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910 lines
44 KiB
Plaintext
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===============================================
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Release notes for the Genode OS Framework 13.11
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===============================================
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Genode Labs
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Unlike most Genode releases, which address two or three major topics, version
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13.11 brings plentiful new experimental features and improvements of details.
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The experimental ground covered by the new release reaches from the use of the
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Linux TCP/IP stack as user-level library, over the native use of Qt5 QML on
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Genode, new FUSE-based file systems, to the exploration of C++11 for the
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framework. In line with the previous releases, the new version extends the
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coverage of device drivers, particularly for Exynos-5 SoCs and the Raspberry
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Pi.
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Genode keeps steadily growing. With the code base approaching the number of
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150 components and as many test cases, we are concerned to keep the code
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orthogonal and void of bugs. Of course, automated testing helps a lot. But
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even more importantly, we are constantly exploring possible ways to refine the
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Genode API such that users of the framework are saved from writing
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boiler-plate code, falling into C++ pitfalls, or solving complicated problems
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again and again. One of those problems is lock-based synchronization, which
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seems to be omni-present in low-level systems code, particularly on classical
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L4-based systems. However, taking our existing components as use cases, we
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came to the realization that for most of our system services, in particular
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device drivers, multi-threading is more of a burden than a benefit. The
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current framework API, however, imposes the need to use multiple threads on
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many components that do not benefit from parallelism. This raises the question
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of how we can evolve the API to become a better fit for typical use cases and
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relieve the component developer from dealing with complicated synchronization
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problems. We seek the answer to such questions through experimentation. The
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new server API described in Section [New server API] and the use of this new
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facility by components like the nitpicker GUI server is such an experiment.
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For our mission to use Genode as a general-purpose OS, robust protocol stacks
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such as file systems or networking stacks are fundamental. So we are exploring
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different ways to bring existing implementations to Genode. For this release,
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we took a closer look at FUSE as a provider for file systems. Section
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[File systems based on FUSE] gives a brief overview of the results. For
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networking, we undertook the challenge of turning the Linux TCP/IP stack into
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a user-level library that can be used by Genode programs. Section
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[Gigabit networking using the Linux TCP/IP stack] explains how this TCP/IP
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stack can be used as an alternative to lwIP to improve gigabit-networking
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performance.
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The recently added support for Qt5-based applications raised repeated
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questions about using QML, which is the most distinctive feature of Qt5
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compared to Qt4. We are happy to report to have a positive answer to this
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question with the inclusion of initial QML support. Even though the support
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for QML is not mature yet, it is already possible to run the usual QML
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examples on Genode. Section [Qt5 with support for OpenGL and QML] outlines the
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steps for running simple QML applications.
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With regard to the support for hardware platforms, version 13.11 comes with
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extended driver support for Exynos-5 covering HDMI and USB 3.0 mass storage,
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as well as all drivers needed to execute interactive Genode scenarios on the
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Raspberry Pi. Furthermore, we enabled the use of ARM TrustZone on i.MX53 via
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our custom base-hw kernel platform.
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Base framework
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##############
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Dynamic resource balancing
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==========================
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We have addressed the general problem of reassigning memory resources between
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subsystems in a dynamic fashion. The Genode architecture devises the explicit
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assignment of resources by a parent process to its children. Once assigned,
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the amount of memory used to remain at the disposal of the respective child
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subsystem until the subsystem gets destroyed by the parent.
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Because Genode passes resources among processes along the branches of the
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process tree, the parent interface is the natural place for providing a
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protocol for dynamically upgrading and withdrawing resources between a parent
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process and its children. The protocol consists of the following functions
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that were added to the parent interface.
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! void resource_avail_sigh(Signal_context_capability)
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By calling this function, the child can install a custom signal handler that
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gets notified on the arrival of additional resources. Such a signal gets
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fired by the parent after upgrading the resource quota of the child.
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! void resource_request(Resource_args const &)
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Using this function, the child is able to apply for additional resources
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at its parent. The request takes the amount of desired resources as argument.
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A child would invoke this function if it detects scarceness of resources.
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If a custom signal handler is installed via 'resource_avail_sigh', the
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function returns immediately and the child must wait for the reception
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of the corresponding signal. If no signal handler was explicitly installed,
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the 'Genode::env()' handles the request via a built-in signal handler that
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blocks until the parent satisfies the request.
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! void yield_sigh(Signal_context_capability)
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By calling this function, a child installs a signal handler that gets
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notified about so-called yield requests from the parent. A parent issues
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a yield request to a subsystem to express its wish for regaining resources.
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It is up to the child to comply with a yield request or not. Some kinds
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of subsystems have meaningful ways to handle yield requests. For example,
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an in-memory block cache could write back the cached information and release
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the RAM consumed by the cache.
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! Resource_args yield_request()
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The 'yield_request' function returns the amount of resources desired by the
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parent. This information can be used by the child to tailor the resource
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deallocation strategy according to the needs of the parent.
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! void yield_response()
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Once the child has taken steps to yield resources, it calls the
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'yield_response' function to inform the parent about the availability of
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released resources. The parent may respond to this function by withdrawing
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those resources from the child's RAM quota.
