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This patch changes the top-level directory layout as a preparatory step for improving the tools for managing 3rd-party source codes. The rationale is described in the issue referenced below. Issue #1082
864 lines
41 KiB
Plaintext
864 lines
41 KiB
Plaintext
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===================================================
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Bringing the Genode OS Framework to the OKL4 kernel
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===================================================
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Norman Feske
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This article documents the process of bringing the Genode OS Framework to a new
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kernel platform, namely the OKL4 kernel developed by OK-Labs. OKL4 is an
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industry-grade kernel that is deployed in millions of mobile phones.
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For our work, we went for the OKL4 version 2.1 for two reasons. First,
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whereas this version officially supports the x86 architecture, the later
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version 3 is pretty much focused on the ARM architecture. At present, the x86
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architecture is our primary platform for Genode development. Second, we like
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to follow the evolution of OKL4 from its genesis (L4ka::Pistachio) to the
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capability-based kernel design as pursued with the later versions. On this
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path, the version 2.1 is an important milestone, which we wont like to miss.
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Nevertheless of having chosen version 2.1 to begin with, we plan to bring
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Genode to later versions of OKL4 as well.
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In the article, we face numerous challenges such as integrating OKL4 support
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into Genode's build system, exploring the OKL4 kernel interface and the
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boot procedure, adapting Genode's framework libraries to the feature set
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provided by the new kernel, and accessing interrupts and other hardware
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resources.
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The intended audience are developers interested in exploring
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the realms of the L4-microkernel world and kernel developers who consider
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running Genode as user-land infrastructure on top of their kernel.
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For the latter group, we laid out the article as a rough step-by-step
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guide providing our proposed methodology for approaching the port of
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Genode to a new kernel platform. At many places, the article refers
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to the source code of Genode, in particular the 'base-okl4' repository.
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You can read the code online via our subversion repository:
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[http://genode.svn.sourceforge.net/viewvc/genode/trunk/ - Browse the Genode subversion repository...]
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Build-system support
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####################
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The first step is to create a simple hello-world program that can be executed
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directly on the OKL4 kernel as roottask-replacement. This program does not rely
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on any kernel features but uses port I/O to output some characters to the
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serial interface. We need to understand the following things:
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* We need a program that outputs some characters to the serial interface.
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This program can be developed on a known kernel platform. Once we have a
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working hello program, we only need to port it to the new kernel platform
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but can assume that the test program itself is correct.
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* How must the OKL4 rootask be linked in order to be executed by the kernel?
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* How does the OKL4 boot procedure work? OKL4 relies on a tool called elfweaver,
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which creates a bootable ELF-image (often called single image) from multiple
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binaries, in particular the kernel and roottask. We need to create a
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minimalist elfweaver configuration file that just starts the kernel and our
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hello example.
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The result of this first step can be found in 'src/test/okl4_01_hello_raw':
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:'crt0': is the assembly startup code taken from the L4/Fiasco version of
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Genode. This code defines the initial stack, contains the entry point of
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the hello program, which calls a C function called '_main'.
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:'hello.cc': is the implementation of the '_main' function, which outputs
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some characters directly via the serial interface of a PC. It does not
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contain any kernel-specific code nor it depends on any include files.
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:'genode.ld': is the linker script that we already use for Genode programs
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on other base platforms.
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:'weaver.xml': is the description file of the single image to be created
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by OKL4's elfweaver tool. It is useful to take a close look at this file. The
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most important bits are the filename of the kernel specified in the
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'<kernel>' tag and the filename of the hello program specified in the
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'<rootprogram>' tag.
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:'Makefile': contains the steps needed to compile the hello program and
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invoke elfweaver to create the bootable single image.
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To boot the single image, you can use your favorite boot loader such as
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Grub. The single-image file must be specified as kernel. When booted, the
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program should print a message over the serial line.
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The next step is the proper integration of the hello example into the
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Genode build system. For this, we create a new source-code repository called
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'base-okl4' with the following structure:
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! base-okl4/lib/mk/x86/startup.mk
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! base-okl4/mk/spec-okl4.mk
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! base-okl4/mk/spec-okl4_x86.mk
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! base-okl4/src/test/okl4_02_hello/target.mk
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! base-okl4/src/test/okl4_02_hello/hello.cc
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! base-okl4/src/platform/x86/_main.cc
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! base-okl4/src/platform/x86/crt0.s
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! base-okl4/src/platform/genode.ld
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! base-okl4/etc/specs.conf
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The OKL4-specific build-system support is contained in the files 'specs.conf',
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'spec-okl4.mk', and 'spec-okl_x86.mk'. The 'specs.conf' file steers the build
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process once the 'base-okl4' repository is specified in the 'REPOSITORIES'
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declaration in the 'etc/build.conf' file in the build directory.
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The 'spec-okl4_x86.mk' file describes the build specifics via the mechanism
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described in Genode's getting-started documentation:
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! SPECS = genode okl4_x86
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Driven by the content of this 'SPECS' declaration, the build system first
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includes the 'spec' files for 'spec-genode.mk' (found in the 'base/' repository)
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and 'spec-okl4_x86.mk' (found in the 'base-okl4/' repository).
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The latter file contains all build options for OKL4 on the x86 architecture,
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extends the 'SPECS' declaration by the platform specifics 'x86_32' and 'okl4'
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(which both apply for 'okl4_x86'), and aggregates the corresponding 'spec'
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files:
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! SPECS += x86_32 okl4
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!
