mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-26 00:41:08 +00:00
5ed5fddb7c
This commit removes APIs that were previously marked as deprecated. This change has the following implications: - The use of the global 'env()' accessor is not possible anymore. - Boolean accessor methods are no longer prefixed with 'is_'. E.g., instead of 'is_valid()', use 'valid()'. - The last traces of 'Ram_session' are gone now. The 'Env::ram()' accessor returns the 'Ram_allocator' interface, which is a subset of the 'Pd_session' interface. - All connection constructors need the 'Env' as argument. - The 'Reporter' constructor needs an 'Env' argument now because the reporter creates a report connection. - The old overload 'Child_policy::resolve_session_request' that returned a 'Service' does not exist anymore. - The base/printf.h header has been removed, use base/log.h instead. - The old notion of 'Signal_dispatcher' is gone. Use 'Signal_handler'. - Transitional headers like os/server.h, cap_session/, volatile_object.h, os/attached*_dataspace.h, signal_rpc_dispatcher.h have been removed. - The distinction between 'Thread_state' and 'Thread_state_base' does not exist anymore. - The header cpu_thread/capability.h along with the type definition of 'Cpu_thread_capability' has been removed. Use the type 'Thread_capability' define in cpu_session/cpu_session.h instead. - Several XML utilities (i.e., at os/include/decorator) could be removed because their functionality is nowadays covered by util/xml_node.h. - The 'os/ram_session_guard.h' has been removed. Use 'Constrained_ram_allocator' provided by base/ram_allocator.h instead. Issue #1987
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
|
|
* \brief Connection to audio service
|
|
* \author Sebastian Sumpf
|
|
* \date 2012-12-20
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2012-2017 Genode Labs GmbH
|
|
*
|
|
* This file is part of the Genode OS framework, which is distributed
|
|
* under the terms of the GNU Affero General Public License version 3.
|
|
*/
|
|
|
|
#ifndef _INCLUDE__AUDIO_OUT_SESSION__CONNECTION_H_
|
|
#define _INCLUDE__AUDIO_OUT_SESSION__CONNECTION_H_
|
|
|
|
#include <audio_out_session/client.h>
|
|
#include <base/connection.h>
|
|
#include <base/allocator.h>
|
|
|
|
namespace Audio_out { struct Connection; }
|
|
|
|
|
|
struct Audio_out::Connection : Genode::Connection<Session>, Audio_out::Session_client
|
|
{
|
|
/**
|
|
* Constructor
|
|
*
|
|
* \param channel channel identifier (e.g., "front left")
|
|
* \param alloc_signal install 'alloc_signal', the client may then use
|
|
* 'wait_for_alloc' when the stream is full
|
|
* \param progress_signal install progress signal, the client may then
|
|
* call 'wait_for_progress', which is sent when the
|
|
* server processed one or more packets
|
|
*/
|
|
Connection(Genode::Env &env,
|
|
char const *channel,
|
|
bool alloc_signal = true,
|
|
bool progress_signal = false)
|
|
:
|
|
Genode::Connection<Session>(env,
|
|
session(env.parent(),
|
|
"ram_quota=%ld, cap_quota=%ld, channel=\"%s\"",
|
|
2*4096 + 2048 + sizeof(Stream), CAP_QUOTA, channel)),
|
|
Session_client(env.rm(), cap(), alloc_signal, progress_signal)
|
|
{ }
|
|
};
|
|
|
|
#endif /* _INCLUDE__AUDIO_OUT_SESSION__CONNECTION_H_ */
|