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The protocol described above has been implemented into the base system
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(i.e., 'Genode::Parent', 'Genode::Child', 'Genode::env()') as well as
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the interactive console called _cli_monitor_. For the latter, we introduced
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new commands for dynamically balancing RAM between subsystems. The 'status'
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command prints a table with the RAM status of each subsystem. The 'ram'
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command changes the quota or a quota limit of a given subsystem. The quota
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limit can be defined to allow the on-demand expansion of the quota. Finally,
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the 'yield' command can be used to instruct a subsystem to yield a specified
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amount of resources.
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C++11 enabled by default
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========================
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As more and more individual Genode components started using C++11 features,
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it is time to enable the most recent C++ standard by default. This step
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clears the way for using C++11 in the base API of the framework. There are
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many ways we may leverage the new language features to improve our code,
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for example variadic templates may help us to overcome current restrictions in
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the RPC framework regarding the number of supported RPC function arguments.
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The C++11 standard is enabled by default for software built via the Genode
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build system. If you hit incompatibilities with existing software that
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relies on a prior version of the C++ standard - as is the case for some
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parts of Qt4 - you can override the default by manually defining
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'CC_CXX_OPT_STD' in the build-description file of the offending target.
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Improved event tracing
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======================
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In the previous release, we introduced Genode's event tracing facility that
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enables us to capture inter-process communication and component behavior
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with negligible overhead. To make the mechanism usable in practice, an
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easy-to-use front end is desired. With the current release, we have taken
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the first steps in this direction. The front-end API is located at
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_base/include/base/trace/buffer.h_. It hides the technical details of
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how a trace buffer is realized behind a convenient interface for
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iterating over events. Furthermore, we have added a mechanism for detecting
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buffer wraps and expose this information through the API.
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Thanks to this convenience API, the creation of custom trace monitors becomes
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much more straight-forward. A simple trace-monitor implementation using the
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new API can be found at _os/src/test/trace/_.
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New support for bit sets in MMIO API
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====================================
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Genode's API for accessing MMIO registers helps a lot to simplify the
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access to individual bits or consecutive bit fields of hardware registers.
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However, we still stumbled over use cases that the current API does not
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cover, particularly the access to bit fields that are not consecutive or even
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distributed over multiple registers. For example, values of the HDMI
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configuration of the Exynos-5 SoC are scattered over multiple hardware
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registers. Hence, we extended the MMIO API to hide those peculiarities behind
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an easy-to-use interface.
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The idea is best illustrated by the following example of a hypothetical
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timer device. The bits of the clock count value are scattered across
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two hardware registers, the lower 6 bits of
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the 16-bit-wide register 0x2, and two portions of the 32-bit-wide register
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0x4. A declaration of those registers would look like this:
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! struct Clock_2 : Register<0x2, 16>
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! {
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! struct Value : Bitfield<0, 6> { };
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! };
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!
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! struct Clock_1 : Register<0x4, 32>
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! {
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! struct Value_2 : Bitfield<2, 13> { };
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! struct Value_1 : Bitfield<18, 7> { };
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! };
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Writing a clock value needs consecutive write accesses to both registers
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with bit shift operations applied to the value:
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! write<Clock_1::Value_1>(clk);
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! write<Clock_1::Value_2>(clk >> 7);
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! write<Clock_2::Value>(clk >> 20);
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The new 'Bitset_2' and 'Bitset_3' class templates contained in
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_util/register.h_ allow the user to compose a logical bit field from 2 or 3
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physical bit fields. The order of the template arguments expresses the order of
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physical bits in the logical bit set. Each argument can be a register, a
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bit field, or another bit set. The declaration of such a composed bit set for
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the example above looks as follows:
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! struct Clock : Bitset_3<Clock_1::Value_1,
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! Clock_1::Value_2,
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! Clock_2::Value> { };
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With this declaration in place, the driver code becomes as simple as:
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! write<Clock>(clk);
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Under the hood, the MMIO framework performs all needed consecutive write
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operations on the registers 0x2 and 0x4.
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New utility for handling character buffers
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==========================================
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Throughout Genode, we find manually instantiated char arrays and checks for
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null-termination scattered throughout the code base, mostly in connection with
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RPC functions. To avoid repetitions of such C-fashioned and bug-prone code, we
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added a new 'String' template class to _util/string.h_. It plainly holds a
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null-terminated string to be stored as a member variable (e.g., a session
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label) or passed as RPC argument. The string class is not intended to become
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a full-fledged string-handling API though.
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Low-level OS infrastructure
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###########################
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Gigabit networking using the Linux TCP/IP stack
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===============================================
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On Genode, we used to rely on lwIP as TCP/IP stack. Network-using applications
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would simply link against the lwIP stack and our _libc_lwip_nic_dhcp_ plugin to
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access a NIC session, as provided by a NIC driver. For using multiple
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networking application on the same machine, there is a NIC bridge component,
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which multiplexes one physical NIC to multiple virtual NICs.
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While experimenting with gigabit networking, we discovered that lwIP lags far
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behind the performance of other modern TCP/IP stacks such as the one found in
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the Linux kernel. This observation prompted us to create an alternative to
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lwIP, which uses the TCP/IP stack of the Linux kernel. The result is called
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LXIP and can be found in the _dde_linux_ repository. LXIP consists of two
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parts, a port of the Linux TCP/IP stack to Genode and glue code to Genode's
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C runtime. It comes in the form of a shared libraries named _lxip.lib.so_ and
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_libc_lxip.lib.so_. The IP stack can be interfaced using Genode's version of
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libc by linking your application to the _libc_lxip_ plugin in your 'target.mk'
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file.