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! LD_SCRIPT ?= $(call select_from_repositories,src/platform/genode.ld)
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! CXX_LINK_OPT += -Wl,-T$(LD_SCRIPT) -Wl,-Ttext=0x01000000
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!
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! include $(call select_from_repositories,mk/spec-x86_32.mk)
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! include $(call select_from_repositories,mk/spec-okl4.mk)
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The 'spec' file for 'x86_32' is contained in the 'base/'
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repository. The one for 'okl4' is provided by 'base-okl4/'. It contains
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all build options that are independent from the hardware platform, OKL4
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is deployed on:
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! -include $(call select_from_repositories,etc/okl4.conf)
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! -include $(BUILD_BASE_DIR)/etc/okl4.conf
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!
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! INC_DIR += $(OKL4_DIR)/build/iguana/include
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! INC_DIR += $(REP_DIR)/include
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!
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! PRG_LIBS += startup
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!
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! CC_OPT_NOSTDINC += -nostdinc
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! CXX_LINK_OPT += -static -nostdlib -Wl,-nostdlib
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! EXT_OBJECTS += $(shell $(CUSTOM_CXX_LIB) -print-file-name=libsupc++.a) \
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! $(shell $(CUSTOM_CXX_LIB) -print-file-name=libgcc_eh.a) \
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! $(shell $(CUSTOM_CXX_LIB) -print-libgcc-file-name)
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!
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! EXT_OBJECTS += $(OKL4_DIR)/build/iguana/lib/libl4.a
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The most interesting point is that this file reads an OKL4-specific config
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file from the 'etc/' subdirectory of the build directory. From this file,
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it obtains the location of the OKL4 distribution via the 'OKL4_DIR'
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declaration. The 'spec-okl4.mk' file above adds the 'build/iguana/include'
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path to the default include search locations. We need this path for including
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the headers from the 'l4/' subdirectory. Unfortunately, 'build/iguana/include/'
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contains a lot of further includes, which we don't want to use. In contrary,
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these includes pollute our include-search space. This is particularly problematic
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for headers such as 'stdio.h', which will inevitably collide with Genode's own
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libC headers. Hence we need to find a way, to isolate the 'l4/' headers from
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the remaining Iguna headers. One elegant way is to shadow the 'build/iguana/include/l4'
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directory in our local Genode build directory. This can be accomplished either
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manually by creating a symbolic link from OKL4's 'build/iguana/include/l4' to
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an include file within our Genode build directory, or by letting 'make' create
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such a link automatically. The corresponding rules for this approach can be
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found in the 'spec-okl4.mk' file.
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On Genode, the startup code is encapsulated in a library called 'startup',
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which is linked to each program by default. This library essentially consists
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of a little snipped of assembly startup code 'crt0.s', which calls a platform-
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independent C startup function called '_main' implemented in '_main.cc'. The
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library-description file for the startup library is called 'startup.mk'
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and has the following content:
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! REQUIRES = okl4 x86
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! SRC_S = crt0.s
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! SRC_CC = _main.cc
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!
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! vpath crt0.s $(REP_DIR)/src/platform/x86
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! vpath _main.cc $(REP_DIR)/src/platform/x86
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We will use a '_main.cc' from another platform as template for the OKL4-
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specific startup code but strip it down to an absolute minimum (leaving
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out everything except the call the actual 'main' function. Note that
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for this simple setup, we need to explicitly reference a symbol of 'crt0.s'
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from '_main.cc' to prevent the linker from discarding the otherwise
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unreferenced object file (which only contains our entry point). The easiest
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way is to reference the '__dso_handle' variable, which is defined in
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'crt0.s'. However, this is an intermediate work-around, which we will
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remove in the next step. Alternatively, we could rely on the '-u' option
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of the linker to prevent the entry symbol ('_start') from being discarded.
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The implementation of the hello program equals the version of
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'okl4_01_hello_raw' except that the main function is actually called
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'main' rather than '_main'. The corresponding target description file
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'target.mk' is straight forward:
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! TARGET = hello
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! REQUIRES = okl4
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! SRC_CC = hello.cc
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Creating dummy versions of the 'env' and 'cxx' libraries
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########################################################
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So far, the hello program does rely neither on OKL4-specific nor
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Genode-specific code. The goal of the next step is to remove the
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differences between the '_main.cc' file in our repository and the
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'_main.cc' file of the other base platforms. We will add proper
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C++ initialization, the calling of static constructors, and a
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proper console implementation.
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The first step is to include the 'cxx' libary to our target.
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This is a Genode-specific C++ support library, which contains
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functions used as back end of the GCC's 'libsupc++' and 'libgcc_eh'.
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To include the 'cxx' library for building our hello program, we
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add the following declaration to the 'target.mk' file:
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! LIBS = cxx
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On a rebuild, the build system will try to compile the 'cxx' library,
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which, in turn, depends on a number of Genode header files. Most
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of these header files are generic and hence contained in the 'base/'
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repositories. However, the following header files are specific for
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the actual base platform and, therefore, must be provided by ourself:
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:'base/capability.h': This file defines the representation of an object
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capability on the actual platform. For now, we can use the following
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version, which we will expand later on (at the current stage, the
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Capability class is not actually used but we need its definition for
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successful compilation. The OKL4-specific 'capability.h' file must
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be placed in 'include/base/' of the 'base-okl4/' repository.
