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Norman Feske
5ed5fddb7c
base/os: remove deprecated APIs
This commit removes APIs that were previously marked as deprecated. This change has the following implications: - The use of the global 'env()' accessor is not possible anymore. - Boolean accessor methods are no longer prefixed with 'is_'. E.g., instead of 'is_valid()', use 'valid()'. - The last traces of 'Ram_session' are gone now. The 'Env::ram()' accessor returns the 'Ram_allocator' interface, which is a subset of the 'Pd_session' interface. - All connection constructors need the 'Env' as argument. - The 'Reporter' constructor needs an 'Env' argument now because the reporter creates a report connection. - The old overload 'Child_policy::resolve_session_request' that returned a 'Service' does not exist anymore. - The base/printf.h header has been removed, use base/log.h instead. - The old notion of 'Signal_dispatcher' is gone. Use 'Signal_handler'. - Transitional headers like os/server.h, cap_session/, volatile_object.h, os/attached*_dataspace.h, signal_rpc_dispatcher.h have been removed. - The distinction between 'Thread_state' and 'Thread_state_base' does not exist anymore. - The header cpu_thread/capability.h along with the type definition of 'Cpu_thread_capability' has been removed. Use the type 'Thread_capability' define in cpu_session/cpu_session.h instead. - Several XML utilities (i.e., at os/include/decorator) could be removed because their functionality is nowadays covered by util/xml_node.h. - The 'os/ram_session_guard.h' has been removed. Use 'Constrained_ram_allocator' provided by base/ram_allocator.h instead. Issue #1987
================================= Genode Operating System Framework ================================= This is the source tree of the reference implementation of the Genode OS architecture. For a general overview about the architecture, please refer to the project's official website: :Official project website for the Genode OS Framework: [https://genode.org/documentation/general-overview] The current implementation can be compiled for 8 different kernels: Linux, L4ka::Pistachio, L4/Fiasco, OKL4, NOVA, Fiasco.OC, seL4, and a custom kernel for running Genode directly on ARM-based hardware. Whereas the Linux version serves us as development vehicle and enables us to rapidly develop the generic parts of the system, the actual target platforms of the framework are microkernels. There is no "perfect" microkernel - and neither should there be one. If a microkernel pretended to be fit for all use cases, it wouldn't be "micro". Hence, all microkernels differ in terms of their respective features, complexity, and supported hardware architectures. Genode allows the use of each of the kernels listed above with a rich set of device drivers, protocol stacks, libraries, and applications in a uniform way. For developers, the framework provides an easy way to target multiple different kernels instead of tying the development to a particular kernel technology. For kernel developers, Genode contributes advanced workloads, stress-testing their kernel, and enabling a variety of application use cases that would not be possible otherwise. For users and system integrators, it enables the choice of the kernel that fits best with the requirements at hand for the particular usage scenario. Documentation ############# The primary documentation is the book "Genode Foundations", which is available on the front page of Genode website: :Download the book "Genode Foundations": [https://genode.org] The book describes Genode in a holistic and comprehensive way. It equips you with a thorough understanding of the architecture, assists developers with the explanation of the development environment and system configuration, and provides a look under the hood of the framework. Furthermore, it contains the specification of the framework's programming interface. The project has a quarterly release cycle. Each version is accompanied with detailed release documentation, which is available at the documentation section of the project website: :Release documentation: [https://genode.org/documentation/release-notes/] Directory overview ################## The source tree is composed of the following subdirectories: :'doc': This directory contains general documentation. Please consider the following document for a quick guide to get started with the framework: ! doc/getting_started.txt If you are curious about the ready-to-use components that come with the framework, please review the components overview: ! doc/components.txt :'repos': This directory contains the so-called source-code repositories of Genode. Please refer to the README file in the 'repos' directory to learn more about the roles of the individual repositories. :'tool': Source-code management tools and scripts. Please refer to the README file contained in the directory. :'depot' and 'public': Local depot and public archive of Genode packages. Please refer to ! doc/depot.txt for more details. Additional community-maintained components ########################################## The components found within the main source tree are complemented by a growing library of additional software, which can be seamlessly integrated into Genode system scenarios. :Genode-world repository: [https://github.com/genodelabs/genode-world] Contact ####### The best way to get in touch with Genode developers and users is the project's mailing list. Please feel welcome to join in! :Genode Mailing Lists: [https://genode.org/community/mailing-lists] Commercial support ################## The driving force behind the Genode OS Framework is the German company Genode Labs. The company offers commercial licensing, trainings, support, and contracted development work: :Genode Labs website: [https://www.genode-labs.com]
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