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From the application developer's point of view, the use of LXIP instead of
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LwIP is as simple as replacing the 'libc_lwip_dhcp' library with the
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'libc_lxip' library. Note however, that LXIP has larger memory demands
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compared to lwIP. So quota adjustments may be needed. For a quick test drive
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of LXIP, we have prepared a set of run scripts at _libports/run/_ that execute
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netperf using LXIP in different settings. The _netperf_lxip.run_ script
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connects netperf directly with a NIC driver, the _netperf_lxip_bridge.run_
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script adds a NIC bridge as an indirection between the netperf application and
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the driver, and the _netperf_lxip_usb30.run_ script targets a Gigabit
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network-over-USB3 network adapter.
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Configuration and session-label utilities
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=========================================
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The often-used convenience utility for accessing a process configuration used
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to come in the form of the header file _os/config.h_. But this causes aliasing
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problems if multiple compilation units access the config while the
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configuration gets dynamically updated. Moving the implementation of the
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accessor to the singleton object into a library solves those problems.
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Because of this change, all programs that rely on the 'Genode::config()'
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utility need to have the 'config' library specified in the 'LIBS' declaration
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of their _target.mk_ file.
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Closely related to the process configuration, the utilities for handling
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session labels have slightly changed. By splitting the former 'Session_policy'
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into two classes, we make it more flexible. Originally, the constructor
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solely accepted an args string, which made it unusable for situations where we
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already had extracted the session label (e.g., stored in the session meta
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data of a server). Now, the extraction of the label from the args string is
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performed by the new 'Session_label' class instead, which, in turn, can be
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passed to the constructor of 'Session_policy'. This change causes a minor API
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change. The following code
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! Session_policy policy(session_args);
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must be turned into
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! Session_label label(session_args);
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! Session_policy policy(label);
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Serialization of signal and RPC dispatching
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===========================================
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In Genode, inter-process communication can be implemented synchronously
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via RPC calls or asynchronously via signals. Most services use a combination
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of both mechanisms. For example, a block driver provides an RPC interface
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for querying the size of the block device. However, the actual transactions
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are communicated via shared memory and asynchronous notifications to maximize
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throughput. For this reason, most servers need to handle both, incoming RPCs
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and signals.
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RPCs are dispatched by special threads called RPC entrypoints whereas signals
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can be waited-for by any thread, most commonly the main thread. Consequently,
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RPC functions and signal dispatchers are executed in the contexts of different
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threads. So access to the state shared by both signal handlers and RPC functions
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must be synchronized. This synchronization can be performed by using locks.
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However, lock-based synchronization is complicated and hard to test. For this
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reason, we introduce an alternative mechanism to serialize signal handlers
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with RPC functions by the means of the so-called 'Signal_rpc_dispatcher'
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utility in _os/signal_rpc_dispatcher.h_. A signal RPC dispatcher acts as a
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proxy, which delegates the handling of signals to the context of an RPC
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entrypoint. This way, signals received by the main thread result in a
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process-local RPC call to an RPC entrypoint, which is naturally serialized
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with ordinary RPC calls. This way, both signals and RPCs are effectively
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handled by the same thread, which alleviates the need for synchronization.
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New server API
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==============
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The new signal RPC dispatcher described above offers a glimpse into the
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direction we want to see the Genode API evolve. Instead of handling
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synchronous and asynchronous communication via different mechanisms, we
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would like to streamline both into one solution. Right now, we have RPC
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entrypoints for handling RPC requests and signal receivers for handling
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signals. In the future, we would like to have just entrypoints, which
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can be associated with both RPC objects and signal dispatchers.
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Because we cannot change the Genode API over night, we take gradual
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steps. One step is the new server library with the interface located
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at 'os/server.h'. This library contains a skeleton for a common
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single-threaded server that wants to respond to both incoming RPC
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requests as well as signals. The interface provides a single 'Entrypoint'.
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In contrast to an 'Rpc_entrypoint', a 'Server::Entrypoint' can be
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associated to signal dispatchers.
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Over the course of the next year, we will evaluate this idea by migrating
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existing servers to the new API and refining the server library as needed.
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If the new approach stands the test of time, we will possibly replace
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parts of the existing Genode API with the much simpler 'Server::Entrypoint'
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interface.
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Nitpicker GUI server
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====================
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The nitpicker GUI server is the first server adapted to the new server
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API described above. Besides this change under the hood, nitpicker gained
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the following functional improvements:
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First and foremost, the use of the server API cleared the way to let
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nitpicker respond to signals, particularly configuration changes at
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runtime. The new version is able to immediately respond to such changes
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including the definition of global keys, session colors, and the
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background color.
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Global keys for the X-ray and kill modes are no longer hard-coded.
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The keys for toggling those functions can be defined in the nitpicker
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configuration as follows:
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! <config>
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! <global-keys>
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! <key name="KEY_SCROLLLOCK" operation="xray" />
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! <key name="KEY_PRINT" operation="kill" />
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! </global-keys>
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! </config>
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The '<global-keys>' node contains the policy for handling global keys. Each
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'<key>' sub node expresses a rule for a named key. The 'operation' attribute
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refers to nitpicker's built-in operations. In the example above, the X-ray
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mode can be activated via the scroll-lock key and the kill mode can be
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activated via the print key.