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! #ifndef _INCLUDE__BASE__CAPABILITY_H_
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! #define _INCLUDE__BASE__CAPABILITY_H_
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!
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! namespace Genode {
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! class Capability {
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! public: bool valid() const { return false; }
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! }
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! typedef int Connection_state;
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! }
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!
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! #endif /* _INCLUDE__BASE__CAPABILITY_H_ */
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:'base/native_types.h': This file defines platform representations of
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thread IDs, locks etc. Please take a look at the 'native_types.h' file
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of another platform to get an overview on these types. For now, the
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following simple version suffices:
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! #ifndef _INCLUDE__BASE__NATIVE_TYPES_H_
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! #define _INCLUDE__BASE__NATIVE_TYPES_H_
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!
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! namespace Genode {
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! typedef volatile int Native_lock;
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! typedef int Native_thread_id;
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! typedef int Native_thread;
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! }
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!
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! #endif /* _INCLUDE__BASE__NATIVE_TYPES_H_ */
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In fact, at this point, the types are just dummies, which we will
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replace later when porting further parts of the framework.
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:'base/ipc.h': This is a platform-specific wrapper for Genode's
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IPC API. Usually, this file just includes 'base/ipc_generic.h'.
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Optionally, it can host platform-specific IPC functionality.
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! #ifndef _INCLUDE__BASE__IPC_H_
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! #define _INCLUDE__BASE__IPC_H_
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!
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! #include <base/ipc_generic.h>
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!
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! #endif /* _INCLUDE__BASE__IPC_H_ */
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:'base/ipc_msgbuf.h': This file defines the IPC message-buffer layout.
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Naturally, it is highly platform specific. For now, the following dummy
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message-buffer layout will do:
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! #ifndef _INCLUDE__BASE__IPC_MSGBUF_H_
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! #define _INCLUDE__BASE__IPC_MSGBUF_H_
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!
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! namespace Genode {
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! class Msgbuf_base { };
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!
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! template <unsigned BUF_SIZE>
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! class Msgbuf : public Msgbuf_base { };
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! }
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!
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! #endif /* _INCLUDE__BASE__IPC_MSGBUF_H_ */
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Once, we have created these platform-specific header files, the 'cxx' libary
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should compile successfully. However, there are a number of unresolved
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symbols when linking the hello program. The 'cxx' library uses Genode's
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'env()->heap()' as back end for its local malloc implementation. But so far,
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we do not have ported Genode's 'env' library. Furthermore, there are
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unresolved references to 'Genode::printf' as provided by Genodes console
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implementation and some functions of the IPC framework.
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Let us first resolve the 'Genode::printf' references by creating an
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OKL4-specific version of Genode's console library. For this, we create
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a new back end in 'src/base/console/okl4_console.cc' that uses the
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serial output mechanism that we employed for our first 'hello_raw' program.
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The corresponding library description file 'lib/mk/printf_okl4.mk' looks
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as follows:
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! SRC_CC = okl4_console.cc
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! LIBS = cxx console
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!
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! vpath %.cc $(REP_DIR)/src/base/console
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Now, we can add 'printf_okl4' to the 'LIBS' declaration of hello's 'target.mk'
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file. When recompiling the hello program, the new 'printf_okl4' library will
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be built and resolve the 'Genode::printf' symbols. There remain the unresolved
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references to 'Genode::env()' and parts of the IPC framework.
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The IPC implementation in 'src/base/ipc/ipc.cc' is not straight forward
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and we defer it for now. Hence, we place only the following dummy functions
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into the 'ipc.cc' file:
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! #include <base/ipc.h>
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!
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! using namespace Genode;
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!
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! Ipc_ostream::Ipc_ostream(Capability dst, Msgbuf_base *snd_msg) :
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! Ipc_marshaller(0, 0) { }
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!
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! void Ipc_istream::_wait() { }
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!
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! Ipc_istream::Ipc_istream(Msgbuf_base *rcv_msg) :
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! Ipc_unmarshaller(0, 0) { }
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!
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! Ipc_istream::~Ipc_istream() { }
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!
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! void Ipc_client::_call() { }
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!
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! Ipc_client::Ipc_client(Capability &srv, Msgbuf_base *snd_msg,
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! Msgbuf_base *rcv_msg) :
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! Ipc_istream(rcv_msg), Ipc_ostream(srv, snd_msg), _result(0) { }
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!
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! void Ipc_server::_wait() { }
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!
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! void Ipc_server::_reply() { }
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!
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! void Ipc_server::_reply_wait() { }
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!
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! Ipc_server::Ipc_server(Msgbuf_base *snd_msg,
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! Msgbuf_base *rcv_msg) :
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! Ipc_istream(rcv_msg), Ipc_ostream(Capability(), snd_msg) { }
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The corresponding library-description file 'lib/mk/ipc.mk' looks as
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follows:
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! SRC_CC = ipc.cc
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! vpath ipc.cc $(REP_DIR)/src/base/ipc
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By adding 'ipc' to the 'LIBS' declaration in hello's 'target.mk' file, the
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IPC-related linker errors should disappear and only the reference to
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'Genode::env()' remains. To resolve this symbol, we add the following dummy
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function directly into the code of 'hello.cc'.
