mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-22 15:02:25 +00:00
ddeaccf728
Issue #4706
100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/*
|
|
* \brief Cross-plugin VFS environment
|
|
* \author Emery Hemingway
|
|
* \author Norman Feske
|
|
* \date 2018-04-02
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2018-2019 Genode Labs GmbH
|
|
*
|
|
* This file is part of the Genode OS framework, which is distributed
|
|
* under the terms of the GNU Affero General Public License version 3.
|
|
*/
|
|
|
|
#ifndef _INCLUDE__VFS__ENV_H_
|
|
#define _INCLUDE__VFS__ENV_H_
|
|
|
|
#include <vfs/file_system.h>
|
|
#include <vfs/remote_io.h>
|
|
#include <base/allocator.h>
|
|
#include <base/env.h>
|
|
|
|
namespace Vfs { struct Env; }
|
|
|
|
struct Vfs::Env : Interface
|
|
{
|
|
virtual Genode::Env &env() = 0;
|
|
|
|
/**
|
|
* Allocator for creating stuctures shared across open VFS handles
|
|
*/
|
|
virtual Genode::Allocator &alloc() = 0;
|
|
|
|
/**
|
|
* VFS root file system
|
|
*/
|
|
virtual File_system &root_dir() = 0;
|
|
|
|
/**
|
|
* Registry of deferred wakeups for plugins interacting with remote peers
|
|
*/
|
|
virtual Remote_io::Deferred_wakeups &deferred_wakeups() = 0;
|
|
|
|
/**
|
|
* Interface tailored for triggering and waiting for I/O
|
|
*/
|
|
struct Io : Interface, Genode::Noncopyable
|
|
{
|
|
/**
|
|
* Trigger the deferred wakeup of remote peers
|
|
*/
|
|
virtual void commit() = 0;
|
|
|
|
/**
|
|
* Wakeup remote peers and wait for I/O progress
|
|
*
|
|
* This method is intended for implementing synchronous I/O.
|
|
*/
|
|
virtual void commit_and_wait() = 0;
|
|
};
|
|
|
|
virtual Io &io() = 0;
|
|
|
|
/**
|
|
* Interface for notifying the VFS user about possible progress
|
|
*
|
|
* This interface allows VFS plugins to prompt the potential unblocking of
|
|
* the VFS user, e.g., continuing a write operation that was stalled
|
|
* because of a saturated I/O buffer.
|
|
*/
|
|
struct User : Interface, Genode::Noncopyable
|
|
{
|
|
/**
|
|
* Called whenever the VFS observes I/O
|
|
*
|
|
* Note that this method is usually called from the context of an
|
|
* I/O signal handler. Hence, it must never execute application-level
|
|
* code. Otherwise, unexpected nesting of application-level code might
|
|
* occur, in particular if the application performs synchronous I/O
|
|
* via 'wait_and_dispatch_one_io_signal()'.
|
|
*
|
|
* There are two recommended ways to safely implement this interface:
|
|
*
|
|
* The first option is to record the occurence of I/O for a later
|
|
* application-level response by modifying a state variable.
|
|
*
|
|
* The second way is reflecting the condition to an application-level
|
|
* signal handler by calling 'Signal_handler<T>::local_submit()'.
|
|
* This way, the application-level signal handler is executed once
|
|
* the component goes idle next time. This handler can then safely
|
|
* enter application-level code.
|
|
*/
|
|
virtual void wakeup_vfs_user() = 0;
|
|
};
|
|
|
|
virtual User &user() = 0;
|
|
};
|
|
|
|
#endif /* _INCLUDE__VFS__ENV_H_ */
|