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Alternatively to specifying an 'operation' attribute, a key node can contain
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a 'label' attribute. If specified, all events regarding the key will be
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reported to the client with the specified label. This enables clients to
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handle global shortcuts. The client with the matching label will receive
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all events until the number of concurrently pressed keys reaches zero.
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This way, it is possible to handle chords of multiple keys starting with
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the key specified in the '<key>' node. For the routing of global keys to
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clients, the order of '<key>' nodes is important. If multiple nodes exists for
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different labels, the first match will take effect. For example:
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! <global-keys>
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! <key name="KEY_F11" label="launchpad -> testnit" />
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! <key name="KEY_F11" label="launchpad" />
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! </global-keys>
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The "launchpad" client will receive all key sequences starting with F11 unless
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the "launchpad -> testnit" program is running. As soon as testnit gets started
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by launchpad, testnit will receive the events. If the order was reversed,
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launchpad would always receive the events.
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Furthermore, the new version allows clients to dynamically allocate virtual
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framebuffers during the lifetime of the session. This solves two problems:
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First, it enables a client to create a connection to nitpicker without
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donating much session quota in advance. The old interface required each
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screen-size-dependent client to donate as much memory as needed to
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allocate a screen-sized virtual framebuffer. For clients that are
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interested in the screen size but cover just a small portion of the
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screen (e.g., a banner, a menu, or an applet that sits in the screen
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corner), this over-provisioning is painful. The new interface allows such
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clients to upgrade the session quota for an existing session as needed.
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Second, because each nitpicker session used to have a virtual frame
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buffer with a fixed size over the lifetime of the session, a client that
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wanted to implement a variable-sized window had to either vastly
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over-provide resources (by opening a session as large as the screen just
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in order to be prepared for the worst case of a maximized window), or it
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had to replace the session by a new one (thereby discarding the stacking
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order of the old views) each time the window changes its dimensions. The
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new interface accommodates such clients much better.
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New terminal services
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=====================
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The new file terminal located at _gems/src/server/file_terminal/_ is a service
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that provides Genode's 'Terminal_session' interface for a given file via a
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file-system session.
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! <config>
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! <policy label="client1" filename="test.txt" />
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! <policy label="client2" filename="file.dat" io_buffer_size="4K"/>
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! </config>
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To keep things simple, a client can open only one file at the moment.
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The new log terminal located at _os/src/server/log_terminal/_ forwards
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terminal output to a LOG session.
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New C-runtime plugin for accessing block devices
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||
================================================
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Certain third-party code, which mostly originates from POSIX-like systems,
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||
uses normal file operations to access a block device from userspace , e.g.
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fsck(8) or mkfs(8). For this reason, access to a block device by using
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Genode's block-session interface through the normal C-runtime file operations
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||
is needed. The solution comes in the form of the new _libc_block_ plugin. A
|
||
program linked against this plugin obtains access to a block-session by
|
||
opening the special device file "/dev/blkdev". Reading and writing from and to
|
||
the block session - even on offsets that are not aligned to the block
|
||
boundary - is handled by this plugin. For the actual program, the use of the
|
||
plugin is completely transparent.
|
||
|
||
|
||
New file-system server for hybrid Genode/Linux systems
|
||
======================================================
|
||
|
||
So far, scenarios depending on file accesses via the file-system session
|
||
could not be run on Genode/Linux. But with the growing complexity of
|
||
software that is ported to the framework, the demand for a full-fledged
|
||
rapid-prototyping environment on Linux grows too. For example, our
|
||
former approach to load required files as ROM modules stretches its
|
||
limits with file sizes of several gigabytes. In the current release,
|
||
we added a file-system server that provides transparent access to
|
||
Linux files for Genode applications. As with other file-system
|
||
servers, 'lx_fs' can be configured to provide access to a specific
|
||
subdirectory tree of the current working directory via a 'root' policy
|
||
entry.
|
||
|
||
! <config>
|
||
! <policy label="client_1" root="/client_1_root" />
|
||
! <policy label="client_2" root="/client_2_root" />
|
||
! </config>
|
||
|
||
The provided service is comparable to "chrooting" a client.
|
||
Accesses outside of the tree are denied by the server. Like the common
|
||
practice with chroot, the client directory trees can be assembled by
|
||
linking files into the visible directory tree. As we do not depend on
|
||
hard links, the client tree may include links to entire sub-trees of
|
||
the host file system via symbolic links to directories. Note that the
|
||
current implementation does not support to create symlinks via the
|
||
file-system interface.
|
||
|
||
|
||
Block-session extended by sync call
|
||
===================================
|
||
|
||
We extended the block-session interface with the ability to indicate that
|
||
synchronization with the device is necessary. By now, all block device drivers
|
||
in Genode work fully synchronous. Hence, there was no need for an explicit
|
||
sync request by the client. When reworking block-device drivers to work
|
||
asynchronously to potentially increase the performance or when adding a block
|
||
cache component, the need for a synchronization call came up. Clients, like
|
||
for instance a file system, have to ensure that their data is written back to
|
||
the device at certain points of execution. The new 'sync()' call enables
|
||
block-server developers to implement their components asynchronously, while at
|
||
the same time account for the integrity needs of block-session clients.