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! namespace Genode {
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! void *env() { return 0; }
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! }
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Before we can use the Genode framework, which is written in C++, we need to
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make sure that all static constructors are executed in the startup code
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('_main'). Therefore, we add the following code to the '_main' function:
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! void (**func)();
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! for (func = &_ctors_end; func != &_ctors_start; (*--func)());
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The referenced symbols '_ctors_start' and '_ctors_end' are created by the
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linker script. The corresponding declarations are provided by
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'base/include/base/crt0'..
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Now, its time to replace the direct I/O port access in 'hello.cc' by
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Genode's 'printf' implementation. Just add the following line to the main
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function of 'hello.cc' and make sure to include '<base/printf.h>':
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! Genode::printf("This is Genode's printf\n");
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When starting the resulting program, this message should appear via the
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serial interface comport 0.
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Initializing the C++ exception handling
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#######################################
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The Genode OS Framework makes use of C++ exceptions. Hence, we need to
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make sure to properly initialize the 'libsupc++'. This initialization
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comes down to calling the function
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! __register_frame(__eh_frame_start__);
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which is performed by the function 'init_exception_handling' as provided
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by the generic 'cxx' library. Normally, 'init_exception_handling' is called
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from '_main'. It is important to know that the initialization code does
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use 'malloc', which is mapped to Genode's 'env()->heap()' by the 'cxx'
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library. Consequently, we need a working heap to successfully initialize
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the exception handling.
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Therefore, we have to replace the dummy 'env()' function in our hello
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program with something more useful. The header file 'src/test/minimal_env.h'
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provides the heap functionality by using a minimalistic custom environment,
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which contains a heap with static pool of memory. With such an environment
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in place, we can safely call 'init_exception_handling' from the '_main'
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startup code. The test 'okl4_02_hello' is the result of this step. It
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first prints some text via Genode's 'printf' implementation and then triggers
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a C++ exception.
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Thread creation
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###############
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So far, we have not performed any OKL4 system call. The first system call that
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we will explore is the 'L4_ThreadControl' to create a thread. A corresponding
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test for this functionality is implemented in the 'test/okl4_03_thread'
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example. This example creates a new thread with the thread number 1. Note that
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the matching L4 thread ID uses the lowest 14 bits as version number, which is
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always set to 1. Hence, the L4 thread ID of thread number 1 will be 0x4001. If
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you happen to need to look up this thread in OKL4's kernel debugger, you will
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find its thread control block (TCB) via this number.
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Another important thing to note is that rootask's main thread runs initially
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at the priority of 255 whereas newly created threads get assigned a default
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priority of 100. To make OKL4's preemtive scheduling to work as expected, we
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need to assign the same priority to both threads by calling 'L4_Set_Priority'.
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IPC framework
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#############
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Now that we can start multiple threads, we can fill Genode's IPC framework with
|
|
life.
|
|
|
|
However, before we can get started with communication between threads, the
|
|
communication partners must have a way to get to know each other. In particular,
|
|
a receiver of IPC communication needs a way to make its communication address
|
|
known to a sender. OKL4 uses 'L4_ThreadId_t' as communication address. The
|
|
thread's ID is assigned to each thread by its creator. The thread itself however,
|
|
does not know its own identity when started up. In contrast to other L4 kernels
|
|
that provide a way for thread to determine its own identity via a 'L4_Myself'
|
|
call, this functionality is not supported on OKL4. Therefore, the creator of
|
|
a new thread must communicate the assigned thread ID to the new thread via
|
|
a startup protocol. We use OKL4's 'UserDefinedHandle' for this purpose. This
|
|
is an entry of the threads UTCB that can be remotely accessed by the creating
|
|
thread. Before starting the new thread, the creator writes the assigned thread
|
|
ID to the new thread's user-defined handle. In turn, the startup code of the
|
|
new thread copies the supplied value from the user-defined handle to a
|
|
thread-local entry of the UTCB (a designated 'ThreadWord'). In the following,
|
|
the thread can always determine its own global ID by reading this 'ThreadWord'
|
|
from its UTCB. We declare the convention about which 'ThreadWord' to use for
|
|
this purpose in Genode's 'base/native_types.h' ('UTCB_TCR_THREAD_WORD_MYSELF').
|
|
|
|
|
|
IPC send and wait
|
|
=================
|
|
|
|
The test program 'okl4_04_ipc_send_wait' sends an IPC messages via Genode's
|
|
'Ipc_istream' and 'Ipc_ostream' framework. To make this example functional,
|
|
we have to work on the following parts of the 'base-okl4/' repository.
|
|
|
|
:'include/base/capability.h':
|
|
Genode uses the 'Capability' class to address an IPC communication and a
|
|
referenced object. Therefore, we must provide a valid representation of these
|
|
information. Because all IPC operations on OKL4 always address threads, we
|
|
use 'L4_ThreadId_t' as representation of communication address. There are no
|
|
kernel objects representing user-level objects in OKL4 (version 2). So we
|
|
need to manage object identities on the user level, unprotected by the
|
|
kernel. For now, we simply use a globally unique object ID for this purpose.
|
|
|
|
:'include/base/ipc_msgbuf.h':
|
|
The message-buffer representation used for OKL4 does not use any
|
|
kernel-specific layout because IPC payload is always transferred through the
|
|
communicating thread's UTCBs. Hence, the 'Msgbuf' template does only need to
|
|
provide some space for storing messages but no control information.
