genode/repos/base/include/base/session_state.h
Norman Feske a0fb944721 Propagate session diag flag to core
This commit restores the diag feature for selecting diagnostic output of
services provided by core. This feature became unavailable with commit
"base: remove dependency from deprecated APIs", which hard-wired the
diag flag for core services to false.

To control this feature, three possible policies can be expressed in a
routing target of init's configuration:

* Forcing silence by specifying 'diag="no"'
* Enabling diagnostics by specifying 'diag="yes"'
* Forwarding the preference of the client by omitting the 'diag'
  attribute

Fixes #3962
2020-12-09 14:02:11 +01:00

353 lines
8.5 KiB
C++

/*
* \brief Representation of a session request
* \author Norman Feske
* \date 2016-10-10
*/
/*
* Copyright (C) 2016-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__SESSION_STATE_H_
#define _INCLUDE__BASE__SESSION_STATE_H_
#include <util/xml_generator.h>
#include <util/list.h>
#include <util/reconstructible.h>
#include <session/capability.h>
#include <base/slab.h>
#include <base/id_space.h>
#include <base/env.h>
#include <base/log.h>
#include <base/session_label.h>
namespace Genode {
class Session_state;
class Service;
}
class Genode::Session_state : public Parent::Client, public Parent::Server
{
public:
class Factory;
typedef String<32> Name;
typedef String<256> Args;
struct Ready_callback : Interface
{
virtual void session_ready(Session_state &) = 0;
};
struct Closed_callback : Interface
{
virtual void session_closed(Session_state &) = 0;
};
private:
Service &_service;
/**
* Total of quota associated with this session
*/
Ram_quota _donated_ram_quota { 0 };
Cap_quota _donated_cap_quota { 0 };
Factory *_factory = nullptr;
Reconstructible<Id_space<Parent::Client>::Element> _id_at_client;
Session::Label const _label;
Session::Diag const _diag;
Args _args;
Affinity _affinity;
/*
* Noncopyable
*/
Session_state(Session_state const &);
Session_state &operator = (Session_state const &);
public:
Constructible<Id_space<Parent::Server>::Element> id_at_server { };
/* ID for session requests towards the parent */
Constructible<Id_space<Parent::Client>::Element> id_at_parent { };
Parent::Client parent_client { };
enum Phase { CREATE_REQUESTED,
SERVICE_DENIED,
INSUFFICIENT_RAM_QUOTA,
INSUFFICIENT_CAP_QUOTA,
AVAILABLE,
CAP_HANDED_OUT,
UPGRADE_REQUESTED,
CLOSE_REQUESTED,
CLOSED };
/**
* If set, the server responds asynchronously to the session request.
* The client waits for a notification that is delivered as soon as
* the server delivers the session capability.
*/
bool async_client_notify = false;
Phase phase = CREATE_REQUESTED;
Ready_callback *ready_callback = nullptr;
Closed_callback *closed_callback = nullptr;
/*
* Pointer to session interface for sessions that are implemented
* locally.
*/
Session *local_ptr = nullptr;
Session_capability cap { };
Ram_quota ram_upgrade { 0 };
Cap_quota cap_upgrade { 0 };
void print(Output &out) const;
/**
* Constructor
*
* \param service interface that was used to create the session
* \param label session label to be presented to the server
* \param client_id_space ID space for client-side session IDs
* \param client_id session ID picked by the client
* \param args session arguments
*
* \throw Id_space<Parent::Client>::Conflicting_id
*
* The client-provided (and child-name-prefixed) session label is
* contained in 'args'. In contrast, the 'label' argument is the label
* presented to the server along with the session request, which
* depends on the policy of 'Child_policy::resolve_session_request'.
*/
Session_state(Service &service,
Id_space<Parent::Client> &client_id_space,
Parent::Client::Id client_id,
Session::Label const &label,
Session::Diag diag,
Args const &args,
Affinity const &affinity);
~Session_state()
{
if (id_at_parent.constructed())
error("dangling session in parent-side ID space: ", *this);
}
Service &service() { return _service; }
Service const &service() const { return _service; }
/**
* Extend amount of ram attached to the session
*/
void confirm_ram_upgrade()
{