|
||
|
||
|
||
Configurable NIC buffer sizes for lwIP-based applications
|
||
=========================================================
|
||
|
||
Whenever a network client opens a NIC-session, it has to provide buffers for
|
||
the receive/transmit (RX/TX) packet queues. By now, we've used relatively low
|
||
default values for dimensioning those buffers.
|
||
However, we identified that the demands by different applications vary a lot.
|
||
Applications that require high throughput need large buffers whereas
|
||
applications that issue sporadic network traffic can live with small buffers.
|
||
Therefore, we extended the lwIP library's initialization with the ability to
|
||
manually define the buffer sizes. Moreover, as lwIP is mostly used as network
|
||
backend for Genode's libc, we extended the libc lwip plugin with a proper
|
||
configuration option. To increase the default buffer sizes for a network
|
||
application, the following snippet can be added to its configuration section
|
||
|
||
! <libc rx_buf_size="1M" tx_buf_size="1M"/>
|
||
|
||
|
||
Support for recursive mutexes within the pthread library
|
||
========================================================
|
||
|
||
As argued by one of the authors of the POSIX thread API,
|
||
[http://www.zaval.org/resources/library/butenhof1.html - recursive mutexes are bad].
|
||
Until now, we happily got away with not supporting them in Genode's pthread
|
||
library. However, during our work on enabling QML on Genode, we hit the problem
|
||
of ported 3rd-party code relying on recursive-mutex acquisition, which
|
||
prompted us to finally implement the semantics as specified in the standard.
|
||
|
||
|
||
Device drivers
|
||
##############
|
||
|
||
Raspberry Pi
|
||
============
|
||
|
||
We improved the platform support for the Raspberry Pi to a level where
|
||
Genode's graphical demo scenario works well on the Pi. This required
|
||
us to supplement device drivers for USB (for USB HID), Videocore mboxes
|
||
(power management and HDMI), and for the framebuffer.
|
||
|
||
The USB host-controller driver is ported from the official fork of the Linux
|
||
kernel for the Raspberry Pi. Unfortunately, it is not part of the normal Linux
|
||
kernel. For this reason, we need to download it separately. There exists a
|
||
'prepare_rpi' rule in the 'dde_linux/Makefile' to automate this process.
|
||
|
||
The Raspberry-Pi-specific platform driver is used to access the features
|
||
provided by the Videocore mboxes, i.e., power configuration and framebuffer
|
||
setup. The framebuffer driver uses the platform interface to setup a screen
|
||
mode of 1024x768.
|
||
|
||
The demo scenario at _os/run/demo.run_ can be executed on the Raspberry
|
||
Pi using the following steps:
|
||
|
||
* Download the USB driver
|
||
! make -C dde_linux prepare_rpi
|
||
* Download the C library (needed for setjmp/longjmp as used by the USB
|
||
driver)
|
||
! make -C libports prepare PKG=libc
|
||
* Create a build directory
|
||
! ./tool/create_builddir hw_rpi BUILD_DIR=build.rpi
|
||
* Change to the new build directory
|
||
! cd build.rpi
|
||
* Enable the _dde_linux_ and _libports_ repositories by uncommenting the
|
||
corresponding lines in your build directory's _etc/build.conf_ file.
|
||
Optionally, you may also enable parallelized building by adding the line
|
||
! MAKE += -j4
|
||
* Build the demo scenario
|
||
! make run/demo
|
||
* When the build process is finished, you can find the resulting ELF
|
||
image at _var/run/demo/image.elf_. There are multiple options to
|
||
boot the image on the Raspberry Pi, for example by using the u-boot
|
||
boot loader or using JTAG. The simplest way, however, is to put an image
|
||
directly on an SD-card. For doing so, prepare an SD-card with the
|
||
regular firmware for the Raspberry Pi as found in the official
|
||
Git repository at [https://github.com/raspberrypi/firmware].
|
||
|
||
The first boot stage is executed by the so-called Videocore GPU, which
|
||
fetches the boot code (called _bootcode.bin_) from the SD-card. At the
|
||
second stage, the boot code loads the actual OS kernel from the SD-card
|
||
(called _kernel.img_). Normally, this is the Linux kernel. To boot Genode
|
||
instead of Linux, we have to persuade the boot code to load our image
|
||
instead of the regular '_kernel.img_' file. Because the Raspberry Pi boot
|
||
code´ is not able to load ELF files, we first need to convert the Genode ELF
|
||
image to a raw binary using the _objcopy_ tool:
|
||
! /usr/local/genode-gcc/bin/genode-arm-objcopy -Obinary \
|
||
! var/run/demo/image.elf \
|
||
! genode.img
|
||
Finally, we have to tell the boot code to load our image instead of the
|
||
Linux kernel. This can be done by putting a simple _config.txt_ file
|
||
with the following content onto the SD-card:
|
||
! kernel=genode.img
|
||
! kernel_address=0x00800000
|
||
|
||
[image rpi_demo]
|
||
Live from this year's Genode Hack'n'Hike: the graphical Genode demo running
|
||
on the Raspberry Pi
|
||
|
||
|
||
Samsung Exynos 5
|
||
================
|
||
|
||
We extended the support for the Exynos-5 SoC with a new HDMI driver located at
|
||
_os/src/drivers/framebuffer/exynos5_ as well as support for USB 3.0 mass
|
||
storage. Thereby Genode reaches a pretty thorough driver coverage for the
|
||
Exynos-5 platform including SATA 3.0 and 2.0, USB 3.0, DVFS, eMMC,
|
||
networking, and HDMI.