|
|
|
|
:'src/base/ipc/ipc.cc':
|
|
For the send-and-wait test, we need to implement the 'Ipc_istream' and
|
|
'Ipc_ostream' class functions: the constructors of 'Ipc_istream' and
|
|
'Ipc_ostream', the '_wait' function, and the '_send' function. It is useful
|
|
to take a look at the other platform's implementations for reference.
|
|
Because the Genode IPC Framework provides the functionality for marshalling
|
|
and unmarshalling of messages, we skip OKL4 'message.h' convenience
|
|
abstraction in favor of addressing UTCB message registers 'ipc.h' directly.
|
|
|
|
|
|
IPC call
|
|
========
|
|
|
|
The test program 'okl4_05_ipc_call' performs IPC communication using Genode's
|
|
'Ipc_client' and 'Ipc_server' classes. To make this test work, the corresponding
|
|
functions in 'src/base/ipc/ipc.cc' must be implemented, in particular the
|
|
functions '_reply_wait' and '_call'.
|
|
|
|
|
|
Address-space creation and page-fault handling
|
|
##############################################
|
|
|
|
There are the following Peculiarities of OKL4 with regard to address-spaces.
|
|
|
|
OKL4 does not use IPC to establish memory mappings but an independent
|
|
system call 'L4_MapControl' to configure the local or an remote address
|
|
space. In the line of other L4 kernels, page faults are handled via
|
|
an IPC-based pager protocol. The typical mode of operation of a pager
|
|
looks like:
|
|
# A page fault occurs, the kernel translates the page fault into a
|
|
page-fault message delivered to the pager of the faulting thread.
|
|
# The pager receives a page-fault message, decodes the page-fault
|
|
address, the fault type (read, write, execute), and the instruction
|
|
pointer of the faulter from the page-fault message.
|
|
# The pager resolves the page fault by populating the faulter's
|
|
address spaces with valid pages via 'L4_MapControl'.
|
|
# The pager answers the page-fault message with an empty IPC to
|
|
resume the operation of the faulter.
|
|
In contrast to L4/Fiasco and L4ka::Pistachio, which incorporate the
|
|
memory mapping into the reply message, this procedure involves
|
|
an additional system call. However, it is more flexible and allows
|
|
the construction of a fully populated address space without employing
|
|
an IPC-based protocol. Furthermore, the permissions for establishing
|
|
memory mappings are well separated from IPC-communication rights.
|
|
|
|
In contrast to the L4/Fiasco and L4ka::Pistachio kernels, which take
|
|
a virtual address of the mapper as argument, the OKL4 map operation
|
|
always refers to a physical page. This enables the configuration of a
|
|
remote address space without having all the used pages locally mapped
|
|
as well. For specifying a local virtual address for a mapping, we
|
|
can use the 'L4_ReadFpage' function to look up a physical-memory
|
|
descriptor for a given virtual address.
|
|
|
|
The test 'okl4_06_pager' creates an address space to be one-to-one
|
|
mapped with roottask. In the new address space, a thread is created.
|
|
For the new thread, we use the roottask thread as pager. Once started,
|
|
the new that raises a number page faults:
|
|
# Reading the first instruction of the entry point
|
|
# Accessing the first stack element
|
|
# Reading data
|
|
# Writing data
|
|
The pager receives the corresponding page-fault messages, prints
|
|
the decoded information, and resolves the page faults accordingly.
|
|
|
|
|
|
Determining the memory configuration and boot modules
|
|
#####################################################
|
|
|
|
OKL4 provides its boot information to roottask via a boot-info structure, which
|
|
is located at the address provided in roottask's UTCB message register 1. This
|
|
structure is created by OKL4's elfweaver during the creation of the boot image.
|
|
It has no fixed layout but it contains a batch of operations such as "add
|
|
memory pool" or "create protection domain". In short, it (loosely) resembles
|
|
the content of the elfweaver XML config file in binary form. Most of
|
|
elfweaver's features will remain unused when running Genode on OKL4. However,
|
|
there are some important bits of information we need to know:
|
|
* Memory configuraion
|
|
* Information on the boot modules
|
|
For parsing the boot-info structure, there exists a convenient library located
|
|
in the OKL4 source tree at 'libs/bootinfo'. The test program
|
|
'okl4_07_boot_info' uses this library to obtain the information we are
|
|
interested in.
|
|
|
|
Note that we link the library directly to the test program by using the
|
|
'EXT_OBJECTS' declaration in the 'target.mk' file. We are not adding this
|
|
library to the global 'spec-okl4.mk' file because we need the bootinfo-library
|
|
only at a very few places (this test program and core).
|
|
|
|
We obtain the memory configuration by assigning a callback function to the
|
|
'init_mem' entry of the 'bi_callbacks_t' structure supplied to the parser
|
|
library. There are indeed two 'init_mem' function called 'init_mem' and
|
|
'init_mem2'. The second instance is called during a second parsing stage.
|
|
However, both functions seem to be called with the same values. So we just
|
|
disregard the values supplied to 'init_mem2' at this point.
