|
|
|
It is used to call privileged system-management functionality, like power
|
|
management or clock settings that cannot be implemented in user-land
|
|
components. The transferred state is equivalent to the common general-purpose
|
|
CPU registers. Currently, the function is implemented by base-hw's core
|
|
component on ARMv8 to call the ARM Trusted Firmware on behalf of the PD
|
|
session client. All other kernel and architectures leave the 'managing_system'
|
|
call empty.
|
|
|
|
A special privilege is necessary to enable a component to use the new call.
|
|
Therefore, the init component's configuration provides a new attribute in the
|
|
start node:
|
|
|
|
! <start name="platform_drv" managing_system="yes">
|
|
! ...
|
|
|
|
The new call and privilege got introduced in order to enable a platform driver
|
|
to implement power management on modern ARM SoC.
|
|
|
|
The formerly existent, special privilege 'constrain_phys', which was used by
|
|
the platform driver to constrain physical memory to be allocated for DMA to a
|
|
specific region, is now implicit part of the 'managing_system' privilege.
|
|
Configurations must be adapted accordingly as the 'constrain_phys' attribute
|
|
is no longer supported.
|
|
|
|
That means configurations that so far used the "constrain_phys" attribute in
|
|
the RAM resource description, like the following:
|
|
|
|
! <start name="platform_drv">
|
|
! <resource name="RAM" quantum="2M" constrain_phys="yes"/>
|
|
! ...
|
|
! </start>
|
|
|
|
have to be changed to the following to be effective:
|
|
|
|
! <start name="platform_drv" managing_system="true">
|
|
! <resource name="RAM"/>
|
|
! ...
|
|
! </start>
|
|
|
|
Platform driver
|
|
===============
|
|
|
|
Configuration changes
|
|
~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
The new platform driver API that was introduced with the
|
|
[https://genode.org/documentation/release-notes/20.05#New_platform_driver_for_the_ARM_universe - previous release]
|
|
for the ARM architecture received a minor subsequent improvement, namely the
|
|
device resource description within the configuration of the platform driver:
|
|
|
|
! <device name"foo">
|
|
! <resource name="IRQ" ... />
|
|
! <resource name="IO_MEM" ... />
|
|
! </device>
|
|
|
|
is now shortened to the following:
|
|
|
|
! <device name="foo">
|
|
! <irq ... />
|
|
! <io_mem ... />
|
|
! </device>
|
|
|
|
|
|
Power and clocks for i.MX 8M Quad SoC
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
To drive peripherals of the i.MX 8M Quad Evaluation Kit and the
|
|
[https://www.crowdsupply.com/mnt/reform - MNT Reform 2] appropriately, we
|
|
introduce a new platform driver specific for the i.MX 8M Quad SoC used by both
|
|
platforms.
|
|
|
|
The new driver supplements the API of the generic ARM platform driver
|
|
introduced in release 20.05 with power and clock management specifically for
|
|
this SoC. It comprises all power and clock settings available in the SoC.
|
|
Single power domains and clocks can be assigned to devices. Whenever the
|
|
client of the platform driver acquires a device, its power domains and clocks
|
|
are enabled implicitly, and all clocks are set accordingly. When the device
|
|
gets released, all power-domains and clocks are disabled again.
|
|
|
|
The following USB host-controller example for the i.MX 8M Quad EVK illustrates
|
|
the additional configuration options:
|
|
|
|
! <device name="usb_host_2">
|
|
! <io_mem address="0x38200000" size="0x10000"/>
|
|
! <irq number="73"/>
|
|
! <power-domain name="usb_otg_2"/>
|
|
! <clock name="usb_phy_ref_clk_root"
|
|
! driver_name="usb_phy_root_clk"
|
|
! parent="system_pll1_div8"
|
|
! rate="100000000"/>
|
|
! <clock name="usb_core_ref_clk_root"
|
|
! parent="system_pll1_div8"
|
|
! rate="100000000"/>
|
|
! <clock name="usb_bus_clk_root"
|
|
! parent="system_pll2_div2"
|
|
! rate="500000000"/>
|
|
! <clock name="usb_ctrl2_gate"/>
|
|
! <clock name="usb_phy2_gate"/>
|
|
! <property name="compatible" value="snps,dwc3"/>
|
|
! <property name="dr_mode" value="host"/>
|
|
! </device>
|
|
|
|
Most clock settings can be derived directly by looking at device tree sources
|
|
for the corresponding board and peripheral, e.g., in the Linux kernel tree.
|
|
But be aware that the clock names are aligned to the i.MX 8M Quad Applications
|
|
Processors Reference Manual and not the Linux code.
|
|
|
|
As a side effect of the clock settings work, the CPU cores of the i.MX 8M Quad
|
|
SoC are now running with the full-rate of 1.5 GHz.
|
|
|
|
|
|
New platform driver for Raspberry Pi
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
As some driver components like the USB host-controller driver share one code
|
|
base across a lot of different boards, SoCs, and architectures. We like to
|
|
unify the API they are dependent on, including the platform driver's API.
|
|
Therefore, the already existent platform driver for Raspberry Pi 1 got
|
|
modernized to take advantage of the new platform driver API for ARM introduced
|
|
with the previous release.
|
|
|
|
However, we did not achieve to change all drivers at once. Therefore, we kept
|
|
the old platform driver still used by some drivers for now. To prevent name
|
|
clashes, the new driver is named "rpi_new_platform_drv" until the legacy
|
|
driver "rpi_platform_drv" vanishes.
|
|
|
|
During this work, we unified the formerly different enumeration of interrupts
|
|
between the Fiasco.OC and base-hw kernels.