|
||
|
||
To exercise those features, we have assembled an integrated system scenario
|
||
for the Exynos-5-based Arndale board. The run script is located at
|
||
_ports-foc/run/l4linux_dynamic.run_. It comes in two stages. At the first
|
||
stage, the user can interact with the system over UART using the terminal_mux
|
||
terminal multiplexer and a command-line interface. It is possible to start
|
||
multiple instances of L4Linux and assign different block devices to the
|
||
instances. It is also possible to run VIM using the Noux runtime environment
|
||
to edit files on a VFAT-formatted SATA disk. The second stage can be started
|
||
via the 'start graphical_demo'. It presents another instance of the
|
||
command-line interface. This instance allows the start of the GNU debugger or
|
||
the scout demo program.
|
||
|
||
|
||
Libraries and applications
|
||
##########################
|
||
|
||
Qt5 with support for OpenGL and QML
|
||
===================================
|
||
|
||
The inclusion of Qt5 in Genode 13.08 apparently spawned interest in using QML
|
||
as QML is widely regarded as the most important improvement of Qt5 compared
|
||
with Qt4. With the current release, we are happy to announce the principal
|
||
support for QML on Genode. The porting process was more elaborate than we
|
||
had hoped for. First, the V8 Javascript engine as used by QML comes with its
|
||
own platform abstraction (rather than building on top of Qt), which we had
|
||
to implement for Genode. While doing so, we needed to complement our POSIX
|
||
thread library to support recursive mutexes. Because QML relies on OpenGL, we
|
||
had to integrate Qt with Genode's port of Mesa, which implied work on our EGL
|
||
driver.
|
||
|
||
[image qt5_qml_samegame]
|
||
The QML based Qt5 example game called "samegame" running on Genode.
|
||
|
||
The QML support is still in an experimental state. It has been primarily
|
||
developed and tested on Genode/Linux on x86_64. We plan to enable QML for
|
||
the other Genode platforms and optimize performance during the upcoming
|
||
release cycle.
|
||
|
||
If you want to start experimenting with QML on Genode right away, here are
|
||
the basic steps for realizing a QML application:
|
||
|
||
# The easiest way to get started is using a copy of the
|
||
_libports/src/app/qt5/qt_quicktest_ as a template.
|
||
|
||
# _main.cpp_ creates a 'QQuickView' object, which loads the main QML file and
|
||
starts to kick off the interpreter. Here, you may customize the
|
||
name of the main QML file according to your needs.
|
||
|
||
# The Qt resource file _qt_quicktest.qrc_ contains QML files as well as
|
||
data files as referenced by the QML code (such as images or Javascript
|
||
files). All files required by your QML project must be listed here.
|
||
|
||
# A copy of the QMake project file _qt_quicktest.pro_ should be named after
|
||
your project and customized according to your changes of the qrc file.
|
||
Add further C++ sources and headers as needed.
|
||
|
||
# The Genode build description file _target.mk_ does not require any changes
|
||
as long as your project does not depend on libraries other than Qt.
|
||
|
||
# At _libports/run/qt5_quicktest.run_, you can find a suitable template for
|
||
a Genode run script. You might need to adapt at least the program name
|
||
and the RAM quota.
|
||
|
||
|
||
File systems based on FUSE
|
||
==========================
|
||
|
||
Besides a few special-purpose file systems (e.g., a RAM based file system and
|
||
the TAR archive file system), up to now, Genode supports merely one
|
||
general-purpose file system, namely FAT32, which is severely limited,
|
||
|
||
As one possible step to provide support for serious general purpose file
|
||
systems in Genode, we took a look at the FUSE API, created an experimental
|
||
implementation thereof, and ported _fuse-exfat_ and _fuse-ext2_ to Genode.
|
||
Since FUSE file systems implement file operations by using the actual path
|
||
as an argument, it was easy to write a wrapper of these operations in form of a
|
||
libc plugin called _libc_fuse_. By combing our FUSE implementation with the
|
||
original 'FUSE' file-system server code, accessing the file system in question
|
||
from a program has become possible. As Genode does not use the normal mount
|
||
mechanism employed by the original FUSE implementation, the start-up code,
|
||
normally implemented in the main routine of a FUSE file-system server, needs
|
||
to be provided by the FUSE file system port itself. The FUSE file system
|
||
uses the new _libc_block_ plugin described in Section
|
||
[New C-runtime plugin for accessing block devices] to direct requests
|
||
referring to a virtual Unix block device to a Genode block session.
|
||
|
||
For quickly trying out the new FUSE-based file systems, there are ready-to-use
|
||
run scripts located at _libports/run/libc_fuse_ext2.run_ and
|
||
_libc_fuse_exfat.run_ respectively. Before using those run scripts, make sure
|
||
to prepare the packages "exfat" and "fuse-ext2" as found in the _libports_
|
||
repository.
|
||
|
||
|
||
Launchpad
|
||
=========
|
||
|
||
The launchpad demo application has been updated to use a more modern
|
||
configuration syntax and has its built-in default configuration removed.