|
|
|
|
To include other modules than the 'rootprogram' to the boot image, we use the
|
|
help of elfweaver's '<pd>' declaration. We create a pseudo protection domain as
|
|
a container for several memory sections, each section loaded with the content
|
|
of a file. An example declaration for including the files 'init' and 'config'
|
|
into the boot image looks like this:
|
|
!<pd name="modules">
|
|
! <memsection name="init" file="init" direct="true" />
|
|
! <memsection name="config" file="config" direct="true" />
|
|
!</pd>
|
|
The 'direct="true"' attribute has the effect that the memory section will
|
|
have equal physical and virtual addresses.
|
|
|
|
When observing the output of 'okl4_07_boot_info', the relevant information
|
|
are the 'new_ms' (new memory section) lines with owner != 0 (another PD
|
|
than roottask) and virtpool != 1. These memory sections correspond to
|
|
the files. However, the association of the memory sections with their file
|
|
names is still missing at this point. To resolve this problem, we also observe
|
|
the 'export_object' calls. For each memory section, 'export_object' gets
|
|
called with the type parameter set to 'BI_EXPORT_MEMSECTION_CAP' and the key
|
|
parameter set to the name of the file. Note that the file name is converted to
|
|
upper case. For associating memory sections with file names, we assume that
|
|
the order of 'new_ms' calls corresponds to the order of matching
|
|
'export_object' calls.
|
|
|
|
|
|
Interrupt handling and time source
|
|
##################################
|
|
|
|
In contrast to most of the classical L4 kernels, OKL4 provides no means
|
|
for accessing wall-clock time from the user land. Internally, OKL4 uses
|
|
a scheduling timer to perform preemptive scheduling but it does not expose
|
|
a time source to the user land via IPC timeouts. Hence, we need an alternative
|
|
way to obtain a user-level time source. We follow the same path as Iguana
|
|
by driving the programmable interval timer (PIT) directly from a
|
|
user-level service. Because OKL4 uses the more modern APIC timer, which is
|
|
completely independent of the PIT, both the kernel and the user land
|
|
can use entirely different timer devices as their respective time source.
|
|
|
|
The PIT is connected to the interrupt line 0 of the programmable interrupt
|
|
controller (PIC). The test program 'okl4_08_timer_pit' switches the PIT
|
|
into one-shot mode and waits for timer interrupts. Each time a timer
|
|
interrupt occurs, the next one-shot is scheduled. The program tests two
|
|
important things: How does the interrupt handling work on OKL4 and
|
|
how to provide a user-level time source?
|
|
|
|
The following things are worth mentioning with regard to IRQ handling:
|
|
|
|
* By default, no one (roottask included) has the right to handle interrupts.
|
|
We have to explicitly grant ourself the right to handle a particular
|
|
interrupt by calling 'L4_AllowInterruptControl'.
|
|
* When calling 'L4_RegisterInterrupt', the kernel expects a real global
|
|
thread ID, not the magic ID returned by 'L4_Myself()'.
|
|
* Interrupts are delivered in an asynchronous fashion by using OKL4's
|
|
notification mechanism. To block for incoming asynchronous messages,
|
|
the corresponding notification bit must be unmasked and notifications
|
|
must be accepted.
|
|
* The interrupt-handler loop invokes two system calls per interrupt,
|
|
'L4_ReplyWait' for blocking for the next interrupt and 'L4_AcknowledgeInterrupt'
|
|
for interrupt acknowledgement. Both syscalls could be consolidated into a
|
|
call of 'L4_AcknowledgeWaitInterrupt'.
|
|
|
|
|
|
Porting core
|
|
############
|
|
|
|
Now that we have discovered the most functional prerequisites for running
|
|
Genode on OKL4, we can start porting Genode's core. I suggest to take
|
|
another platform's core version as a template. For OKL4, the 'base-pistachio'
|
|
version becomes handy. First, make a copy of 'src/core' to the 'base-okl4/'
|
|
repository. Then we revisit all individual files and remove all
|
|
platform-specific code with the goal to create a skeleton of core that
|
|
compiles successfully. Thereby, we can already apply some simple type
|
|
substitutions, for example by using the types declared in 'native_types.h'
|
|
we can avoid using platform-specific types such as 'L4_ThreadId_t'.
|
|
|
|
By trying to compile core, we will see that there are still a few framework
|
|
libraries missing, namely 'pager', 'lock', and 'raw_signal'. For resolving the
|
|
dependency on the _lock library_, we can use a simple spinlock implementation
|
|
as an intermediate step. The implementation at 'src/base/lock/lock.cc' looks
|
|
like this:
|
|
!#include <base/cancelable_lock.h>
|
|
!#include <cpu/atomic.h>
|
|
!
|
|
!using namespace Genode;
|
|
!
|
|
!Cancelable_lock::Cancelable_lock(Cancelable_lock::State initial)
|
|
!: _native_lock(UNLOCKED)
|
|
!{
|
|
! if (initial == LOCKED)
|
|
! lock();
|
|
!}
|
|
!
|
|
!void Cancelable_lock::lock()
|
|
!{
|
|
! while (!cmpxchg(&_native_lock, UNLOCKED, LOCKED));
|
|
!}
|
|
!
