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Becaues the Iris DRM allocator now allocates 16MB chunks, more RAM is needed for smaller 3D applications. issue #4820
38 lines
805 B
Plaintext
38 lines
805 B
Plaintext
<runtime ram="40M" caps="400" binary="gears">
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<requires>
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<gui/>
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<gpu/>
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<timer/>
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<rom label="mesa_gpu_drv.lib.so"/>
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</requires>
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<content>
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<rom label="egl.lib.so"/>
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<rom label="expat.lib.so"/>
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<rom label="gears"/>
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<rom label="glapi.lib.so"/>
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<rom label="init"/>
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<rom label="ld.lib.so"/>
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<rom label="libc.lib.so"/>
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<rom label="libdrm.lib.so"/>
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<rom label="libm.lib.so"/>
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<rom label="mesa.lib.so"/>
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<rom label="stdcxx.lib.so"/>
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<rom label="vfs.lib.so"/>
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<rom label="vfs_gpu.lib.so"/>
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<rom label="zlib.lib.so"/>
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</content>
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<config>
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<libc stdout="/dev/log" stderr="/dev/log" rtc="/dev/rtc" />
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<vfs>
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<dir name="dev">
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<log/> <inline name="rtc">2000-01-01 00:00</inline> <gpu/>
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</dir>
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</vfs>
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<env key="GALLIUM_HUD" value="fps"/>
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</config>
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</runtime>
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