|
||
Furthermore, launch entries have become able to supply configurations
|
||
to sub systems, either via a '<config>' sub node or a '<configfile>'
|
||
declaration.
|
||
|
||
|
||
DosBox
|
||
======
|
||
|
||
DosBox is a DOS emulator, which is primarily focused on running DOS games.
|
||
Because it is fun to play with, we used DosBox as a proof of concept to
|
||
demonstrate the ease of porting existing software to Genode and of course, we
|
||
like to play as well. A step-by-step tutorial of how to approach such porting
|
||
work will be published soon. For trying out DosBox on Genode, we added a
|
||
simple-to-use run script at _ports/run/dosbox.run_.
|
||
|
||
|
||
Mesa / EGL driver
|
||
=================
|
||
|
||
Our work on QML required us to improve our EGL driver for Mesa. Among other
|
||
changes, we enabled the driver to let Mesa render into a user-provided buffer
|
||
instead of the screen. This can be achieved with the
|
||
'eglCreateWindowSurface()' function, which takes a buffer description as third
|
||
argument.
|
||
|
||
|
||
libSDL improvements
|
||
===================
|
||
|
||
For porting DosBox, we had to extend and improve our libSDL port. The former
|
||
SDL_Timer implementation was too coarse. So we had to change it to a more
|
||
fine granular one. In addition, we enabled the SDL_CDROM dummy code and ported
|
||
SDL_net, which is needed for network support in DosBox.
|
||
|
||
|
||
Runtime environments
|
||
####################
|
||
|
||
GNU Debugger
|
||
============
|
||
|
||
We improved the GDB support on Genode to cover advanced debugging features,
|
||
namely the 'set var' and 'call' commands. As those commands require the
|
||
debugger to modify the content of CPU registers of threads, we enhanced
|
||
Genode's 'Cpu_session::state' function such that it can do both obtain and
|
||
modify the state of a thread while the thread is paused.
|
||
|
||
To make the use of GDB for debugging Genode subsystems more comfortable, we
|
||
added a new command named "gdb" to Genode's command-line interface
|
||
(cli_monitor). This command works similarly to the "start" command, but
|
||
instead of starting the subsystem binary directly, an _init_ subsystem gets
|
||
started, which then starts _terminal_crosslink_, Noux, GDB and GDB monitor,
|
||
which, in turn, starts the application binary as its target. The "gdb" command
|
||
supports the following command line options:
|
||
|
||
:--ram: the initial RAM quota provided to the whole subsystem
|
||
(including the GDB-related components)
|
||
:--ram-limit: limit for expanding RAM quota
|
||
:--gdb-ram-preserve: the RAM quota that GDB monitor should preserve
|
||
for itself
|
||
|
||
For the "gdb" command to work, _terminal_crosslink_, _noux_, _gdb_monitor_ and
|
||
the file _gdb_command_config_ are expected to be present as ROM modules. The
|
||
GDB client needs to get mounted at _/bin_ in Noux and the target binaries
|
||
need to be available as ROM modules (loaded by GDB monitor) and also mounted
|
||
at _/gdb_ in Noux (loaded by the GDB client). Additionally, the source code of
|
||
the target application can be provided at _/gdb/src/_ to Noux to enable
|
||
source-level debugging. How the Noux mountings get established can be
|
||
configured in the _gdb_command_config_ file. The default configuration in
|
||
_os/src/server/cli_monitor/gdb_command_config_ mounts GDB from a tar archive
|
||
named _gdb.tar_, the GDB target binaries come from a tar archive named
|
||
'gdb_target.tar', and the target source code comes from a tar archive named
|
||
'gdb_target-src.tar'.
|
||
|
||
To simplify the assembly of such a scenario, the _ports/run/noux_gdb.inc_
|
||
include file provides functions that help to create the needed tar files:
|
||
|
||
:'create_gdb_tar': creates a tar archive for the GDB client
|
||
:'create_binary_tar': creates a tar archive for the target application
|
||
:'create_source_tar': creates a tar archive for the source code of
|
||
the target application
|
||
:'create_binary_and_source_tars': is a convenience wrapper for the previous
|
||
two functions
|
||
|
||
The integration of GDB with cli_monitor is exemplified by the run script
|
||
at _ports/run/noux_gdb_dynamic.run_.
|
||
|
||
|
||
Virtualization on NOVA
|
||
======================
|
||
|
||
To ease the creation of custom virtual machine monitors on top of NOVA, we
|
||
added a set of generic utilities to the public include location
|
||
_ports/include/vmm_. As a nice side effect, this change simplifies the
|
||
Genode-specific code of the Seoul VMM. In the future, the VMM utilities
|
||
will ease the realization of alternative virtual-machine monitors on the NOVA
|
||
hypervisor.
|
||
|
||
The Seoul VMM facilitates the co-location of the VMM and the guest OS within
|
||
the same protection domain to keep context-switching costs as low as possible.
|
||
However, this approach requires tight control over the virtual address space
|
||
of the VMM. In particular, the VMM must not interfere with the guest-physical
|
||
memory, which is always mapped at the lower part of the virtual address space.