|
|
!void Cancelable_lock::unlock()
|
|
!{
|
|
! _native_lock = UNLOCKED;
|
|
!}
|
|
Note that this implementation does not fully implement the 'Cancelable_lock'
|
|
semantics but it is useful to get things started. The corresponding 'lib/mk/lock.mk'
|
|
can be based on another platform's variant:
|
|
!SRC_CC = lock.cc
|
|
!vpath lock.cc $(REP_DIR)/src/base/lock
|
|
The OKL4-specific _signal library_ can be taken almost unmodified from
|
|
'base-pistachio/'. The _pager library_ is a bit more complicated because
|
|
it depends on 'ipc_pager.h' and the corresponding part of the ipc library,
|
|
which we have not yet implemented yet. However, based on the knowledge
|
|
gained from the 'okl4_06_pager' test, the adaption of another platform's
|
|
implementation of 'src/base/ipc/pager.cc' becomes straight-forward. For now,
|
|
it actually suffices to leave the functions in 'pager.cc' blank.
|
|
|
|
Once, we get the skeleton of core linked, we can work on the OKL4-specific
|
|
code, starting with core's platform initialization in 'platform.cc'.
|
|
Configuring core's memory allocators:
|
|
|
|
:'region_alloc': This is the allocator containing the virtual address
|
|
regions that are usable within core. The boot-info parser reports these
|
|
regions via the callbacks 'init_mem' and 'add_virt_mem'.
|
|
:'ram_alloc': This is the allocator containing the available physical
|
|
memory pages. It must be initialized with the physical-memory ranges
|
|
provided via the 'init_mem' and 'add_phys_mem' callbacks.
|
|
:'core_mem_alloc': This is an allocator for available virtual address
|
|
ranges within core. In contrast to 'region_alloc' and 'ram_alloc', which
|
|
both are operating at page-granularity, 'core_mem_alloc' can be used to
|
|
allocate arbitrarily-sized memory objects. The implementation uses
|
|
'region_alloc' and 'ram_alloc' as back ends. The core-local mapping
|
|
of physical memory pages to core's virtual address space is done in a
|
|
similar way as practiced in the 'okl4_06_pager' test program.
|
|
|
|
For implementing the allocators, special care must be taken to make their
|
|
interfaces thread safe as they may be used concurrently by different core
|
|
threads. With the memory configuration in place, core will pass the first
|
|
initialization steps and tries to initialize 'Core_env', which is a
|
|
core-specific variant of the Genode environment. A part of 'Core_env' is a
|
|
server-activation, which is indeed a thread. Upon the creation of this thread,
|
|
the main thread of core will stop executing until the new thread's startup
|
|
protocol is finished. So we have to implement core's thread-creating facility,
|
|
which is 'platform_thread.cc'.
|
|
|
|
After core successfully creates its secondary threads (called 'activation' and
|
|
'pager'), and finishes the initialization of 'Core_env()', it starts executing
|
|
the 'main' function, which uses plain Genode APIs such as the 'env()->heap()'.
|
|
The heap however relies on a working 'env()->rm_session()' and
|
|
'env()->ram_session()'. To make 'env()->rm_session()' functional, we need to
|
|
provide a working implementation of the 'Core_rm_session::attach()' function,
|
|
which maps the content of a dataspace to core's local address space. Once,
|
|
core starts using its 'Env', it will try to use 'env()->rm_session()' to attach
|
|
dataspaces into its local address space. Therefore, we need an implementation
|
|
of a core version of the 'Rm_session' interface, which we call
|
|
'Core_rm_session'. This implementation uses the OKL4 kernel API to map the
|
|
physical pages of a dataspace into core's local address space. With the
|
|
working core environment, core will look for the binary of the init process.
|
|
Init is supplied to core as a boot module via the elfweaver mechanism we
|
|
just explored with the 'okl4_07_boot_info' test. Within core, all boot modules
|
|
are registered to an instance of the 'Rom_fs' class. Hence, we will need to
|
|
call OKL4's boot-info parser with the right callback functions supplied and put
|
|
the collected information into 'Rom_fs'. It is useful to take the other
|
|
platforms as reference.
|
|
|
|
|
|
Starting init
|
|
#############
|
|
|
|
To enable core to successfully load and start the init process, we first need
|
|
to build the init binary. For compiling 'init' we have to implement the still
|
|
missing functionality of determining the parent capability at the startup code.
|
|
The needed function is called 'parent_cap()' and should be implemented in the
|
|
'_main' function. For OKL4, the implementation looks exactly like the Pistachio
|
|
version. On both kernels, the parent capability is supplied at predefined
|
|
locations declared in the linker script. The corresponding symbols are called
|
|
'_parent_cap_thread_id' and '_parent_cap_local_name'.
|
|
|
|
After successfully having started init, we can proceed with starting further
|
|
instances of init as a children of the first instance. This can be achieved by the
|
|
following config file:
|
|
|
|
!<config>
|
|
! <parent-provides>
|
|
! <service name="ROM"/>
|
|
! <service name="RAM"/>
|
|
! <service name="CAP"/>
|
|
! <service name="PD"/>
|
|
! <service name="RM"/>
|
|
! <service name="CPU"/>
|
|
! <service name="LOG"/>
|
|
! </parent-provides>
|
|
! <default-route>
|
|
! <any-service> <parent/> </any-service>
|
|
! </default-route>
|
|
! <start name="init.1">
|
|
! <binary name="init"/>
|
|
! <resource name="RAM" quantum="5M"/>
|
|
! </start>
|
|
! <start name="init.2">
|
|
! <binary name="init"/>
|
|
! <resource name="RAM" quantum="5M"/>
|
|
! <config>
|
|
! <parent-provides>
|
|
! <service name="ROM"/>
|
|
! <service name="RAM"/>
|
|
! <service name="CAP"/>
|
|
! <service name="PD"/>
|
|
! <service name="RM"/>
|
|
! <service name="CPU"/>
|
|
! <service name="LOG"/>
|
|
! </parent-provides>
|
|
! <default-route>
|
|
! <any-service> <parent/> </any-service>
|
|
! </default-route>
|
|
! <start name="init.2.1">
|
|
! <binary name="init"/>
|
|
! <resource name="RAM" quantum="2M"/>
|
|
! </start>
|
|
! <start name="init.2.2">
|
|
! <binary name="init"/>
|
|
! <resource name="RAM" quantum="2M"/>
|
|
! </start>
|
|
! </config>
|
|
! </start>
|
|
!</config>
|
|
|
|
To successfully execute the creation of this nested process tree, we need
|
|
a correct implementation of 'unmap' functionality within core.