|
|
|
|
|
|
USB host-controller driver
|
|
==========================
|
|
|
|
The USB host-controller driver got modified to iterate over all device
|
|
resources the platform driver provides to it, and registers those in
|
|
corresponding Linux kernel structures of the ported driver code.
|
|
This board-specific information was hard-coded beforehand. Now, the driver
|
|
uses the platform driver for x86, as well as all ARM architectures.
|
|
|
|
|
|
Interactive drivers support for Arndale and Panda boards
|
|
========================================================
|
|
|
|
In the Genode world repository the almost abandoned support for Pandaboard and
|
|
the Arndale board got revived by drivers_interactive depot packages for both
|
|
platforms. Therewith, it is now easy again to use interactive run-script
|
|
scenarios on these platforms.
|
|
|
|
|
|
Libraries and applications
|
|
##########################
|
|
|
|
Migration of ported software to Genode-World
|
|
============================================
|
|
|
|
In the previous releases, we continuously relieved the Genode main repository
|
|
from features that receive no continuous maintenance. Rather than dropping
|
|
such features, they find a new home at the
|
|
[https://github.com/genodelabs/genode-world - Genode-World] repository.
|
|
We foster this distinction to avoid wrong expectations. Whereas the code of
|
|
the Genode main repository is subjected to rigid quality assurance at Genode
|
|
Labs, the content of the World repository is tested and maintained in a rather
|
|
ad-hoc fashion.
|
|
|
|
The current release moves the Solo5 runtime (originally added in version
|
|
[https://genode.org/documentation/release-notes/18.11#Genode_as_a_platform_for_Mirage-OS_unikernels - 18.11])
|
|
and the stubby DNS tool to the Genode-World repository.
|
|
|
|
|
|
New ported 3rd-party software in Genode-World
|
|
=============================================
|
|
|
|
Port of SDL 2.0.14
|
|
------------------
|
|
|
|
As more and more software requires SDL2, it became necessary to support it as
|
|
well in addition to the already existing support for SDL1. We therefore ported
|
|
the up-to-date SDL version to Genode.
|
|
|
|
For the time being, its functionality is limited when compared to the SDL1
|
|
port. At the current time, only input and non-accelerated video are supported.
|
|
|
|
Even in its limited state, it suffices for
|
|
[https://www.genodians.org/alex-ab/2020-07-02-scrcpy - Streaming Android to Genode using Scrcpy].
|
|
|
|
|
|
Port of gRPC
|
|
------------
|
|
|
|
_This work is a contribution by Pirmin Duss of_
|
|
_[https://gapfruit.com - Gapfruit]. Thanks for this welcome update._
|
|
|
|
At gapfruit, we wanted to provide an efficient way to combine a Genode system
|
|
with existing cloud environments. For that, we ported the gRPC/protobuf
|
|
libraries and tool chain to Genode. For this release, we simplified the tool
|
|
chain so it does not depend on any packages of your Linux distribution.
|
|
Additionally, we fixed a memory leak and updated the port to gRPC version
|
|
1.28.1 and protobuf version 3.11.2.
|
|
|
|
|
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Removal of orphaned 3rd-party ports
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===================================
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The dde_zircon device-driver environment was added in
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[https://genode.org/documentation/release-notes/18.08#Experimental_runtime_for_Zircon-based_drivers - 18.08]
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as an experiment for executing device drivers of Google's Fuchsia OS as Genode
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components. However, since the initial import of the feature, it remained
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unused and received no further development. As Fuchsia largely diverged from
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the APIs implemented by dde_zircon in the meantime, we decided to remove the
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feature.
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Sculpt OS improvements
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######################
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The Genode-based [https://genode.org/download/sculpt - Sculpt] operating
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system has been adapted to the new Genode version without major user-visible
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changes. Given the fact that this release turned the low-level GUI stack
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upside down (Section [The GUI stack, restacked]), this must be read as *good*
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news. The GUI-stack changes have several nice side effects:
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* The elimination of color-space conversions in the pixel-data path has
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noticeably improved the interactive latency. Sculpt OS has never been
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as snappy as now.
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* As Sculpt's base system no longer depends on the successful initialization
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of the framebuffer and user-input devices, the administrative user interface
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can be started even before the low-level drivers are ready, increasing the
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parallelism at boot time. Yes, Sculpt OS boots even faster now.
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* The now ubiquitous use of 32-bit pixels throughout the whole GUI stack has
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largely eliminated the need for dithering, thereby improving the visual
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clarity of the user interface. Dithering remains in use in some situations
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though. In particular to reduce quantization artifacts for the alpha channel
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of the leitzentrale overlay. But that is a feature now, not a limitation.
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Interactive CPU affinity configuration
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--------------------------------------
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The component-configuration dialog gained the new ability to restrict the
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component to a subset of CPUs. This option is available under the new
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"Resource assignment" sub menu.
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[image sculpt_affinity]
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The configuration dialog shows a matrix of CPU cores where the x-axis denotes
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the physical cores and the y-axis the hyperthreads. By default, all available
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CPU cores are selected. The user can toggle the nodes by clicking on them.
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The dialog ensures that the selection is always a rectangular area. So one
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click may affect nodes other than only the clicked one.
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Fail-safe handling of unsupported partition tables
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--------------------------------------------------
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Sculpt now uses Genode's heartbeat-monitoring mechanism to detect the failure
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of part_block instances during storage discovery. This situation can happen
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when a storage device contains an unsupported partitioning-table format.
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In this case or other error cases, the discovery would fail to complete.
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The new version of Sculpt responds to this situation by removing the
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unresponsive part_block instance automatically, releasing the corresponding
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device. This leaves the device available for alternative uses, e.g., for
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assigning it to a virtual machine.
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