|
||
Maintaining this condition is complicated. Relaxing this rigid scheme would
|
||
make our life much easier and would furthermore enable the use of shared
|
||
libraries for the VMM. For this reason, we explored the option of running the
|
||
guest OS in a distinct protection domain. This change does not only simplify
|
||
the VMM, but it also nearly doubles the maximum configurable guest-memory size
|
||
for a 32bit Genode/NOVA host system. The price for those benefits may be a
|
||
degraded performance. However, using basic benchmarks (e.g., compiling the
|
||
Linux kernel in a VM), we could hardly see negative effects. Co-location and
|
||
non-co-location can be set by Seoul's new 'colocate' configuration attribute.
|
||
|
||
|
||
ARM TrustZone
|
||
=============
|
||
|
||
In Genode's release 12.11, we added experimental support for ARM TrustZone
|
||
technology, which principally enabled the execution of Genode in the so-called
|
||
secure world of TrustZone while executing Linux in the so-called normal world.
|
||
These experiments were conducted on ARM's Versatile express platform. With the
|
||
current release, we have added the i.MX53 SoC as additional platform to
|
||
experiment with its TrustZone aware devices. If you want to try out a very
|
||
basic example, starting a Linux instance running on the non-secure world
|
||
beside Genode running in the secure one, you can test the 'tz_vmm.run' run
|
||
script on Versatile Express, i.MX53 Quickstart board, or i.MX53 SABRE tablet.
|
||
|
||
|
||
Platforms
|
||
#########
|
||
|
||
Execution on bare hardware (base-hw)
|
||
====================================
|
||
|
||
The development of Genode's custom kernel platform for the ARM architecture
|
||
goes full-steam ahead. The new version introduces a new way of using the
|
||
kernel's asynchronous notification mechanism to deliver page faults and
|
||
interrupts to the user land, yielding vastly simplified code - compared to the
|
||
classical (L4) approach of providing a page-fault protocol via synchronous
|
||
IPC. To better support real-time workloads, we enhanced the scheduler with
|
||
static priorities. Finally, we complemented the base-hw platform with the code
|
||
needed for process destruction. This way, we can execute dynamic workloads
|
||
such as Noux. Base-hw is still at an experimental stage and very much in flux,
|
||
but the pace of the current development illustrates well that it is making its
|
||
way to become a fully-fledged base platform for Genode soon.
|
||
|
||
|
||
NOVA microhypervisor
|
||
====================
|
||
|
||
After enabling multi-processor support and the destruction of kernel objects
|
||
in the previous releases, the new implemented life-time management of kernel
|
||
capability selectors represents the final piece of the puzzle to use NOVA as a
|
||
fully-supported kernel platform for Genode.
|
||
|
||
A kernel capability selector on NOVA is similar in nature to a file descriptor
|
||
on Unix, as it refers to a kernel object. In contrast to a file descriptor,
|
||
however, the kernel object is not a file but the identity of an user-level
|
||
object. Another difference is the way how a capability selector appears in a
|
||
process. On Unix, most file descriptors are directly created by a process via
|
||
system calls like _open_ or _socket_. On NOVA, processes obtain capability
|
||
selectors via IPC messages from other processes. Both file descriptors and
|
||
capability selectors have in common that they should be closed when they are
|
||
no longer needed. Otherwise, the name space of file descriptors or capability
|
||
selectors gets polluted by stale kernel objects and long-running processes
|
||
bear the risk of resource leakage.
|
||
|
||
Because Genode is implemented in C++, the framework is able to manage the
|
||
lifetime of capability selectors by modelling the 'Capability' type as a
|
||
reference-counting smart pointer. After we first implemented this idea for the
|
||
Fiasco.OC base platform, we have now successfully applied the same approach to
|
||
the NOVA platform.
|
||
|
||
|
||
Fiasco.OC kernel and L4Linux
|
||
============================
|
||
|
||
To enable the advanced features of the GNU debugger as described in Section
|
||
[GNU Debugger], we extended Genode's facility to access thread states such
|
||
that the register contents of a paused thread (which is not currently
|
||
executing a syscall) can get modified by the 'Cpu_session::state()' function.
|
||
|
||
L4Linux is a paravirtualized Linux kernel that can be used on top of the
|
||
Fiasco.OC kernel. To experiment with use cases where many instances of L4Linux
|
||
are executed on a single machine, and as a way to exercise the new
|
||
resource-balancing mechanisms described in Section [Dynamic resource balancing],
|
||
we extended L4Linux with a custom ballooning mechanism, which is similar to
|
||
solutions like Xen's balloon driver. For this, the new parent interface
|
||
extensions for requesting and yielding resources are used. L4Linux registers a
|
||
yield signal context at its parent. Whenever the parent triggers a yield, the
|
||
balloon driver "inflates its balloon", which means that it requests all pages
|
||
available, and then frees the corresponding memory dataspaces.
|
||
|
||
The ballooning driver is enabled by default. From Genode's perspective,
|
||
L4Linux behaves like a regular Genode subsystem that positively responds to
|
||
resource-yield requests.
|
||
|
||
|
||
OKL4 kernel
|
||
===========
|
||
|
||
We removed the support for the paravirtualized OKLinux kernel for OKL4.
|
||
For running Linux on top of Genode, there exist several alternatives
|
||
such as the Seoul VMM on NOVA, the ARM TrustZone support in base-hw, or
|
||
the paravirtualized L4Linux kernel running on top of Fiasco.OC.
|
||
|