|
|
Furthermore, if starting multiple processes, we will soon run into the problem
|
|
of starting too many threads in core. This is caused by the default
|
|
implementation of Genode's signal API.
|
|
Within core, each 'Rm_session_component' within core is a signal transmitter,
|
|
used for signalling address-space faults.
|
|
With the default implementation, each signal transmitter employs one thread.
|
|
Because OKL4's roottask is limited to 8 threads, the number of RM sessions
|
|
becomes quite limited. Therefore, we disable signal support on OKL4 for now
|
|
by the means of a dummy implementation of the signal interface. Later, we can
|
|
create a OKL4-specific signal implementation, which will hopefully be able to
|
|
utilize OKL4's asynchronous notification mechanism.
|
|
|
|
|
|
Hardware access and the Genode demo scenario
|
|
############################################
|
|
|
|
The default demo scenario of Genode requires hardware access performed by the
|
|
following components:
|
|
|
|
* The timer driver needs access to a hardware timer. On x86, the programmable
|
|
interval timer (PIT) is available for this use case.
|
|
However, for the first version of Genode on OKL4, we can use a simple dummy
|
|
driver that ignores the argument of 'msleep' and just returns.
|
|
|
|
* The PS/2 driver and the timer driver rely on interrupts. We already exercised
|
|
interrupt handling in 'okl4_08_timer_pit'. So it is relatively straight-forward
|
|
to implement the IRQ service in core. (taking the other platforms such as
|
|
Pistachio as reference)
|
|
|
|
* The VESA driver requires several hardware facilities, in particular access
|
|
to the VGA registers via I/O ports, the frame buffer via memory-mapped I/O
|
|
and other resources such as the PIC (at least some VESA BIOSes rely on the
|
|
PIT to implement proper delays during the PLL initialization).
|
|
However, with a working implementation of the I/O-port service and
|
|
I/O-memory service in core, these requirements become satisfied.
|
|
|
|
If all the hardware-access services within core are in place, we should be able
|
|
to start 'fb_drv', 'ps2_drv', 'nitpicker', 'launchpad'. Furthermore starting
|
|
and killing of an additional 'testnit' process via the launchpad should work.
|
|
However, we will observe that starting another instance of testnit after
|
|
killing it will not work. In order to fully support restartable components,
|
|
we have to implement thread destruction, and the cancel-blocking mechanism within core.
|
|
The interesting bits about thread destruction are 'Platform_thread::unbind' and
|
|
'Platform_pd::_destroy_pd'. For implementing the cancel-blocking mechanism, we
|
|
have to revisit core's 'Platform_thread::cancel_blocking', the IPC framework
|
|
('src/base/ipc/ipc.cc') and the lock implementation ('src/base/lock/lock.cc').
|
|
|
|
With this work done, we are able to run the full Genode demonstration scenario
|
|
including the Scout tutorial browser, user-level device drivers for PS/2
|
|
input and video, and the dynamic creation and destruction of process trees.
|
|
|
|
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Outlook
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#######
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We consider the result of the porting work as described in this article as the
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first working version of Genode on OKL4. Of course, there are several areas
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for possible improvements, which we will address in a demand-driven way.
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The following list gives some hints:
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* Exploring OKL4's kernel mutex for Genode's lock implementation,
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paying special attention to the cancel-blocking semantics
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* Increasing the flexibility of the UTCB allocator in core. Right now, the UTCB
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area of each PD is equally sized, defined by the 'THREAD_BITS' definition.
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In the future, we could support differently sized UTCB areas to tailor the
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number of threads per protection domain.
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* Checking the privileges of non-core tasks
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* Supporting RM faults and nested region-manager sessions
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* Replacing the dummy timer implementation with a proper PIT-based
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timer
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* Virtualizing the PIT in the VESA frame-buffer driver, otherwise
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the PIT-based timer service won't be usable because of both
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components needing access to the PIT. Fortunately, the VESA BIOS of Qemu
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does not access the PIT but we are aware that other BIOSes do.
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* Eventually optimize I/O port access. Right now, we perform an RPC call
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to core for each I/O port access, which is ok for the other platforms
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because I/O ports are rarely used (mostly for the PS/2 driver, but at
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a low rate). On OKL4 however, we provide the user-level time source
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via the timer driver that accesses the PIT via I/O ports. We could
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optimize these accesses by lazily mapping the I/O ports from core to
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the timer driver the first time, an RPC call to the I/O service is
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performed.
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