ram_upgrade = Ram_quota { 0 };
}
void increase_donated_quota(Ram_quota added_ram_quota,
Cap_quota added_cap_quota)
{
_donated_ram_quota.value += added_ram_quota.value;
_donated_cap_quota.value += added_cap_quota.value;
ram_upgrade = added_ram_quota;
cap_upgrade = added_cap_quota;
}
Parent::Client::Id id_at_client() const
{
return _id_at_client->id();
}
void discard_id_at_client()
{
_id_at_client.destruct();
}
Args const &args() const { return _args; }
Session::Diag diag() const { return _diag; }
Affinity const &affinity() const { return _affinity; }
void generate_session_request(Xml_generator &) const;
struct Detail { enum Args { NO_ARGS, ARGS } args; };
void generate_client_side_info(Xml_generator &, Detail detail) const;
void generate_server_side_info(Xml_generator &, Detail detail) const;
Ram_quota donated_ram_quota() const { return _donated_ram_quota; }
Cap_quota donated_cap_quota() const { return _donated_cap_quota; }
bool alive() const
{
switch (phase) {
case CREATE_REQUESTED:
case SERVICE_DENIED:
case INSUFFICIENT_RAM_QUOTA:
case INSUFFICIENT_CAP_QUOTA:
case CLOSED:
return false;
case AVAILABLE:
case CAP_HANDED_OUT:
case UPGRADE_REQUESTED:
case CLOSE_REQUESTED:
return true;
}
return false;
}
bool closed() const
{
switch (phase) {
case SERVICE_DENIED:
case INSUFFICIENT_RAM_QUOTA:
case INSUFFICIENT_CAP_QUOTA:
case CLOSED:
return true;
case CREATE_REQUESTED:
case AVAILABLE:
case CAP_HANDED_OUT:
case UPGRADE_REQUESTED:
case CLOSE_REQUESTED:
return false;
}
return false;
}
/**
* Return client-side label of the session request
*/
Session::Label client_label() const { return label_from_args(_args.string()); }
bool client_exists() const { return _id_at_client.constructed(); }
/**
* Return label presented to the server along with the session request
*/
Session::Label label() const { return _label; }
/**
* Assign owner
*
* This function is called if the session-state object is created by
* 'Factory'. For statically created session objects, the '_factory' is
* a nullptr. The owner can be defined only once.
*/
void owner(Factory &factory) { if (!_factory) _factory = &factory; }
/**
* Destroy session-state object
*
* This function has no effect for sessions not created via a 'Factory'.
*/
void destroy();
/**
* Utility to override the client-provided label by the label assigned
* by 'Child_policy::resolve_session_request'.
*/
struct Server_args
{
char _buf[Args::capacity()];
Server_args(Session_state const &session)
{
copy_cstring(_buf, session._args.string(), sizeof(_buf));
Arg_string::set_arg_string(_buf, sizeof(_buf),
"label", session._label.string());
}
char const *string() const { return _buf; }
};
};
class Genode::Session_state::Factory : Noncopyable
{
private:
size_t const _batch_size;
Slab _slab;
public:
struct Batch_size { size_t value; };
/**
* Constructor
*
* \param md_alloc meta-data allocator used for allocating
* 'Session_state' objects
*
* \param batch granularity of allocating blocks at 'md_alloc',
* must be greater than 0
*/
Factory(Allocator &md_alloc, Batch_size batch)
:
_batch_size(batch.value),
/*
* The calculation of 'block_size' is just an approximation as
* a slab block contains a few bytes of meta data in addition
* to the actual slab entries.
*/
_slab(sizeof(Session_state), sizeof(Session_state)*_batch_size,
nullptr, &md_alloc)
{ }
/**
* Create a new session-state object
*
* The 'args' are passed the 'Session_state' constructor.
*
* \throw Allocator::Out_of_memory
*/
template <typename... ARGS>
Session_state &create(ARGS &&... args)
{
Session_state &session = *new (_slab) Session_state(args...);
session.owner(*this);
return session;
}
/**
* Return number of bytes consumed per session
*/
size_t session_costs() const { return _slab.overhead(sizeof(Session_state)); }
private:
/*
* Allow only 'Session_state::destroy' to call 'Factory::_destroy'.
* This way, we make sure that the 'Session_state' is destroyed with
* the same factory that was used for creating it.
*/
friend class Session_state;
void _destroy(Session_state &session) { Genode::destroy(_slab, &session); }
};
#endif /* _INCLUDE__BASE__SESSION_STATE_H_ */